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Active: 9387 users

Broodwar mod for StarCraft 2

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Zuchinni_one
Profile Joined April 2010
United States35 Posts
Last Edited: 2010-04-23 13:48:00
April 23 2010 08:07 GMT
#1
Hey all,

I'm new to TL but absolutely LOVING it so far and I'm thrilled to have found a community of like-minded nerds who love to talk about strategy and help other people learn about how wonderful games like Starcraft really are.

So I've been thinking about what a Broodwar mod for SC2 would look like and whether or not it would be a good thing.

I'm really curious to hear what the rest of Team Liquid thinks.

Here are my initial thoughts.

The Good:

1) Playing Broodwar with better graphics & controls.

2) It could extend the life of Broodwar as a strategy game ... which would be awesome because even if SC2 is a huge hit, it doesn't change the fact that Broodwar is one of the most amazing games ever and pretty much is responsible for making the RTS genre what it is today.

3) It might be easier for new players to get into Broodwar if the mod takes advantage of the changes SC2 made to macro and micro.

The Bad:

1) Using the SC2 engine to change the original style of macro and micro from Broodwar might make it a completely different game.

2) It doubtful that even the most true-to-original mod could replicate all the dirty details and bugs of Broodwar that made us love it.

3) The is some special joy many players still get from playing old games in their original and imperfect forms ... that could be lost with an SC2 mod.


All in all I think I'd really like to see a good Broodwar mod and hopefully it could be something wonderful. But I want to know what you think so please comment, flame, and share your thoughts

EDIT: Wow, people have some really interesting things to say about this. So I want to pose a question to you.

If this mod were to be made what would be any 'improvements' you might like to see from the original Broodwar and what are things that you would absolutely want to remain the same. For example ... would the 12 unit control group limit be a good thing to keep or 'improve'?

Also I noticed a related thread that is holding a contest for BW to SC2 Map conversions hosted by QXC. I figured a link was definitely in order ---> BW to SC2 Map Contest Thread

Poll: After reading what everyone has said ... what do you think?
Poll: Should there be a Broodwar mod of Starcraft 2

Yes - Even if it's not perfect I want my Broodwar (125)
 
84%

It depends ... will Toss girl be willing to play with me? No! I mean the game! (6)
 
4%

Yes - But only if they are able to accurately remake the units (5)
 
3%

Not Sure ... will Kerrigan still be oddly sexy? (5)
 
3%

No - Leave Broodwar in 1998 where it belongs (4)
 
3%

Yes - But it has to be a PERFECT remake (2)
 
1%

Maybe, but only if scouts can actually be used to SCOUT! (2)
 
1%

149 total votes

Your vote: Should there be a Broodwar mod of Starcraft 2

(Vote): Yes - Even if it's not perfect I want my Broodwar
(Vote): Yes - But only if they are able to accurately remake the units
(Vote): Yes - But it has to be a PERFECT remake
(Vote): No - Leave Broodwar in 1998 where it belongs
(Vote): Not Sure ... will Kerrigan still be oddly sexy?
(Vote): Maybe, but only if scouts can actually be used to SCOUT!
(Vote): It depends ... will Toss girl be willing to play with me? No! I mean the game!



Dental Floss
Profile Joined September 2009
United States1015 Posts
April 23 2010 08:09 GMT
#2
Why bother? People who want to play BW should just play BW. There isn't anything wrong with SC1 that would be fixed by making a mod.
Kim Tae Gyun.... never forget Perfectman RIP
MinoMino
Profile Blog Joined April 2010
Norway1103 Posts
April 23 2010 08:26 GMT
#3
It wouldn't suprise me to see something like this, actually. In fact, I'd be suprised if no one attempts this. I don't know how successful it would be, but I'm pretty sure it would take quite a lot of tweaking to get to the point where it would feel somewhat similar to playing BW, though.

