• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:54
CET 13:54
KST 21:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book13Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8herO wins SC2 All-Star Invitational14
Community News
LiuLi Cup: 2025 Grand Finals (Feb 10-16)1Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker7PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)11Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Rongyi Cup S3 - Preview & Info Behind the Blue - Team Liquid History Book Nexon's StarCraft game could be FPS, led by UMS maker Terran Scanner Sweep
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) LiuLi Cup: 2025 Grand Finals (Feb 10-16) Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April WardiTV Mondays
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 512 Overclocked The PondCast: SC2 News & Results Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
StarCraft player reflex TE scores [ASL21] Potential Map Candidates Gypsy to Korea BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Fighting Spirit mining rates Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Diablo 2 thread ZeroSpace Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
YouTube Thread US Politics Mega-thread Sex and weight loss Russo-Ukrainian War Thread The Games Industry And ATVI
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1600 users

[D] Alternating Warpgate and Gateway Idea

Forum Index > SC2 General
Post a Reply
lunesis
Profile Joined June 2010
Canada2 Posts
Last Edited: 2010-07-02 05:24:49
July 02 2010 05:24 GMT
#1
I'm sure that someone thought of this before but discarded it as it appears that the gain isn't worth the effort. The obvious draw back is the 13 seconds loss, 10 from gateway to warpgate and 3 from warpgate to gateway. With fastest build time unit, zealot, being 33 seconds and warpgate cooldown being 32 seconds, 2nd unit just comes out faster staying warpgate. However, 3rd will comes out faster this way.

Supposing only making zealots, numbers look like this:
warpgate only:
first (0) - second (32) - third (64) - fourth (96) - fifth (128)
alternating warpgate and gateway:
first (0) - gateway (3) - second (36) - warpgate/third (46) - gateway (49) - fourth (82) - warpgate/fifth (92)

Therefore, technically we can save quarter of build time by alternating warpgate and gateway. What if we're not building zealots? Then we can make them at warpgate phase and make zealots at gateway phase. As long as it starts with warpgate and ends with gate way, production time can be cut by roughly 28%, at no additional resource cost, and also having it on gateway phase reminds us to use chrono boost.
Xapti
Profile Joined April 2010
Canada2473 Posts
Last Edited: 2010-07-02 05:40:46
July 02 2010 05:38 GMT
#2
I've heard this mentioned a few times, and I can't believe people care about things like that, and/or don't realize all the information, but I guess people always just want to figure out something other people don't know no matter how small.

Overall, if you are building a rather small and odd number of units per gate, yes you will be able to make a timing push faster than otherwise, but it's not very useful because it still takes longer than not building the extra unit, and takes considerably longer when you're building even numbers of units per gate.

I'm really just talking about this too much though. The bottom line is that:
1. The more you keep swapping, the less effective it becomes at being faster production on odd units than just warpgates
2. At any (reasonable) given span of time the warpgate will on average have better production than alternating modes.

Also, I said odd, but afaik it can be odd or even (but not both, ofc), depending if you're starting at warp gate or gateway.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
sob3k
Profile Blog Joined August 2009
United States7572 Posts
July 02 2010 05:42 GMT
#3
USE THE SEARCH FUNCTION
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
italiangymnast
Profile Joined December 2009
United States246 Posts
July 02 2010 05:53 GMT
#4
On July 02 2010 14:42 sob3k wrote:
USE THE SEARCH FUNCTION


this

and idk - if this does have some kind of huge effect, blizz'll prolly patch it out.
SCII ID: Sanctuary LoL ID: erzin
Azuremen
Profile Joined May 2010
United States71 Posts
July 02 2010 06:23 GMT
#5
Use the search function indeed, as I did a bunch of math regarding this a couple of months ago. Basically, you get gains with anything above a Zealot, more so if you build the zealot on teh Gateway while using the Warpgate for Stalkers, etc.
The voice from up high spoke - "Build more pylons"
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
Last Edited: 2010-07-02 06:32:21
July 02 2010 06:32 GMT
#6
Your math sucks bro. You only see significant production advantage while making templar. There is a slight benefit for stalkers and no benefit for zealots. Oh and search for this.
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
July 02 2010 06:34 GMT
#7
Literally, all you would have had to do was search "warpgate," using the search function to find "http://www.teamliquid.net/forum/viewmessage.php?topic_id=125873" aka "[D] Switching between gateways and warpgates" as the very first topic (now second because of yours). Really..?
lunesis
Profile Joined June 2010
Canada2 Posts
Last Edited: 2010-07-02 06:44:17
July 02 2010 06:40 GMT
#8
my apologies. I wasn't familiar with team liquid site (only posted twice) so I didn't search first.
Please log in or register to reply.
Live Events Refresh
LiuLi Cup
11:00
Group B
Clem vs Rogue
SHIN vs Cyan
RotterdaM944
TKL 278
IndyStarCraft 235
Rex138
BRAT_OK 119
trigger108
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 944
TKL 278
IndyStarCraft 235
Rex 138
BRAT_OK 119
trigger 108
StarCraft: Brood War
Britney 38443
Sea 11785
Horang2 3968
Rain 1612
Jaedong 626
actioN 498
Mini 446
hero 359
Soma 283
Last 199
[ Show more ]
Snow 190
Mong 171
PianO 166
Rush 141
Barracks 137
Zeus 102
Leta 88
ToSsGirL 79
Sharp 64
sorry 34
Noble 23
Hm[arnc] 21
Shine 21
Icarus 21
Movie 19
HiyA 13
zelot 13
soO 13
910 13
Sacsri 8
ajuk12(nOOB) 6
Terrorterran 5
Dota 2
XcaliburYe120
Counter-Strike
zeus1222
shoxiejesuss1158
x6flipin597
allub289
edward79
Super Smash Bros
Mew2King115
Other Games
singsing1654
Liquid`RaSZi1426
B2W.Neo834
crisheroes248
Fuzer 168
Sick159
mouzStarbuck129
KnowMe27
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH206
• StrangeGG 52
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV233
• lizZardDota234
League of Legends
• Jankos3599
Upcoming Events
Replay Cast
11h 6m
The PondCast
21h 6m
KCM Race Survival
21h 6m
LiuLi Cup
22h 6m
Scarlett vs TriGGeR
ByuN vs herO
Replay Cast
1d 11h
Online Event
1d 21h
LiuLi Cup
1d 22h
Serral vs Zoun
Cure vs Classic
Big Brain Bouts
2 days
Serral vs TBD
RSL Revival
2 days
RSL Revival
2 days
[ Show More ]
LiuLi Cup
2 days
uThermal 2v2 Circuit
2 days
RSL Revival
3 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
LiuLi Cup
3 days
Replay Cast
4 days
Replay Cast
4 days
LiuLi Cup
4 days
Wardi Open
4 days
Monday Night Weeklies
5 days
Replay Cast
5 days
WardiTV Winter Champion…
5 days
WardiTV Winter Champion…
6 days
Liquipedia Results

Completed

Proleague 2026-02-10
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.