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Releasing the replay pack of the ASUS ROG Summer 2015 StarCraft II Tournament which contains a total of 160 replays played during July 30-31, 2015.
The ASUS ROG Summer 2015 StarCraft II Tournament is over and we have crowned a ASUS ROG champion, MVP.Losira. During the two long days of StarCraft II action the 32 players in the tournament played a total of 160 games. However, only a handful of those were shown on the main stream. Luckily the community streams helped us cover more games, but still a few matches were played without any observers. If your favorite player happened go unnoticed or you would like a closer look of some of the games, we have good news for you! As always, we are releasing all the 160 replays of the tournament for your enjoyment.
Replays
ASUS ROG Summer 2015 StarCraft II Replays (17.3 MB)
Map statistics
With all the replays available, you can do a lot more than just watch the games in observer or first person perspective. Use a tool like Scelight to do cool multi replay analysis to gather data. Below you can find how many times each map was played during the tournament.
1. Coda LE, 51 replays, ~32% 2. Terraform LE, 31 replays, ~19% 3. Iron Fortress LE, 27 replays, ~17% 4. Cactus Valley, 20 replays, ~13% 5. Bridgehead LE, 12 replays, ~8% 6. Dash and Terminal, 10 replays, ~6% 7. Moonlight Madness, 9 replays, ~6%
VODs
Group Stage 2, July 30 Playoffs, July 31
Unfortunately the main stream VODs from Group Stage 1 in English are not available. However, all the main stream matches with Finnish commentary can be found at the Assembly archive.
ASUS ROG Republic of Gamers is a gaming sub-brand of ASUS that is comprised of cutting edge hardware tailored for serious gamers. The product branches include; motherboards, graphics cards, LCD monitors, gaming peripherals, desktops and laptops. This ASUS ROG Tournament will be solely powered by ASUS and ROG hardware.
ASUS ROG Nordic on Twitter: @ROGNordic ASUS ROG Nordic on Facebook: www.facebook.com/rognordic
About ASUS ASUS, the world's top 3 consumer notebook vendor and the maker of the world's best-selling and most award winning motherboards, is a leading enterprise in the new digital era. ASUS designs and manufactures products that perfectly meet the needs of today's digital home, office and person, with a broad portfolio that includes motherboards, graphics cards, optical drives, displays, desktops, SFF PCs and all-in-one PCs, notebooks, hybrid devices, tablet devices, servers, multimedia and wireless solutions, networking devices, and mobile phones. With a global staff of more than 13,600 and a world-class R&D team of 4,500 engineers.
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I am really really surprised Cactus Valley is only fourth in the list by # of played games, considering it's the most balanced map by far (very surprised Terraform is second too)
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your Country52797 Posts
On August 02 2015 00:54 OtherWorld wrote: I am really really surprised Cactus Valley is only fourth in the list by # of played games, considering it's the most balanced map by far (very surprised Terraform is second too) Coda and Iron Fortress are pretty standard maps too, not surprising to me.
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On August 02 2015 00:59 The_Templar wrote:Show nested quote +On August 02 2015 00:54 OtherWorld wrote: I am really really surprised Cactus Valley is only fourth in the list by # of played games, considering it's the most balanced map by far (very surprised Terraform is second too) Coda and Iron Fortress are pretty standard maps too, not surprising to me. But CV has significantly more balanced stats (edit : according to TLPD at least).
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Nice presentation, cool stuff !
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I recommend Fantasy vs TRUE, Fantasy vs Lilbow g2 and Ptitdrogo vs Hyun to everybody. Amazing games.
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Oh whoa, quick on the replays, thanks! :D
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Thanks for the replays! If you want to browse through the replays by player, matchup, map, etc, and see their build order, the replays are also uploaded to Spawning Tool!
http://spawningtool.com/replays/?tag=2080
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thanks for the replays, some nice french PvZ examples in here for sure.
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TOP 3 CONSUMER NOTEBOOK VENDOR
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I need to step up my statistics game.
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On August 03 2015 00:15 messioso wrote: I need to step up my statistics game. you could 1-up them by adding winrate to the maps statistics ^^
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On August 03 2015 20:55 oGoZenob wrote:Show nested quote +On August 03 2015 00:15 messioso wrote: I need to step up my statistics game. you could 1-up them by adding winrate to the maps statistics ^^ That is clearly left for an exercise to the reader. 
In my opinion more interesting than the win rates for each race from such a small sample size is the map choices in each match-up, i.e. what maps are picked and what are vetoed out by all races. See the results below.
+ Show Spoiler +ZERG vs PROTOSS 1. Coda LE 12 33% 2. Iron Fortress LE 7 19% 3. Bridgehead LE 5 14% 4. Terraform LE 4 11% 5. Cactus Valley 4 11% 6. Dash and Terminal 2 6% 7. Moonlight Madness 2 6%
ZERG vs TERRAN 1. Coda LE 15 31% 2. Iron Fortress LE 11 22% 3. Terraform LE 9 18% 4. Cactus Valley 5 10% 5. Dash and Terminal 5 10% 6. Moonlight Madness 3 6% 7. Bridgehead LE 1 2%
PROTOSS vs TERRAN 1. Coda LE 8 33% 2. Terraform LE 7 29% 3. Cactus Valley 3 13% 4. Iron Fortress LE 2 8% 5. Dash and Terminal 2 8% 6. Bridgehead LE 1 4% 7. Moonlight Madness 1 4% ZERG vs ZERG 1. Coda LE 9 30% 2. Terraform LE 6 20% 3. Bridgehead LE 5 17% 4. Iron Fortress LE 4 13% 5. Cactus Valley 4 13% 6. Moonlight Madness 2 7% 7. Dash and Terminal 0 TERRAN vs TERRAN 1. Coda LE 3 25% 2. Terraform LE 3 25% 3. Iron Fortress LE 2 13% 4. Cactus Valley 2 13% 5. Dash and Terminal 1 8% 6. Moonlight Madness 1 8% 7. Bridgehead LE 0 PROTOSS vs PROTOSS 1. Coda LE 4 44% 2. Terraform LE 2 22% 3. Cactus Valley 2 22% 4. Iron Fortress LE 1 11% 5. Bridgehead LE 0 6. Dash and Terminal 0 7. Moonlight Madness 0
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I wonder why there is a veto bias in mirror match ups. It's not like the map is gonna favor your opponent. Also the sample size is really small, so I'm not sure it's relevant data
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On August 04 2015 00:49 oGoZenob wrote: I wonder why there is a veto bias in mirror match ups. It's not like the map is gonna favor your opponent. Also the sample size is really small, so I'm not sure it's relevant data No but the map will often favor one opening or style of play over another in mirror. I don't know shit about TvT and PvP, but for example in ZvZ it's quite sensible to see D&T always vetoed as the multiple entrances to the nat + very short rush distance are an invitation to aggro ling/bane styles or early pools.
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