• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:14
CET 22:14
KST 06:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Dark completes military service, returns to SC23[BSL23] RO16 Group Stage17Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175
StarCraft 2
General
Greetings.. Dark completes military service, returns to SC2 No more SC2 streamers on team liquid? Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top?
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [G] How to playtest arcade maps [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
List of top players active on ShieldBattery Recommended BW Settings for Mouse and Video BW General Discussion [BSL23] RO16 Group Stage Starcraft player cRuZa Passed away.
Tourneys
KCM Race Survival 2026 Season 4 BWCL Season 65 Announcement [Megathread] Daily Proleagues [BSL23] Ro16 Group C - Sunday 21:00 CET
Strategy
Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09 50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy)
Other Games
General Games
Nintendo Switch Thread List of Game Threads The PlayStation 5 Stormgate/Frost Giant Megathread Path of Exile
Dota 2
Can Game Data Analytics Help Players Improvements
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Trading/Investing Thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Dating: How's your luck?
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 13655 users

The LiquidLegends Lounge - Page 1432

Forum Index > The Shopkeeper′s Inn
Post a Reply
Prev 1 1430 1431 1432 1433 1434 1885 Next
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2016-09-10 00:50:04
September 10 2016 00:45 GMT
#28621
On September 10 2016 09:29 zer0das wrote:
Someone I knew in grad school drank himself to death- or close to, he's still alive but his liver failed I think, so he has on the order of days probably. He doesn't recognize people anymore.

Feels awful. I wasn't particularly close to him, but I would consider him a friend. He had alcohol problems before graduate school, but it probably didn't help either.


That happened to my brother in law and he recovered. He's not healthy, he needs meds and has to go to the hospital once a month or so for dialysis or whatever, and he does not really leave the house. But he is surviving with only like a 10% functional liver or whatever.

Dun lose hope.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Requizen
Profile Blog Joined March 2011
United States33802 Posts
September 10 2016 00:47 GMT
#28622
On September 10 2016 08:58 Gahlo wrote:
Show nested quote +
On September 10 2016 05:16 Seuss wrote:
That is not the Gurren Lagann way.

Wasn't the Gurren Lagann way to believe in others that believe in you, not believing in yourself?

Someone didn't watch past episode 5, plz.
It's your boy Guzma!
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2016-09-10 01:20:47
September 10 2016 01:06 GMT
#28623
Check your rating this season Wave. Remember what you said about being shit and all. Gotta believe in yourself.

It's not that I think I'm a shit person, Numy (well, a bunch of my thoughts and patterns are super scummy, true), but when I try to analyse stuff I think or do, the result doesn't look very appealing to me. And I'd rather adopt a defensive PoV so that I can not miss egregious/harmful stuff, than be too light-hearted about things. Not wallowing in self-pity, but more being lucid/honest about "that one's shitty" and find ways to fix it, or what I could turn it into.

In lighter mood, managed to convince people to draft CN2 instead of EMN tonight (or rather we did both, 6 each, woo!), and it doesn't interest many people so imma try to make it short.
That said, Wave, Yango or whoever else, if you've played CN2 I'm curious to read about your experiences since there are so many archetypes to try (and little opportunities to do so) and dynamics and stuff depending on players' groups, I'd find interesting to get more opinions/summaries if you don't mind.

+ Show Spoiler [draft] +
I think my 1st pick is something like Overrun, which is pretty absurd as a finisher especially if games don't just snipe people one by one but everyone gets kinda low. Meanwhile the 3 sits to my left P1P1 a Regicide. So, uh... look, I love B, and BW is probably my favourite archetype just because I use the protection and removal as bargain chips (I like this defensive and negociation style much more than playing around keeping the monarch tbh), but yeah let's forget about B.
I'm clearly in G although I'm not too sure about my 2nd colour, tho Ghostly Possession is a card I love in W and I get that + Palace Jailer, and an early Summoner's Bond. Ravenous Leucrocota with its Vigilance and a decent blocker that can grow, on top of being a common, would make a good target. R and U both look quite ignored, and W somewhat popular. I'm not comfortable playing UG tho, I prefer solid removal to card draw.
I also get a wheled Natural Unity.

