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This thread has opened my eyes, as a long time Linux user and lover apparently everyone who doesn't understand Linux assumes that everyone who uses it is a neckbeard who only uses terminals for everything :-/ bizarre (though I do need to shave and I do love my terminals)
AFAIK later WoW expansions, SC2 and D3 all run on OSX using GLL which (like DirectX) does not run on Linux, however WoW has OpenGL support and it'd be easy to implement in the other games too. Plus future releases of DirectX are rumoured to be open source which changes everything.
There are a bunch of Linux users that don't add to the Linux gaming statistic because they're still tied to Windows for some reason (games and iTunes kept me up until early this year), I think everyone would be surprised at the adoption rates of a native Linux client.
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Blizzard's games have worked fine on wine on linux. There really isn't much reason for Blizzard to spend additional money into something that is not a problem in the first place.
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How is this going to do anything? Like, you just say "keep this thread alive"... Do you have any end goal, of course I'd love to play on Linux without bugs, but I also wish I was a millionare, that's why I dual boot windows/linux on different drives.
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On June 30 2012 10:10 NeMeSiS3 wrote: How is this going to do anything? Like, you just say "keep this thread alive"... Do you have any end goal, of course I'd love to play on Linux without bugs, but I also wish I was a millionare, that's why I dual boot windows/linux on different drives.
I have an end, goal, which is to try to pressure Blizzard for a native Linux client. This thread is an attempt to get support for that end goal.
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On June 30 2012 10:04 EZjijy wrote: Blizzard's games have worked fine on wine on linux. There really isn't much reason for Blizzard to spend additional money into something that is not a problem in the first place. Nope
--anyone with an ATI card
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There is an answer option missing. I'm a linux user and use it daily for all serious stuff. Im using windows for gaming and im happy with windows7 I dont need a linux port
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On June 30 2012 12:43 Ruscour wrote:Show nested quote +On June 30 2012 10:04 EZjijy wrote: Blizzard's games have worked fine on wine on linux. There really isn't much reason for Blizzard to spend additional money into something that is not a problem in the first place. Nope --anyone with an ATI card Since they got bought out by AMD they have at improved their support of linux at least, nvidia on the other hand have only gone down which is sad :/
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Yes, I would actually love a working Linux port Wine is really not optimal for gaming.
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On July 06 2012 08:01 Vaftrudner wrote:Yes, I would actually love a working Linux port Wine is really not optimal for gaming.
Agreed. How could it be?
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I guess you mean GNU/Linux. Linux is just the kernel. .._..
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Yes please. Then I can finally play SC2 at work.
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On July 06 2012 08:15 Amridell wrote:Show nested quote +On July 06 2012 08:01 Vaftrudner wrote:Yes, I would actually love a working Linux port Wine is really not optimal for gaming. Agreed. How could it be? Well, it's one of the usual dismissive things I hear whenever I want a linux port of something - "Just go play it in Wine". As if that would ever be a good choice.
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Dakota_Fanning
Hungary2325 Posts
If the question is "Do I want to play Starcraft on Linux?" or "Do I want more features, better stability and less bugs in Starcraft 2?", then I choose the latter one. Obviously these 2 are fighting against each other.
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I would switch completely to mint if they ported sc2 to linux/debian! >_< Wine is glitchy and gets lower framerates+ higher latnencies...
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I ran SC2 on my 3 year old laptop (sandy bridge i5 with integrated GPU) under whine and it worked surprisingly well actually, could even play multiplayer without much issues, except for the fact that I was playing on a 13" inch laptop with a shitty screen, a shitty keyboard and whatnot. Then again some drivers are really bad so I'm not sure how it works for AMD or Nvidia, I will try it with my desktop some day though.
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