StarCraft open world shooter announced at BlizzCon - Page 5
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Shellshock
United States97277 Posts
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TheDougler
Canada8324 Posts
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Legionnaire
Australia4515 Posts
On September 13 2026 23:48 ImbaTosS wrote: I enjoyed the trailer! For a minute there I was bought into the marine's journey whilst thinking "wtf, marines just fucking die, how can you make marines these epic warriors?". Then... lol joke's on him. Haha same. Nothing but cannon fodder. Fitting end to the life of a marine. They need a zerg one now where the zergling is being pep-talked up on dreams of being an ultralisk. | ||
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Highways
Australia6124 Posts
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Swisslink
2958 Posts
On September 14 2026 12:53 Highways wrote: Where did it say Open World Shooter? It was said on stage | ||
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0x64
Finland4657 Posts
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Harris1st
Germany7438 Posts
Climb on stupid towers to see surroundings, 1000s of stupid collectibles, stupid markers everywhere.... | ||
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Harris1st
Germany7438 Posts
Ah Blizzard nice try, you almost got me. | ||
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Edpayasugo
United Kingdom2224 Posts
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Grettin
42417 Posts
https://www.invenglobal.com/articles/25886/the-starcraft-shooter-is-a-single-player-boxed-game Dan Hay: If I were to describe the overall structure we currently envision, it's a "box product." It is a narrative-driven open-world shooter where players create a character, name them, and follow that character's story. The story has a beginning, a middle, and an end. You can roam around and explore a rich open world, but our story has a definitive ending. Think of it as purchasing a standalone boxed game, playing it, and experiencing its story. We hope players enjoy it, love it, and return to us later. At the very least, what we are building right now is not a seasonal game. So sounds like its WH40K Space Marine type of game | ||
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Harris1st
Germany7438 Posts
On September 14 2026 22:43 Grettin wrote: The StarCraft Shooter Is a Single-Player Boxed Game https://www.invenglobal.com/articles/25886/the-starcraft-shooter-is-a-single-player-boxed-game So sounds like its WH40K Space Marine type of game I'm still seeing Star Cry 7 There is supposed to be some basic crafting and stuff. Everything points to a Ubisoft formula | ||
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ZeromuS
Canada13430 Posts
On September 14 2026 22:54 Harris1st wrote: I'm still seeing Star Cry 7 There is supposed to be some basic crafting and stuff. Everything points to a Ubisoft formula There's only so much formula for open world games. Even Legend of Zelda had situation where you had to gain map visibility by hitting towers for vision. And I would be surprised of Xel'Naga towers don't take that role in this game. Open world games have had "unlock this map by doing thing" forever. In the end, as long as the game is fun I'll enjoy it. I just hope it isn't a bloated mess like the newest ubisoft games have become. | ||
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Simplistik
2173 Posts
On September 13 2026 19:10 normal_name_645 wrote: The cinematic was great. 4 years for something to happen is absurd though. Lol. And them announcing something that'd happen 4 years away is weird too. The problem with this cinematic is that it's pretty much just Starship Troopers? | ||
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0x64
Finland4657 Posts
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Cricketer12
United States14003 Posts
The 2030 release date is disappointing and it tells me that they've restarted this year from the project's initial intentions. What my concern actually is however, stems from all the interviews, indicating, much like the trailer, this will be a TvZ story with toss sprinkled in a little bit. I don't want a TvZ story. I want a StarCraft story, that allows me to enjoy and play as/against 3 different factions. | ||
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Cin1
1 Post
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Agh
United States1110 Posts
On September 14 2026 22:08 Harris1st wrote: I just read the War3 graphics updates is only for the new campaign and not the old two campaigns and most of the old assets are still in "reforged" graphics or upscaled original graphics...lol. And they want 30 bucks for Reforged and another 30 bucks for Forsaken Kingdom. Ah Blizzard nice try, you almost got me. Anything aside from increased poly count for War3 was going to be a failure. Can reference the people who had never actually played or seen the game and said they prefer the original for not only clarity but also overall aesthetic. The forsaken update 'reforged' still looks awful, and the new classic-modern is neutral at best (I think it detracts honestly). Also the thing that put my sides into orbit was the fact they basically copy pasted the tower upgrade graphic ideas that were scrapped from the original game and were removed because they were and I quote: "too gaudy". Just to be reintroduced 23 years later and look even worse than they did originally. | ||
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abdulhafeez
United States1 Post
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lestye
United States4275 Posts
I was hoping it was a multiplayer game like a Planetside 2. It being a single player product is quite odd because every single Blizzard title has been GaaS in the last two decades. I haven't played a Far Cry game since 3. I know Ubisoft open world games are meh but maybe the scifi setting can make this unique. Time will tell! | ||
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Harris1st
Germany7438 Posts
On September 15 2026 17:35 lestye wrote: The cinematic was amazing. I'm really disappointed that they literally had no gameplay at all. Which is weird for Blizzard, because I think for every single game they've announced for the last 20+ years, if they announce a game they have a playable demo on the show floor. I was hoping it was a multiplayer game like a Planetside 2. It being a single player product is quite odd because every single Blizzard title has been GaaS in the last two decades. I haven't played a Far Cry game since 3. I know Ubisoft open world games are meh but maybe the scifi setting can make this unique. Time will tell! Playing one Far Cry game was cool. Playing a second Far Cry game with some iterations was also interesting. Playing a third game was ...exhausting. I'm really hoping for more of a Space Marine 2 game. I don't see any version of this where Zerg or Protoss are actually playable characters though. | ||
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