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The LiquidLegends Lounge - Page 248

Forum Index > The Shopkeeper′s Inn
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Seuss
Profile Blog Joined May 2010
United States10536 Posts
July 23 2015 18:16 GMT
#4941
You wouldn't play Garrison Commander turn 2 anymore than you'd play Warsong Commander turn 3. It's a combo card and playing it by itself is silly or desperate.

I'll be preordering. My poor moneys.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Alaric
Profile Joined November 2009
France45622 Posts
July 23 2015 18:19 GMT
#4942
You can pre-order to get a full set of all the cards?
Cant take LMS hipsters serious.
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
Last Edited: 2015-07-23 18:20:06
July 23 2015 18:19 GMT
#4943
On July 24 2015 03:10 Requizen wrote:

Edit: Anyone preordering?


lol absolutely

On July 24 2015 03:19 Alaric wrote:
You can pre-order to get a full set of all the cards?


no, I think it's packs at discount
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
Requizen
Profile Blog Joined March 2011
United States33802 Posts
July 23 2015 18:20 GMT
#4944
On July 24 2015 03:19 Alaric wrote:
You can pre-order to get a full set of all the cards?

Preordering gets you the card back and 50 packs.
It's your boy Guzma!
Seuss
Profile Blog Joined May 2010
United States10536 Posts
July 23 2015 18:21 GMT
#4945
It's $50 for 50 packs plus the card back, which is cheaper per pack than the best deal on the store.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
TheHumanSensation
Profile Joined September 2010
Canada1210 Posts
July 23 2015 18:22 GMT
#4946
I actually like Garrison Commander a lot. It's lowest potential (2 mana 2/3) isn't bad at all, although the upside (the effect) won't be helpful on a lot of things until mid-lategame comboes I guess. I'd play this turn 2 in control warrior, and even run it instead of Armoursmith, in some variations. Warrior often hero powers multiple times and has spare mana in control match-ups, so this should work out pretty well as an early drop.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
July 23 2015 19:48 GMT
#4947
Water chestnuts are delicious.
It's your boy Guzma!
Parnage
Profile Blog Joined February 2010
United States7414 Posts
July 23 2015 19:57 GMT
#4948
On July 24 2015 04:48 Requizen wrote:
Water chestnuts are delicious.


Yes, yes they are.
-orb- Fan. Live the Nal_rA dream. || Yordles are cool.
Cixah
Profile Joined July 2010
United States11285 Posts
July 23 2015 20:02 GMT
#4949
Can I preorder twice lol?
Hug The Goat! Hug the Goat! Hug the Goat!
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
July 23 2015 20:04 GMT
#4950
On July 24 2015 05:02 Cixah wrote:
Can I preorder twice lol?

That would be the dream, although unrealistic.
kiss kiss fall in love
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
July 23 2015 20:36 GMT
#4951
In Bruges was a fantastic movie. It's like Irish Pulp Fiction.
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
phyvo
Profile Blog Joined April 2009
United States5635 Posts
July 23 2015 20:42 GMT
#4952
On July 23 2015 21:48 jcarlsoniv wrote:
Show nested quote +
On July 23 2015 20:23 phyvo wrote:
On July 23 2015 13:16 Requizen wrote:
On July 23 2015 12:34 phyvo wrote:
This HS expansion is not going to lure be back. I'm done with CCGs and probably Blizzard too.

Sounds like

D
E
N
I
A
L


If you want to watch for a time where I might be tempted you'll have to wait for the next PvE expansion. I never liked the GvG expansion style because when I was playing I wasn't satisfied with either my classic set completion or GvG completion. Adding a third thing set of things for me to grind at forever and ever? No thanks. I'm done with grinding in F2P games, it's more like doing dishes than having fun. Even the PvE expansion would be a stretch for me at this point considering how expensive they are for how much they give.


So, as mentioned before, it's a CCG first and foremost before it's a F2P. I can understand why the RNG would turn people off the game, but the fact that Blizz is continuously releasing cards for a CCG should surprise no one.


I know you're right, and it might that no CCG would be financially viable if guided by my preferred rate of card release/gain, but I think that's an oversimplification of my complaint. I sort of wonder what the market would be like if it was a TCG instead and you didn't have to rely on dust.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2015-07-23 21:11:49
July 23 2015 20:55 GMT
#4953
Every time some hew HS stuff comes out, I'm amazed at how many people are actually playing the game (and even more amazed at how many people are spending money on it).

Who knew that Blizzard would strike digital gold a second time.

On July 24 2015 05:42 phyvo wrote:
I know you're right, and it might that no CCG would be financially viable if guided by my preferred rate of card release/gain, but I think that's an oversimplification of my complaint. I sort of wonder what the market would be like if it was a TCG instead and you didn't have to rely on dust.

