City Hunter's Starcraft II Anniversary Festival
Update: This is a event based in Sydney Australia
City Hunter's Starcraft II Anniversary Festival runs from the 24th to the 31st of July and features some amazing prizes including a WHOLE PC SET The tournament will run over 2 weeks, The qualifiers being held on the 24th of July and the Finals on the 31st of July All teams will go home with a Prize! This Competition is unique in that it will feature two FINALS, one for 1st Placed Group Division Winners and another for the places second in their Group. a HUGE thanks to MSI who are our EXCLUSIVE sponsors for this event.
There will be 4 qualifiers on 24th of July across 4 of City Hunter's locations (Chinatown,, Burwood, Haymarket and Chatswood)
The Grand Final will be on the 31st of July at Chinatown
Detailed Schedule
+ Show Spoiler +
Qualifying Rounds
City Hunter's Starcraft II Anniversary Festival Qualifiers
Where: City Hunter Haymarket
When: 24th of July
Time: 10am- 4pm
Entry Positions- 24 players
Format: 6 Groups of 4 Round robin-
Top Player to from each group to Gold Finals,
Runner up from each group to Silver Finals
Entry: $10 per person
Where: City Hunter Burwood
When: 24th of July
Time: 10am- 4pm
Entry Positions- 32 players
Format: 8 Groups of 4 Round robin-
Top Player to from each group to Gold Finals,
Runner up from each group to Silver Finals
Entry: $10 per person
Where: City Hunter Chatswood
When: 24th of July
Time: 10am- 4pm
Entry Positions- 32 players
Format: 8 Groups of 4 Round robin-
Top Player to from each group to Gold Finals,
Runner up from each group to Silver Finals
Entry: $10 per person
Where: City Hunter Chinatown
When: 24th of July
Time: 10am- 4pm
Entry Positions- 40 players
Format: 10 Groups of 4 Round robin-
Top Player to from each group to Gold Finals,
Runner up from each group to Silver Finals
Entry: $10 per person
Finals
City Hunter's Starcraft II Anniversary Festival FINALS
[color=gold][LARGE]1st Division FINALS[/LARGE][/color]
Details:
Event Date: 31/7/2011
Event Time: 10:00am to Late
FINAL Event Location: D Section City Hunter Chinatown
Format: 8 Group of 4 Round Robin to 8 (BO1) then 8 players Double Elimination (Loser group BO1, Winner group BO3)
[color=grey]
2nd Division FINALS[/LARGE][/color]
Details:
Event Date: 31/7/2011
Event Time: 10:00am to Late
FINAL Event Location: D Section City Hunter Chinatown
Format: 8 Group of 4 Round Robin to 8 (BO1) then 8 players Double Elimination (Loser group BO1, Winner group BO3)
City Hunter's Starcraft II Anniversary Festival Qualifiers
Where: City Hunter Haymarket
When: 24th of July
Time: 10am- 4pm
Entry Positions- 24 players
Format: 6 Groups of 4 Round robin-
Top Player to from each group to Gold Finals,
Runner up from each group to Silver Finals
Entry: $10 per person
Where: City Hunter Burwood
When: 24th of July
Time: 10am- 4pm
Entry Positions- 32 players
Format: 8 Groups of 4 Round robin-
Top Player to from each group to Gold Finals,
Runner up from each group to Silver Finals
Entry: $10 per person
Where: City Hunter Chatswood
When: 24th of July
Time: 10am- 4pm
Entry Positions- 32 players
Format: 8 Groups of 4 Round robin-
Top Player to from each group to Gold Finals,
Runner up from each group to Silver Finals
Entry: $10 per person
Where: City Hunter Chinatown
When: 24th of July
Time: 10am- 4pm
Entry Positions- 40 players
Format: 10 Groups of 4 Round robin-
Top Player to from each group to Gold Finals,
Runner up from each group to Silver Finals
Entry: $10 per person
Finals
City Hunter's Starcraft II Anniversary Festival FINALS
[color=gold][LARGE]1st Division FINALS[/LARGE][/color]
Details:
Event Date: 31/7/2011
Event Time: 10:00am to Late
FINAL Event Location: D Section City Hunter Chinatown
Format: 8 Group of 4 Round Robin to 8 (BO1) then 8 players Double Elimination (Loser group BO1, Winner group BO3)
[color=grey]
2nd Division FINALS[/LARGE][/color]
Details:
Event Date: 31/7/2011
Event Time: 10:00am to Late
FINAL Event Location: D Section City Hunter Chinatown
Format: 8 Group of 4 Round Robin to 8 (BO1) then 8 players Double Elimination (Loser group BO1, Winner group BO3)
[b]Competition Rules
Show Rules
[spoiler]
General Rules
Server
· All games must be played on the SEA/AUS Battle.net server.
· All warm up games on the tournament computers must be played on SEA/AUS Battle.net server.
