Team Melee Mini Mafia - Couples Therapy
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Sweden3280 Posts
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On November 02 2011 08:08 Palmar wrote: Just checking, in my experience it´s Murphys Law in this kind of situation, if there is any possibility of confusion about a rule, then it WILL come up later on. That line looks like it was a link to another thread, just making sure it wasn´t. For someone who gave me so much shit for being ambiguous about my caller-sign-up thread, you should appreciate that this is pretty clear in the OP | ||
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Sweden3280 Posts
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On November 02 2011 08:30 Palmar wrote: I expect people to be able to sort that out lol. If not, well the game is called couples therapy... I don´t see it as a problem, I see it as potential for FUN! =) | ||
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On November 02 2011 08:32 prplhz wrote: if i get paired with forumite i'm gonna ninja vote for him if i get the chance to have him lynched Oh, it´s on! I´ve gotten myself lynched as Town before, I can do it again! | ||
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The smiley is our optional logo =( | ||
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This is the only Twilight I acknowledge... | ||
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On November 03 2011 05:27 prplhz wrote: In that case I´ll write as YOUR team to discredit YOU! See how you like that! im gonna write as another team then to discredit them then hahahahha | ||
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Yeah, I'mma let you finish, but Swedish Viking is Best Viking. | ||
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On November 03 2011 07:44 kitaman27 wrote: Hmm? Voting != hammering. And I have a perfectly valid reason. Crofty is suspicious! Crofty is silent, but GM is posting a lot to make up for it. | ||
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On November 03 2011 08:00 GreYMisT wrote: One thing that will be interesting this game will be analyzing the behavior of teams. do we judge the 2 players as a unit, looking for scum behavior in both? Or is one player acting scummy enough to vote. Tricky... Two posters means twice the risk of mistakes, I would have liked to say that means it´s twice as easy to find scum, but Town make stupid scumslips too. I think we´ll have to take it on a case-by-case basis. | ||
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On November 03 2011 08:42 hyshes wrote: Actually the best way of playing this kind of mafia is splitting up your team. If only one of you knows your role, then only one can make mistakes. The only thing you need to do together is analysis of the other teams. To prevent any possible mistakes, must the one who knows the role only paraphrase what his teammate says. Ofcourse by the second night the one who knows should tell the one who don't (a few nights later depending on the size of the game). There is an obvious easy mistake to make here: the role should always be hidden, even it's town. That doesn´t make sense. This tactic only help scum, Town don´t risk looking scummy from just knowing their role, so only scum would do this. Why are you thinking so much about a pro-scum tactic? | ||
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On November 03 2011 09:56 GMarshal wrote: Filter him. His grammar and spelling is annoying and he's pushing nonesense that doesn't further finding scum. If you don´t think what prplhz does is helping us find scum, then I guess you think hyshes is Town, right? Why didn´t you defend him instead? | ||
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On November 03 2011 11:04 GMarshal wrote: Not agreeing with you here, I don´t think your way will work on those two. First hyshes is a less experienced player, more prone to making mistakes, he did earlier, and while it doesn´t look like the play of most Scum, it was still trying to push a Pro-Scum agenda, without considering the Anti-Town sides of it. Second Chaoser is forewarned and forearmed, he knows he´s under heavy suspicioun, he´s going to be extra carefull when posting, making him harder to read. And why do you think hyshes is scum? His plan? I'm not disagreeing, mind you, I just can't think of a reason why scum would post such an insane plan in the thread, rather than in the scum QT, unless he really *didn't* read his role PM, which would be patently ridiculous. We've seen many townies produce super anti-town plans in the past, which is why I'm hesitant to judge him just on that. I'm actually decent at reading chaoser, which is why I'm reserving judgement, I should be able to figure chaoser out a lot faster than hyshes, whom I have no experience with. So yeah, I'm jotting him down as a null read till I see more. But by all means, pile on the votes, I'm intrigued to see how that whole team reacts. Let´s bring Team Edward into the sunshine, and see if they Burn and/or Sparkle! | ||
