• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:38
CEST 15:38
KST 22:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
BGE Stara Zagora 2025: Info & Preview25Code S RO12 Preview: GuMiho, Bunny, SHIN, ByuN3The Memories We Share - Facing the Final(?) GSL46Code S RO12 Preview: Cure, Zoun, Solar, Creator4[ASL19] Finals Preview: Daunting Task30
Community News
[BSL20] ProLeague: Bracket Stage & Dates7GSL Ro4 and Finals moved to Sunday June 15th12Weekly Cups (May 27-June 1): ByuN goes back-to-back0EWC 2025 Regional Qualifier Results26Code S RO12 Results + RO8 Groups (2025 Season 2)3
StarCraft 2
General
The SCII GOAT: A statistical Evaluation Magnus Carlsen and Fabi review Clem's chess game. BGE Stara Zagora 2025: Info & Preview Jim claims he and Firefly were involved in match-fixing GSL Ro4 and Finals moved to Sunday June 15th
Tourneys
Bellum Gens Elite: Stara Zagora 2025 Master Swan Open (Global Bronze-Master 2) $5,100+ SEL Season 2 Championship (SC: Evo) SOOPer7s Showmatches 2025 Cheeseadelphia 2025 - Open Bracket LAN!
Strategy
[G] Darkgrid Layout Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 476 Charnel House Mutation # 475 Hard Target Mutation # 474 Futile Resistance Mutation # 473 Cold is the Void
Brood War
General
Will foreigners ever be able to challenge Koreans? BGH auto balance -> http://bghmmr.eu/ BW General Discussion I made an ASL quiz [BSL20] ProLeague: Bracket Stage & Dates
Tourneys
[ASL19] Grand Finals [Megathread] Daily Proleagues [BSL20] ProLeague Bracket Stage - Day 2 [BSL20] ProLeague Bracket Stage - Day 1
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Stormgate/Frost Giant Megathread What do you want from future RTS games? Path of Exile Nintendo Switch Thread Mechabellum
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Heroes of the Storm 2.0 Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Vape Nation Thread European Politico-economics QA Mega-thread
Fan Clubs
Maru Fan Club Serral Fan Club
Media & Entertainment
Korean Music Discussion [Manga] One Piece
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard
TL Community
The Automated Ban List
Blogs
Cognitive styles x game perf…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Poker
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 24880 users

Death Factory Mafia 2

Forum Index > TL Mafia
Post a Reply
1 2 3 4 5 6 Next All
Tobon
Profile Joined March 2011
United States372 Posts
March 27 2012 23:40 GMT
#21
/in, if one shortest game ever is enough of a résumé...
Tobon
Profile Joined March 2011
United States372 Posts
March 28 2012 07:03 GMT
#37
Just read through the first game. Ha ha, what a fun setup!
Tobon
Profile Joined March 2011
United States372 Posts
March 30 2012 22:47 GMT
#75
On March 31 2012 07:33 Snarfs wrote:
Show nested quote +
On March 31 2012 07:08 Ace wrote:
PMs will go out between tonight and Saturday afternoon. Game will start Sunday at 12AM ET.

As a heads up to the other players in the game, for the first 12 hours (or a little less), I will be unable to post as I won't be near a computer until Sunday evening between 7 and 9 PDT. Hope to see lots of content by then for me to sift through, though =).


So wait. 12AM ET would be Midnight ET. Which means Snarfs would be out for the first 24 hours almost, not 12. Is he confused, or am I?
Tobon
Profile Joined March 2011
United States372 Posts
March 30 2012 22:54 GMT
#78
So did you mean 12PM ET, then? Noon or Midnight?

http://en.wikipedia.org/wiki/12-hour_clock#Confusion_at_noon_and_midnight
Tobon
Profile Joined March 2011
United States372 Posts
March 31 2012 16:48 GMT
#100
/confirm!
Tobon
Profile Joined March 2011
United States372 Posts
April 01 2012 04:42 GMT
#111
Hiya, I too, am a good toy.

