• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:24
CEST 03:24
KST 10:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[$1250] International ShieldBattery League28Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War1265.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0
StarCraft 2
General
Server Blocker Terran AddOns placement SCII needs to put more weight on strategy and tact How do you feel about the mass reverts in the 5.0.17 PTR? Team Liquid Map Contest #22: Results and Winners
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) $3,500 WardiTV Not-Summer Championship ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
Rollback Netcode in Brood War GG Lan Fest Sofia, Bulgaria [this November] [Megathread] Daily Funny Videos [Recap] Hive ZvZ in MonstarZ vs Dreams [ASL22] Finals Preview: Sweet Victory!
Tourneys
[$1250] International ShieldBattery League [ASL22] Grand Finals 2v2v2v2 Tournament Small VOD Thread 2.0
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Dawn of War IV Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread The Chess Thread Things Aren’t Peaceful in Palestine
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
ShieldBattery on Mac
Kraekkling
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10240 users

Pick Your Power Interesting!

Forum Index > TL Mafia
Post a Reply
1 2 3 4 5 Next All
chaoser
Profile Blog Joined November 2008
United States5541 Posts
September 29 2011 03:36 GMT
#30
/in if BC plays

Don't worry GM, I'll kill you day one so you can go back to work
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
chaoser
Profile Blog Joined November 2008
United States5541 Posts
September 30 2011 22:00 GMT
#59
I don't think it's even halfway killed up
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
chaoser
Profile Blog Joined November 2008
United States5541 Posts
September 30 2011 22:01 GMT
#61
EDIT: filled up
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
chaoser
Profile Blog Joined November 2008
United States5541 Posts
October 01 2011 03:57 GMT
#66
Coming from a dude that isn't even playing, that statement is kinda weak yo
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
chaoser
Profile Blog Joined November 2008
United States5541 Posts
October 03 2011 19:54 GMT
#106
On October 04 2011 04:53 GMarshal wrote:
/out

FML.


YOU PROMISED!
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
chaoser
Profile Blog Joined November 2008
United States5541 Posts
October 12 2011 02:54 GMT
#220
Woot woot, let's get this started!

An important note to everyone, the Pardoner is basically a Prince of Darkness x2 and while there's a lot of KP in this game, there's also a lot of defensive roles in this game as well. A mafia team with medics+Pardoner with Hero as his ability would be horrible for town. As such, they'll probably fake an aim for mayor and actually want pardoner instead. I learned my lesson in XXXIX with GM -_-. We need to get rid of the pardoner outright as early as possible.
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
chaoser
Profile Blog Joined November 2008
United States5541 Posts
October 12 2011 15:18 GMT
#269
One problem with "accountability" guidelines from previous PYP games has been that a scum will draft a defensive role near the top and then bury the power role near the bottom of the draft, where its identity is hidden.


This is made worse by the fact that there are different mafia factions in this game so things get even more confusing with them all going for the same roles and possibly same strats and soon you'll have to deal with the mess that happened in PYP2 where a traitor said someone picked his role in the top 5 and we ended up losing two days to that alone except this time it will probably be worse when we try to control the role list.

Sandroba hits the nail on the head. This game is about outlasting, not about trying to win the game as early as possible as town. The longer the game goes on, the more mafia will have to start worrying about each other and the more information and time town has to figure everything out. Let the mafia deal with fighting over roles, we should focus on getting as many protective roles as possible. Look at how LOTR played out: Two medics basically bought town enough time to lynch the last three mafia. I'd say protective roles are #1 picks and then investigative roles and then KP roles. Mafia will probably be going for as many KP as possible to try to overcome our defensive roles if we play like this so we can just lynch anyone suspicious that also has KP.
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
chaoser
Profile Blog Joined November 2008
United States5541 Posts
October 12 2011 15:40 GMT
#277
On October 13 2011 00:36 GreYMisT wrote:
What do you guys think about the power of the rockstar? I dont see much reason for a town member to take it over bulletproof or vet, but if a mafia were to take it, that would mean every time he gets shot by another faction, he essentially kills a VT.


