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StarCraft open world shooter announced at BlizzCon - Page 5

Forum Index > SC2 General
112 CommentsPost a Reply
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Shellshock
Profile Blog Joined March 2011
United States97277 Posts
September 14 2026 01:41 GMT
#81
I'll probably give it a try if i remember it exists by 2030
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
TheDougler
Profile Joined April 2010
Canada8324 Posts
September 14 2026 02:15 GMT
#82
Loved the cinematic even if shooters aren't really my thing I'll get into it for this.
I root for Euro Zergs, NA Protoss* and Korean Terrans. (Any North American who has beat a Korean Pro as Protoss counts as NA Toss)
Legionnaire
Profile Joined January 2003
Australia4515 Posts
September 14 2026 02:45 GMT
#83
On September 13 2026 23:48 ImbaTosS wrote:
I enjoyed the trailer! For a minute there I was bought into the marine's journey whilst thinking "wtf, marines just fucking die, how can you make marines these epic warriors?". Then... lol joke's on him.


Haha same. Nothing but cannon fodder. Fitting end to the life of a marine.

They need a zerg one now where the zergling is being pep-talked up on dreams of being an ultralisk.
My hope is one day stupid people will feel the same pain when they talk, as the pain the rest of us feel when we hear them. Twitter: @Legionnaire_au
Highways
Profile Joined July 2005
Australia6124 Posts
September 14 2026 03:53 GMT
#84
Where did it say Open World Shooter?
#1 Terran hater
Swisslink
Profile Joined March 2011
2958 Posts
September 14 2026 04:48 GMT
#85
On September 14 2026 12:53 Highways wrote:
Where did it say Open World Shooter?


It was said on stage
0x64
Profile Blog Joined September 2002
Finland4657 Posts
September 14 2026 11:40 GMT
#86
I would have loved if they do all this "inside the barrack" show, and then... Like they show outside, cricket sounds 2 minutes, one marine exit, 2 minute, a second one exit :D
Dump of assembler code from 0xffffffec to 0x64: End of assembler dump.
Harris1st
Profile Blog Joined May 2010
Germany7438 Posts
September 14 2026 11:53 GMT
#87
This is gonna be a generic Ubisoft game.
StarCraft Star Cry

Climb on stupid towers to see surroundings, 1000s of stupid collectibles, stupid markers everywhere....
Go Serral! GG EZ for Ence. Flashbang dance FTW
Harris1st
Profile Blog Joined May 2010
Germany7438 Posts
September 14 2026 13:08 GMT
#88
I just read the War3 graphics updates is only for the new campaign and not the old two campaigns and most of the old assets are still in "reforged" graphics or upscaled original graphics...lol. And they want 30 bucks for Reforged and another 30 bucks for Forsaken Kingdom.

Ah Blizzard nice try, you almost got me.
Go Serral! GG EZ for Ence. Flashbang dance FTW
Edpayasugo
Profile Joined April 2013
United Kingdom2224 Posts
September 14 2026 13:28 GMT
#89
Let's wait and see :-)
FlaSh MMA INnoVation FanTaSy MKP TY Ryung | soO Dark Rogue | HuK PartinG Stork State
Grettin
Profile Joined April 2010
42417 Posts
Last Edited: 2026-09-14 13:44:58
September 14 2026 13:43 GMT
#90
The StarCraft Shooter Is a Single-Player Boxed Game
https://www.invenglobal.com/articles/25886/the-starcraft-shooter-is-a-single-player-boxed-game

Dan Hay: If I were to describe the overall structure we currently envision, it's a "box product." It is a narrative-driven open-world shooter where players create a character, name them, and follow that character's story. The story has a beginning, a middle, and an end.

You can roam around and explore a rich open world, but our story has a definitive ending. Think of it as purchasing a standalone boxed game, playing it, and experiencing its story. We hope players enjoy it, love it, and return to us later. At the very least, what we are building right now is not a seasonal game.


So sounds like its WH40K Space Marine type of game
"If I had force-fields in Brood War, I'd never lose." -Bisu
Harris1st
Profile Blog Joined May 2010
Germany7438 Posts
September 14 2026 13:54 GMT
#91
On September 14 2026 22:43 Grettin wrote:
The StarCraft Shooter Is a Single-Player Boxed Game
https://www.invenglobal.com/articles/25886/the-starcraft-shooter-is-a-single-player-boxed-game

Show nested quote +
Dan Hay: If I were to describe the overall structure we currently envision, it's a "box product." It is a narrative-driven open-world shooter where players create a character, name them, and follow that character's story. The story has a beginning, a middle, and an end.

You can roam around and explore a rich open world, but our story has a definitive ending. Think of it as purchasing a standalone boxed game, playing it, and experiencing its story. We hope players enjoy it, love it, and return to us later. At the very least, what we are building right now is not a seasonal game.


So sounds like its WH40K Space Marine type of game


I'm still seeing Star Cry 7
There is supposed to be some basic crafting and stuff. Everything points to a Ubisoft formula
Go Serral! GG EZ for Ence. Flashbang dance FTW
ZeromuS
Profile Blog Joined October 2010
Canada13430 Posts
September 14 2026 15:31 GMT
#92
On September 14 2026 22:54 Harris1st wrote:
Show nested quote +
On September 14 2026 22:43 Grettin wrote:
The StarCraft Shooter Is a Single-Player Boxed Game
https://www.invenglobal.com/articles/25886/the-starcraft-shooter-is-a-single-player-boxed-game

Dan Hay: If I were to describe the overall structure we currently envision, it's a "box product." It is a narrative-driven open-world shooter where players create a character, name them, and follow that character's story. The story has a beginning, a middle, and an end.

