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Cold-Blood
Profile Joined March 2010
United States200 Posts
August 10 2011 14:44 GMT
#1601
On August 10 2011 16:38 Pangpootata wrote:
Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold.

In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views.

In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid.

In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong.

In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views.

In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid.

In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony.

In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar.

In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year.

In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF.

In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a.

In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy.

In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match.

In 2060, Blizzard finally admits that destructible rocks was a bad idea.

In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms.

In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion.

In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world.

In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics.

In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors.

In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4.

In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak.

In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand.

+ Show Spoiler +
In 2101 AD, war was beginning.


I loved EVERY second of reading this! hahahah

please tell me he got a shirt? I will buy a shirt and send it to him if not! lol
Forever and Always #1 YellOw fan.
Sarang
Profile Blog Joined September 2010
Australia2363 Posts
Last Edited: 2011-08-10 14:51:29
August 10 2011 14:51 GMT
#1602
On August 10 2011 16:38 Pangpootata wrote:

In 2060, Blizzard finally admits that destructible rocks was a bad idea.


LOLOL.

That whole post was amazing. So glad he got the shirt, well deserved for sure!
"Killer helped me feel better before coming to the arena. He told me to say that." - Bomber
cocosoft
Profile Joined May 2010
Sweden1068 Posts
August 10 2011 14:51 GMT
#1603
On August 10 2011 16:38 Pangpootata wrote:
+ Show Spoiler +
In 2101 AD, war was beginning.
HAHAHAH I laughed so hard!
¯\_(ツ)_/¯
HiNoon
Profile Joined November 2010
United States31 Posts
August 10 2011 14:55 GMT
#1604
Pangpootata is everything that is right with esports.
ThorZaIN / HuK / HerO / iNcontroL / MKP / IdrA / State <3
Duka08
Profile Blog Joined July 2010
3391 Posts
August 10 2011 14:57 GMT
#1605
Show nested quote +
On August 10 2011 16:38 Pangpootata wrote:
Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold.

In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views.

In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid.

In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong.

In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views.

In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid.

In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony.

In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar.

In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year.

In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF.

In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a.

In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy.

In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match.

In 2060, Blizzard finally admits that destructible rocks was a bad idea.

In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms.

In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion.

In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world.

In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics.

In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors.

In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4.

In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak.

In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand.

+ Show Spoiler +
In 2101 AD, war was beginning.

So glad this man got the shirt, everything about the post was hilarious. Perfection.

Best part is the spoiler.
OpticalShot
Profile Blog Joined October 2009
Canada6330 Posts
August 10 2011 15:02 GMT
#1606
On August 10 2011 16:38 Pangpootata wrote:
Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold.

In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views.

In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid.

In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong.

In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views.

In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid.

In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony.

In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar.

In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year.

In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF.

In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a.

In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy.

In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match.

In 2060, Blizzard finally admits that destructible rocks was a bad idea.

In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms.

In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion.

In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world.

In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics.

In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors.

In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4.

In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak.

In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand.

+ Show Spoiler +
In 2101 AD, war was beginning.

This post must be quoted over and over and over.
Best single post-of-the-month.
[TLMS] REBOOT
PaPhJoRt
Profile Joined September 2010
Denmark95 Posts
Last Edited: 2011-08-10 15:16:31
August 10 2011 15:15 GMT
#1607
congratulations To hero and teamliquid
BlueFlames
Profile Joined February 2011
Germany1756 Posts
August 10 2011 15:23 GMT
#1608
On August 10 2011 16:38 Pangpootata wrote:
Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold.

In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views.

In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid.

In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong.

In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views.

In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid.

In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony.

In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar.

In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year.

In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF.

In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a.

In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy.

In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match.

In 2060, Blizzard finally admits that destructible rocks was a bad idea.

In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms.

In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion.

In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world.

In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics.

In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors.

In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4.

In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak.

In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand.

+ Show Spoiler +
In 2101 AD, war was beginning.



You made my day good sir.

(I did not put it in spoilers on purpose, so ppl that dont read every page do not miss it)
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
August 10 2011 15:37 GMT
#1609
Well guess we finally know what the mystery announcement is :D
I didn't really see this coming at all :O
Damn nice of TL!
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
hiyo_bye
Profile Blog Joined September 2010
United States737 Posts
August 10 2011 15:48 GMT
#1610
my guess is that TL will sign hero. t shirt plz?
Random
3 Lions
Profile Blog Joined October 2007
United States3705 Posts
August 10 2011 15:58 GMT
#1611
read through pangpootata's post with the biggest grin on my face
congrats hahah
dudecrush
Profile Joined August 2010
Canada418 Posts
August 10 2011 16:03 GMT
#1612
On August 10 2011 16:38 Pangpootata wrote:
Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold.

In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views.

In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid.

In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong.

In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views.

In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid.

In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony.

In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar.

In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year.

In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF.

In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a.

In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy.

In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match.

In 2060, Blizzard finally admits that destructible rocks was a bad idea.

In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms.

In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion.

