• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:33
CEST 08:33
KST 15:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro16 Preview Pt1: Ascent8Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4
Community News
Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues11LiuLi Cup - September 2025 Tournaments2Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris73
StarCraft 2
General
Team Liquid Map Contest #21 - Presented by Monster Energy Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues What happened to Singapore/Brazil servers? #1: Maru - Greatest Players of All Time Production Quality - Maestros of the Game Vs RSL 2
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series Chzzk MurlocKing SC1 vs SC2 Cup Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
External Content
Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast
Brood War
General
FlaSh on ACS Winners being in ASL ASL20 General Discussion BGH Auto Balance -> http://bghmmr.eu/ BSL Polish World Championship 2025 20-21 September [ASL20] Ro16 Preview Pt1: Ascent
Tourneys
[ASL20] Ro16 Group A BWCL Season 63 Announcement [IPSL] ISPL Season 1 Winter Qualis and Info! [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine The Games Industry And ATVI US Politics Mega-thread UK Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Collective Intelligence: Tea…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1007 users

Code S RO24: Solar and Rogue advance to RO16

Forum Index > SC2 General
3 CommentsPost a Reply
TL.net ESPORTS
Profile Joined July 2011
4 Posts
June 29 2020 06:22 GMT
#1
[image loading]2020 Global StarCraft II League: Code S Season 2

Military 'returners' continued to have a tough go of it in GSL Code S, as both TaeJa and Super were eliminated from Group C of the round of 24. The two established favorites in Solar and Rogue ended up advancing as many predicted, with Solar pulling off a minor upset by defeating Rogue to take the first place spot in the group.



Group C began with Solar taking a comfortable 2-0 victory over an outmatched Super. Super went for an unorthodox Disruptor drop strategy to start the series, only to have it scouted out by an Ovelord. The initial Disruptor drop did no damage, and the follow-up ground attack went even worse as Super committed a horrendous error and gave away his Disruptor for free. Having gambled too much and gained virtually nothing, Super was soon forced to GG out against an overwhelming number of Roaches and Ravagers. Super looked to play more conventionally in game two by going up to three bases off Robo tech, but didn't get very far as he was overrun by Solar's Ravager-Zergling attack off 45 Drones.

Next up was a thrilling series between Rogue and TaeJa, which was rather reminiscent of the series TaeJa fought against Dark in the previous season. As is often the case on Eternal Empire, we saw an 'honorable' macro duel between the two players to begin the series. TaeJa's bio-based macro play was extremely impressive in this game—despite several instances of excruciatingly bad Marine control against Banelings, he somehow managed to keep marching forward with endless reinforcements and new expansions. As for Rogue, he made the Dark-esque move of getting too cute with a Lurker-centric army composition, and he ended up failing to show us the purpose or strengths of such an army (rather, its immobility was exploited by TaeJa). As TaeJa grew his advantage, he even started raining down Nukes in Zerg territory, and Rogue was flustered enough to take catastrophic hits rarely seen at the Code S level. Rogue never managed to transition out of his doomed Hydra-Lurker-Viper composition, and was eventually worn down and forced to GG.

Game two on Golden Wall saw both players gear up for a macro game again, only this time Rogue went for the standard Zerg army of Muta-Ling-Bane. This let Rogue play a much more proactive game, as he exploited TaeJa's poor defensive multitasking and reliance on the F2 key with constant counter-attacks throughout the game. But despite harassing aggressively, Rogue still couldn't stop TaeJa's aggressive expanding completely, which kept TaeJa in the game for quite some time. Ultimately, however, the counter-attacks took their toll, and TaeJa GG'd out after running out of steam. TaeJa decided it was time to try something trickier in game three, opting for a timing attack with Cloaked banshees and Hellbats. Unfortunately for TaeJa, Rogue sniffed out the attack and defended against it comfortably with mass Queens, putting him in a strong economic position headed into the mid-game. This time, Rogue was able to use his Muta-Ling-Bane to wipe out TaeJa's army in a decisive mid-game engagement, taking the 2-1 victory.