Equipment
· Each player is allowed to bringing your own equipment (keyboard & mouse). Equipment provided on site is a computer and a monitor.
· No macro functions on keyboards/mice are allowed to be used in any tournament
games.
Game Preparations
· When scheduled, an administrator will tell the player which computer to use.
· Every player will only get 10 minutes to warm up by the computer. Once this time has
passed the player must be ready to start playing the tournament match. If a player
arrives late his warm up time will be shortened until the start time of the tournament
match.
Timekeeping
· Every player has to be at the tournament area at least 15 minutes before the scheduled start of the warm up period.
· The starting time of any tournament match is not flexible, if a player only arrives to the
tournament area five minutes before the tournament match is supposed to start, the
player will not get more than five minutes to warm up.
· Should a player be late (less than 10 minutes) for the start of a tournament match, the
player will forfeit the first game of the match.
· Should the player be more than 10 minutes late for the start of a tournament match,
the player will forfeit the match.
· The players are allowed a 5 minute break between the games in a tournament match.
· Administrators reserve the right to change these timings if circumstances require it.
Disconnects and computer failure
· If a game is interrupted by a computer failure and the game is heavily favoured to the
extent that the game would definitely have been won by one player an administrator
may rule the game in favour of said player. Should the game be too close to call, it will
be replayed.
· If a game disconnects for another reason and the game is heavily favoured to the extent
that the game would definitely have been won by one player an administrator may rule
the game in favour of said player. Should the game be too close to call, it will be
replayed.
Complaints
· If a player wants to make a complaint about a game result, the player has to tell the
administrator assigned to the match, before the next match starts.
· If a player wants to object a game result ruled by an administrator, this has to take place
before the next game.
Replays
· After every game, both players must save the replay of the game.
· All replays need to be sent in to tournament administrator after the match is finished.
· Official tournament replay packages will be made, until they are published, no replays
from the tournament are allowed to be shared with the public.
Maps
· The tournament map pool includes the following maps:
- MLG Metalopolis
- Xel’Naga Caverns
- ESL The Shattered Temple
- Tal’Darim Altar LE
- Shakuras Plateau
- GSL Crevasse
- GSL Terminus SE
Every tournament game will be played on maps from the tournament map pool only. The player starting the map picking process will be decided through an administrators coin flip each game loser choose the next map
Punishments
· Should a player purposely attempt to sabotage the games, another player or an
administrator in any way, the player will be disqualified.
· Bad behaviour towards other players, administrators or the audience may result in a
disqualification.
In game rules
Chatting
· No excessive chatting is allowed in the game. If the need to chat occurs the players must
be straight to the point and polite. Ideally the only chat in each game will be at start up
and when a player surrenders the game.
· No chat is ever permitted from a player to an outside party during a tournament match,
or from an outside party to the player, unless the outside party is an administrator.
· Typing "GG" in the game means that the player surrenders, and the
opponent wins. After it is typed the player must leave the game immediately.
Game settings
· Each game must be played in Faster mode.
· Every player must set their online status to Busy.
· Every player must turn off notifications.
· Every player must use full screen.
Bugs and Misuse
· No abuse of bugs is allowed in any tournament match.
· No player is allowed to look at the opposite player at any time during a tournament
match.
Pausing
· If a player must pause the game due to technical difficulties the player must if possible
tell the opponent about this before pausing. After pausing the player must let an
administrator know.
· If a game is paused without a reasonable explanation such as a technical difficulty the
game might result in a forfeit.
Racepicking
· Each player signs up to the tournament with one set race. If a player wants to change
the race before a match, an administrator must be notified, and the new race must be
played throughout the whole match. The administrator must be told at least 30 minutes
before scheduled match start, or as soon as the previous match ends.
· The administrator will then tell the opponent.
· As soon as a player joins or creates a game he is to choose his playing race.
Draws and stalemates
· If a player deliberately plays for a stalemate, administrators hold the right to decide the
outcome of the game.
· If there is a natural stalemate the game will be replayed.
[/spoiler]
Prizes
Prizes:
1st Division FINAL
- *1st. Whole PC set (Includes MSI 560 Graphic Card, and Intel i7) + $200 City Hunter Shop Credit
*2nd. MSI net book + $100 City Hunter Shop Credit
*3rd. MSI Graphic card + $50 City Hunter Shop Credit
* 4th-8th MSI Helicopter EACH
2nd Division FINAL
- *1st. MSI net book + $200 City Hunter Shop Credit
*2nd. MSI Graphic card + $100 City Hunter Shop Credit
* 3rd. MSI helicopter + $50 City Hunter Shop Credit
Registration: REGO IS NOW FULL!
You May also register Online via MoreFun.com.au purchasing a 2x $5 Registration Ticket.
Admission Prices:
[color=green] $10 per person[/color]
Questions? feedback? etc leave comment below ill try and reply asap ^_^