Bodyguards do not die when the mayor is shot. Vet hits will not be removed if the mayor is shot. Basically, the mayor is not targetable by any KP actions while the BGs are alive.

Rock Star BGs act the same way as Mayor BGs.
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
chaoser
Profile Blog Joined November 2008
United States5541 Posts
October 12 2011 15:46 GMT
#279
On October 13 2011 00:33 sandroba wrote:
Also anyone that wants to talk to me a discuss shit add me on skype sandro.maculan


I'm ostrich_be_fun
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
chaoser
Profile Blog Joined November 2008
United States5541 Posts
October 12 2011 16:12 GMT
#282
On October 13 2011 00:59 Jackal58 wrote:
Show nested quote +
On October 13 2011 00:18 chaoser wrote:
One problem with "accountability" guidelines from previous PYP games has been that a scum will draft a defensive role near the top and then bury the power role near the bottom of the draft, where its identity is hidden.


This is made worse by the fact that there are different mafia factions in this game so things get even more confusing with them all going for the same roles and possibly same strats and soon you'll have to deal with the mess that happened in PYP2 where a traitor said someone picked his role in the top 5 and we ended up losing two days to that alone except this time it will probably be worse when we try to control the role list.

Sandroba hits the nail on the head. This game is about outlasting, not about trying to win the game as early as possible as town. The longer the game goes on, the more mafia will have to start worrying about each other and the more information and time town has to figure everything out. Let the mafia deal with fighting over roles, we should focus on getting as many protective roles as possible. Look at how LOTR played out: Two medics basically bought town enough time to lynch the last three mafia. I'd say protective roles are #1 picks and then investigative roles and then KP roles. Mafia will probably be going for as many KP as possible to try to overcome our defensive roles if we play like this so we can just lynch anyone suspicious that also has KP.

That was me. I wasn't a traitor. I was vanilla townie. We were supposed to follow some daft pick order. I was #6. Somebody else took the power I was supposed to pick. You all lynched me to prove I wasn't lying. So I'm not playing that game again. Lists don't work. Picking in a particular order doesn't work. Assigning values to roles doesn't work. There are 3 different scum factions that are already working on choosing roles that will compliment each other. What makes you guys think there is any thing we can do to ensure roles are denied to the scum teams? Oh I know. Scum teams put out lists of roles and who should take them when.
This is madness.


Different game dude, talking about PYP2. You weren't in that game
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
chaoser
Profile Blog Joined November 2008
United States5541 Posts
October 12 2011 17:35 GMT
#295
This I completely agree with. Investigative + Protective, with a dash of KP mixed in. That is towns best set-up. However, we can have that and still assign some slots at the top to keep the most dangerous roles accountable. The two ideas work well together and are not mutually exclusive.


Oh ok, I get what you're saying now, yeah, this works out then.

Assassin has infinite immediate hidden kills.


Assassins can only kill once per cycle.
Should you succeed in your hit, you are refunded your kill to use again in the following cycle or later and nobody is the wiser.
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
chaoser
Profile Blog Joined November 2008
United States5541 Posts
October 12 2011 18:46 GMT
#309
On October 13 2011 03:44 GreYMisT wrote:
Radfield the main problem I see with your plan is that we have given scum the perfect place to shoot for the first 2 nights.




Mafia would shoot into the top of the list anyway?
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
chaoser
Profile Blog Joined November 2008
United States5541 Posts
October 12 2011 18:56 GMT
#313
On October 13 2011 03:50 GreYMisT wrote:
Show nested quote +
On October 13 2011 03:46 chaoser wrote:
On October 13 2011 03:44 GreYMisT wrote:
Radfield the main problem I see with your plan is that we have given scum the perfect place to shoot for the first 2 nights.




Mafia would shoot into the top of the list anyway?


Fair enough, but I'm uncomfortable with letting them know they have a 1/5 of hitting inventor by doing so. I perfer a plan where we pick following general guidelines. As someone said this gives mafia less of an opportunity to screw up everything, and already sets us up with good roles.