In the winners match, Solar prevailed with a 2-0 victory over Rogue to advance from the group in first place. Solar took the first game on Ever Dream thanks to his assiduous scouting. After both players established three bases, Rogue decided he'd try to catch Solar off guard with a Roach-Baneling all-in off Hatchery tech. Rogue tried to increase his chances of success with two layers of deception: a Lair-cancel in his main, and a late decoy Roach Warren at his wall to mask his much earlier 'real' Roach Warren. But it was all for naught as Solar's continued speedling scouting caught Rogue's Roaches hatching from their eggs. This let Solar start his own Roach production in time to repel the attack, giving him a significant advantage in both economy and tech. After that, Solar comfortably teched up to Mutalisks, and collected the GG from Rogue after defending against a last-ditch attack.

It was Solar's turn to go on the offensive in game two, and he showed Rogue how it's done. After sending in Speedlings and handful of Banelings to harass Rogue's third Hatchery early on, Solar followed up with a fast Roach Warren for a follow-up attack (much quicker than what Rogue tried in game one). Rogue appeared to think the pressure had ended at the initial Zerglings and was completely unprepared for the attack, forcing him to GG out. As it turned out, German Zerg Lambo was behind this clever strategy, with Solar thanking him later on Twitter. As an outspoken critic of Korean ZvZ and its "random" timings, perhaps Lambo thought it was time he backed his words up by presenting a build that he felt was more well thought out.

The losers match between Super and TaeJa started off with a cross-counter of Mine drop vs DT drop, with Super's DT drop doing far more damage. TaeJa tried to overcome his disadvantage by playing out a mech strategy patiently, focusing on Banshees and Tanks as the core of his composition. Despite being able to take expansions at will, Super looked like he was putting himself in a needlessly bad position by staying on a low-tech army of Zealots and Stalkers. But whatever theoretical advantage TaeJa's army had, it ended up not mattering as he was caught out of position with many of his Tanks unsieged, letting Super pounce and take the game with one great engagement.

Game two saw Super go for this low-tech army again, but only this time against TaeJa's bio. Super Zealot-Stalker-Colossus force held out surprisingly well in the mid game, stopping many advances by a dangerous bio army backed by Tanks. But in the end, TaeJa had too much of a tech and economy advantage for Super to overcome, which was exacerbated by the fact that Super had neglected to upgrade beyond 2/2. Once TaeJa combined mass Ghosts and Vikings with his 3/3 infantry, he was able to tear through Super's army and tie the series.

It was back to mech for TaeJa in game three, though this time with a more evenly mixed composition of Tanks, Hellions, and Cyclones. Super, seemingly having a 'one size fits all' mindset in PvT, again went for mass Zealot-Stalker backed by a handful of Colossi. While it seemed like TaeJa could afford to play the game out with excruciating patience, he invited his own downfall by attempting to take his fourth base too aggressively. Super correctly assessed that TaeJa's mech was not at critical mass, and charged headlong into the Terran force with his Gateway army to secure the 2-1 victory.

Unfortunately for Super, PvZ held him up once more in the deciding series against Rogue. Super tried out the PvZ bread-and-butter of Glaive Adepts to start, which went about as poorly as possible as his Adepts were surrounded and killed by Speedlings before they could shade away. That basically put Super too far behind to win against a player of Rogue's caliber, and he GG'd out a few minutes later to a mass Ravager-Ling attack into his third. Super gathered his hands and prayed to Classic in game two, going for a two base, Shadow Stride Dark Templar all-in on Golden Wall. In retrospect, this was a tremendously bad idea, given that Classic himself said it was a one-time-only strategy after defeating Rogue with it at BlizzCon. The initial Dark Templars achieved nothing against the well-prepared Rogue, once again handing him an insurmountable economic advantage. While Rogue was a bit sloppy in finishing Super off, he eventually got the final GG to send him through to the RO16. Rogue fans might be pleased to note he said he's been practicing harder as of late during the post-match interview, with his embarrassing RO24 elimination from the previous season providing motivation.

Recommended Games: The series between Rogue and TaeJa was the highlight of the group (VODs), with TaeJa's low-micro, high-macro style resulting in bloody, action-packed games.

