www.teamliquid.net will be getting a new design. that is all.
Mystery announcement from TLAF-Liquid` - Page 80
Forum Index > SC2 General |
CptGrackSparrow
United States278 Posts
www.teamliquid.net will be getting a new design. that is all. | ||
BLinD-RawR
ALLEYCAT BLUES49486 Posts
On August 10 2011 21:25 CptGrackSparrow wrote: ANNOUNCEMENT: www.teamliquid.net will be getting a new design. that is all. terrible news. also TLAF has no say in the design of the website. | ||
IceSlipper
Australia1028 Posts
terrible terrible news! + Show Spoiler + the blue is so easy on the eyes! i love it! | ||
Iplaythings
Denmark9110 Posts
On August 10 2011 21:11 Heosat wrote: It started on Reddit! I never intended it to spread so we have learnt that lesson. So, did anyone guess right yet? | ||
djfoxmccloud
France185 Posts
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CptGrackSparrow
United States278 Posts
wheres my shirt? On August 10 2011 21:33 djfoxmccloud wrote: i guess liquid hero F7U12 | ||
4rChon
150 Posts
| ||
EtohEtoh
Canada669 Posts
| ||
Xelnas
Canada65 Posts
Give this man either Incontroallble/ or slayers.EVE or his choice of anyone... | ||
GeorgeyBeats
United Kingdom338 Posts
On August 10 2011 22:10 EtohEtoh wrote: did anyone call it? No one, in all these posts managed it! | ||
Auross
Brazil104 Posts
On August 10 2011 16:38 Pangpootata wrote: Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold. In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views. In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid. In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong. In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views. In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid. In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony. In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar. In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year. In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF. In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a. In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy. In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match. In 2060, Blizzard finally admits that destructible rocks was a bad idea. In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms. In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion. In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world. In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics. In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors. In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4. In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak. In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand. + Show Spoiler + In 2101 AD, war was beginning. Too much win in a single post! | ||
vx70GTOJudgexv
United States3161 Posts
On August 10 2011 16:38 Pangpootata wrote: + Show Spoiler + Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold. In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views. In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid. In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong. In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views. In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid. In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony. In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar. In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year. In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF. In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a. In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy. In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match. In 2060, Blizzard finally admits that destructible rocks was a bad idea. In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms. In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion. In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world. In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics. In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors. In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4. In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak. In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand. + Show Spoiler + In 2101 AD, war was beginning. That... is amazing. | ||
Wevee
Canada28 Posts
On August 10 2011 16:38 Pangpootata wrote: In 2060, Blizzard finally admits that destructible rocks was a bad idea. I lol'd | ||
Big-t
Austria1350 Posts
The Best | ||
Phantom_Sky
Hong Kong512 Posts
+ Show Spoiler + Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold. In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views. In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid. In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong. In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views. In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid. In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony. In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar. In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year. In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF. In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a. In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy. In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match. In 2060, Blizzard finally admits that destructible rocks was a bad idea. In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms. In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion. In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world. In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics. In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors. In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4. In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak. In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand. + Show Spoiler + In 2101 AD, war was beginning. this made me ashamed of my post | ||
BurningSera
Ireland19621 Posts
On August 09 2011 22:41 BurningSera wrote: Liquid acquired a korean player wait!!!is that mean i got the T-shirt!!!:D i am close enough am i >_> | ||
DrPhilOfdOOm
Sweden353 Posts
| ||
orochimaru
Singapore37 Posts
+ Show Spoiler + Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold. In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views. In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid. In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong. In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views. In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid. In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony. In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar. In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year. In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF. In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a. In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy. In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match. In 2060, Blizzard finally admits that destructible rocks was a bad idea. In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms. In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion. In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world. In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics. In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors. In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4. In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak. In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand. + Show Spoiler + In 2101 AD, war was beginning. This post just make my day Thank you sir | ||
