• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:27
CEST 12:27
KST 19:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Weekly Cups (October 5-11): Farewell to 5.0.160Rollback Netcode in Brood War845.0.17 Patch Notes - October 7, 202622Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10
StarCraft 2
General
StarCraft open world shooter announced at BlizzCon Weekly Cups (October 5-11): Farewell to 5.0.16 5.0.17 Patch Notes - October 7, 2026 ESL Pro Tour for SC2 discontinued [Old] StarCraft 3 Reportedly in Development
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier RSL 2026 Offline Finals LCQ Sign-Ups $3,500 WardiTV Not-Summer Championship ScienceCraft (October 24-25) - Live Event
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
BSL23 Confirmations Starts on New BSL Portal ASL22 General Discussion Visiting korea this week BW General Discussion Sagi.gg Launcher Released
Tourneys
ASL 22 Finals [Megathread] Daily Proleagues [ASL22] Semifinal A [ASL22] Semifinal B
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Warcraft III: The Frozen Throne Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 15052 users

[D] Alternating Warpgate and Gateway Idea

Forum Index > SC2 General
Post a Reply
lunesis
Profile Joined June 2010
Canada2 Posts
Last Edited: 2010-07-02 05:24:49
July 02 2010 05:24 GMT
#1
I'm sure that someone thought of this before but discarded it as it appears that the gain isn't worth the effort. The obvious draw back is the 13 seconds loss, 10 from gateway to warpgate and 3 from warpgate to gateway. With fastest build time unit, zealot, being 33 seconds and warpgate cooldown being 32 seconds, 2nd unit just comes out faster staying warpgate. However, 3rd will comes out faster this way.

Supposing only making zealots, numbers look like this:
warpgate only:
first (0) - second (32) - third (64) - fourth (96) - fifth (128)
alternating warpgate and gateway:
first (0) - gateway (3) - second (36) - warpgate/third (46) - gateway (49) - fourth (82) - warpgate/fifth (92)

Therefore, technically we can save quarter of build time by alternating warpgate and gateway. What if we're not building zealots? Then we can make them at warpgate phase and make zealots at gateway phase. As long as it starts with warpgate and ends with gate way, production time can be cut by roughly 28%, at no additional resource cost, and also having it on gateway phase reminds us to use chrono boost.
Xapti
Profile Joined April 2010
Canada2473 Posts
Last Edited: 2010-07-02 05:40:46
July 02 2010 05:38 GMT
#2
I've heard this mentioned a few times, and I can't believe people care about things like that, and/or don't realize all the information, but I guess people always just want to figure out something other people don't know no matter how small.

Overall, if you are building a rather small and odd number of units per gate, yes you will be able to make a timing push faster than otherwise, but it's not very useful because it still takes longer than not building the extra unit, and takes considerably longer when you're building even numbers of units per gate.

I'm really just talking about this too much though. The bottom line is that:
1. The more you keep swapping, the less effective it becomes at being faster production on odd units than just warpgates
2. At any (reasonable) given span of time the warpgate will on average have better production than alternating modes.

Also, I said odd, but afaik it can be odd or even (but not both, ofc), depending if you're starting at warp gate or gateway.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
sob3k
Profile Blog Joined August 2009
United States7572 Posts
July 02 2010 05:42 GMT
#3
USE THE SEARCH FUNCTION
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
italiangymnast
Profile Joined December 2009
United States246 Posts
July 02 2010 05:53 GMT
#4
On July 02 2010 14:42 sob3k wrote:
USE THE SEARCH FUNCTION


this

and idk - if this does have some kind of huge effect, blizz'll prolly patch it out.
SCII ID: Sanctuary LoL ID: erzin
Azuremen
Profile Joined May 2010
United States71 Posts
July 02 2010 06:23 GMT
#5
Use the search function indeed, as I did a bunch of math regarding this a couple of months ago. Basically, you get gains with anything above a Zealot, more so if you build the zealot on teh Gateway while using the Warpgate for Stalkers, etc.
The voice from up high spoke - "Build more pylons"
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
Last Edited: 2010-07-02 06:32:21
July 02 2010 06:32 GMT
#6
Your math sucks bro. You only see significant production advantage while making templar. There is a slight benefit for stalkers and no benefit for zealots. Oh and search for this.
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
July 02 2010 06:34 GMT
#7
Literally, all you would have had to do was search "warpgate," using the search function to find "http://www.teamliquid.net/forum/viewmessage.php?topic_id=125873" aka "[D] Switching between gateways and warpgates" as the very first topic (now second because of yours). Really..?
lunesis
Profile Joined June 2010
Canada2 Posts
Last Edited: 2010-07-02 06:44:17
July 02 2010 06:40 GMT
#8
my apologies. I wasn't familiar with team liquid site (only posted twice) so I didn't search first.
Please log in or register to reply.
Live Events Refresh
Next event in 34m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Britney 24966
Rain 2107
Bisu 870
Jaedong 600
Horang2 530
Hyuk 439
Stork 263
Rush 182
hero 118
EffOrt 114
[ Show more ]
Zeus 109
Mini 99
Hyun 88
Mong 83
Shinee 74
Yoon 62
Noble 58
PianO 41
NaDa 29
Sharp 24
sSak 23
HiyA 18
sorry 8
Sacsri 7
Dota 2
XcaliburYe405
League of Legends
JimRising 396
Reynor97
Counter-Strike
olofmeister1281
kRYSTAL_40
Super Smash Bros
Mew2King115
Other Games
ceh9678
crisheroes342
dupreeh298
Pyrionflax286
Hui .181
BEARDiaguz7
Organizations
Other Games
BasetradeTV205
StarCraft: Brood War
lovetv 5
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 63
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 8
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV562
• lizZardDota2312
League of Legends
• Jankos1882
Upcoming Events
WardiTV Weekly
34m
PiGosaur Cup
13h 34m
Kung Fu Cup
1d
The PondCast
1d 23h
Online Event
3 days
Korean StarCraft League
3 days
Afreeca Starleague
3 days
Rush vs Soulkey
CranKy Ducklings
3 days
BSL Open Qualifier
4 days
Sparkling Tuna Cup
4 days
[ Show More ]
IPSL
5 days
BSL Open Qualifier
5 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Proleague 2026-10-12
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
HCC Season 3
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.