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Mystery announcement from TLAF-Liquid` - Page 74

Forum Index > SC2 General
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BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51072 Posts
August 10 2011 06:49 GMT
#1461
On August 10 2011 15:45 Opera wrote:
GSL Code A Day3 spoiler
+ Show Spoiler +
Jinro is getting fired for not winning a GSL game in the past 6 monthsand not being in Code A anymore.


worst place to insult a progamer bro.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
nordlyset
Profile Joined July 2011
Norway38 Posts
August 10 2011 07:01 GMT
#1462
teamliquid in next gstl
unit
Profile Blog Joined March 2009
United States2621 Posts
August 10 2011 07:03 GMT
#1463
On August 10 2011 15:49 BLinD-RawR wrote:
Show nested quote +
On August 10 2011 15:45 Opera wrote:
GSL Code A Day3 spoiler
+ Show Spoiler +
Jinro is getting fired for not winning a GSL game in the past 6 monthsand not being in Code A anymore.


worst place to insult a progamer bro.

i addition to that this was announced before that was played
pAzand
Profile Joined May 2010
Sweden539 Posts
August 10 2011 07:05 GMT
#1464
Nony back to Korea.
If you can chill.. Chill!
pAzand
Profile Joined May 2010
Sweden539 Posts
August 10 2011 07:07 GMT
#1465
On August 10 2011 15:45 Opera wrote:
GSL Code A Day3 spoiler
+ Show Spoiler +
Jinro is getting fired for not winning a GSL game in the past 6 monthsand not being in Code A anymore.


Acctually went so far as the semifinals in the past 6 months
If you can chill.. Chill!
ironpiggy
Profile Joined February 2011
United States70 Posts
August 10 2011 07:09 GMT
#1466
TLO switches places with Jinro in Korea? *guessing by TLO's tweet*
"I'm like an asymptote, you'll get close to me but never touch me.
SecondChance
Profile Joined December 2010
Australia603 Posts
August 10 2011 07:12 GMT
#1467
Liquid'YellOw?

I see the want to in your eyes.
Budzlight
Profile Blog Joined December 2009
United States578 Posts
August 10 2011 07:12 GMT
#1468
Ya my guess is Jinro coming home....to the US at the new teamliquid house.
I was the 5% that voted for thorzain in the TSL for round 1
Serendipicus
Profile Joined August 2010
United States90 Posts
Last Edited: 2011-08-10 07:29:48
August 10 2011 07:29 GMT
#1469
A whole new wide array of Team Liquid apparel.

TLO becomes a team coach.

Acquiring a super sc1 pro.

Liquid'Idra, Liquid'WhiteRa, Liquid'Destiny or something super awesome like that.

Permanent 24/7 gamer channel on TV

Making pro teams for more types of games.

New Super-Mega Tournament announcement that will blow everyone's mind.
Can I ask you a question?
Angelfish1
Profile Joined December 2010
United Kingdom29 Posts
August 10 2011 07:30 GMT
#1470
c'mon guys it's obvious! It's either Liquid'Angelfish or
Tyler is the love child of TotalBisket and Day[9]
I'm Hungry...
sAfuRos
Profile Joined March 2009
United States743 Posts
August 10 2011 07:34 GMT
#1471
On August 10 2011 16:29 Serendipicus wrote:
A whole new wide array of Team Liquid apparel.

TLO becomes a team coach.

Acquiring a super sc1 pro.

Liquid'Idra, Liquid'WhiteRa, Liquid'Destiny or something super awesome like that.

Permanent 24/7 gamer channel on TV

Making pro teams for more types of games.

New Super-Mega Tournament announcement that will blow everyone's mind.


This would be a slap in the face to anyone who doesn't enjoy young adults acting like little brats
sAfuRos // twitch.tv/sAfuRos // contact for coaching
Pangpootata
Profile Blog Joined January 2011
1838 Posts
August 10 2011 07:38 GMT
#1472
Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold.

In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views.

In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid.