In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world.

In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics.

In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors.

In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4.

In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak.

In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand.

+ Show Spoiler +
In 2101 AD, war was beginning.


This guy wins, hands down.
Lewan72
Profile Joined April 2011
United States381 Posts
August 10 2011 16:07 GMT
#1613
On August 10 2011 16:38 Pangpootata wrote:
Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold.

In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views.

In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid.

In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong.

In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views.

In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid.

In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony.

In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar.

In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year.

In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF.

In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a.

In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy.

In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match.

In 2060, Blizzard finally admits that destructible rocks was a bad idea.

In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms.

In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion.

In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world.

In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics.

In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors.

In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4.

In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak.

In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand.

+ Show Spoiler +
In 2101 AD, war was beginning.


"In 2060 Blizzard finally admits that destructible rocks were a bad idea."
LOL
MC / Hero / MMA / Bomber / Coca / Suppy
Roffles *
Profile Blog Joined April 2007
Pitcairn19291 Posts
August 10 2011 16:10 GMT
#1614
On August 10 2011 16:38 Pangpootata wrote:
Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold.

In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views.

In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid.

In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong.

In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views.

In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid.

In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony.

In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar.

In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year.

In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF.

In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a.

In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy.

In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match.

In 2060, Blizzard finally admits that destructible rocks was a bad idea.

In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms.

In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion.

In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world.

In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics.

In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors.

In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4.

In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak.

In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand.

+ Show Spoiler +
In 2101 AD, war was beginning.

I rofl'd. So good.
God Bless
Cosmos
Profile Joined March 2010
Belgium1077 Posts
August 10 2011 16:17 GMT
#1615
I'm very happy that the winner won!
http://www.twitch.tv/becosmos
JohnnyBlaze420
Profile Joined March 2011
Australia820 Posts
August 10 2011 16:25 GMT
#1616
pangpootata that was one of the best reads ive had in a while gratz on ur shirt haha
.lets get weird
Haegr9599
Profile Joined April 2011
United States210 Posts
August 10 2011 16:45 GMT
#1617
On August 10 2011 16:38 Pangpootata wrote:
Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold.

In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views.

In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid.

In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong.

In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views.

In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid.

In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony.

In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar.

In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year.

In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF.

In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a.

In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy.

In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match.

In 2060, Blizzard finally admits that destructible rocks was a bad idea.

In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms.

In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion.

In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world.

In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics.

In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors.

In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4.

In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak.

In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand.

+ Show Spoiler +
In 2101 AD, war was beginning.


That was actually ridiculous and brought a tear to my eye. You sir deserve a medal
I choose my friends for their good looks, my acquaintances for their good characters, and my enemies for their intellects. A man cannot be too careful in the choice of his enemies
maareek
Profile Blog Joined November 2004
United States2042 Posts
August 10 2011 17:32 GMT
#1618
+ Show Spoiler +
On August 10 2011 16:38 Pangpootata wrote:
Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold.

In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views.

In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid.

In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong.

In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views.

In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid.

In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony.

In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar.

In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year.

In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF.

In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a.

In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy.

In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match.

In 2060, Blizzard finally admits that destructible rocks was a bad idea.

In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms.

In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion.

In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world.

In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics.

In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors.

In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4.

In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak.

In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand.

+ Show Spoiler +
In 2101 AD, war was beginning.


Life. You have won it. Holy flippin effck, that's good.
FrozenArbiter: Obless PvT master
TheDougler
Profile Joined April 2010
Canada8309 Posts
Last Edited: 2011-08-10 17:35:40
August 10 2011 17:34 GMT
#1619
+ Show Spoiler +

On August 10 2011 16:38 Pangpootata wrote:
Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold.

In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views.

In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid.

In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong.

In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views.

In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid.

In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony.

In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar.

In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year.

In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF.

In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a.

In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy.

In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match.

In 2060, Blizzard finally admits that destructible rocks was a bad idea.

In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms.

In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion.

In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world.

In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics.

In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors.

In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4.

In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak.

In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand.

+ Show Spoiler +
In 2101 AD, war was beginning.



OMG that was amazing, way to end it off absolutely perfectly by the way.

All your base are belong to Flash.
I root for Euro Zergs, NA Protoss* and Korean Terrans. (Any North American who has beat a Korean Pro as Protoss counts as NA Toss)
muffley
Profile Blog Joined May 2010
United States280 Posts
August 10 2011 17:39 GMT
#1620
On August 10 2011 16:38 Pangpootata wrote:
+ Show Spoiler +
Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold.

In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views.

In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid.

In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong.

In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views.

In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid.

In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony.

In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar.

In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year.

In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF.

In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a.

In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy.

In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match.

In 2060, Blizzard finally admits that destructible rocks was a bad idea.

In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms.

In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion.

In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world.

In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics.

In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors.

In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4.

In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak.

In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand.

In 2101 AD, war was beginning.

Sorry, it's AD 2101, not 2101 AD. No shirt for you if it were up to me.
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