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MrJack Zerg Artwork - Page 12

Forum Index > SC2 General
Post a Reply
Prev 1 10 11 12 13 14 19 Next All
TheOvermind77
Profile Blog Joined March 2007
United States923 Posts
March 11 2009 01:44 GMT
#221
On March 10 2009 11:15 Archerofaiur wrote:
Show nested quote +
On March 10 2009 11:07 Tinithor wrote:
HOLY SHIT THE ULTRA IS SEX



Yes. The ultralisk is sex. Lets take yet another look at it because hey it is just so sex!

Ah thats better.


Definitely a sexalisk if I ever saw one. Hmhmhm...this kid is talented.
Awaken my child, and embrace the glory that is your birthright. Know that I am the Overmind; the eternal will of the Swarm, and that you have been created to serve me.
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
March 11 2009 04:37 GMT
#222
In both his ultralisk pictures, Mr. Jack is exaggerating the size of the Ultralisk (judging from the Starcraft: Ghost teaser and the zerg ending movie in BW). I mean if they were really that big they would only need one slice to kill anything, or at least send it flying, but it's still awesome.
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
SkyTheUnknown
Profile Blog Joined May 2007
Germany2065 Posts
March 11 2009 08:58 GMT
#223
I think the Ultralisk is the worst by now. Way too big compared to the Zealot.
Furthmore there is too less recognizeable stuff like eyes and something like a head?
Yes I see the head and the small yellow eyes...but that's WAY to small!
And yeah, always thes massive amount of teeths - please be a little bit more creative Mr. Jack not every Zerg unit needs teeth like a shark.
The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown - H.P. Lovecraft
MidKnight
Profile Joined December 2008
Lithuania884 Posts
March 11 2009 13:22 GMT
#224
I'm not sure if you guys are trolling by saying that Ultralisk is way too big, but that WAS the main idea of that picture, to exaggerate the size of Ultra to make it more 'horrifying' I suppose.

That picture is more of a cinematic nature, rather than a picture which focuses on details and reality of how should a unit look (reality in StarCraft universe that is).
Magic84
Profile Joined October 2008
Russian Federation1381 Posts
March 11 2009 14:07 GMT
#225
The ultra is gorgeous. Every single artwork of this guy is head and shoulders above what blizzard's warc..sc2 team makes. It's like bad cheap cartoon vs real art.
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
Last Edited: 2009-04-10 00:19:13
March 11 2009 14:39 GMT
#226
meh... sons of the storm still rocks
mod edit: dont steal bandwidth
MamiyaOtaru
Profile Blog Joined September 2008
United States1687 Posts
March 12 2009 10:18 GMT
#227
you fail at stealing their bandwidth?
Nyovne
Profile Joined March 2006
Netherlands19135 Posts
March 12 2009 12:57 GMT
#228
Epic fail to deliver there.
ModeratorFor remember, that in the end, some are born to live, others born to die. I belong to those last, born to burn, born to cry. For I shall remain alone... forsaken.
sAw
Profile Joined November 2008
965 Posts
March 12 2009 13:13 GMT
#229
Mr. Jack is amazing. Love your work, keep them coming!
pyrogenetix
Profile Blog Joined March 2006
China5098 Posts
March 12 2009 18:43 GMT
#230
[image loading]


[image loading]


[image loading]


[image loading]





I don't think Blizzard is too far behind, if behind at all. Like I've said it before and I'll say it again, nearly all of my art friends agree, that it is much easier to copy and improve on an already existing thing, than creating something new.

As far as I can tell he's really good at drawing the zerg-y look with their organic carapace, spikes and horns, and their tendons and muscles.

But there are two other races in starcraft. Can he also deliver the high technology, neon lights glowing, shiny gold armor protoss look?
Can he deliver the gritty armour, dirty hard working men, exiles look?

Is he a one trick pony that can only draw the zerg? Or does he have the full capability to work with the whole starcraft universe, not just a third of it.
Yea that looks just like Kang Min... amazing game sense... and uses mind games well, but has the micro of a washed up progamer.
Patrio
Profile Joined September 2007
Norway706 Posts
March 12 2009 20:22 GMT
#231
whats up with all the "image loading" failing in this thread?
Zerg Bunker
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
March 16 2009 09:55 GMT
#232
I think they lack dynamic to be honest, great texture, great detail, but I can't see the thing he's drawing move in a fast, convincing zerg way.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Magic84
Profile Joined October 2008
Russian Federation1381 Posts
March 16 2009 17:11 GMT
#233
On March 16 2009 18:55 evanthebouncy! wrote:
I think they lack dynamic to be honest, great texture, great detail, but I can't see the thing he's drawing move in a fast, convincing zerg way.