In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong.

In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views.

In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid.

In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony.

In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar.

In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year.

In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF.

In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a.

In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy.

In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match.

In 2060, Blizzard finally admits that destructible rocks was a bad idea.

In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms.

In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion.

In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world.

In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics.

In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors.

In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4.

In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak.

In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand.

+ Show Spoiler +
In 2101 AD, war was beginning.
+
-miDnight-
Profile Joined September 2010
Taiwan455 Posts
August 10 2011 07:41 GMT
#1473
Liquid merge with oGs, Liquid go to GSTL

a tournament with the price pool that no other tournament can campare.

liquid going to be on TV

there is a product want liquid to be their face.
http://www.facebook.com/midnightsc Chinese caster from TW (go SEn)
BouBou.865
Profile Joined December 2010
Netherlands814 Posts
August 10 2011 07:42 GMT
#1474
Forum for the TL HF initiative.
Playing League of Legends. IGN: Plain Skill
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
August 10 2011 07:44 GMT
#1475
I think you won a shirt
-miDnight-
Profile Joined September 2010
Taiwan455 Posts
August 10 2011 07:47 GMT
#1476
On August 10 2011 16:38 Pangpootata wrote:
Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold.

In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views.

In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid.

In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong.

In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views.

In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid.

In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony.

In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar.

In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year.

In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF.

In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a.

In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy.

In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match.

In 2060, Blizzard finally admits that destructible rocks was a bad idea.

In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms.

In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion.

In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world.

In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics.

In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors.

In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4.

In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak.

In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand.

+ Show Spoiler +
In 2101 AD, war was beginning.



this is way too epic
http://www.facebook.com/midnightsc Chinese caster from TW (go SEn)
Phyrigian
Profile Blog Joined June 2010
New Zealand1332 Posts
August 10 2011 07:48 GMT
#1477
--- Nuked ---
Morale
Profile Joined August 2010
Sweden1010 Posts
August 10 2011 07:51 GMT
#1478
On August 10 2011 16:38 Pangpootata wrote:
Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold.

In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views.

In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid.

In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong.

In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views.

In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid.

In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony.

In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar.

In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year.

In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF.

In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a.

In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy.

In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match.

In 2060, Blizzard finally admits that destructible rocks was a bad idea.

In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms.

In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion.

In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world.

In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics.

In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors.

In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4.

In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak.

In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand.

+ Show Spoiler +
In 2101 AD, war was beginning.


One of the coolest things ive ever readXD
Chargelot
Profile Blog Joined December 2010
2275 Posts
August 10 2011 07:51 GMT
#1479
On August 10 2011 16:38 Pangpootata wrote:
Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold.

In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views.

In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid.

In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong.

In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views.

In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid.

In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony.

In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar.

In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year.

In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF.

In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a.

In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy.

In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match.

In 2060, Blizzard finally admits that destructible rocks was a bad idea.

In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms.

In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion.

In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world.

In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics.

In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors.

In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4.

In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak.

In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand.

+ Show Spoiler +
In 2101 AD, war was beginning.


This is clearly inaccurate. You forgot the nukes that drop in 2077, turning the world into a wasteland upon which only those of us lucky enough to be inside a Vault-Tec vault will survive.
if (post == "stupid") { document.getElementById('post').style.display = 'none'; }
Newtonz
Profile Joined October 2010
United States141 Posts
August 10 2011 07:53 GMT
#1480
On August 10 2011 16:38 Pangpootata wrote:
Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold.

In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views.

In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid.

In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong.

In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views.

In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid.

In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony.

In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar.

In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year.

In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF.

In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a.

In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy.

In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match.

In 2060, Blizzard finally admits that destructible rocks was a bad idea.

In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms.

In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion.

In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world.

In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics.

In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors.

In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4.

In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak.

In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand.

+ Show Spoiler +
In 2101 AD, war was beginning.


Take all my money
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