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On November 03 2011 20:06 supersoft wrote: It´s not abusing mechanics, it´s using what you have in order to win. The biggest advantage of an IRL-mafia is gone, we can´t see the other players, but it´s not like reading faces is "abusing the mechanics" in an IRL-game, it´s just part of the game, like going back and checking posts is in a forum game. Chaoser is absolutely correct in that forgeable logs can loose Town the game, I just don´t agree with reflexively throwing away tools that might have helped us. to be fair i dont think chaoser is lazy scum who doesnt want to fake logs. i think he wants to play mafia by analyzing and discussing instead of abusing the mechanics of an online mafiagame. he made that pretty clear. This still doesn´t excuse how Chaoser and hyshes has acted in other respects, Chaoser taking a backseat while his partner suggest Anti-Town plans. I thought Chaoser would have stepped in if he thought hyshes was making a fool of himself, instead he waited until he was called out. Chaoser was actively lurking while his team was being accused, that doesn´t make sense, unless he was weathering the storm, hoping that hyshes would be excused because of him being new. One player is acting scummy, and the other just happens to be acting scummy, makes me suspect they are a scumteam. ##Vote TEAM EDWARD | ||
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On November 04 2011 07:52 prplhz wrote: Sure, you can pick this lynch, I´ll pick the next one Well I'm sold, I hope Forumite feels the same way 'cause: ##Unvote ##Vote Team SS | ||
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Let me show you some relevant posts:+ Show Spoiler + It´s actually the only relevant posts since the game started, and there´s 2 of them... On November 04 2011 02:31 Kurumi wrote: Kurufesto It's good to be back, guys. + Show Spoiler + On November 03 2011 07:45 GMarshal wrote: Cool, a game of mafia It's traditional at this point to post a picture of the reaper So, Iets do this thing. First thing first As usual there is no excuse for lurking, don't do it and you won't have me lobbing for your lynch. Seriously, 2 players per team should mean a more than decent level of activity, you aren't going to get away with 2~3 posts per cycle unless they are an outstanding, wall of text, analytical set of three posts. So post, transparency and information means we have a greater chance of success. Second thing (this should *not* be a point of discussion, as what I am about to talk about is too general for us to really talk about, I just wanted to make sure it was said). Because there are no vigilantes, if we have a jailkeeper he should be using his protect/roleblock offensively, that is "protecting" scum in an attempt to roleblock the kill, rather than going after the most outspoken townies and possibly roleblocking a power role. This style should encourage activity (scum no longer want to risk being lurkers if it might make their kill fail) and with the possibility of a medic in play scum still cannot afford to shoot the top players. Other than that there isn't that much to say on the setup until we get later in the day and can talk about dt lists and such. My lurker policy remains the same as always, and yeah, that's about it. I am against lynching lurkers. First, the setup is really small, so we should delay the game and make it as long as we could. Scum, unless terrible or really overloaded with RL stuff (they shouldn't join game then, but hey it happens) won't lurk. Remember, scum are those MIDDLE guys, not so active or inactive to draw attention. "But it sounds so cool Kurumi... go get them Yourself, let me derp my way to LYLO" Yeah I know Towns on TL are quite damn lazy and with all the info coming out at the beginning of the game, quoting guides by either side and stuff like that and forget all of it after D1 lynch but.. I am not going to forget, I wish to play my best this game. "But Kurumi, Mafia has a Role Cop!" With 1 blue, they will have hard time finding Team with it. With 2 blues, we will get enough protection/information to retaliate strong enough. Remember, the more time Parity Cop gets, the stronger we are, because he can slowly confirm people. I think we shouldn't worry about Mafia Role Cop too much. Lurker lynch is a bad idea. We either no-lynch or lynch the scummiest fuckers out there. With a mislynch, Mafia ALREADY got their KP per cycle! If we don't get a good protect/block or we just don't have roles for it, 2 people are dead by Day 2. Meanwhile, Mafia Role Cop has checked one of the roles. That means, 3 out of 7 people roles are known to Mafia, another lynch and it's 4 out of 5, if the (only one) blue survived to this time, he will be killed during the night, no matter the lynch result. Summary: Lurker lynch is a terrible idea, Mafia rarely lurk without any special plan. No lynch does not put us behind: Our blue will survive longer this way. Lynch = scummiest person, remember! Try to keep Your post readable... I am trying, so You should too. On November 04 2011 02:49 Kurumi wrote: Lurker lynching is often an excuse not to lynch someone, just add "I dunno, he doesn't seem so scummy to me" and voila, You've got Your lurker lynch. Giving You no information about people who voted on the lurker (and we probably won't have this problem) and giving You a green flip. Day 1 lurker lynch is.. worse than a no-lynch, because we will hit town on 99% of basis. Analysis: + Show Spoiler + Kurumi makes two policy posts, both saying that lynching lurkers is a bad idea, then proceed to lurk again. I don´t know if this is some crazy plan by a scumteam to confuse Town, or if they´ve just given up on the game, but whatever it is they need to snap out of it and post. If we are looking for anti-Town behavior, then here it is, and they deserve to be lynched for it. | ||
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