You can roam around and explore a rich open world, but our story has a definitive ending. Think of it as purchasing a standalone boxed game, playing it, and experiencing its story. We hope players enjoy it, love it, and return to us later. At the very least, what we are building right now is not a seasonal game.


So sounds like its WH40K Space Marine type of game


I'm still seeing Star Cry 7
There is supposed to be some basic crafting and stuff. Everything points to a Ubisoft formula


There's only so much formula for open world games. Even Legend of Zelda had situation where you had to gain map visibility by hitting towers for vision. And I would be surprised of Xel'Naga towers don't take that role in this game.

Open world games have had "unlock this map by doing thing" forever.

In the end, as long as the game is fun I'll enjoy it. I just hope it isn't a bloated mess like the newest ubisoft games have become.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Simplistik
Profile Blog Joined November 2007
2173 Posts
September 14 2026 15:42 GMT
#93
On September 13 2026 19:10 normal_name_645 wrote:
The cinematic was great. 4 years for something to happen is absurd though. Lol. And them announcing something that'd happen 4 years away is weird too.

The problem with this cinematic is that it's pretty much just Starship Troopers?
Dear BW Gods, it IS now autumn, so...
0x64
Profile Blog Joined September 2002
Finland4657 Posts
September 14 2026 15:55 GMT
#94
4 years, they are probably waiting just long enough so they think AI can make the game without union employees :'(
Dump of assembler code from 0xffffffec to 0x64: End of assembler dump.
Cricketer12
Profile Blog Joined May 2012
United States14003 Posts
September 14 2026 16:06 GMT
#95
It being a shooter doesn't bother me. I enjoy the StarCraft universe. It doesn't need to be an RTS. The perfect RTS already exists, it's called Brood War.

The 2030 release date is disappointing and it tells me that they've restarted this year from the project's initial intentions.

What my concern actually is however, stems from all the interviews, indicating, much like the trailer, this will be a TvZ story with toss sprinkled in a little bit. I don't want a TvZ story. I want a StarCraft story, that allows me to enjoy and play as/against 3 different factions.
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
Cin1
Profile Joined April 2026
1 Post
September 14 2026 17:32 GMT
#96
I miss the days when Blizzard were basically either masters of Game type or improving on what came before. Now seems they are chasing trends, but taking years to get there.
Agh
Profile Blog Joined July 2010
United States1110 Posts
September 14 2026 20:24 GMT
#97
On September 14 2026 22:08 Harris1st wrote:
I just read the War3 graphics updates is only for the new campaign and not the old two campaigns and most of the old assets are still in "reforged" graphics or upscaled original graphics...lol. And they want 30 bucks for Reforged and another 30 bucks for Forsaken Kingdom.

Ah Blizzard nice try, you almost got me.

Anything aside from increased poly count for War3 was going to be a failure.
Can reference the people who had never actually played or seen the game and said they prefer the original for not only clarity but also overall aesthetic.

The forsaken update 'reforged' still looks awful, and the new classic-modern is neutral at best (I think it detracts honestly).

Also the thing that put my sides into orbit was the fact they basically copy pasted the tower upgrade graphic ideas that were scrapped from the original game and were removed because they were and I quote: "too gaudy". Just to be reintroduced 23 years later and look even worse than they did originally.
I may appear to be an emotionless sarcastic pos, but just like an onion when you pull off more and more layers you find the exact same thing everytime and you start crying
abdulhafeez
Profile Joined September 2026
United States1 Post
September 14 2026 22:16 GMT
#98
--- Nuked ---
lestye
Profile Blog Joined August 2010
United States4275 Posts
September 15 2026 08:35 GMT
#99
The cinematic was amazing. I'm really disappointed that they literally had no gameplay at all. Which is weird for Blizzard, because I think for every single game they've announced for the last 20+ years, if they announce a game they have a playable demo on the show floor.

I was hoping it was a multiplayer game like a Planetside 2. It being a single player product is quite odd because every single Blizzard title has been GaaS in the last two decades.

I haven't played a Far Cry game since 3. I know Ubisoft open world games are meh but maybe the scifi setting can make this unique. Time will tell!
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
TL+ Member
Harris1st
Profile Blog Joined May 2010
Germany7438 Posts
Last Edited: 2026-09-18 09:22:05
September 18 2026 09:19 GMT
#100
On September 15 2026 17:35 lestye wrote:
The cinematic was amazing. I'm really disappointed that they literally had no gameplay at all. Which is weird for Blizzard, because I think for every single game they've announced for the last 20+ years, if they announce a game they have a playable demo on the show floor.

I was hoping it was a multiplayer game like a Planetside 2. It being a single player product is quite odd because every single Blizzard title has been GaaS in the last two decades.

I haven't played a Far Cry game since 3. I know Ubisoft open world games are meh but maybe the scifi setting can make this unique. Time will tell!


Playing one Far Cry game was cool. Playing a second Far Cry game with some iterations was also interesting. Playing a third game was ...exhausting.
I'm really hoping for more of a Space Marine 2 game. I don't see any version of this where Zerg or Protoss are actually playable characters though.
Go Serral! GG EZ for Ence. Flashbang dance FTW
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