Mafia might know where inventor is but so would medics?

@sandroba, I understand the hole let mafia fight over roles thing but the fact of the matter is, even if they fight over it, SOMEONE is going to get the inventor. SOMEONE is going to get the assassin. I'd rather know where they are and who has it than not know where it is and not know who has it. Town doesn't necessarily have to get those roles. As long as we know who has it and where it is, we have total control over the role. Ver (I think) talked about this in previous PYP games where he said CPR doc/CV is a horrible pick for mafia since you'll probably be controlled by town as long as they know where you are and who has it. So lets get some accountability up in this mother.
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
chaoser
Profile Blog Joined November 2008
United States5541 Posts
October 12 2011 19:31 GMT
#322
On October 13 2011 04:18 sandroba wrote:
Show nested quote +
On October 13 2011 03:56 chaoser wrote:
On October 13 2011 03:50 GreYMisT wrote:
On October 13 2011 03:46 chaoser wrote:
On October 13 2011 03:44 GreYMisT wrote:
Radfield the main problem I see with your plan is that we have given scum the perfect place to shoot for the first 2 nights.




Mafia would shoot into the top of the list anyway?


Fair enough, but I'm uncomfortable with letting them know they have a 1/5 of hitting inventor by doing so. I perfer a plan where we pick following general guidelines. As someone said this gives mafia less of an opportunity to screw up everything, and already sets us up with good roles.


Mafia might know where inventor is but so would medics?

@sandroba, I understand the hole let mafia fight over roles thing but the fact of the matter is, even if they fight over it, SOMEONE is going to get the inventor. SOMEONE is going to get the assassin. I'd rather know where they are and who has it than not know where it is and not know who has it. Town doesn't necessarily have to get those roles. As long as we know who has it and where it is, we have total control over the role. Ver (I think) talked about this in previous PYP games where he said CPR doc/CV is a horrible pick for mafia since you'll probably be controlled by town as long as they know where you are and who has it. So lets get some accountability up in this mother.

We will have no control no matter what. Mafia gets assigned assassin, they take w/e the fuck they want in their top pick and leave the last guy on the team to pick assassin. Until we lynch/kill the top pick guy assassin lays low and when he finally dies we still have THE SAME PROBLEM which is the hidden assassin. Acomplishes nothing.


Just because assassin can do that doesn't when that'll work for the other roles. Inventor is easy enough to see. So if thief and role swapper.

And it's not like the top people will be "staying low" the whole point of this is to put inherent pressure on those in the top. Every single thing they say and do will be scrutinized.

Also, it's easy enough to confirm top assassin. We'll have a bunch of investigative roles like you said we should get so once we find a mafia we make the assassin kill them then and there. The PM sent is secret but the death is immediate so we can see that they're doing it. Even if they're mafia killing another mafia family, it's still an action that's under our control.

We can decrease the top 5 list into a top 3 list if that's better but so far accountability is better than nothing.
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
chaoser
Profile Blog Joined November 2008
United States5541 Posts
October 12 2011 19:32 GMT
#323
On October 13 2011 04:24 JimboSilvers wrote:
As someone (kita I think) so eloquently pointed out, we can assign all we want, but it's not going to help us keep them accountable.

Look at it from their point of view:
If you get assigned inventor, pick Hero or BP, let a teammate pick inventor. If we find out, we vig/lynch the top player. Sure it's a red, but it doesn't help the fact that we still don't know where the inventor is.

Make sense?


On October 13 2011 04:26 heist wrote:
And as Radfield put it, the alternative is not knowing who the inventor is AND not getting a red kill.


Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
chaoser
Profile Blog Joined November 2008
United States5541 Posts
October 12 2011 21:41 GMT
#341
On October 13 2011 06:36 Meapak_Ziphh wrote:
Show nested quote +
On October 13 2011 06:08 Cyber_Cheese wrote:
Or we could choose to elect the inventor, thus making him immune to attack?

I like this idea, a lot tbh.