Wtf with very weird critique like that, i don't see any problem with "dynamic". Wtf with fail-linking to site where you need a reg. Freaking amazing works here, all of them.

Is that propaganda from sc2 official drawers and their friends? I think so.

Everyone should be happy someone decided to make stuff this amazing quality devoted to starcraft.
Judicator
Profile Blog Joined August 2004
United States7270 Posts
March 16 2009 22:02 GMT
#234
On March 17 2009 02:11 Magic84 wrote:
Show nested quote +
On March 16 2009 18:55 evanthebouncy! wrote:
I think they lack dynamic to be honest, great texture, great detail, but I can't see the thing he's drawing move in a fast, convincing zerg way.

Wtf with very weird critique like that, i don't see any problem with "dynamic". Wtf with fail-linking to site where you need a reg. Freaking amazing works here, all of them.

Is that propaganda from sc2 official drawers and their friends? I think so.

Everyone should be happy someone decided to make stuff this amazing quality devoted to starcraft.


Oh I don't think any one is doubting the following things: MrJack's ability to draw, his dedication to SC or SC2, any of the other positive things.

But I agree with evanthebouncy here, his pictures look great as standstills, but they are living creatures, while its great the pictures contain lots of details, I have issues when imagining their movements.

Also, drones were wasps in a hostile environment, I expect them to be hardcore.

The best one is the defiler, looking at the how the plague/swarm leaks out of its body is kind of what expected.
Get it by your hands...
Last Romantic
Profile Blog Joined June 2006
United States20661 Posts
March 17 2009 09:33 GMT
#235
Defiler, larvae, and ultralisk are the best, yeah.
ㅋㄲㅈㅁ
renegade_zerg
Profile Blog Joined September 2008
Korea (South)525 Posts
March 18 2009 11:43 GMT
#236
damn that drone looks scary.
Scaramanga
Profile Blog Joined March 2008
Australia8091 Posts
March 18 2009 12:28 GMT
#237
fuck that defiler is soooooo good, better than ultra imo
Loda talked about the fun counter, it's AdmiralBulldog on his natures prophet
KTFKentatsu
Profile Joined November 2007
Philippines178 Posts
March 18 2009 14:50 GMT
#238
damn, look at the size of the ultralisk compared to the zealot facing it... freakishly gigantic!!! I wonder how it burrows...
I can still remember the smell of fried zerglings and hatcheries zapped by Nal_ra's Archons...
lordmordor
Profile Joined February 2009
United States209 Posts
March 18 2009 14:59 GMT
#239
Id like to see his rendition of the new Infestor, and I honestly cannot see how something the size of the Ultralisk could burror, and honestly...what would be the point of burrowing Ultra's that late in the game, maybe just to hide your count, but usually you want them on the field right away
Sigrun
Profile Blog Joined February 2007
United States1655 Posts
Last Edited: 2009-03-19 06:24:08
March 19 2009 06:23 GMT
#240
On March 13 2009 03:43 pyrogenetix wrote:
I don't think Blizzard is too far behind, if behind at all. Like I've said it before and I'll say it again, nearly all of my art friends agree, that it is much easier to copy and improve on an already existing thing, than creating something new.

As far as I can tell he's really good at drawing the zerg-y look with their organic carapace, spikes and horns, and their tendons and muscles.

But there are two other races in starcraft. Can he also deliver the high technology, neon lights glowing, shiny gold armor protoss look?
Can he deliver the gritty armour, dirty hard working men, exiles look?

Is he a one trick pony that can only draw the zerg? Or does he have the full capability to work with the whole starcraft universe, not just a third of it.


Why does it matter if he can only draw existing Zerg? He doesn't work for Blizzard, and he draws these units for entertainment and for our viewing enjoyment, not as concept art for a potential game.

It's a ridiculous reason to call him a one trick pony just because he only puts out incredibly rendered Zerg artwork. Have you ever seen his other artwork?
Graphics
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