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SC2 End User License Agreement Section 8 with poll - Page 2

Forum Index > SC2 General
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SnK.
Profile Joined April 2010
United States18 Posts
July 28 2010 04:53 GMT
#21
agree with progress 100% you are the one not being coherent Fryewolf
Salty
Profile Joined June 2010
United States90 Posts
July 28 2010 05:58 GMT
#22
It's exactly the same as Warden for WoW. It watches for third party programs. Dang people you need to loosen up. Every program on your computer is not trying to steal your personal information and give it to the interwebs.

Move along, nothing to see here.
Needs more salt.
WolfStar
Profile Joined February 2008
United Kingdom155 Posts
July 28 2010 07:42 GMT
#23
Don't do naughty things and play SC at the same time?

I'm all for this it seems like a good way to discourage cheating. Could also stop laggers downloading porm whilst they play lol!
The early bird catches the worm but the second mouse gets the cheese.
j4vz
Profile Joined March 2010
Canada976 Posts
July 28 2010 07:53 GMT
#24
its not like someone will be sitting in a chair in blizzard office watching into our RAM, its mostly to prevent maphacking, the whole NO-LAN concept and blizzard hosting the games are anti-hacks measures,

I dont care i bet dustin watch porn too :D
someone_elses_lies@live.fr
HeIios
Profile Joined May 2010
Sweden2523 Posts
Last Edited: 2010-07-28 08:09:58
July 28 2010 08:08 GMT
#25
On July 28 2010 16:53 j4vz wrote:
its not like someone will be sitting in a chair in blizzard office watching into our RAM, its mostly to prevent maphacking, the whole NO-LAN concept and blizzard hosting the games are anti-hacks measures,

I dont care i bet dustin watch porn too :D


Not when he plays SC2 he wont!
..and this is a harmless tool for blizzard to see which version of 1337_maphack.exe we're running.
Gedrah
Profile Joined February 2010
465 Posts
July 28 2010 08:22 GMT
#26
If you have the knowledge to hook an advanced client like SC2 without being instantly and easily caught by the less-advanced anti cheat measures, you probably also have the knowledge to hook warden to tell Blizzard's servers that everything is fine. People easily hack in TF2 by hooking VAC to tell Steam that they aren't cheating because all these systems really do is take a hash of the running process and compare that against the hashes of other known cheat programs. At some point, that program sends out a packet which the hacker can easily intercept and alter. Another attempt to prevent cheating which doesn't. What man makes, man may unmake at his leisure.

If anything, this measure will lead to false positive bans in grey areas like BWchart or similar apps (which may or may not exist, I haven't exactly looked so I apologize for speculating), while banning a handful of retards that tried to win using unsafe hacks because they got bored with the game. The real hackers, who cheat because discovering a way to get away with it is the entire reason they do it, are not stopped and are often well-to-do and highly intelligent hobbyists who think nothing of going through 8 CD keys in the development of a sound hack. They will distribute their methods to kiddies sooner or later and we'll have map hacks and the like, and anything we suffered in hopes of eliminating the hacks will be revealed as unnecessary.

Personally though, I don't think warden is particularly invasive. Blizzard learns nothing about you from hashes of your running processes unless one of those hashes is the same hash as a known hack program. Theoretically they can also determine what version of winamp you're running in the background if they happen to maintain a database of hashes of Winamp versions, which seems wise since if you're trying to prevent cheating by using such a system to determine what's running on remote clients you should also have a list of non-hack program hashes to compare against.
What is a dickfour?
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