• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:27
CEST 05:27
KST 12:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror5[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Rollback Netcode in Brood War585.0.17 Patch Notes - October 7, 202621Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)78
StarCraft 2
General
5.0.17 Patch Notes - October 7, 2026 [Old] StarCraft 3 Reportedly in Development StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups Results (Sep 28-Oct 4)
Tourneys
$3,500 WardiTV Not-Summer Championship ScienceCraft (October 24-25) - Live Event RSL 2026 Offline Finals LCQ Sign-Ups Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
Rollback Netcode in Brood War BGH Auto Balance -> http://bghmmr.eu/ Repalyzer - replay analysis app for StarCraft: Rem Fantasy returning? TL Sidebar missing streams
Tourneys
[ASL22] Semifinal B [ASL22] Semifinal A [Megathread] Daily Proleagues [ASL22] Ro8 Day 4
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8229 users

Multi Patrol

Forum Index > BW General
Post a Reply
1 2 3 4 Next All
Mzerg
Profile Joined August 2009
France14 Posts
Last Edited: 2009-08-19 14:16:53
August 19 2009 00:25 GMT
#1
On August 19 2009 10:30 evanthebouncy! wrote:
corrections
The instruction was not clear on how to do the triangle. You must, while on your way to some location, shift-que patrol on all 3 locations instead of 2.

How to do it:

Make your zergling go to some random location, sufficiently long enough...

While ling is on the way, hold down your shift.
press (p)atrol, left click point A
press (p)atrol, left click point B
press (p)atrol, left click point C

So when your unit will draw triangle between A B C

basically, all points you want to patrol between must be hit with a patrol command. Originally I'm sure you guys are trying to patrol from A B C but only point B and C are "patrolled on to", so that's why you get BCBCBC.

Some say it's impossible to tell a unit "patrol from A to B, then from B to C, C to A , then again from A to B etc..." , but... here's how you do it :

tell your unit to attack somewhere ( will be point A ) ; then, BEFORE it reaches that point :

press shift key, patrol + point B , shift patrol + point C etc...

after reaching point A , your unit will do the "multi patrol".

Maybe it won't win you any game, but it's pretty cool stuff ^^

edit : no need to use "attack" command, "move" will do.
HeadCrusher , new track from latest Megadeth album
csfield
Profile Joined October 2008
United States206 Posts
August 19 2009 00:31 GMT
#2
It will attack move to A then patrol between B and C.
I know that I have never once considered how my TV viewing habits impact the progression of civilization. --Bibbit
No_eL
Profile Joined July 2007
Chile1438 Posts
August 19 2009 00:31 GMT
#3
some use in a real game?? seems nice XD
Beat after beat i will become stronger.
caldo149
Profile Blog Joined April 2009
United States469 Posts
August 19 2009 00:39 GMT
#4
uhhhh no. I just tried this, and all it does is attack move to A, then patrol to B, then to C, then B, then C, B, C, B,CBCBCBCBCBCBCB. it does not do ABCABCABC.......
I think people would have figured this out by now if it actually worked -.-
Hellions are my homeboys
Mzerg
Profile Joined August 2009
France14 Posts
August 19 2009 00:40 GMT
#5
csfield : why talk before trying ???

I tried it before posting, can you understand that ??? It does work.
HeadCrusher , new track from latest Megadeth album
tree.hugger
Profile Blog Joined May 2009
Philadelphia, PA10406 Posts
Last Edited: 2009-08-19 00:44:28
August 19 2009 00:41 GMT
#6
On August 19 2009 09:25 Mzerg wrote:
Some say it's impossible to tell a unit "patrol from A to B, then from B to C, C to A , then again from A to B etc..." , but... here's how you do it :

tell your unit to attack somewhere ( will be point A ) ; then, BEFORE it reaches that point :

press shift key, patrol + point B , shift patrol + point C etc...

after reaching point A , your unit will do the "multi patrol".

Maybe it won't win you any game, but it's pretty cool stuff ^^


Tested this out, and it does work, with practice it wouldn't hard to be particularly fast at it, but I'm skeptical of it's practicality- a scouting air unit would probably make the best use of this to check for expos, but apm would do the same thing, without the stops. Interesting nonetheless.


