Legionnaire's thoughts on sc2 - Page 3
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milly9
Canada325 Posts
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Retsukage
United States1002 Posts
Meaning if you are on high ground your sight radius is increased largely, therefore you can see more of what is below you. It makes sense if you think about it realistically. | ||
Nightmarjoo
United States3359 Posts
On March 25 2010 19:59 ooni wrote: I loled when this guys said hellions suck. They rape marines, lings and workers. I agree Reapers are quite hard to use correctly. When the reapers had less build time pre-patch, they were viable rushes. I reckon Reapers need to be like alpha (the drop timed mines). So they can be more fun to use. Of course cost and build time would need to be changed for this. I agree with OP. The some of the mechanics suck. However, let's be look at SC beta, wc3 beta and diablo beta. They are nothing like the final product, all the crap mechanics and useless units were removed/replaced. In my experiences, they don't rape marines, they get raped by speedlings badly, and they usually only wound workers and force them to not mine for a small bit of time. Hellions suck from what I've seen. Not sure whose hellions vs whose lings you've been watching, but particularly there hellions do not rape lings at all. There are definitely rare situations where they can work nicely vs workers or early marines, but they suck badly vs lings. | ||
BC.KoRn
Canada567 Posts
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pyrogenetix
United Arab Emirates5090 Posts
no high ground advantage ? O_o | ||
SleepSheep
Canada344 Posts
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ooni
Australia1498 Posts
On March 26 2010 08:29 pyrogenetix wrote: right click = a move ? no high ground advantage ? O_o Ye you can M-move to make it work correctly the problem is using A-attack on enemy workers then if the attacker is attacked by some other non-worker unit it stops attacking that worker unit. that just sucks. hahah legionnaire bro you were on TV http://www.abc.net.au/tv/goodgame/video/default.htm?pres=20100322_2030&story=7 | ||
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