The LiquidLegends Lounge - Page 1468
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phyvo
United States5635 Posts
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mordek
United States12705 Posts
On October 08 2016 02:53 Gahlo wrote: Damn, I thought about making this post earlier but didn't know if people would get it. This is the only Marzipan I know. | ||
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ComaDose
Canada10357 Posts
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WaveofShadow
Canada31495 Posts
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Ketara
United States15065 Posts
On October 08 2016 05:13 WaveofShadow wrote: AaaaaaAAAAAA! I'm a trendy tote bag! A wild WaveofShadow appears! ![]() | ||
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Alaric
France45622 Posts
Also draft. Let's get the teaser out of the way: I opened Copter then didn't win the draft. "Your LGS sucks!" hadn't been read in awhile. + Show Spoiler [draft] + 10-man pod again, meh. Also there's the asshat who decided to dedicate a whole CN2 draft to making me lose first. My neighbour mulls a lot on his first pick, mumbling about best card or signaling, so when he passes me a pack with several good G cards, I assume he's not investing too much in it, but still pick Welding Sparks over Nature's Way, because I'm a bit wary for the same reasons, and why not stay open at the start of the format, esp. with my bad colours like R. Then I keep receiving good/decent G cards so I get a couple, and comes pick 6 there's not a single G card in the packs. Not even bad ones. The rest of the pack is a trainwreck though, with R looking open then disappearing then showing back up (at the same time as G) and W looking open toward the end despite not appearing at all mid-pack. I have something like 3x G, 4x B, 3x R, 5x artifacts at the end of the pack... Pack 2 I open Hydra, an excellent stand-alone card, and end up shipping it because I don't believe it's worth trying to go back to G using pack 2, although I'm very unsure of my 2nd colour (B looks the most viable and has the best cards in my pool so far). Bant colours are open but I know G/W won't be in pack 3 so I begrudgingly move into UB, uneasy with going a control pair at the start of the format, esp. U here, when I know nothing I'm picking will hold against G's commons. Pack 3 the asshat says aloud that he can't pass "that" card and hate drafts on his first pick. Part of the trainwreck of pack 1 is that of the 5 sits to my right, 4 tried to go in G and 3 actually stayed in it; the asshat shoved one guy into BR, but ended up maindecking stuff like Wily Bandar because of how he tried to hang onto his first colours no matter what. Won't help making me think better of him. I play something like 9x B, 7x U, 7x artifacts in cards... Copter, Skiff, Wind Drake, Screecher, Snare Thopter (and the U 3/3 that gets flying when artifacts etb) as my airborne army, 2x Serpent as other finishers, and then Essence Extraction, Eliminate Competition, Malfunction, Underhanded Designs, Subtle Strike as removal. Weakness was clearly the lack of 2-drops, especially defensive ones (cut Curio Vendor), though Lawless Brokers can help grow my midgame stuff to hold till the Self-Assemblers and Serpents. + Show Spoiler [matches] + Match 1 vs UG energy + Show Spoiler + His deck is sweet! The Trap, Dynavolt Tower, Animation Module, 2x Empyreal Voyagers, and energy creatures like a Sentry or Turtles, also Drakes for more damage. What it missed, sadly, were the commons G creatures (what a surprise!) so it looks like he couldn't just play a "slam a couple threats then just produce energy and kill/tap blockers" style. Game 1 he missed his 4th land drops two turns in a row, digging for the 4th with Aether Theorist. He could still play stuff but it gave me the time to durdle, and Weaponcraft Enthusiast is pretty good at powering a turn 5 Serpent (my deck could do it on turn 4 in theory). A couple misreads/plays later (Dynavolt tower needs 5 E, not 4, and the Serpent doesn't fly so the 4/3 Whale can't block it). Unblockable Serpent and drawing Underhanded Designs to just drain the last couple points rather than risk a bounce spell blowout. Game 2 he had a better start (I was slow too) with a Turtle that he quickly grew, but I managed to hold and gum up the ground abit. I kept a Serpent back to hold and finished him with a Skyff (Subtle Strike removed a thopter and accelerated my clock too). If he draws his Empyreal Voyagers earlier or manages to get more energy going his deck looks like it can do some sweet sweet things with all his outlets though. 