This brings up the subject of elections. Do we try and elect from people within the top spots to try and give them a little extra protection? Personally I see this as a great way to reduce the strain on our medics and give roles such as the inventor a longer lifespan. If the inventor turns out to be mafia then we'd known pretty quickly because he wouldn't be inventing stuff that helps the town. In that case he's outed himself and we lynch a scum. The only real damage a mafia mayor can do is with his lynch and even then, if he lynches someone who's been helping the town then we can just lynch him the next day.

I see no real downside to making the inventor mayor. The upsides of having a near invincible townie far outweigh the downsides of having to burn a lynch on the mayor. Think about it, the mayor's lynch is going to be closely scrutinized and every invention is going to be scrutinized as well. If the mayor/inventor is scum then they HAVE to do what the town wants in order to stay alive. And even if they're scum and they do whatever we want but get caught by a DT, it's not like the mayor is unlynchable :D


If we were doing this then if mafia gets spot 1 they'd just get hero instead of inventor and passes it off to someone else. Now you've got a dude who's unkillable and unlynchable for two days and a mafia team with an inventor tucked away somewhere. Bad idea.
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
chaoser
Profile Blog Joined November 2008
United States5541 Posts
October 13 2011 00:25 GMT
#369
If we're doing a top three deny strat we should definitely include framer in there. It's way overpowered.
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
chaoser
Profile Blog Joined November 2008
United States5541 Posts
October 13 2011 03:06 GMT
#374
post the list before order is posted or it's useless
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
chaoser
Profile Blog Joined November 2008
United States5541 Posts
October 13 2011 03:10 GMT
#382
[4][5]
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
chaoser
Profile Blog Joined November 2008
United States5541 Posts
October 13 2011 16:42 GMT
#440
On October 14 2011 00:46 DropBear wrote:
Show nested quote +
On October 14 2011 00:37 JACCUZISPLAT wrote:
On October 14 2011 00:16 DropBear wrote:
On October 13 2011 23:13 kitaman27 wrote:
Someone in the mid to high range might want to consider picking Framer as an honesty check and to discourage anyone from picking it late in the draft.

With all the lynch dodging abilitites (hero, vet, vote rigger, Showtime!) the Qatol ability might be pretty useful for town to ban the person who is about to get lynched to increase the odds that it goes through. Considering there will be so many mafia information checks, it will also let us remove a scum power if we are unable to lynch everybody during the day.

I will take Framer if everyone is prepared to leave it for me?

lol?

I've already sent it in. Claiming Framer :D


In the interest of making 100% sure that we keep the framer role out of the mafia's hands I suggest that someone pick Qatol and then ban it once Dropbear has gotten it. It takes the ambiguity of whether Dropbear is actually mafia or not. I can't think of a single situation where a townie framer would be advantageous that would likely come up that wouldn't just cause more confusion and disruption.
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
06:30
Best Games of SC
Clem vs SHIN
herO vs SHIN
Serral vs Solar
Clem vs SHIN
Reynor vs TBD
PiGStarcraft583
LiquipediaDiscussion
AI Arena Tournament
01:00
Swiss - Round 6
Laughngamez YouTube
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft583
ViBE181
RuFF_SC2 37
StarCraft: Brood War
Terrorterran 79
NaDa 57
910 50
Dota 2
monkeys_forever702
NeuroSwarm200
LuMiX1
Other Games
summit1g9903
JimRising 427
WinterStarcraft172
Khaldor151
Organizations
Other Games
gamesdonequick815
[ Show 11 non-featured ]
StarCraft 2
• EnkiAlexander 62
• davetesta18
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Shiphtur688
Upcoming Events
Sparkling Tuna Cup
8h 36m
OSC
11h 36m
IPSL
14h 36m
BSL Open Qualifier
17h 36m
WardiTV Weekly
1d 9h
IntoTheTV X SOOP
2 days
PiGosaur Cup
2 days
The PondCast
3 days
Kung Fu Cup
3 days
IntoTheTV X SOOP
4 days
[ Show More ]
FEL
6 days
Liquipedia Results

Completed

ASL Season 22
Blizzard Classic Cup 2026
Copium Cup

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.