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Please remember that while this thread is for QQ and venting about the game, racism is not tolerated here on LD. |
On October 14 2013 07:29 SkelA wrote:Show nested quote +On October 13 2013 00:52 SkelA wrote: Why is everytime when I have OD as ally he sucks as fuck and if oponents get OD they own so hard :[ Holy fuck just had a game where guy randomed OD and maxed orb then aura with 4 null talismans as first items :| Was he on the other side?
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On October 14 2013 08:17 Serpest wrote:Show nested quote +On October 14 2013 07:29 SkelA wrote:On October 13 2013 00:52 SkelA wrote: Why is everytime when I have OD as ally he sucks as fuck and if oponents get OD they own so hard :[ Holy fuck just had a game where guy randomed OD and maxed orb then aura with 4 null talismans as first items :| Was he on the other side? Would he have posted in the QQ thread if the OD was on the other team?
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oh god, razer and lina start arguing with each other in the fountain. Just completely oblivious of the game in front of them. Why volvo whyyyyyyyy
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Full random versus premade... nuff said.
*sigh*... bad dota 2 night
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Trilane safe lane (lich, PA, Tide [me]), Puck mid, Kunkka suicide lane.
Kunkka abandons lane 3 minutes into the game and goes top. Steals farm from PA, who is easily the most competent carry on our team. Enemy capitalizes on this and snowballs like crazy. We lose two sets of raxes to their Void and Viper.
Then Void gets cocky, buys a rapier after his MoM and BF, and proceeds to dive our fountain (and dies!). I BB and take rapier, ask PA to follow me, and proceed to suicide to creeps. Kunkka interrupts suicide process by trying to farm the creeps I'm dying to. When I finally manage to kill myself, he steals the rapier...
And immediately feeds it to their Viper. We lose one minute later.
Don't get me wrong, we'd probably have lost even if PA had got the rapier. But we could have had a chance. Especially since Void's idea of recovering from losing Rapier was building a second Rapier :\
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in north America we call that manner, the courtesy to throw back
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Take OD mid. Max essence aura, build tranquils into buckler into mek spamming all actives on cooldown. Get first proc at 20 minutes.
Sad OD is sad.
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On October 14 2013 16:54 Belisarius wrote: Take OD mid. Max essence aura, build tranquils into buckler into mek spamming all actives on cooldown. Get first proc at 20 minutes.
Sad OD is sad.
Thats where i stopped reading
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On October 13 2013 15:28 LeLoup wrote:Show nested quote +On October 13 2013 15:13 rabidch wrote:On October 13 2013 15:02 TheEmulator wrote:On October 13 2013 15:00 rabidch wrote:On October 13 2013 14:57 TheEmulator wrote: I hate Dota. maybe you should switch to a different moba I just need to stop playing solo queue. But I get bored when people aren't on and I start playing solo every time. solo queue requires a different mindset The mindset that no matter what you do you just can't make up for people and item choices?
I guess you must play in similarly skilled stacks, because my experience is the opposite. I play in a group with a wide skill range, and solo queuing is sometimes a relief where I can trust my team mates to do something.
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On October 14 2013 15:22 acker wrote: Trilane safe lane (lich, PA, Tide [me]), Puck mid, Kunkka suicide lane.
Kunkka abandons lane 3 minutes into the game and goes top. Steals farm from PA, who is easily the most competent carry on our team. Enemy capitalizes on this and snowballs like crazy. We lose two sets of raxes to their Void and Viper.
Then Void gets cocky, buys a rapier after his MoM and BF, and proceeds to dive our fountain (and dies!). I BB and take rapier, ask PA to follow me, and proceed to suicide to creeps. Kunkka interrupts suicide process by trying to farm the creeps I'm dying to. When I finally manage to kill myself, he steals the rapier...
And immediately feeds it to their Viper. We lose one minute later.
Don't get me wrong, we'd probably have lost even if PA had got the rapier. But we could have had a chance. Especially since Void's idea of recovering from losing Rapier was building a second Rapier :\ If a Rapier is not picked up by an enemy it will still be muted for your teammates so your entire plan would not work
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On October 14 2013 17:49 gaymon wrote:Show nested quote +On October 14 2013 15:22 acker wrote: Trilane safe lane (lich, PA, Tide [me]), Puck mid, Kunkka suicide lane.
Kunkka abandons lane 3 minutes into the game and goes top. Steals farm from PA, who is easily the most competent carry on our team. Enemy capitalizes on this and snowballs like crazy. We lose two sets of raxes to their Void and Viper.