Either way, it's an interesting idea, but I doubt it would ever become popular unless it's extremely well made.
Blah.
Broodie
Profile Blog Joined May 2008
Canada832 Posts
April 23 2010 08:30 GMT
#4
I just made a sick 1v1 map but cant play it
SilentLiquid.Broodie - Author of Tango Terminal, Ophilia RE, Cajun Quandary, & The Beneath
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
April 23 2010 08:32 GMT
#5
Are classic units in the editor at the moment? I would love to see some lurker action with this extra-clumped pathing
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
mOnion
Profile Blog Joined August 2009
United States5660 Posts
April 23 2010 08:33 GMT
#6
On April 23 2010 17:09 Dental Floss wrote:
Why bother? People who want to play BW should just play BW. There isn't anything wrong with SC1 that would be fixed by making a mod.


hey get your "moving on" out of my "stubborn! >_<

DOOOO EEEET!!!
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
Parnage
Profile Blog Joined February 2010
United States7414 Posts
April 23 2010 08:37 GMT
#7
I agree with Mr. Mino. It's going to happen. However I think unless they can replicate all of the bugs and flaws of BW(which seems like a tall order but I suppose anything is possible) it'll not be too balanced. I mean could you imagine the power of never dud scarab and the weakness of vulture mines that don't drag?

Can't wait to see someone do it however, if only for the nostalgia.
-orb- Fan. Live the Nal_rA dream. || Yordles are cool.
ShaperofDreams
Profile Blog Joined December 2008
Canada2492 Posts
Last Edited: 2010-04-23 08:37:30
April 23 2010 08:37 GMT
#8
Broodwar isn't possible without mutas, and most people with SC2 would just play that (SC2).

The casual people won't play it regularly and the hardcore people will play SC2 because of tourney's, ladders, and competition.
Bitches don't know about my overlord. FUCK OFF ALDARIS I HAVE ENOUGH PYLONS. My Balls are as smooth as Eggs.
Pixel.
Profile Joined April 2010
Netherlands287 Posts
April 23 2010 08:50 GMT
#9
Dont think it will work! Sc2 is a way other engine, micro and macro is way differents then Sc:bw!
U can do alot with Galaxy editor but dont think u can give sc2 the sc:bw feeling.
Member of KnightS* www.Ks-gaming.com Pixel.323
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
April 23 2010 08:51 GMT
#10
I'm afraid there will be no way to change high ground mechanic. And without it it will not be SC1. But who needs such mod, if you want to play SC1 just install SC1;p
Funchucks
Profile Joined June 2007
Canada2113 Posts
April 23 2010 08:56 GMT
#11
I think I recall at some point they promised to include all of the classic Brood War units in the game for modders. There are so many people who want to play Brood War with SC2 graphics, and it would be so easy for them to throw in, that I'd be surprised if there wasn't a very good approximation of Brood War either built by the SC2 staff, or by a modder shortly after release.
I serve my houseguests slices of butter.
jeebuzzx
Profile Joined January 2010
Canada365 Posts
April 23 2010 08:59 GMT
#12
it prob wont b balanced the way sc1 is
zomgzergrush
Profile Joined August 2008
United States923 Posts
Last Edited: 2010-04-23 09:01:25
April 23 2010 09:00 GMT
#13
I think that this would be very interesting mod to play on. How far it sticks agewise and competitionwise remains to be seen.

But definitely something I would like to see. Even if it's a fail attempt at implementation, I still like the concept.

EDIT: thinking more into it, though, I feel there are just too many engine side limitations to the idea... High ground, unit ROF, stacking, etc. are all issues that really can't be changed unless Blizz decides to do so.
Bronze skipping straight to Diamond in 40 games retail release. Bnet 2.0 ladder really takes it's sweet time to think about that league placement.
Vargavaka
Profile Joined March 2010
Sweden111 Posts
April 23 2010 09:05 GMT
#14
Oh, I'm sure it won't take long before something like this pops up. Whenever players get the possibility to make their own stuff they seem to immediately start copying what they know. I don't think it will be particularly good or interesting, but I'm sure it will be made.
Zuchinni_one
Profile Joined April 2010
United States35 Posts
April 23 2010 13:48 GMT
#15
Woot ... adding that poll was super easy. Why aren't all forums this simple to use?
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
April 23 2010 13:50 GMT
#16
a zillion threads on this.
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