Coming up: GSL Code S will resume on Wednesday, Jul 01 9:30am GMT (GMT+00:00) with Group D of the RO24, featuring Dear, DongRaeGu, Dream, and sOs.
Facebook Twitter Reddit
TL+ Member
swarminfestor
Profile Joined September 2017
Malaysia2449 Posts
June 29 2020 09:05 GMT
#2
Congrats Solar and Rogue. Taeja, please never give up and try again next GSL.
Rogue & Maru fan boy. ^^
dbRic1203
Profile Joined July 2019
Germany2655 Posts
June 29 2020 10:05 GMT
#3
On June 29 2020 15:22 TL.net ESPORTS wrote:
As it turned out, German Zerg Lambo was behind this clever strategy, with Solar thanking him later on Twitter. As an outspoken critic of Korean ZvZ and its "random" timings, perhaps Lambo thought it was time he backed his words up by presenting a build that he felt was more well thought out.

Love that one
In my head this came to happen like this:
[Lambo doing a Kr ZvZ analysis on stream/yt]:
"this is such a bad build, if you would change x, you d get 3 roaches 5seconds earlier, I have no idear, why he s doing that"
[Solar noticing it]:
"So what would you suggest then, instead?"
[Lambo sends replay]
Solar:
"I don t see any different, than what we do, but whatever, I ll try it"
[Solar wins]


I mean Solar is a bit more connected to the foreign scene, due to his good english and he s probaby the Kr Z, who knows most about EU Zergs view about Kr ZvZ.
Also I noticed that they both retweeted each others tweets, so they probably talk a bit about strategy as well.
MaxPax
SpaWnvERtiGO
Profile Joined November 2016
110 Posts
June 29 2020 10:17 GMT
#4
Next time I see Lambo in an event, he needs to bring these strats, and not do some lame drone pull all in...

Like, give me a break, even NoRegret cheeses worked vs Rogue... his ZvZ isnt all that scary....

I REALLY wanted to see Solar vs Taeja.....
Please log in or register to reply.
Live Events Refresh
Next event in 3h 27m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
CosmosSc2 44
StarCraft: Brood War
Shuttle 810
Tasteless 185
Leta 180
sSak 64
ggaemo 45
Bale 36
ToSsGirL 36
Noble 23
Icarus 8
League of Legends
JimRising 773
Counter-Strike
Stewie2K612
semphis_54
Other Games
summit1g5866
shahzam887
WinterStarcraft615
C9.Mang0322
NeuroSwarm43
Organizations
Other Games
gamesdonequick456
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1368
• Lourlo1255
• Stunt415
Upcoming Events
Afreeca Starleague
3h 27m
BeSt vs Alone
Queen vs Bisu
Kung Fu Cup
5h 27m
TaeJa vs Classic
Creator vs SHIN
Rogue vs MaxPax
PiGosaur Monday
17h 27m
Kung Fu Cup
1d 5h
ByuN vs HeRoMaRinE
OSC
1d 9h
OSC
1d 17h
RSL Revival
2 days
Cure vs SHIN
Reynor vs Zoun
Kung Fu Cup
2 days
The PondCast
2 days
RSL Revival
3 days
Classic vs TriGGeR
ByuN vs Maru
[ Show More ]
Online Event
3 days
Kung Fu Cup
3 days
BSL Team Wars
3 days
Team Bonyth vs Team Dewalt
BSL Team Wars
3 days
RSL Revival
4 days
Maestros of the Game
4 days
ShoWTimE vs Classic
Clem vs herO
Serral vs Bunny
Reynor vs Zoun
Cosmonarchy
4 days
Bonyth vs Dewalt
[BSL 2025] Weekly
4 days
RSL Revival
5 days
Maestros of the Game
5 days
BSL Team Wars
5 days
Afreeca Starleague
6 days
Snow vs Sharp
Jaedong vs Mini
Liquipedia Results

Completed

Copa Latinoamericana 4
SEL Season 2 Championship
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21: BSL Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
BSL Season 21
BSL 21 Team A
EC S1
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.