Then Void gets cocky, buys a rapier after his MoM and BF, and proceeds to dive our fountain (and dies!). I BB and take rapier, ask PA to follow me, and proceed to suicide to creeps. Kunkka interrupts suicide process by trying to farm the creeps I'm dying to. When I finally manage to kill myself, he steals the rapier...
And immediately feeds it to their Viper. We lose one minute later.
Don't get me wrong, we'd probably have lost even if PA had got the rapier. But we could have had a chance. Especially since Void's idea of recovering from losing Rapier was building a second Rapier :\ If a Rapier is not picked up by an enemy it will still be muted for your teammates so your entire plan would not work  Void was the enemy and HE made the rapier and died -> unmuted but undroppable.
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On October 14 2013 15:22 acker wrote: Don't get me wrong, we'd probably have lost even if PA had got the rapier. But we could have had a chance. Especially since Void's idea of recovering from losing Rapier was building a second Rapier :\
Hey if you're going to go for rapier there's no point doing it by half measures. You go all-in and make sure you're holding onto a rapier. X-D
On October 14 2013 17:46 Appendix wrote:Show nested quote +On October 13 2013 15:28 LeLoup wrote:On October 13 2013 15:13 rabidch wrote:On October 13 2013 15:02 TheEmulator wrote:On October 13 2013 15:00 rabidch wrote:On October 13 2013 14:57 TheEmulator wrote: I hate Dota. maybe you should switch to a different moba I just need to stop playing solo queue. But I get bored when people aren't on and I start playing solo every time. solo queue requires a different mindset The mindset that no matter what you do you just can't make up for people and item choices? I guess you must play in similarly skilled stacks, because my experience is the opposite. I play in a group with a wide skill range, and solo queuing is sometimes a relief where I can trust my team mates to do something.
I tend to agree with this. Much as I get annoyed about solo queue I sometimes play with friends and we're across a very wide skill bracket so it can be a bit of a nightmare. That being said I tend not to be able to stop laughing at the silliness through voice comms on that so at least its not as toxic.
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1v1 bot, slark on radiant, clock on dire.
who's favored there?
if slark is, is it to the point where he should grab FB at 2 mins, then proceed into 21-3 with 693 GPM in a 33 minute game?
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On October 14 2013 19:30 Lavitage2 wrote: 1v1 bot, slark on radiant, clock on dire.
who's favored there?
if slark is, is it to the point where he should grab FB at 2 mins, then proceed into 21-3 with 693 GPM in a 33 minute game? Depends probably. If either has a stout shield but the other doesnt thats a big deal.
Thats said Im guessing clock should have an advantage given equal circumstances. But if slark gets the advantage through better harassment or more/better regen he should still have descent chances to get a kill with pounce to prevent cog-escape.
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On October 14 2013 19:45 Kreb wrote:Show nested quote +On October 14 2013 19:30 Lavitage2 wrote: 1v1 bot, slark on radiant, clock on dire.
who's favored there?
if slark is, is it to the point where he should grab FB at 2 mins, then proceed into 21-3 with 693 GPM in a 33 minute game? Depends probably. If either has a stout shield but the other doesnt thats a big deal. Thats said Im guessing clock should have an advantage given equal circumstances. But if slark gets the advantage through better harassment or more/better regen he should still have descent chances to get a kill with pounce to prevent cog-escape.
Personally I'd guess clock until 6. Then at 6 Slark gets it simply because of the regen on his ult (meaning he can just hang out of sight a bit and have full health again and stay in lane easy as that).
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grats volvo you've broken the australian servers again
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On October 14 2013 21:13 Exoteric wrote: grats volvo you've broken the australian servers again
lol this was hilarious. I think everything must have died. I was just in a really tight game where everyone disco'd at 50 minutes and didn't recon except for me and the support on the other team.
After about 10 minutes of waiting, we declared 5v5 mid, and my team of rightclick carries 1a'd to victory through his impossibly difficult-to-execute multi hero teamfight combo. Felt kinda bad.
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On October 14 2013 21:21 Belisarius wrote:Show nested quote +On October 14 2013 21:13 Exoteric wrote: grats volvo you've broken the australian servers again lol this was hilarious. I think everything must have died. I was just in a really tight game where everyone disco'd at 50 minutes and didn't recon except for me and the support on the other team. After about 10 minutes of waiting, we declared 5v5 mid, and my team of rightclick carries 1a'd to victory through his impossibly difficult-to-execute multi hero teamfight combo. Felt kinda bad. Back and forth game for us, maybe a tad behind. Somehow our skywrath and gyro stayed in vs their bh, got the win for it too.
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It's really stupid how a certain amount of reports can just automatically place you in low priority.We had a Doom who would sit in the jungle and not come out even for guaranteed ganks while flaming the supports constantly. I abandoned that pretty quickly.
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