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[EP7] State of the Game SC2 Podcast - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 8 Next All
7mk
Profile Blog Joined January 2009
Germany10157 Posts
Last Edited: 2010-07-07 22:53:03
July 07 2010 22:51 GMT
#41
whats up with people asking if TLO is happy/sad about ger vs spain....
I'm sure he's fucking ecstatic...

@question Tasteless can you plzzz tell us when something sc2-related will start for gom? any hints?
beep boop
breakingties
Profile Joined June 2010
United Kingdom72 Posts
Last Edited: 2010-07-07 22:57:56
July 07 2010 22:52 GMT
#42
@Question How effective do you think baneling drops as a form of harassment would be against any of the races?
zzz bad grammar
fhlg
andeh
Profile Blog Joined August 2009
United States904 Posts
Last Edited: 2010-07-07 23:08:24
July 07 2010 22:58 GMT
#43
@Question - Since the general consensus is that getting maxed on 2 base is too easy, and that 2 base is too easy to do. Do you think maps need to have a lower mineral patch/geyser count in the natural(+other expos, not main) to lower income rate in order to encourage expanding?

@Question Do you think zerg needs a positional advantage unit? (like the tank or sentry in sc2, or the tank, reaver, lurker in bw)
Chriamon
Profile Joined April 2010
United States886 Posts
July 07 2010 23:09 GMT
#44
@Question What are your opinions on the rally point change? Personally, I really got used to the attack-move mechanics, but I figure the change isn't really too significant for those who played BW.
http://us.battle.net/sc2/en/profile/274906/1/Blaze/
itmeJP
Profile Joined February 2010
United States1101 Posts
July 07 2010 23:12 GMT
#45
Due to the surplus amount of questions I am going to have to start filtering these things, and possibly just setting up an email and then standardizing everything into one simple SotG post.
Twitter.com/itmeJP -- Twitch.tv/itmeJP -- YouTube.com/itmeJP
Dance.jhu
Profile Blog Joined May 2010
United States292 Posts
July 07 2010 23:39 GMT
#46
On July 08 2010 08:12 itmeJP wrote:
Due to the surplus amount of questions I am going to have to start filtering these things, and possibly just setting up an email and then standardizing everything into one simple SotG post.

I have no idea what that means...
It is what it is...
im a roc
Profile Blog Joined April 2010
United States745 Posts
July 07 2010 23:45 GMT
#47
On July 08 2010 08:12 itmeJP wrote:
Due to the surplus amount of questions I am going to have to start filtering these things, and possibly just setting up an email and then standardizing everything into one simple SotG post.

As in not making a new thread for every episode? Wouldn't that make it even harder to handle?
Beware The Proxy Pool Rush
Takkara
Profile Blog Joined April 2010
United States2503 Posts
Last Edited: 2010-07-07 23:50:40
July 07 2010 23:45 GMT
#48
On July 08 2010 07:51 Toombs wrote:
@Question
Referring to the Showmatch of TLO + Jinro versus QXC + Artosis....

- TLO, did you choose to play Protoss because of the strength of Terran FE + Mule with Jinro feeding for a mass warpgate push? Do you believe mineral sharing should be allowed in team play or a cap to the amount of resources that can be sent?


I'll 2nd that question with a little twist:

@Question: Please discuss the effect of feeding in 2v2 and whether you feel that 2v2 showmatches have a future in SC2 esports entertainment.
Gee gee gee gee baby baby baby
itmeJP
Profile Joined February 2010
United States1101 Posts
July 07 2010 23:53 GMT
#49
On July 08 2010 08:45 im a roc wrote:
Show nested quote +
On July 08 2010 08:12 itmeJP wrote:
Due to the surplus amount of questions I am going to have to start filtering these things, and possibly just setting up an email and then standardizing everything into one simple SotG post.

As in not making a new thread for every episode? Wouldn't that make it even harder to handle?

Nah because I'd just have everyone e-mail question and the thread would be used to talk about the cast(s).
Twitter.com/itmeJP -- Twitch.tv/itmeJP -- YouTube.com/itmeJP
Takkara
Profile Blog Joined April 2010
United States2503 Posts
July 07 2010 23:55 GMT
#50
On July 08 2010 08:53 itmeJP wrote:
Show nested quote +
On July 08 2010 08:45 im a roc wrote:
On July 08 2010 08:12 itmeJP wrote:
Due to the surplus amount of questions I am going to have to start filtering these things, and possibly just setting up an email and then standardizing everything into one simple SotG post.

As in not making a new thread for every episode? Wouldn't that make it even harder to handle?

