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its like a poor mega man
On September 05 2015 14:59 Frudgey wrote: So I just watched Interstellar, and man, did it ever hit me in the feels.
I think Christopher Nolan has to be my favorite movie director. the end killed it for me. his acting while he was "discovering the purpose" sounded like a sci fi i would have written in high school.
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Yeah the interstellar ending is a little weak. Rest of the movie is great.
I heard it was originally written with a different ending and they had to change it?
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Arrow season 4 trailer is out.
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yeah i really enjoyed intersteller overall. but what he had to say and do at the end just felt soooooo weak
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Yeah apparently the original ending was not a happy ending, reading about it.
It got changed because sad endings don't sell igezz.
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On September 05 2015 15:22 Ketara wrote: Yeah apparently the original ending was not a happy ending, reading about it.
It got changed because sad endings don't sell igezz. That makes a lot of sense.
I mean it would have been awesome if they kept the presumably sad original ending, but man would I have felt pretty bummed out about it.
I feel that it's a little unfortunate that sometimes artists feel pressure to change their vision in order to appease others.
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I bit the bullet and crafted 2 twilight guardians for a dragon priest deck. Pretty smooth sailing so far. Don't run Chillmaw but put in some extra late game in MC/Dr.Boom/Lightbomb instead which works pretty well. Beating both early aggro and cancer pala as well as druid/handlock. It plays out like a tempo deck but with some control/late game in it.
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Czech Republic11293 Posts
On September 05 2015 15:22 Ketara wrote: Yeah apparently the original ending was not a happy ending, reading about it.
It got changed because sad endings don't sell igezz. Fking Christopher Nolan's ego shoulda just went with his brother's idea the alternate ending sounded so much cooler and the ending just partially ruined the movie for me zzz
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What was the alternate ending? Also remember seeing that with my wife and she freaked the hell out at the water planet scene. I probably freaked the hell out at the visualized time dilation. Great movie overall.
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+ Show Spoiler +Basically at the end instead of Cooper getting saved deus ex machina style when he goes into the black hole, he just dies like he should have.
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On September 05 2015 22:54 Ketara wrote:+ Show Spoiler +Basically at the end instead of Cooper getting saved deus ex machina style when he goes into the black hole, he just dies like he should have.
I'm not okay with this, this happens and you just turned the movie into Armageddon the movie, featuring aerosmith. Only without the smooth dadrock tones.
The movie has closure this original way. Characters progress and move as they should given the circumstance. This is fine, you might not like it but this is fine.
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I've watched enough Japanese media to appreciate Hollywood's love for happy endings.
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The problem for me is that so much of what makes the movie hit you in the feels is that Cooper is always giving things up and making tough sacrifices because he knows its the right thing to do or whatever.
But then at the end it all gets invalidated when God gives it all back to him using a magic bookcase. It makes the ending hollow and without the gravity and feels of the first 90% of the film.
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On September 05 2015 23:09 Cixah wrote:Show nested quote +On September 05 2015 22:54 Ketara wrote:+ Show Spoiler +Basically at the end instead of Cooper getting saved deus ex machina style when he goes into the black hole, he just dies like he should have. I'm not okay with this, this happens and you just turned the movie into Armageddon the movie, featuring aerosmith. Only without the smooth dadrock tones. The movie has closure this original way. Characters progress and move as they should given the circumstance. This is fine, you might not like it but this is fine.
Not having seen Interstellar, but I don't think it's quite Armageddon? I think they mean he literally doesn't do whatever he does in the black hole, as opposed to Armageddon still working out ok with the heroic sacrifice? Again, haven't seen it, so I could be wrong.
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Small rant:
While I recognize FFT's strength in story, in term of the gameplay it's not even remotely good compared to FFTA/A2.
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You'd have to explain why because if you remove calculator it's pretty nice, while FFTA's is broken on so many levels, on top of being imbalanced as fuck (when you have 5 races, with 2 being way better and one of them being utterly trash and useless, it's not too enticing).
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FFT has some challenge if you don't grind side missions at all or use Cid.
If you grind then it's easy as fuck, just like most FF games.
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On September 06 2015 00:04 Alaric wrote: You'd have to explain why because if you remove calculator it's pretty nice, while FFTA's is broken on so many levels, on top of being imbalanced as fuck (when you have 5 races, with 2 being way better and one of them being utterly trash and useless, it's not too enticing).
1. Elevation effects are too hard to predict and too punishing (since once you move you can't undo). Ranged attacks are very unreliable. 2. Camera. 3. Revive can miss (and you think Thracia 776 was bad). 4. Unit turn + cast time is hard to manage due to bad UI. 5. Zodiac advantages are too complicated (I can understand things like weapon triangles, but the Zodiac advantage is too much). 6. Bad job progression. 7. Perm death + RNG EDIT: 8. Trololol Rend Armor 9. Trololol Steal Heart (and other perm debuffs)
I don't think "balance" is a serious issue in a single player game. Strategic diversity is, but A/A2 has the Judge system so you are more or less forced to be able to adapt and build a versatile team. FFT is actually quite worse at this as far as I can tell at this point
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On September 06 2015 00:10 Ketara wrote: FFT has some challenge if you don't grind side missions at all or use Cid.
If you grind then it's easy as fuck, just like most FF games.
You see, the problem here is that the difficulty curve for FFTA/A2 is very smooth and you can restrict yourself in playing the main quest for most of the game without resorting to run around for random encounters to grind from.
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I wouldn't call FFT the best turn based strategy game around. It's probably not even the best for PS1. Brigandine is pretty good.
But it's not bad, and it's got possibly the best story of any FF game, and great music too. I lurve it.
And you shouldn't have to grind ever to beat FFT. There's only one mission in the whole game where it should feel too difficult without grinding, and that one is admittedly a bunch of RNG crap and a badly designed mission. If you just try it a few times you'll luck out.
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