Clbull
United Kingdom1439 Posts
+ Show Spoiler + On August 10 2011 16:38 Pangpootata wrote: Guys, after much deliberation, I have ascertained that this cannot possibly be a question where a single one-line answer will suffice. Evidently, TL has an intricate grand plan laid out for the future; one that will be earth-shattering and change the world of Starcraft forever. Here is my humble take on the timeline of events that will unfold. In 2011, TeamLiquid unveils the TLAF LiquidStarleague, played biannually for a Prize pool of $1million USD. The regular season spans 3 months and top foreign and Korean players participate. The 32 finalists are flown in to the offline finals which lasts for a week. There is an average of about 100,000 live audience a day, with more than 50million livestream views. In 2013, after God Young Ho keeps winning every tournament, BW players Stork, Jaedong and Bisu announce that they will become BW-SCII hybrid players. TeamLiquid signs contracts with Samsung Khan, Jaedong Oz, and SKT respectively such that their players will play BW under their original sponsors' names, and SCII under TeamLiquid. In 2014, TeamLiquid announces LiquidTV, a free-of-charge television station dedicated to showing starcraft. LiquidTV comes in dual sound with a language selection of English or Korean. The channel is available in every country in High Quality, and subsequently receives high ratings for everything. North Korea attempts to censor LiquidTV, but the worldwide signal of the station is too strong. In 2015, after many successful seasons of the TLAF LiquidStarleague, Team Liquid announces the LiquidProleague, a team-based tournament. In its first edition, TL's veteran captain LiquidHuk leads the team to victory with strong showings in both the regular season and winners league. The finals is the largest sporting event in history with a live audience of 250,000 and half a billion TV views. In 2017, SlayerS_BoxeR, coming off an epic showmatch with YellOw to cap a retirement to his career of almost 20 years, announces that he will become a spokesperson for TeamLiquid. In 2024, Starcraft 3 is released. By now, TeamLiquid has reached a market capitalisation of $100 Billion. Blizzard signs a contract with TL allowing them to coordinate the official release of SC3. The day of release witnesses showmatches with first generation BW players and SCII players invited for the ceremony. In 2027, TeamLiquid continues to host leagues for the latest edition of Starcraft as well as the original BW.TL signs a contract with Blizzard, allowing them to publish LiquidView, where BW can be viewed with superior graphics from the latest edition of Starcraft, or in the original graphics, subject to viewer choice. The results in a resurgence of interest in BroodWar. In 2030, riding the wave of the technologically competent generation, Starcraft has become the biggest sport in the world, superseding any physical sport or other esport. It is estimated that 1.5 billion people in the world watch Starcraft. The average salary of a Starcraft player reaches millions a year. In 2032, Teamliquid signs 13 year old prodigy Boytoss, son of Reach, who goes on to win every Starleague for 5 years before he is finally defeated by "The Prince" SlayerS_BrieF. In 2043, Starcraft 4 is released. Starcraft 4 is fully compatible with glassless 3D technology. The LiquidStarleague now has a prize pool of $100million. Starcraft 4 implements a new function where if a player presses [a] and clicks on a location, all army units will instantly a move to that location. This caps the final evolution of 1a2a3a to 1a to a. In 2050, TeamLiquid announces the advent of the Youth Starcraft Programme. In schools all around the world, Starcraft lessons will be held as a way to train critical and creative thinking as well as hand-eye coordination. TeamLiquid, which wealth now ranks 13th when compared with every country in the world, sponsors hardware for all schools in an act of philanthropy. In 2054, TeamLiquid announces the Youth Starcraft League where school students compete for glory and a chance to get noticed by sponsored pro teams. The first edition of the Liquid International Youth Starcraft Championship is won by Korea in a nail-biting finals against USA, where OranGe, grandson of YellOw, narrowly edges past oUtoFcontroL, grandson of iNcontroL in the ace match. In 2060, Blizzard finally admits that destructible rocks was a bad idea. In 2062, Starcraft 5 is released after a long wait by many. Utilising the new invention of holographic projections, information from the game can be captured and projected as realistic holograms. In 2065, TeamLiquid sets up LiquidStadiums worldwide, with capacities of over 100,000 audience members. LiquidStadiums are equipped with the new technology to project holograms of Starcraft units onto the field, and the game can finally be watched in a realistic 3D fashion. In 2073, TeamLiquid has become partly a philanthropic organisation and donates much of its proceeds to the LiquidProject which provides clean water to people all around the world. In 2080, Starcraft 6 is released. Using new breakthroughs in particle physics, TeamLiquid hires top scientists to develop LiquidCombat, where starcraft units are generated in real life through rearranging quarks and gluon from surrounding air, allowing the game to be viewed for real. This system is promptly implemented in all LiquidStadiums, and TeamLiquid's scientists win the Nobel prize for physics. In 2085, alien life is discovered, and they make contact with earth. The aliens are astounded and fascinated by the beauty of Starcraft and immediately form a progaming team to challenge humans. With their immediate reflexes and evolutionarily superior mental processing abilities, they make short work of human competitors. In 2091, TeamLiquid hosts the inaugural Liquid Intergalactic Championship, and assembles the greatest team of Starcraft players ever to salvage pride for the human race. The team captain is zerg talent LiquidMaestro, great-grandson of sAviOr. The other members of the team are LiquidDDR, great-grandson of XellOs; LiquidBusdriver, great-grandson of iloveoov; LiquidDecember, great-grandson of July; LiquidEmpire, great-grandson of kingdom, and LiquidRingwraith, great-grandson of Nazgul. TeamLiquid fights hard and plays beyond humanly possible capabilities, but eventually loses out narrowly 3-4. In 2096, the aliens declare expansion into the milky-way to procure resources for their own need. Humans view this as an intrusion of sovereignty and vow to fight to the last man. The best Starcraft players in the world are engaged as military commanders due to their impeccable grasp of military strategy. But the odds are stacked against the humans, and the future looks bleak. In 2100, TeamLiquid, in a last ditch resort to protect all of human civilisation, launches the covert Operation Return of the Gods, using cell tissue of Flash, Jaedong, Bisu and Stork to clone youthful versions of themselves, and genetically enhancing their mental capabilities in order for them to lead the humans in their last stand. + Show Spoiler + In 2101 AD, war was beginning. I cannot blame TL for deciding to give this guy a shirt. | ||
Rayzerwulf
United States19 Posts
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