1-0 Match 2 vs BR aggro + Show Spoiler + The guy who got passed some very good G into "after picking inferior stuff we'll just force whatever G we see" and got forced into BR by the asshat (late Eliminate put him in B, then he had to go in R by default, which is his most disliked colour). According to him pack 3 was a trainwreck too on his side. He starts a bit slow game 1 (drops Lathnu Hellion turn 3, but no additional energy to keep it up), and Weaponcraft Enthusiast -> Snare Thopter -> t5 Serpent (he held mana for Welding Sparks and kills the Thopter, but too late). The second Serpent comes down two turns later and he concedes. Game 2 is closer but because I kept a hand that only started on turn 3 vs Thriving Rats, Lawless Broker, and then a mix of 2-drops (Embraal Bruiser, other Rats) and a fuckton of removal I couldn't stabilise and lost (Sparks, Die Young, Unlicensed Disintegration). Malfunction is too slow against all the 2-drops, and when I can play a creature + hold Essence Extraction he just hijacks the creature so I'm dead anyway. Game 3 I mull to 6, keep a 2-lander with islands, Aether Theorist, Subtle Strike, Curio Vendor, Embral Bruiser, scry Eliminate Competition bottom. I hold as I can but my first swamp is the 17th card (including the Theorist+mulligan scries), so that game was over before it started. Won't lie, I'm salty, and it showed. Got forced into the control-y UB that I didn't want to start the format, didn't receive much in terms of 2-drops (maybe I passed a Dhund Operative in pack 1, and a Curio Vendor, other than that it's Curio/Bruiser/Theorist and that's all I have/saw), and they can't even trade with Rats or Salivating Gremlins or most stuff buffed by Lawless Broker's death trigger, and on top of that I didn't get to play game 3 lost 100% to variance. 1-1 Match 3 vs GW big stuff + Show Spoiler + I'm paired up against the pod's best deck, just like yesterday, after getting screwed over by mana. Not my week. We discussed earlier how Oviya isn't an absolute bomb and I believe she's good and upgrades your late game, but shouldn't impact turns 2~5 if your draft already has a decent curve (her 2nd ability starts producing big stuff around when it's 4/4 for 5 that don't cost you a card, so considering G commons' quality she dosen't really improve stuff before that), guy kinda looked at me funny since he believes she' a straight bomb. He was my right neighbour at the draft, somehow ended up with a bunch of G despite the people to his right, partly because of all the good stuff I passed him pack 2. Game 1 I get the Copter for the first time tonight, and thanksfully I'm on the play because he drops a t2 Cub. Copter on t4 makes him consider a bunch, and the game slows down a bit (Propeller with counter to be able to block, I play Snare Thopter and he trades, following turn when I try to crew the Copter it takes a Skywhaler's Shot). Game then becomes hard because I have flyers left but I'm fighting Peema Outriders and other stuff too big for me, being 2+ cards down between on the play, mulligan (6-lander) and scries. In the end I'm chumping with my ground forces while getting in for 4 with Skiff + Drake, but I end up having to chump with the Skiff's potential pilot... so opponent is at 4, I'm at 1 (thanks Pillarbug), if I topdeck a creature I can crew the Skiff and win... and I don't. Welp. Still a lot closer than I'd have expected, so I can't complain. Game 2 is him dropping Oviya turn 1, then using her a bit with a slower start from both sides. Weldfast Wingsmith could hit for a lot as I've got 3 artifacts in hand, but it eats a Skywhaler's Shot. On the good side, it means the Copter I topdeck sticks, and even becomes a 4/4 later (opponent plays Highspire Artisan as 1/4 reach, then swings with Oviya biggie and I block with Lawless Broker so the Copter gets big enough). I start hitting him but I don't loot because I have 6+ lands but only one island, and a Serpent in hand... and my topdecks are generally useful (Malfunction on Oviya, etc.) so I don't want to loot them away. Then I hit Elminate Competition which lets me trade a pacified Mastodon and couple Servos for all his big Oviya constructs. He can't kill me on board before the Copter gets him, I finally hit a 2nd island next turn to block anything he has left and he doesn't topdeck Appetite so he scoops. Game 3 starts with 3 minutes left on clock, and it ends up in a race for survival since I know I can't win that fast anyway. He makes a big Rhino and I have to take bad trades because most of my stuff is high-P/low-T or the reverse, and it's starting to look grim for me... but I finally pick up a 5th land (thanks Theorist scries, shoved bottom twice) after 3 turns of Eliminate Competition sitting in my hand, and thanksfully I didn't chump too much of my dudes that I can't remove enough of his board to survive the very last turn. It didn't change anything in the end (10-man pod and being paired up/down at 1-1 and 2-0 means that draw or me losing is me 6th and him 2nd. Let's call it pride or something? 