[nov 19] StarCraft2.com updated! - Page 2
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Equaoh
Canada427 Posts
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wishbones
Canada2600 Posts
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andiCR
Costa Rica2273 Posts
On November 19 2009 12:50 Equaoh wrote: Haha, the changeling story is awful. As for the maps, do they look smaller than BW 1v1 maps to anyone else? I liked it a lot personally. | ||
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Liquid`Jinro
Sweden33723 Posts
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T.O.P.
Hong Kong4685 Posts
On November 19 2009 12:50 Equaoh wrote: Haha, the changeling story is awful. As for the maps, do they look smaller than BW 1v1 maps to anyone else? They are much, much smaller. Blizzard explains it here Actually, the smaller map size of a 1v1 map is something we like in general in multiplayer maps -- we like to keep them as lean as possible. Keeping map sizes down translates into fast-paced gameplay with constant interaction and conflict among players, and it keeps scouting relevant and effective throughout the course of the game. In addition, a map that is even slightly too large could cause scouting on that map to be more luck-based than strategic. However, a map that is too small favors rush strategies too heavily. A good-sized map allows for different strategies and styles of gameplay that use the whole map without favoring one strategy too strongly over another. | ||
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Archerofaiur
United States4101 Posts
See if you can find it :D ![]() Much better then the old one pictured here ![]() | ||
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cgrinker
United States3824 Posts
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Jyvblamo
Canada13788 Posts
On November 19 2009 13:32 Archerofaiur wrote: NEW OBELISK MODEL!!!!!! See if you can find it :D + Show Spoiler + ![]() Top left corner, near the stalkers. | ||
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Spawkuring
United States755 Posts
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Jyvblamo
Canada13788 Posts
On November 19 2009 13:56 Spawkuring wrote: Oh wow, look at the new zealot models. Haha, compare it to the first zealot model: ![]() | ||
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meeple
Canada10211 Posts
On November 19 2009 13:27 T.O.P. wrote: They are much, much smaller. Blizzard explains it here So they are steering away from macro-based play? | ||
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Archerofaiur
United States4101 Posts
On November 19 2009 14:10 meeple wrote: So they are steering away from macro-based play? Later in the article they talk about how they still have allot of expansions because the competitive community likes it that way. | ||
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ZeroCartin
Costa Rica2390 Posts
![]() | ||
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pzea469
United States1520 Posts
Can I have that instead of the mothership plz? ;o seriously. I mean, the "Mother Ship" sounds more like a story unit anyways. Sounds like it maybe shouldn't be on the battlefield. That's how i feel at least | ||
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ArvickHero
10387 Posts
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7mk
Germany10157 Posts
On November 19 2009 14:01 Jyvblamo wrote: Haha, compare it to the first zealot model: ![]() what? I still see the exact same model you posted changeling looking badass ![]() and oh boy firebats got big + Show Spoiler + ![]() | ||
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shindigs
United States4795 Posts
WHAT IS THIS OMG XEL NAGA SPECULATION | ||
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Hyde
Australia14568 Posts
On November 19 2009 17:52 shindigs wrote: http://www.starcraft2.com/art.xml?s=106 WHAT IS THIS OMG XEL NAGA SPECULATION Yeah I was wondering what that thing was as well, there's also something similar in the background of this picture. Could be the same thing I don't know. | ||
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F[5]aLaMaT
United States71 Posts
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chobopeon
United States7342 Posts
takes me out of it! | ||
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