• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:38
CEST 05:38
KST 12:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?130Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46
StarCraft 2
General
Team Liquid Map Contest #22: Results and Winners Balance hotfix patch 5.0.16b (July 16) Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism SC4ALL: II Winner will earn a spot at HSC 30! SC4ALL II: StarCraft 2 Player Announcement 7/8
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 KSL Week #92 IntoTheTV X SOOP SC2 League : Weekly & Monthly 2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
Official StarCraft website teases new content ahead of BlizzCon? [D] Brainstorming a balance patch for Brood war BGH Auto Balance -> http://bghmmr.eu/ Broodwar Prediction Market Terran or Protoss
Tourneys
[ASL22] Ro16 Group A Escore Tournament - Season 3 [ASL22] Ro16 Group B Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
EVE Corporation Nintendo Switch Thread Diablo IV [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11268 users

[H] PvT marine tank early push

Forum Index > StarCraft 2 Strategy
Post a Reply
coolent
Profile Blog Joined December 2010
Netherlands23 Posts
January 18 2011 21:01 GMT
#1
hi everyone.

im a 2600 diamond player in dire need of help.

today i was matched up against a terran 3 times,nothing bad about it but they all used the same tactic wich is 1 base pure marine tank push into kill or contain and expand freely.
and i have noooo idea what to do against it cause his army will win in a straight fight but as soon as he contains me i cant do anything anymore.

in the replay i opend up 3gate robo for fast obs, he comes up with his force contains me and i kinda freak out and get dts but not able to break the contain,and lose the game.

any help is much appreciated.

replay at the bottom of the post:D

thx in advance

http://screplays.com/replays/coolent/15399#comment-4691
flyguy
Profile Joined October 2010
United States45 Posts
January 18 2011 21:05 GMT
#2
early imortals and stalkers into chargelots and eventually ht if he doesn't transition into anything else

User was warned for this post
BONE
Profile Joined August 2010
United States176 Posts
Last Edited: 2011-01-18 21:12:30
January 18 2011 21:08 GMT
#3
I can't watch your replay because I'm at work, but I'm surprized DT's didnt do it... How about Phoenixes to lift his tank line? And then attack his marines with the Gateway units.

User was warned for this post
SilverBullet
Profile Joined September 2010
Canada79 Posts
Last Edited: 2011-01-18 21:15:33
January 18 2011 21:13 GMT
#4
Hmm, there is a game that comes to mind here, I believe it was rain or jinro vs oGsMC in the GSL 3 on Xel'Naga Caverns.

It is a very strong push, especially if you've expanded. MC's solution was to hit the front with a standard zealot/stalker composition, however his flare here was to load up 2 immortals and drop them behind the bunker line, where the tanks were (and where they will most likely be in any bunker push) The immortals made quick work of the few tanks, and the zealot/stalker in the front coupled with the 2 immortals in back were used to clear the bunkers. At that point I think the terran player gg'd out.

If I remember correctly after dropping the immortals he set-up the prism to warp in additional units in behind.

If this sounds a bit too complicated for you, just consider trying to break the front with zlot/immortal/stalker/sentry. Lead with zealot/immortal and make sure to have a guardian shield up to minimize marine damage.

Edit: the above poster has a good idea also, a quick few phoenix (with new lowered build time !) with a flood of zealots and maybe an immortal to bust the bunkers (if you've already got a robo) would work great.
There is no shame in defeat, so long as the spirit remains unconquored
coolent
Profile Blog Joined December 2010
Netherlands23 Posts
January 18 2011 21:13 GMT
#5
dts didnt work cause he made missle turrents just outside my base
i did harrash with the dts in his base but not enough to get anything major done
FenneK
Profile Joined November 2010
France1231 Posts
Last Edited: 2011-01-18 21:14:53
January 18 2011 21:13 GMT
#6
Early harass in the form of three-gate (expand if far positions) will allow you to put on pressure in the early game, and maybe punish him for teching. You'll want to try to get Colossi with range ASAP vs that comp, if you throw down a fast robo after your second nexus and then start the bay when you can, you should have 1-2 Colossi and range when he pushes, (but without range colos are useless vs tanks situation). An gas steal may also discourage him from going too tank-heavy from the get-go.

Try to catch him as he moves out with his tanks, and if that isn't possible you have to be extremely clever about how you engage.

I'll watch the replay later.
good luck have batman
KahunaNui
Profile Joined October 2010
Spain257 Posts
January 18 2011 21:23 GMT
#7
Genius used a two Immortal drop in the back of the tanks, so they have free hits on them and the marines cannot micro well. Meanwhile, he warpedd zealots in the face of the marines, protected by stalkers. NsPGenius vs ST_Rainbow, GSL January, I think it was the first match, so you can watch it.
Q. You've been criticized for using cheesy builds in the past, but now people are saying that you've played some good games today. A. I'm glad that they think that way, but that won't stop me from using cheesy builds.(oGsHyperdub)
Robellicose
Profile Blog Joined October 2010
England245 Posts
January 18 2011 21:38 GMT
#8
As mentioned previously, several GSL protoss players have started using immortal drops to attack this push from the front and the back. Attacking in this way stops the marines from acting as a meatshield for the tanks as the tanks will be attacked from one side regardless of where the marines are (and the tanks NEED to die quickly once you engage). I've tried it twice since seeing Genius do it (every other time I've been playing against this build I've been going stargate) and it worked ok-ish, but it worked out as a fairly even trade, which I guess is better than losing your whole frikkin base.
Portentious and Pretentious
HardCorey
Profile Blog Joined May 2010
United States709 Posts
Last Edited: 2011-01-19 01:39:26
January 19 2011 00:48 GMT
#9
Streaming a HardCorey QuestionTime on this thread's replay/questions at 8pm Eastern in 15 minutes:
http://www.teamliquid.net/video/streams/HardCorey

Will edit add in comments at VOD.