I'm sure this has already been noticed, but I wasn't aware of it.
ModeratorEffOrt, Snow, GuMiho, and Team Liquid
Mzerg
Profile Joined August 2009
France14 Posts
August 19 2009 00:42 GMT
#7
caldo149 : cbcbcbcbcb.. is called patrolling from C to B, no need to write this...

you have to do EVERYTHING BEFORE your unit reached point A : is it too much for you ???
HeadCrusher , new track from latest Megadeth album
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
August 19 2009 00:43 GMT
#8
not much practical application to this even if it did work CABABACBACBACBACBACBAB
..and then I would, ya know, check em'. (Aka SpoR)
Aznleeman
Profile Joined November 2007
United States208 Posts
August 19 2009 01:11 GMT
#9
It may not be practical but at least the OP knew that. It's not going to win you any games but it's something cool to know ;D

Show some love.
._.???
Symmetry
Profile Blog Joined June 2009
Canada294 Posts
August 19 2009 01:15 GMT
#10
I just tested it; it works absolutely fine.
evanthebouncy!
Profile Blog Joined June 2006
United States12816 Posts
August 19 2009 01:19 GMT
#11
good. Will use it on lings. Thanks!
Op, don't talk rude, what the fuck give you the right to talk like that. Fear the ban hammer yo!
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
August 19 2009 01:23 GMT
#12
I just test it too; it does not work.

I did it exactly the way described in the OP.

The once the unit gets to A, it goes to B then C then continually patrols between B and C.

For those of you who say you got it to work, post replay?
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
StorrZerg
Profile Blog Joined February 2008
United States13922 Posts
August 19 2009 01:24 GMT
#13
this is kinda cool. could help with keeping track of expos with ovies obs ect
Hwaseung Oz fan for life. Swing out, always swing out.
mrdx
Profile Blog Joined October 2004
Vietnam1555 Posts
August 19 2009 01:24 GMT
#14
Wow this is something new I didn't know. Some situations this could be useful:

- Air units patrolling (against possible drops/recalls etc) especially in island maps.
- 1 observer patrolling 3 or more expo sites.
- Making your idle SCVs running around your mined out CC to mind fuck your opponent lol.
BoxerForever.com - the one and only international Boxer fansite since 2006 :)
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
August 19 2009 01:26 GMT
#15
On August 19 2009 10:24 mrdx wrote:
Wow this is something new I didn't know. Some situations this could be useful:

- Making your idle SCVs running around your mined out CC to mind fuck your opponent lol.

Well you should kind of hope you have other expansions running that you can send them to instead lol
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
evanthebouncy!
Profile Blog Joined June 2006
United States12816 Posts
Last Edited: 2009-08-19 01:42:13
August 19 2009 01:30 GMT
#16
corrections
The instruction was not clear on how to do the triangle. You must, while on your way to some location, shift-que patrol on all 3 locations instead of 2.

How to do it:

Make your zergling go to some random location, sufficiently long enough...

While ling is on the way, hold down your shift.
press (p)atrol, left click point A
press (p)atrol, left click point B
press (p)atrol, left click point C

So when your unit will draw triangle between A B C

basically, all points you want to patrol between must be hit with a patrol command. Originally I'm sure you guys are trying to patrol from A B C but only point B and C are "patrolled on to", so that's why you get BCBCBC.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
evanthebouncy!
Profile Blog Joined June 2006
United States12816 Posts
August 19 2009 01:39 GMT
#17
Replay
http://repdepot.net/replay.php?id=19123
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
August 19 2009 01:41 GMT
#18
yay, evanthebouncy saves the day.

thanks, i knew the OP didnt work as it is
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
evanthebouncy!
Profile Blog Joined June 2006
United States12816 Posts
August 19 2009 01:43 GMT
#19
On August 19 2009 10:41 Grobyc wrote:
yay, evanthebouncy saves the day.

thanks, i knew the OP didnt work as it is


yay :D
I'm glad that op posted it never the less. It's hard to make open posts, but in good time
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
evanthebouncy!
Profile Blog Joined June 2006
United States12816 Posts
August 19 2009 01:44 GMT
#20
brb i'll try it with drones + overlord...
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 33m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 236
NeuroSwarm 182
FoxeR 29
StarCraft: Brood War
Rain 3487
Leta 1844
Bale 61
Shine 17
Icarus 5
Other Games
summit1g8062
JimRising 579
WinterStarcraft436
ViBE147
Mew2King19
Organizations
Other Games
gamesdonequick657
BasetradeTV190
[ Show 13 non-featured ]
StarCraft 2
• Light_VIP 19
• davetesta15
• Letter1411
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo740
Other Games
• Scarra1056
Upcoming Events
Sparkling Tuna Cup
6h 33m
Patches Events
11h 33m
BSL Open Qualifier
15h 33m
BSL Open Qualifier
15h 33m
OSC
19h 33m
OSC
1d 8h
WardiTV Weekly
2 days
PiGosaur Cup
2 days
The PondCast
4 days
Online Event
5 days
[ Show More ]
Korean StarCraft League
5 days
Afreeca Starleague
6 days
Rush vs Soulkey
CranKy Ducklings
6 days
BSL Open Qualifier
6 days
Liquipedia Results

Completed

Acropolis #5 - GSB
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
HCC Season 3
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.