Pack 2 gives me Emissary's Ploy and I start wondering about how to shore up my early game. A second Overrun, Custodi Peacekeeper for 3, but when my left neighbour takes it for 4 (to prevent me from getting it for 5) I assume he's in BW, meaning he may cut in in an already weak-ish colour. I see and pass Followed Footsteps, and U definitely looks more open than W but whatever. My right neighbour gets the "draft matters" fire elemental for X = 5, twice, 5/5 menace for 4R isn't bad uh.
Pack 3 gives me some more stuff, Adriana's Valor that wheeled twice, Goblin Tunnelers which I decide to use with Emissary's Ploy, so I let go of the Garrulous Sycophants despite them being serviceable cards.
I pass a Manaplasm twice, taking an early Forgotten Ancient over it, and I forgot what I took over Animus of Predation, another G, Domesticated Hydra or Nessian Asp I believe.

I end up with a weak-ish early game (Raise, Kill Shot, Ghostly Possessions, Tunnelers which are designed to last), and only one Raise and one Copperhorn Scout (Raise with Overrun would be great), despite seeing 3 of each. I'm bad at remembering what I did.

My biggest cut is the second Overrun (based on the advice of the owner helping me sleeve, I'd have taken both for consistency), and I end up with a 48 cards deck (28 spells, 20 lands), notably:
- 2x Ravenous Leucrocota (w/ Adriana's Valor) and 3x Lieutenants of the Guard (w/ Natural Unity) linked by Summoner's Bond
- 2x Goblin Tunneler "splashed" with Emissary's Ploy
- Juniper Order Ranger and Forgotten Ancient can grow my stuff, along with "monsters" Nessian Asp, Domesticated Hydra and Leucrocota
- Hollowhenge Spirit, Palace Jailer, Beast Within, Prey Upon, 2x Ghostly Possession, Kill Shot as removal/stall (bit sad there wasn't a Pariah, once you've let people run their burn the Possessed Pariah combo is great)
- Orchard Elemental could net me some life
- Kitesail, Possession and Asp's reach are my only anti-air defenses

It turns out people to my left were BR, BW, BG, to my right was RW (R was obvious, didn't think W) then UR. He must have taken so much good U stuff (and opened Weight Advantage for a copious choice of walls).

+ Show Spoiler [matches] +
Match 1: BW "aggro" vs BG fatties vs GW sneak attack
+ Show Spoiler +
BW goes first and drops first early, telling us he'll attack whoever attacks him (I missed him adding "or plays creatures") first, and my Tunneler earns me his ire. Since he's developing his board fast and also becomes the Monarch with a growing Palace Warden, we ally against him, both lacking air defense though. He reveals the conspiracy Boon to scry off of Gods Willing when my Palace Jailer tries to exile the Warden to reset its counters.
We make him burn some removal on our creatures, and force some blocks when he's short on mana, and my Tunneler helps BG get through.
She gets Flying Menace 4/4 Animus out and starts bashing, making life totals closer (since I took a lot of hits early, BW almost none, and Possessed Copperhorn + Asp stops the air force).

I used my mana badly and couldn't save Strength in Numbers or Beast Within early on (SiN doesn't say "attacking creatures you control which gives it flexibility, I liked it).
At some point I notice I'm one mana short to make Leucrocota unblockable, attack and make it monstruous to kill BG (Animus died to Kill Shot so the air force took her low)... tbh I don't think I'd have done it anyway, treasons are part of the game but I felt like she may have ressented it and fun comes first.
She ends suiciding to try and take out BW after he plays Knights of the Black Rose, seeing how she's at 1 life and I made one of her attackers unblockable. He has to block but something's small enough that Knights can block w/o dying so when she takes the Monarch it kills her, and it then floats down to me.
I prepare my defenses to prevent a retaking, and the following turn apply the "make Leucrocota unblockable then grow it" plan to win this table.

I was lucky that BG somehow didn't try to finish me (esp. after she used a 6/5 Menagerie Liberator to take Monarch from me and dropped me to 5). Since I wasn't attacking her I think she was confident she could kill BW, and in a 1v1 I was much less dangerous at first.
In round 2, she'll play some early stuff and then one of the other table's players will kill her before the 3rd one wipes the board with Subterranean Tremors. She died very fast so I think she didn't really enjoy the matches overall, sadly.

The winners' life total were used to determine which table was "closer" and will thus send 2 people in the finals. With my 5 life when the other apparently still had 20 when he killed both opponents, BW and me will face UR.
Knowing the sheer power of Weight Advantage, especially in U, and with that 20-0-0 anecdote, we get kinda scared, even after he adds that he won a friendly afterwards dropping to 8 this time.

Match 2: UR spellbutts vs BW aggro/monarch vs GW sneak attack
+ Show Spoiler +
I'm scared of Weight Advantage, and when he drops a 0/3 defender which freezes blocked creatures, a 1/3 for 1U bird and a Guttersnipe, it starts getting really scary. He plays a removal to get rid of a blocker, attacks us both, that's 4-5 life a turn, I end up at 15 and BW around 11 so we ally against him.

