• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:12
CET 05:12
KST 13:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT29Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
BSL Season 221Vitality ends partnership with ONSYDE19Team Liquid Map Contest - Preparation Notice6Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza1Weekly Cups (Feb 16-22): MaxPax doubles0
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Vitality ends partnership with ONSYDE Team Liquid Map Contest - Preparation Notice ByuL: The Forgotten Master of ZvT Nexon's StarCraft game could be FPS, led by UMS maker
Tourneys
RSL Season 4 announced for March-April Tele@Fullzpros (Fullz USA UK CA) DL/ID SCANS EIN Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) $5,000 WardiTV Winter Championship 2026
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 516 Specter of Death Mutation # 515 Together Forever Mutation # 514 Ulnar New Year
Brood War
General
ASL21 General Discussion Effort misses out on ASL S21 BSL Season 22 BGH Auto Balance -> http://bghmmr.eu/ battle.net problems
Tourneys
ASL Season 21 Qualifiers March 7-8 [Megathread] Daily Proleagues BWCL Season 64 Announcement [BSL22] Open Qualifier #1 - Sunday 21:00 CET
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Path of Exile No Man's Sky (PS4 and PC) PC Games Sales Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
Mexico's Drug War US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Anime Discussion Thread
Sports
Formula 1 Discussion 2024 - 2026 Football Thread Cricket [SPORT] TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Gaming-Related Deaths
TrAiDoS
ONE GREAT AMERICAN MARINE…
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1630 users

[D] Alternating Warpgate and Gateway Idea

Forum Index > SC2 General
Post a Reply
lunesis
Profile Joined June 2010
Canada2 Posts
Last Edited: 2010-07-02 05:24:49
July 02 2010 05:24 GMT
#1
I'm sure that someone thought of this before but discarded it as it appears that the gain isn't worth the effort. The obvious draw back is the 13 seconds loss, 10 from gateway to warpgate and 3 from warpgate to gateway. With fastest build time unit, zealot, being 33 seconds and warpgate cooldown being 32 seconds, 2nd unit just comes out faster staying warpgate. However, 3rd will comes out faster this way.

Supposing only making zealots, numbers look like this:
warpgate only:
first (0) - second (32) - third (64) - fourth (96) - fifth (128)
alternating warpgate and gateway:
first (0) - gateway (3) - second (36) - warpgate/third (46) - gateway (49) - fourth (82) - warpgate/fifth (92)

Therefore, technically we can save quarter of build time by alternating warpgate and gateway. What if we're not building zealots? Then we can make them at warpgate phase and make zealots at gateway phase. As long as it starts with warpgate and ends with gate way, production time can be cut by roughly 28%, at no additional resource cost, and also having it on gateway phase reminds us to use chrono boost.
Xapti
Profile Joined April 2010
Canada2473 Posts
Last Edited: 2010-07-02 05:40:46
July 02 2010 05:38 GMT
#2
I've heard this mentioned a few times, and I can't believe people care about things like that, and/or don't realize all the information, but I guess people always just want to figure out something other people don't know no matter how small.

Overall, if you are building a rather small and odd number of units per gate, yes you will be able to make a timing push faster than otherwise, but it's not very useful because it still takes longer than not building the extra unit, and takes considerably longer when you're building even numbers of units per gate.

I'm really just talking about this too much though. The bottom line is that:
1. The more you keep swapping, the less effective it becomes at being faster production on odd units than just warpgates
2. At any (reasonable) given span of time the warpgate will on average have better production than alternating modes.

Also, I said odd, but afaik it can be odd or even (but not both, ofc), depending if you're starting at warp gate or gateway.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
sob3k
Profile Blog Joined August 2009
United States7572 Posts
July 02 2010 05:42 GMT
#3
USE THE SEARCH FUNCTION
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
italiangymnast
Profile Joined December 2009
United States246 Posts
July 02 2010 05:53 GMT
#4
On July 02 2010 14:42 sob3k wrote:
USE THE SEARCH FUNCTION


this

and idk - if this does have some kind of huge effect, blizz'll prolly patch it out.
SCII ID: Sanctuary LoL ID: erzin
Azuremen
Profile Joined May 2010
United States71 Posts
July 02 2010 06:23 GMT
#5
Use the search function indeed, as I did a bunch of math regarding this a couple of months ago. Basically, you get gains with anything above a Zealot, more so if you build the zealot on teh Gateway while using the Warpgate for Stalkers, etc.
The voice from up high spoke - "Build more pylons"
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
Last Edited: 2010-07-02 06:32:21
July 02 2010 06:32 GMT
#6
Your math sucks bro. You only see significant production advantage while making templar. There is a slight benefit for stalkers and no benefit for zealots. Oh and search for this.
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
July 02 2010 06:34 GMT
#7
Literally, all you would have had to do was search "warpgate," using the search function to find "http://www.teamliquid.net/forum/viewmessage.php?topic_id=125873" aka "[D] Switching between gateways and warpgates" as the very first topic (now second because of yours). Really..?
lunesis
Profile Joined June 2010
Canada2 Posts
Last Edited: 2010-07-02 06:44:17
July 02 2010 06:40 GMT
#8
my apologies. I wasn't familiar with team liquid site (only posted twice) so I didn't search first.
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
Patch Clash Showdown #6
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 271
NeuroSwarm 92
StarCraft: Brood War
Sea 4598
Leta 292
Noble 101
Icarus 9
League of Legends
JimRising 823
Heroes of the Storm
Khaldor151
Other Games
summit1g12583
Liquid`RaSZi2398
WinterStarcraft469
Moletrap8
Organizations
Other Games
gamesdonequick2568
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• davetesta97
• practicex 16
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21522
League of Legends
• Lourlo1684
• Rush918
Upcoming Events
Replay Cast
4h 48m
Monday Night Weeklies
12h 48m
OSC
19h 48m
Replay Cast
2 days
The PondCast
3 days
Replay Cast
3 days
Replay Cast
4 days
CranKy Ducklings
5 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
[ Show More ]
Replay Cast
6 days
Liquipedia Results

Completed

ASL Season 21: Qualifier #2
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
Spring Cup 2026
BSL Season 22
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
NationLESS Cup
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.