Edit:

Video: HardCorey QuestionTime #17: Dealing with Marine/Tank push into contain.

Other Comments: I thought you had a good idea of what to do but needed to just work on CBoosting a bit more and using the information from scouting more effectively. Essentially use that observer to scout his producing capabilities.

Hope this helps
My Main Thread
Don't Worry, Be Happy.
sylverfyre
Profile Joined May 2010
United States8298 Posts
January 19 2011 03:19 GMT
#10
I faced something like this and dealt with it by warp prisming his base to slow him down while i built up some stuff (zealot stalker immortal mostly?) to bust down his tank/bunker/turret contain.
hi im new
Profile Joined May 2010
Germany150 Posts
January 19 2011 03:32 GMT
#11
important: if you expand and he does this kind of push, let your expansion die. no way you are going to hold it off.

i know this is pretty fucking stupid but the best way to deal with 1 base all ins is to stay 1 base yourself.


stay inside your base and stay out of the tank range and try to get a colossus (if you can't have it 30 seconds or so after his push comes you're probably dead because he will just slowly crawl forward and kill your shit).
also you should have as many zealots and force fields as you can and when you are ready and try to break the contain send an immortal first to soak up tank hits. it's going to die pretty quickly to marine fire but just eating a few tank hits it's already done its job.

if you break his contain without losing too much stuff you can just go and kill him.
but whatever you do: don't sit back and let his expo kick in because then you will lose.

CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
January 19 2011 03:35 GMT
#12
On January 19 2011 06:23 KahunaNui wrote:
Genius used a two Immortal drop in the back of the tanks, so they have free hits on them and the marines cannot micro well. Meanwhile, he warpedd zealots in the face of the marines, protected by stalkers. NsPGenius vs ST_Rainbow, GSL January, I think it was the first match, so you can watch it.

http://www.justin.tv/tpfour/b/277025383
Danglars
Profile Blog Joined August 2010
United States12133 Posts
January 19 2011 04:08 GMT
#13
Pretty late on that warpgate tech dude! JUST from seeing his barracks placement so as not to allow a tech lab, I would've chrono'd 2 stalkers and ran straight in with my first stalker and netted myself 2 marine kills as that bunker was late to get up, and free scouting. Moving on:

1) Siege tank seen: 7:36. Robo idle: 7:15 until 9:25! Woah there! You drop a whole 3-4 warpgate cycles worth of units out, and fail to produce one of the biggest tank-killers (if not the-biggest) out there! Heck, you even make the nexus while the robo stands idle! Get immortals. Don't sit on your thumbs for 2 full minutes knowing what his tech is and failing to react to it. I would even say if you're gonna do nothing to react to scouting information, then skip the observer because it is useless to you. It's that important within the context of expanding against a 1basing player.

2) It takes 29 shots for a marine to kill a zealot. It takes 47 shots to do the same when the zealot is under the effects of guardian shield. Your macro is off with gateways standing idle; that's the biggest impediment to having enough zealots to deal with the marines out there. The second biggest is toggling that guardian shield on a couple sentries and keeping them in range of the zealots. Of course, if you failed to build the immortals to have 4 dead tanks while this is all going on, you're screwed ... just like any Protoss is that scouts and doesn't react in a number of Terran strategies.

3) Lategame my smile grins wide when I have High Templars Chargelots and Immortals against this mix. You feel like a million bucks, let me tell you. Drops fall flat, but your drops kill so many.

Being an expo up doesn't give you the luxury of extra time to react. Your response should be as immediate as you can make it with the very tailored strategies that are out there. I know you eventuallllllly get around to immortals, with a dead natural though. Much better to chop that initial push down with primariliy guardian shield zealots and immortals. Don't forget to FF behind the players that like to kite their marines back behind the tanks to avoid the zealots!
Great armies come from happy zealots, and happy zealots come from California!
TL+ Member
Please log in or register to reply.
Live Events Refresh
The PiG Daily
22:30
Best Games of GSTL
PiGStarcraft562
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft562
RuFF_SC2 179
Nina 13
StarCraft: Brood War
yabsab 13
Terrorterran 12
Icarus 6
Dota 2
NeuroSwarm202
LuMiX1
League of Legends
JimRising 361
Counter-Strike
fl0m5031
taco 614
minikerr71
Other Games
summit1g8220
ViBE121
C9.Mang0105
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 88
• Adnapsc2 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21799
League of Legends
• Lourlo823
• Stunt212
Upcoming Events
CranKy Ducklings
6h 22m
WardiTV Invitational
7h 22m
Cure vs Zoun
SHIN vs Classic
ByuN vs MaxPax
Percival vs YoungYakov
AI Arena Tournament
13h 22m
OSC
16h 52m
Sparkling Tuna Cup
1d 6h
WardiTV Invitational
1d 7h
Shopify Rebellion Sundays
1d 11h
Spirit vs Mixu
Clem vs TBD
RSL Revival
1d 12h
Serral vs Rogue
BlizzCon
1d 14h
IdrA vs MC
Replay Cast
1d 20h
[ Show More ]
Afreeca Starleague
2 days
Light vs JyJ
Soulkey vs hero
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
Afreeca Starleague
3 days
Snow vs Shinee
Shine vs EffOrt
GSL
3 days
PiGosaur Cup
3 days
The PondCast
4 days
Kung Fu Cup
4 days
Replay Cast
4 days
KCM Race Survival
5 days
IntoTheTV X SOOP
5 days
Replay Cast
5 days
IntoTheTV X SOOP
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #5 - TRS
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Blizzard Classic Cup 2026
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Blizzard Classic Cup 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.