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The Infestor: An Honest Discussion - Page 23

Forum Index > SC2 General
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Zuxo
Profile Joined April 2010
Sweden395 Posts
September 06 2011 11:42 GMT
#441
On September 06 2011 19:53 KaidaN wrote:
Show nested quote +
On September 06 2011 19:45 NExt wrote:
On September 06 2011 19:29 KaidaN wrote:
On September 06 2011 19:03 ProxySilmaril wrote:
I dont gave comment if it is compareable but u said only the infestor has a ability!
And for my self I think fungal is rediculous, it counters all... for what does a toss need blink, forcefield or guardianshield... one fungal and its worthless! Also the HT which normaly may have to counter with feed back is worthless, when he is fungaled he cant go near enough to feedback!
For me the Infestor is so OP like the HT was with the amuletupgrade!


wtf are you talking about, feedback has the same range as fungal. If youre getting fungaled before your getting youre feedbacks off, thats your problem. Not the game designs fault.



http://wiki.teamliquid.net/starcraft2/Fungal_Growth

Range 9 + Radius 2 = 11.

http://wiki.teamliquid.net/starcraft2/Feedback

Range 9 = 9

Typical poster has NO IDEA what hes talking about. There are plenty more posts here, that have NO IDEA what their talking about.

Its tough to take a lot of these posts seriously. I'm not taking sides, but please... research before you post.


Yes with all the technical, but i can guarantee you barely any zerg hits fungals on the outer radius of fungal to prevent ht from getting in range, Also the sight range (obviously depends on the situation) prevents zergs from hitting a perfect 11 range fungal.

Also please include some logical thinking into posts (everyone, not just you), ive barely ever seen zergs hit perfect 11 range fungals to prevent HTs from getting in range especially when taking into account reaction time/players ability etc etc, only very high masters i've played or some pr0 replays ive seen have done it on purpose.

(or just lucking out by spamming huge amounts of fungals in a few hundredths of a second)


Almost every Zerg in master fungals my templars if they look at their army before they can feedback.
I'm a mother******* lyrical wordsmith, mother******* genius
firehand101
Profile Blog Joined March 2011
Australia3152 Posts
September 06 2011 11:43 GMT
#442
Absolutely loved that section from state of the game, my god idra just says what he thinks and nothing else doesnt he.... its unreal!

But i think the infestor is a beautiful unit and with the next patch decreasing its fungal by 6 damage, i think it will be just right
The opinions expressed by our users do not reflect the official position of TeamLiquid.net or its staff.
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