How do we want to do this? There was an attempt at using a voting system in Death Factory 1 in order to help coordinate the pushes/pulls, but it fell by the wayside pretty quickly as toys started exploring using their powers. Can we start with a couple easy ground rules, like PoPing someone off the ends of the queue or into the fire zone is extremely anti-town without a majority in favor?
Tobon
Profile Joined March 2011
United States372 Posts
April 01 2012 05:24 GMT
#123
It'd take almost 1/3rd of our PoPs to move Palmar in and out. It's too big a cost for too uncertain a result, and discussing it much more would just be a distraction from scum hunting. Wait for a situation where we have confirmed town in a good position and/or have a particular need for some of the item types.
Tobon
Profile Joined March 2011
United States372 Posts
April 01 2012 06:42 GMT
#133
[QUOTE]On April 01 2012 15:34 Acrofales wrote:
Wow, and I thought my previous mafia game derailed into madness fast. I have read through the last game and the voting didn't seem to work at all, so I don't know why anybody wants to try it. Tobon, are you scum?/QUOTE]

Nope. And as you'll notice if you reread, I mentioned that the voting went nowhere. I wasn't suggesting it as a solution, but as a failed previous experience to start off discussion. Many of us are agreed that PoPs should be coordinated and not wasted. That's obvious and also quite vague. So how do you think we ought to go about concretely accomplishing it?
Tobon
Profile Joined March 2011
United States372 Posts
April 01 2012 06:42 GMT
#134
EBWOP: Fail quote, sorry! Should be obvious what was intended.
Tobon
Profile Joined March 2011
United States372 Posts
April 01 2012 14:42 GMT
#157
On April 01 2012 16:49 Bill Murray wrote:
I can move up to 3 spaces, and when I do, if anyone in the lines I'm moving are scum, I can't move. I moved on a line with VE (he's not scum), and had to go through snarf (he's not scum)


Clarification: Do you mean that you decide how far you move, and you decided to move only 1 space to check just two people? Or do you mean that it could have been 3 spaces but you moved only 1, so someone in here:
12.[wherebugsgo][prplhz]
11. [Acrofales][___________]
is scum?

Tobon
Profile Joined March 2011
United States372 Posts
April 01 2012 14:45 GMT
#158
On April 01 2012 19:50 Palmar wrote:
just remember to reverse your action because apparently I'm some weird toy that gets pulled when pushed, and pushed while pulled.


Nothing is for sure here, but in DFM1, this was the power of the evil Mirror Toy, who could also reverse ends of the entire queue once per game. So (a) be aware that the queue flipping power probably exists, and also (b) I'd be a a bit suspicious of Palmar, although I doubt Ace would make it so easy for us by repeating scum roles.
Tobon
Profile Joined March 2011
United States372 Posts
April 01 2012 17:54 GMT
#185
So cascade's pull happened. Palmar's role is confirmed, although his alignment is still unknown.
Tobon
Profile Joined March 2011
United States372 Posts
April 02 2012 03:25 GMT
#274
Hey! I've been off at Emerald City Comic-Con for the day, will read through and respond more in a bit. Thought I'd point out, though, that Nemesis's push of me didn't have the effect you'd expect. I skipped by spot 11. Which maybe makes Acrofales the double-wide big toy?
Tobon
Profile Joined March 2011
United States372 Posts
April 02 2012 04:52 GMT
#289
On April 02 2012 12:01 Nemesis wrote:
Time to actually give out my scumreads so far:
Right now I'm looking at Tobon.

First thing he does is proposing the secondary voting system. While that by itself is not really scummy even though I disagree with it, his next posts I find are rather bad.

Already explained that I wasn't suggesting it, I was bringing it up to start discussion. In the same sentence that I "proposed" it, I also said that it failed to go anywhere.

On April 02 2012 12:01 Nemesis wrote:
Show nested quote +
On April 01 2012 23:45 Tobon wrote:
On April 01 2012 19:50 Palmar wrote:
just remember to reverse your action because apparently I'm some weird toy that gets pulled when pushed, and pushed while pulled.


Nothing is for sure here, but in DFM1, this was the power of the evil Mirror Toy, who could also reverse ends of the entire queue once per game. So (a) be aware that the queue flipping power probably exists, and also (b) I'd be a a bit suspicious of Palmar, although I doubt Ace would make it so easy for us by repeating scum roles.

Note how he takes an extremely neutral stance here. He finds Palmar suspicious for his role which is similar to a role in the previous game, but then he adds that it is unlikely that Ace would give scum the same roles. This sounds to me like a scum trying to put suspicion onto someone while avoiding responsibility for it.

Just overly wordy on my part. The important point is that Palmar very likely has the entire queue flip once-per-game power.

On April 02 2012 12:01 Nemesis wrote:
Show nested quote +
On April 02 2012 02:54 Tobon wrote:
So cascade's pull happened. Palmar's role is confirmed, although his alignment is still unknown.

