Code S - Ro32 Group F Preview/E Results (Season 1) - Page 2
Forum Index > SC2 General |
Laplaces_imp
368 Posts
| ||
Skirmjan
Italy190 Posts
great writeup, gogo ChinToss and maru (pity that symbol will fall) | ||
seak99
Canada69 Posts
| ||
![]()
Seeker
![]()
Where dat snitch at?36919 Posts
| ||
MattRz
Chile1679 Posts
On February 21 2014 09:13 FrostedMiniWheats wrote: Symbol/Maru I'd say I second this. | ||
covetousrat
2109 Posts
| ||
Orcasgt24
Canada3238 Posts
Maru & Classic got this | ||
plogamer
Canada3132 Posts
| ||
seak99
Canada69 Posts
Best Defence Best Lategame army I really want maru to advance but its hard to see him beat classic | ||
danmanjones
New Zealand19 Posts
| ||
Zerg.Zilla
Hungary5029 Posts
| ||
dyDrawer
Canada438 Posts
| ||
![]()
opterown
![]()
Australia54783 Posts
| ||
TW
Poland255 Posts
Do u really think that nerfing blink is gonna help Terrans? The problem with Ghosts means far less Maruders, only Marines. When it is still mid game and u dont have too many barracks with TL, it is either Marines with Ghosts or Marines with Maruders, not both. Edit: Top 5 Terran with best TvP gets smashed by quite good P. This is how the history is made. 1 T in ro16, cause I dont know if Maru can win next 2 bo3. | ||
Sianos
580 Posts
On February 21 2014 18:36 TW wrote: Maru - Classic game 1. So many missed storms hitting Zealots and still P winning the game with ease. Do u really think that nerfing blink is gonna help Terrans? The problem with Ghosts means far less Maruders, only Marines. When it is still mid game and u dont have too many barracks with TL, it is either Marines with Ghosts or Marines with Maruders, not both. Edit: Top 5 Terran with best TvP gets smashed by quite good P. This is how the history is made. 1 T in ro16, cause I dont know if Maru can win next 2 bo3. Maru was allin in game 1. He was at a huge strategic disadvantage, because he chose to fight zealot/archon/immortal/ht with pure marauder/medivac. This composition for protoss is the best composition in small size engagements and pure marauder/medivac is the worst matchup, because immortals do extra damage against marauder and it takes forever to kill zealots, archons and immortals with pure marauder. He had a tactical advantage in army size and mobility, but he didn't make use of it. He could have split up with units and attacked at different locations, because of his mobility advantage, but he chose to fight and trade against the protoss composition without any follow up and this snowballed on him. His ghost entered the field, when he was already dead. His micro was really great, but he was just keeping himself alive from that huge strategical disadvantage. If he would have used his maruader/medivac army to attack at different places at once, while teching to ghosts behind it, he would have been in a way better position. I'm a terran player myself and it's easy to look at these fights with perfect micro and missing the huge strategical disadvantage maru had. SC2 is a strategy game after all. | ||
![]()
opterown
![]()
Australia54783 Posts
He could have split up with units and attacked at different locations, because of his mobility advantage dno why you say this when maru was kiting on two fronts at a time at both of classic's expos. just wasn't enough | ||
TW
Poland255 Posts
| ||
Sianos
580 Posts
dno why you say this when maru was kiting on two fronts at a time at both of classic's expos. just wasn't enough Kiting is exactly, what you should not do. Yes, he did some multipronged attacks, but he always end up fighting the protoss army for too long. There was a time, where he got the momentum in the middle and snipped the nexus in the main, which was a very nice move and he should do more of those and try to avoid the protoss army for as much as possible. It is easy to say what Ts do wrong, yes Maru could have played a little bit better, but Classic didn't play his A game as well -> so many storms hitting Zealots and so on. This just shows the huge strategical disadvantage by maru. SC2 is a strategy game after all. This shows nicely, that perfect micro is not everything in SC2. In this case Classic did choose the better strategy than maru. | ||
nasax
United States2 Posts
Zerg players have managed to make a turtle esque style work very nicely against Protoss perhaps it is time that Terran did the same. | ||
Paljas
Germany6926 Posts
well done, lichter | ||
| ||