TvZ lategame is getting really silly now.
Starcraft II Relocalizer for Patch 1.5.0! - Page 11
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Granter
Sweden64 Posts
TvZ lategame is getting really silly now. | ||
tns
1054 Posts
But it changed so why not having : language / region / audio, seperately :D ? | ||
Existor
Russian Federation4295 Posts
For example you can't get Korean text on Europe. But voice localization - yes | ||
nface
106 Posts
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tns
1054 Posts
On August 24 2012 20:44 Existor wrote: You can't have text in your region, that is not allowed to your region. For example you can't get Korean text on Europe. But voice localization - yes Previous version did (UI in region language and in game text Audio language)... and other relocalizer had only region changed there's no "cant" | ||
Existor
Russian Federation4295 Posts
On August 25 2012 03:25 tns wrote: Previous version did (UI in region language and in game text Audio language)... and other relocalizer had only region changed there's no "cant" Previous... you mean before 1.5.0? Well before 1.5.0 you were able to have any voice, text, etc, textures, custom models, etc etc in your game client. Now you can't. | ||
TheSwagger
United States92 Posts
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Fog-of-War
United States103 Posts
Well done, thank you. | ||
hunts
United States2113 Posts
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Existor
Russian Federation4295 Posts
On August 28 2012 07:03 hunts wrote: Is there any way to relocalize an NA version to taiwan/KR but keep the english sounds/writing? I was able to do that with an older relocalizer but it seems that one wasn't updated for 1.5, and I don't see a way for the new relocalizers to use an NA version to connect to NA/Kr but keep english. You can't have text in your region, that is not allowed to your region. For example you can't get Korean text on Europe. But voice localization - yes | ||
hunts
United States2113 Posts
On August 28 2012 07:05 Existor wrote: You can't have text in your region, that is not allowed to your region. For example you can't get Korean text on Europe. But voice localization - yes I was able to prior to 1.5 with the other relocalizer that hasn't been updated since. Is that something that changed in 1.5? | ||
Existor
Russian Federation4295 Posts
I was able to prior to 1.5 with the other relocalizer that hasn't been updated since. Is that something that changed in 1.5? Streaming system blocks any custom file modification. So you can't have non-allowed text lcoalizations, but you can have different voice packs, because for unexplained reason it still works. But text - no, only text from your region. | ||
whatevername
471 Posts
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whatevername
471 Posts
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Insane
United States4991 Posts
On August 28 2012 11:04 whatevername wrote: Does this cause the tie glitch that happens with rich's relocalizer? Seems like it in my experience. | ||
E.L.V.I.S
Belgium458 Posts
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SacredLambo
United States97 Posts
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SniXSniPe
United States1938 Posts
I did a re-install (thankfully I had my old installers), and then I use this and have had no tie glitches in twkr. | ||
unknown_rus
Russian Federation2 Posts
+ Show Spoiler + See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.IO.IOException: The file 'C:\Users\JunG\Documents\StarCraft II\Variables.txt.version6' already exists. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite) at System.IO.File.Copy(String sourceFileName, String destFileName) at SimonsRelocalizer.LocaleChanger.BackupFile(String filePath) at SimonsRelocalizer.LocaleChanger.ChangeVarTXT(String originalLanguage, String originalAsset, String relocalizeLanguage, String relocalizeAsset) at SimonsRelocalizer.LocaleChanger.RunRelocalize() at SimonsRelocalizer.FormSC2RelocalizerMain.buttonRelocalize_Click(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1 (RTMRel.030319-0100) CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll ---------------------------------------- SimonsRelocalizer Assembly Version: 1.1.1.0 Win32 Version: 1.1.1 CodeBase: file:///C:/Users/JunG/Desktop/repki%20dl/SimonsRelocalizer.v1.1.1/SimonsRelocalizer.exe ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1 built by: RTMRel CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1 built by: RTMRel CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1 built by: RTMRel CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1 (RTMRel.030319-0100) CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1 built by: RTMRel CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. | ||
xO.Thunder
United States37 Posts
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