Again he stresses how we don't know Palmar's alignment.

Yeah, so?

I'd shrug and chalk this up to pressure except for the push. The push was completely wasteful. There's no feeling I've noticed on anyone else's part that I might be scum, so why would you throw away your push with more than 24 hours to go? Shouldn't you be trying to build a case or convince other people, while seeing what other people do as well, and then use your PoPs more productively nearer the deadline?

As it is, this really comes across as an excuse to use up your push so you won't be responsible for going against majority town's choice when it comes.

FoS: Nemesis.

Tobon
Profile Joined March 2011
United States372 Posts
April 02 2012 04:59 GMT
#291
On April 02 2012 13:09 VisceraEyes wrote:
Show nested quote +
On April 02 2012 12:25 Tobon wrote:
Hey! I've been off at Emerald City Comic-Con for the day, will read through and respond more in a bit. Thought I'd point out, though, that Nemesis's push of me didn't have the effect you'd expect. I skipped by spot 11. Which maybe makes Acrofales the double-wide big toy?

Or Nemisis is a super-strong double-pushing toy. Very interesting. VERY.

Seems unlikely, scum or town, wouldn't Nemesis have mentioned what was about to happen when it's his own action doing it?

Anyway, @VE: did you expect something interesting to happen with your "Hold on a second." push of Bluelightz, or are you that sure of your scum vote already? You and Bugs using up PoPs so early in the day bothers me, although at least there's been discussion on the target of them.
Tobon
Profile Joined March 2011
United States372 Posts
April 02 2012 05:23 GMT
#299
BTW, at present I agree with VE's read and I'm fine with pushing Blue into the fire. I'd also be fine at this point with burning our lurkers. I'd just rather save my PoPs for closer to the end of day to see what more happens.

I'm also provisionally believing BM, which means he, VE and Snarfs are provisionally town. I like Acrofales's filter so far, Cephiro's too, although I wish there was more of it. Null reads on others. More talk from more people needed. Come on good toys, more activity!
Tobon
Profile Joined March 2011
United States372 Posts
April 02 2012 05:54 GMT
#304
On April 02 2012 14:24 Snarfs wrote:
Show nested quote +
On April 02 2012 14:21 syllogism wrote:
How is using a pull as a rolecheck wasteful? Pulls can generally only be used to "save" someone, which isn't particularly towny as especially early on that means using your power against the wishes of the majority. Furthermore, since then people have been pulling palmar towards the item quite "lightly"; are they too suspicious?

It's the way he said it. Saying that it wasn't the best use of a PoP, but he didn't really care. Plus, seriously, if he was going to lie about that it would be found out pretty damn fast by someone who actually was in favour of pushing him towards the item. Hence, it makes sense from people like VE and Mattchew, because they've at least expressed interest in him getting the item.

Also, look at cascades entire post. It's pure fluff plus this rolecheck which I thought was pointless.


I agree with all this. I'm not liking Cascades' post and pull either.

However, pushing him is still a bad idea right now. Because of the two-toys-fill-a-row bumping mechanic, the more spread out we toys get the more pushes it takes to get anyone into the fire zone. The worst thing we can do as good toys is to end up almost killing several suspects instead of making sure to get one or two.

As long as we're talking about queue mechanics, I'll make explicit something I've just been hinting at as well: we have no control over Palmar. Anyone thinking "we let him get the item and then if he acts scummy we just don't push him back out of the fire" isn't considering that he can happily hang out in the fire zone and just flip the queue if it seems like he might end the day there.

That having been said, though, we can take advantage of that situation by leaving Palmar exactly where he is. Our two biggest lurkers, risk.nuke and Sbrubbles probably figure they are safe because they are near the bottom, Blue is hard to lynch because he's down there too. If we _pull_ (1) Blue, (2) Blue, (3) Sbrubbles, (4) risk, (5) Blue, and then let Palmar swap ends then we get all three of what look like the scummiest so far with only 5 pulls. If Palmar is town, he'll agree to the plan, and if he's scum he'd have to sacrifice himself by not using his power and dying in order to save those 3, which he wouldn't do unless 1 or more of them are also scum, so we'd end up killing one scum and identifying more.
Tobon
Profile Joined March 2011
United States372 Posts
April 02 2012 14:52 GMT
#343
On April 02 2012 23:02 syllogism wrote:
Palmar not caring doesn't necessarily make him scum and I know he has been busy recently. I don't think he would reveal his power like this as scum and even if he were scum, his power basically makes him impossible to kill today anyway. However, we do have to know if he intends to use his power or not. I would prefer to kill wbg (for his tone) and bm (due to his role seeming very unlikely), but they are both around the center of the queue and there doesn't seem to be much support for lynching either.