It would be easier if your goal is to make casual decks with mediocre cards, and WAY worse if you were trying to make a competitive deck or collect a full set.

A cursory glance at how secondary markets for paper TCGs works should make that pretty apparent. The *average* value of a card in secondary markets would stay similar, but the value of low-demand/excessive supply cards would drop while the value of high-demand/rare cards would skyrocket. It would be unsurprising to see a card like, Dr. Boom for example, go for ~$20-30 (if not even higher than that) on secondary markets if HS had trading but no dust crafting. I think Blizzard was definitely cognizant of the direction secondary markets develop and were mindful of that when they chose not to include trading in Hearthstone.

For myself I feel like this rate of card release is fine (I'm not playing Hearthstone for other reasons). Though that's partly because I personally like the "progression" aspect of collectible gaming and making deckbuilding decisions within budget constraints adds an interesting dimension to the process for me. Constructed actually felt LESS interesting to me once I reached the point where I actually owned all the cards to make the deck I wanted (right before I stopped playing I was actually playing more games on my EU smurf than on my NA account because it was more fun to play with almost nothing).
Moderator
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
July 23 2015 21:07 GMT
#4954
On July 24 2015 05:55 TheYango wrote:
Every time some hew HS stuff comes out, I'm amazed at how many people are actually playing the game (and even more amazed at how many people are spending money on it).

Who knew that Blizzard would strike digital gold a second time.


Well, someone was going to hit the mark eventually. Wizards clearly dropped the ball, and Blizzard took hold well because 1) Battle.Net lends itself very well to playing games and being connected to friends and 2) Blizzard's pockets opened the gateway to a high quality, smooth CCG experience.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
July 23 2015 21:09 GMT
#4955
I read something recently that shows how Wizards and HS aren't competing in the same market at all.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2015-07-23 21:10:50
July 23 2015 21:09 GMT
#4956
F2P digital CCGs were starting to become a big thing before HS came out though--it wasn't really necessarily an early adopter thing. I think the fact that HS became the dominant one so quickly has to do partly with the the Blizzard/Warcraft branding, but also to do with some subtle design choices.

On July 24 2015 06:09 WaveofShadow wrote:
I read something recently that shows how Wizards and HS aren't competing in the same market at all.

They clearly aren't, the question is whether WotC actually ever wanted to be in the market Blizzard is in, which is a question that nobody outside of WotC management would be able to answer, really.
Moderator
Seuss
Profile Blog Joined May 2010
United States10536 Posts
July 23 2015 21:16 GMT
#4957
A lot of Hearthstone's grab is the UI. It's very easy to parse the game visually, and Blizzard absolutely succeeded in making the game feel very tactile. That draws in players who might otherwise be intimidated by CCGs.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Cixah
Profile Joined July 2010
United States11285 Posts
July 23 2015 21:36 GMT
#4958
On July 24 2015 06:16 Seuss wrote:
A lot of Hearthstone's grab is the UI. It's very easy to parse the game visually, and Blizzard absolutely succeeded in making the game feel very tactile. That draws in players who might otherwise be intimidated by CCGs.


Hs grab is because I can play it while I shit at work. If I had this functionality for magic I'd switch in a heartbeat.
Hug The Goat! Hug the Goat! Hug the Goat!
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
Last Edited: 2015-07-23 22:14:37
July 23 2015 21:46 GMT
#4959
On July 24 2015 06:09 TheYango wrote:
F2P digital CCGs were starting to become a big thing before HS came out though--it wasn't really necessarily an early adopter thing. I think the fact that HS became the dominant one so quickly has to do partly with the the Blizzard/Warcraft branding, but also to do with some subtle design choices.


Yeah I'm not saying it's an early adopter thing (I guess my previous post was phrased poorly). It's the perfect storm of Warcraft lore, ease of use, platform, and community.

edit - Swaglord, this is for you

+ Show Spoiler +
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
Seuss
Profile Blog Joined May 2010
United States10536 Posts
July 23 2015 22:22 GMT
#4960
On July 24 2015 06:36 Cixah wrote:
Show nested quote +
On July 24 2015 06:16 Seuss wrote:
A lot of Hearthstone's grab is the UI. It's very easy to parse the game visually, and Blizzard absolutely succeeded in making the game feel very tactile. That draws in players who might otherwise be intimidated by CCGs.


Hs grab is because I can play it while I shit at work. If I had this functionality for magic I'd switch in a heartbeat.


That doesn't explain Hearthstone's early popularity, though it helps now I suppose.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
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