1-1-1, 6th out of 10 Asshat is 3rd, he was the other 2-0 guy (his round 2 opponent had something like 14 lands out of 25 cards so obviously he got some help... ). Pack 3 pick 1 he actually spent to hatedraft the dragon from his right neighbour... my round 2 opponent who proceeded to beat him. Pretty satisfying to see him fucking attitude get punished. I'm kinda disappointed myself, because despite doing much better than I could have been expected to match 3, I was pretty much locked in 6th unless my opponent had 2 games of mana screw or something (and in that case its not a match), and from what I saw of other decks and opponents at 1-1 I'm pretty sure I could have 2-1'd and taken 4th place or something. Not enough for the actual good cards tonight, still better for the ego tho. W and B Gearhulks, and of course the Copter, go down early. There's nothing else really interesting me, so I end up with a Panharmonicon (EDH yay), Aetherflux Reservoir (looking a lot worse with the upcoming change to 20 life in 1v1 EDH, still gonna try it in multiplayer Ayli), then Orrery and Paradoxical Outcome. + Show Spoiler [takeaways] + Still more scared of Hydra than Oviya. Grandma takes a bunch of mana and turn 6+ to start getting shit done compared to just playing a standard G deck on curve. I wanted to block Hydra with Mastodon to make him grow it, then Essence Extaction in response, but he played Consul Shieldguard and made it indestructible when he attacked (and if I cast there, he could have activated the Hydra's ability). Thriving Turtle is a lot better than I gave it credit for... provided that you play it on turn 1 and can potentially keep growing it. UG can do a lot of cute things, but I feel like it's going to fold to no-nonsense other G pairs, also it fails when you don't get your pieces in the right order. Picking artifacts early to ensure your artifact synergies while still "securing" your main colour by not passing it too much pack 1 is hard. It feels like I managed it this time (I passed the 10/10 Colossus because most of my artifacts were creatures; worked very well for the Serpents tho). Maybe it means I have a colour I'd like as my secondary (based on synergies) but have to wait for pack 2 to really be sure of it? UB looks hard. I had multiple Serpents, 2x Self-Assembler to make sure my midgame had gas, and Weaponcraft Enthusiast to power up both the Serpents and Eliminate Competition (which is a bomb... if you get enough fabricate), but I can't count on that every time, and I got a bunch of cards pack 2 because everyone was fighting over G. I really need to start prioritising commons such as Maulfist Squad and Renegade Freighter since they're apparently more important than stuff like Screechers or Dhund Operatives, etc. that I'm supposed to pick up later, as "pay-off" for my early enablers. | ||
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phyvo
United States5635 Posts
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killerdog
Denmark6522 Posts
On October 09 2016 00:42 phyvo wrote: I am not sure this explains anything. https://www.youtube.com/watch?v=vmK12F1tk-4 Well now I have questions | ||
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WaveofShadow
Canada31495 Posts
On October 09 2016 00:42 phyvo wrote: I am not sure this explains anything. https://www.youtube.com/watch?v=vmK12F1tk-4 YES SOMEBODY GOT IT love you 5-0 | ||
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phyvo
United States5635 Posts
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Ketara
United States15065 Posts
That's more obscure than the kind of jokes I make. | ||
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GhandiEAGLE
United States20754 Posts
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zer0das
United States8519 Posts
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jcarlsoniv
United States27922 Posts
On October 09 2016 08:09 GhandiEAGLE wrote: I have almost no clue what homestarrunner is. Is it a website? Was it a TV show? it's dot commmm | ||
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PrinceXizor
United States17713 Posts
I'm old enough, but i still never have seen any of it either. :< | ||
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Numy
South Africa35471 Posts
Went to the doctor yesterday due to being sick, turns out to be an infection and she tells me just to be weary about feeling pain on the right side. This isn't exactly pain but a bit "uncomfortable" and think in the wrong place. Thought I'd throw it out here just in case anyone went through something similar. | ||
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Duvon
Sweden2360 Posts
Fun anecdote, had a coursemate with a busted appendix who showed up and performed a presentation with us. She is a farm girl and model though, fudging nutters. | ||
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red_
United States8474 Posts
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Numy
South Africa35471 Posts
Just been a really shitty week then Doctor mentioned that and woke up this morning with that feeling so arg. Turns out I have a mild UTI which I didn't even get the fun way. Sigh. Just had to happen inbetween like 5 tests and 2 assignments. | ||
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WaveofShadow
Canada31495 Posts
You vagina. + Show Spoiler + But fill better for rlz | ||
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