Nah because I'd just have everyone e-mail question and the thread would be used to talk about the cast(s).


That's a practical way to do it. Just throw up a gmail acct for the questions. Just make sure to separate the emails from each podcast. Don't want to have questions go stale or become irrelevant before you get to them.
Gee gee gee gee baby baby baby
Chesner
Profile Blog Joined March 2010
Iceland817 Posts
July 07 2010 23:57 GMT
#51
God damn you, I thought you released the 7th already. Oh well, guess it will be up very soon then! :D
PENGUINS
Trebis
Profile Joined March 2010
United States182 Posts
Last Edited: 2010-07-08 02:25:30
July 07 2010 23:59 GMT
#52
@Question: What is the best way for new players to learn about competitive SC2? Right now it seems like there is an abundance of resources for high level players (ie the people who were still playing BW) but very little info geared towards newcomers.
Are your friends all noobs? Send them to SC2 Noob School! www.youtube.com/sc2noobschool
Shaid
Profile Blog Joined April 2010
United States28 Posts
July 07 2010 23:59 GMT
#53
@Question This question is primarily directed at Jinro but the other casters are more than welcome to answer.
Will you be continuing to release replay packs once the game goes live or will you be trying to reduce the available exposure to your play style and builds?
im a roc
Profile Blog Joined April 2010
United States745 Posts
July 08 2010 00:01 GMT
#54
@Question –– How long do you think it will be until the StarCraft Pro-scene will fully transition from BW to SC2 (if ever)?
Beware The Proxy Pool Rush
Auronz
Profile Joined April 2010
Brazil119 Posts
Last Edited: 2010-07-08 00:07:08
July 08 2010 00:02 GMT
#55
"Tastless with no Day??? Noooooooooooooo!"

We demand day9 as well! But Tasteless is awesome.

Do you think that eventually BW or otherwise more competitive maps will be used in the automatch rotation as all of us want them to be? Do you believe, like I do, this will be an important step towards taking Blizzard and it's tournaments(Supposing there will be Blizz tournaments like in wc3.) seriously? Are there any known plans for tournaments using the ports we already have you guys heard of?
GWash
Profile Joined May 2010
United States153 Posts
Last Edited: 2010-07-08 01:16:35
July 08 2010 01:05 GMT
#56
@Question @Random Players - In Broodwar there were certain rush strategies that worked better if you picked random because there were very early defensive decisions that needed to be made in order to defend properly (decisions that you had to make blindly if you didn't know your opponent's race). Due to the slower start up speeds of Starcraft 2 games, do you think random players will have less cheesy options available to them, and will therefore have reduced viability at a high level of play?

@Question - High level Broodwar is heavily effected by many of the "bugs" in the game (such as muta stacking, tricking through mineral lines, map features such as stacked temples). If bugs such as this do not exist in SC2 or are patched when found, will high level play be negatively effected? If a bug certain can only be reproduced with skill, rather than luck, should it be fixed?
Vandrien
Profile Joined May 2010
United States11 Posts
July 08 2010 01:13 GMT
#57
@Question - How excited are you all with Day9's countdown to SC2 party? This seems like the perfect way to get this game going. Also are all of you going to be attending? As a side note, we all know it was 'Tasteless' idea. Rock on Nick.
MonkeyKungFu
Profile Joined June 2010
Norway154 Posts
Last Edited: 2010-07-08 01:28:58
July 08 2010 01:15 GMT
#58
@Question for everyone

1) What do you think on "cliff abuse" in sc2. Do you think Terran and Protoss have too much possibilities for abusing cliffs? Against zerg, blink stalkers, colossi, storm, reapers, tanks/thor drops etc, are very strong in this matter, do you feel that zerg needs some mechanic incorporated in its arsenal on units to better deal with this, or does it just generate "interesting" play in tvz and pvz? What kind of map features do you hope/think we will see in the future regarding this aspect?

2) Do you think the maps played in BW would translate well into this new game?

..
im a roc
Profile Blog Joined April 2010
United States745 Posts
July 08 2010 02:05 GMT
#59
In case someone hasn't already posted this up here, I will just to be safe.

@Question –– What are your thoughts on the recent realid shenanigans?
Beware The Proxy Pool Rush
Mangoes
Profile Joined July 2010
United States12 Posts
Last Edited: 2010-07-08 02:20:23
July 08 2010 02:19 GMT
#60
@Question-TLO, with most zerg players now realizing that creep highways are important for both offense and defense, you still don't see many players actively working to prevent the spread of creep. Do you think the dynamics of zerg play will change if players begin to actively destroy the creep tumors/overlords?

Love the podcast guys, keep up the good work.
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