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On September 23 2011 14:44 Probe1 wrote:Show nested quote +On September 23 2011 14:43 Oboeman wrote: fakeout. moves to half map and zerg makes 20 lings instead of 10 drones. fakeout. do a timing attack with 10 scvs then use mules to stay even on economy if it doesn't work!
haha. he can only stay even if lucky isn't make drones off of 3 hatches, and by moving out to the tower, he ensured lucky made some lings.
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How does a terran fail an allin, expand, and then have a big enough army to make another strong push immediately?
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No drones escaped. This is going to have to be a nestea vs sc finish.
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Uh what? Lucky had no units at all when the push moved out, defended it with only lings + queens, and is probably now in a better position than any Protoss has been after the push in the past month.
Yeah i didnt think he would clean that up as easily as he did.
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On September 23 2011 14:45 Maghetti wrote: How does a terran fail an allin, expand, and then have a big enough army to make another strong push immediately?
I think you already know the answer.
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On September 23 2011 14:45 Demonace34 wrote:Show nested quote +On September 23 2011 14:44 Demonace34 wrote:On September 23 2011 14:42 Demonace34 wrote:On September 23 2011 14:42 Demonace34 wrote:On September 23 2011 14:41 Demonace34 wrote:On September 23 2011 14:39 Demonace34 wrote:On September 23 2011 14:38 Demonace34 wrote:On September 23 2011 14:36 Demonace34 wrote:Lucky < Crossfire SE> DREAM3:00 Hatch first into pool from Lucky and Dream goes rax into gas. 5:20 Reactor hellion into banshee. Spines and Metabolic boost on the way from. 7:20 Big 1 base attack coming out from Terran. Carapace, lair and macro hatch from Lucky. 8:50 Bane nest coming and Lucky sees the 1 base push luckily. Tanks seiging up on high ground. Reinforcements dying from lings. Queen going down and so is the hatchery at the natural. 11:00 Surround with lings clears up the attack. Banshees are the only thing left over. CC now starting for Dream. 12:30 Spire thrown down and queens are fending off the banshees. Speedlings keeping map control while lucky reexpands. Another push coming from Dream. 13:45 Bane speed and 9 mutas coming from Lucky. Dream getting stim and +1 weapons. Burrow also on the way. 15:20 Muta harass takes out a medivac and a drop comes into the natural of Lucky. Loses 1 marine. Another attack coming from marine. Counter attack on the way from Lucky. 17:00 Basetrade on the way! Siege tanks in position at the natural and are able to take it out.
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Lucky is making excellent decisions.
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Dream floating his base away lol.
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Good game by Lucky there, I was very impressed, even though Dream played less than stellar.
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This was better than SC v Nestea, yaw?
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That was a really good game by Lucky.
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Wow such a clutch move.
Didn't expect the comeback
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See Protoss, you just need banes and mutas to beat the 1/1/1 >____>
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United Kingdom38056 Posts
Lucky really does seem to be pretty good!
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On September 23 2011 14:45 Maghetti wrote: How does a terran fail an allin, expand, and then have a big enough army to make another strong push immediately?
the magic of mule
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On September 23 2011 14:46 Demonace34 wrote:Show nested quote +On September 23 2011 14:45 Demonace34 wrote:On September 23 2011 14:44 Demonace34 wrote:On September 23 2011 14:42 Demonace34 wrote:On September 23 2011 14:42 Demonace34 wrote:On September 23 2011 14:41 Demonace34 wrote:On September 23 2011 14:39 Demonace34 wrote:On September 23 2011 14:38 Demonace34 wrote:On September 23 2011 14:36 Demonace34 wrote:Lucky < Crossfire SE> DREAM3:00 Hatch first into pool from Lucky and Dream goes rax into gas. 5:20 Reactor hellion into banshee. Spines and Metabolic boost on the way from. 7:20 Big 1 base attack coming out from Terran. Carapace, lair and macro hatch from Lucky. 8:50 Bane nest coming and Lucky sees the 1 base push luckily. Tanks seiging up on high ground. Reinforcements dying from lings. Queen going down and so is the hatchery at the natural. 11:00 Surround with lings clears up the attack. Banshees are the only thing left over. CC now starting for Dream. 12:30 Spire thrown down and queens are fending off the banshees. Speedlings keeping map control while lucky reexpands. Another push coming from Dream. 13:45 Bane speed and 9 mutas coming from Lucky. Dream getting stim and +1 weapons. Burrow also on the way. 15:20 Muta harass takes out a medivac and a drop comes into the natural of Lucky. Loses 1 marine. Another attack coming from marine. Counter attack on the way from Lucky. 17:00 Basetrade on the way! Siege tanks in position at the natural and are able to take it out. 18:30 Some tanks get picked off by mutas. Dream sieged up in the main. Luck is able to surround and get baneling hits off on the marines and able to clear up the attack. Dream GGs.
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On September 23 2011 14:45 Maghetti wrote: How does a terran fail an allin, expand, and then have a big enough army to make another strong push immediately?
well he did kill the hatchery
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On September 23 2011 14:45 Maghetti wrote: How does a terran fail an allin, expand, and then have a big enough army to make another strong push immediately?
I think it starts with a M and ends with a E
Either way, I hope dream gets crushed. He is HORRIBLE.
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On September 23 2011 14:47 julianto wrote: This was better than SC v Nestea, yaw?
Not even close!
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