Great Episode !!11 :>
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smileyyy
Germany1816 Posts
Great Episode !!11 :> . | ||
Skvid
Lithuania751 Posts
On May 05 2010 00:09 Floophead_III wrote: Use mediafire not megaupload. Megaupload is malware infected I'm never going there again. The files you download from there can have that, megaupload "adding" malware to the files sounds ridiculous ;s I demand proof! | ||
gibb
Sweden288 Posts
Give me MORE LERNING | ||
CandleJack
United States104 Posts
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MrNuby
Sweden40 Posts
Thnx. | ||
mcneebs
Canada391 Posts
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vvvVec
Norway85 Posts
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FiercE
United States78 Posts
keep them coming | ||
gibb
Sweden288 Posts
Thanks for being such a bopper. | ||
Narwhal
United Kingdom314 Posts
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gibb
Sweden288 Posts
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pat965
Canada274 Posts
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lac29
United States1485 Posts
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thopol
Japan4560 Posts
There were a couple of times that you didn't explain things particularly well, in that you would offer a complex explanation with enough vague spots as to create ambiguity. I don't think I was confused at any point, but it was clear that the potential to confuse is there. Really try to spell stuff out; it's going to make a lot of sense for you, the theory's originator, but it won't be as intuitive to the viewers. Even if we get it, sometimes the lengthy explanation gets in the way. I'm mostly talking about your descriptions of DPS from marines compared to marauders and your void ray/knights analogy. This isn't really a problem, just trying to identify an area you can improve. | ||
palanq
United States761 Posts
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DGMavn
United States48 Posts
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zarge
Sweden8 Posts
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Gretorp
United States586 Posts
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UltraVires
United States241 Posts
On May 05 2010 03:02 thopol wrote: I have heard you talking about this build and the process of making it in your stream. Does not disappoint. Your analysis is great, as usual. The quality and length of the video is also good. There were a couple of times that you didn't explain things particularly well, in that you would offer a complex explanation with enough vague spots as to create ambiguity. I don't think I was confused at any point, but it was clear that the potential to confuse is there. Really try to spell stuff out; it's going to make a lot of sense for you, the theory's originator, but it won't be as intuitive to the viewers. Even if we get it, sometimes the lengthy explanation gets in the way. I'm mostly talking about your descriptions of DPS from marines compared to marauders and your void ray/knights analogy. This isn't really a problem, just trying to identify an area you can improve. I think I agree with your criticism. The Knight analogy was nice for chess players, but I think it would have been more effective to make the point in a simpler and less abstract way. E.g., In a normal mass marauder build, void rays accomplish three things 1) they counter the marauder heavy unit comp, 2) they provoke an expensive tech switch, and 3) they are very effective at harassment and often pull off at least a few building kills or end the game outright. But with your ghost-marine build void rays do not counter the unit comp or provoke a tech switch; on the contrary, marine-ghost should provoke a tech switch from your toss opponent, if he's smart. Void ray utility is therefore reduced to harassment, but much less effective harassment because 1 emp forces them to run away. I'm not saying that you should throw away all abstraction or analogies to chess or whatever. I think the chess analogy would have been a great way to recap a more specific discussion. Anyway just a suggestion -- the less abstract and the more specific your explanations are, the better! Thanks again and looking forward to future episodes ![]() | ||
ymirheim
Sweden300 Posts
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