I don't think Palmar is scum, I think it doesn't matter whether he is or not right now, if his survival is tied to using his ability in a town-positive way.

And BM's claimed role is identical to one of the toys in game 1, so I don't find it too unlikely.
Tobon
Profile Joined March 2011
United States372 Posts
April 02 2012 15:11 GMT
#345
Ebwop: Something Cephiro just said made me realize I'd miscounted pulls, because I dumbly thought a swap would make 1-5 fire instead of 1-4. So my plan would actually take 7 pulls instead of 5. Mea culpa!
Tobon
Profile Joined March 2011
United States372 Posts
April 02 2012 16:54 GMT
#358
That would presumably be risk.nuke's light. Ok. I'm provisionally convinced he's town now, which means I don't want him pulled down into a queue swapped fire any more.

##push layabout

To see whether the light goes out.
1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
SC Evo League
12:00
#13
BRAT_OK 71
LiquipediaDiscussion
Bellum Gens Elite
10:00
Stara Zagora 2025 Day 4
Clem vs ZounLIVE!
TBD vs Serral
Bellum Gens Elite3638
ComeBackTV 1788
TaKeTV 635
IndyStarCraft 401
3DClanTV 208
Rex171
CosmosSc2 157
LiquipediaDiscussion
CranKy Ducklings
10:00
Master Swan Open #92
CranKy Ducklings85
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Bellum Gens Elite3638
IndyStarCraft 401
Lowko310
Hui .298
Rex 171
CosmosSc2 157
ProTech82
BRAT_OK 71
MindelVK 30
StarCraft: Brood War
Britney 44279
Calm 21787
Bisu 1405
Hyuk 957
Jaedong 951
Aegong 610
Mini 295
BeSt 219
Soulkey 215
ZerO 201
[ Show more ]
Zeus 182
Last 107
Hyun 103
sorry 71
Sea.KH 65
PianO 57
JYJ51
ToSsGirL 22
Sacsri 22
GoRush 20
Yoon 17
IntoTheRainbow 12
SilentControl 9
ajuk12(nOOB) 6
Noble 5
Terrorterran 2
Dota 2
Gorgc4557
qojqva2180
XcaliburYe502
League of Legends
KnowMe56
Heroes of the Storm
Khaldor282
Other Games
singsing2309
B2W.Neo1184
Mlord734
Beastyqt690
Mew2King211
Pyrionflax140
XaKoH 118
ArmadaUGS73
rubinoeu17
ZerO(Twitch)14
Organizations
Dota 2
PGL Dota 2 - Main Stream12364
Other Games
BasetradeTV45
StarCraft 2
angryscii 13
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis6471
• Jankos2019
Upcoming Events
Fire Grow Cup
1h 22m
CSO Contender
3h 22m
BSL: ProLeague
4h 22m
StRyKeR vs MadiNho
Cross vs UltrA
TT1 vs JDConan
Bonyth vs Sziky
Replay Cast
10h 22m
SOOP Global
13h 22m
Creator vs Rogue
Cure vs Classic
SOOP
19h 22m
Classic vs GuMiho
Sparkling Tuna Cup
20h 22m
AllThingsProtoss
21h 22m
Fire Grow Cup
1d 1h
BSL: ProLeague
1d 4h
HBO vs Doodle
spx vs Tech
DragOn vs Hawk
Dewalt vs TerrOr
[ Show More ]
Replay Cast
1d 10h
Replay Cast
2 days
Replay Cast
2 days
WardiTV Invitational
2 days
WardiTV Invitational
2 days
GSL Code S
3 days
Rogue vs GuMiho
Maru vs Solar
Replay Cast
4 days
GSL Code S
4 days
herO vs TBD
Classic vs TBD
The PondCast
4 days
Replay Cast
5 days
GSL Code S
5 days
WardiTV Invitational
5 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

CSL Season 17: Qualifier 1
DreamHack Dallas 2025
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL Season 17: Qualifier 2
2025 GSL S2
BGE Stara Zagora 2025
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025

Upcoming

CSL 17: 2025 SUMMER
Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Murky Cup #2
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.