Copperhorn scout doesn't do anything obviously, but I force him to expend some burn when I ambush Guttersnipe with Raise the Alarm, and the next turn Hollowhenge Spirit removes the bird from combat and is poised to trade with Guttershot. Stunt Double is cast in reaction and here we make mistake (I only realised now checking the cards): BW casts Gods Willing on his own creature with Boon so he can copy it and give protection from U to my spirit, however since it's "creatures you control" it shouldn't have been possible... damn. Here, tho, Stunt Double dies from sba, and Guttersnipe is cleared too.

I next cast Palace Jailer to create a Monarch and remove the flyer from play. UR doesn't like too much the lengths to which we discuss our plays, starting when I point to BW that if he tries to take the Monarch from me, he'll get to drain with Garrulous Sycophant but the 3/3 flyer will outrace it and we have no antiair.
On one hand I can get how seeing people sync their plays against you can be frustrating, on the other I believe scheming is part of the game and finding weird plays to help one another can be fun (he's fine with us allying, less so with us discussing details of plays and what's available to us in hand and stuff—not "do you have X" but "do you have sth to deal with that?").
Especially when UR casts Followed Footsteps on my Jailer, and I then encourage BW to actually kill my creature, otherwise UR will always get the Monarch during his upkeep, and will be able to exile a creature even if we take it back afterwards. BW obliges and finds antiair so he takes back the Monarch too.
Next turn my Kill Shot gets rid of the bird.

BW starts to develop a board, even big enough creatures to force chumps/trades from the UR's walls, and while I stop hitting him once I realise his hand is way smaller than ours and he doesn't have the means to deal combat damage either, BW keeps going on him.
It actually gets a bit disheartening to see him draw either creature burn/exarch he holds to protect himself, or a land, and just pass each turn. I realise we probably overestimated how powerful he'd be, or he had a bad draw, but his lack of creatures makes itself felt (even a Jeering Homunculus would have helped a lot to divert a fatty) and we kinda ran his hand out with the 2v1. I'm not responsible for BW keeping hitting him till death instead of turning on me but the way it played out makes me feel a bit sad.
As long as UR looked very threatening it was like a fun puzzle, how can we combine our resources to survive him and put some pressure back, but it turned so fast that suddenly it felt like not letting him play.
Tbh if I see him next week I'll apologise to him about how we overreacted.

Meanwhile I didn't do much because BW's board was stronger (although Tunneler let me sneak a couple hits, or rather bait removal on the attackers) but my creatures in hand would make me the Monarch so I wanted to save them as long as I was it.
I played Forgotten Ancient and made a couple Lieutenants of the Guard bigger, also got some life through Orchard Elemental (I didn't notice it got 2 counters each time, that's better than it looks at first). Beast Within destroyed Hedron Matrix for the second time tonight, but UR still ended up dying despite what little help I could give him.
I started responding to the Ancient's upkeep trigger with a Tunneler activation to make a token unblockable then grow it, but I lost a couple to removal spells this way.

It kinda looked like a board stall, although BW didn't want to attack for fear of a crackback I guess (he had more creatures so he could ensure he'd be the monarch and that'd drain me whenever I'd try to get it back). I drew a Leucrocota and noticed I'd forgotten to fetch one after my first Lieutenant and, well... it has 2 power, vigilance, and can grow.
I tried to force a chump/weaken him by attacking with my last token + Domesticated Hydra first... he blocks with Hundred-Hand One and open mana, I tap out for a 12/12 Monstruosity... Regicide. Welp.
This turn's Monarch draw gives me Overrun though.
He makes me chump a bit with an attack that can't take the Monarch back, and I stack Tunneler and Ancient to make Leucrocota unblockable and give it 4 counters, then cast Overrun, attack with several things to use the buff in case of trap or something (and to go over the Monstruous Hundred-Hand One too), check a reponse to Adriana's Valor making Leucrocota indestructible, then ask if he's got blocks or responses... and he shows me his last card: a plains.

Win!
Although now I think back about it, I probably should have lost that one (that's for the release one where I went 2nd because I didn't understand how the guy stacked Adriana's Valor triggers and would have won off Hail of Arrows otherwise I guess ^^' I keep making mistakes), even without the Gods Willing mistake.
When he used removal on my attacking unblockable tokens, he could just as easily have taken out Possessed Copperhorn Scout to get through the air/remove my pseudo-vigilance, or Forgotten Ancient to stop me from pumping my sneak attacks into sucker punches, or simply the Tunneler itself to stop my shenanigans altogether.
That's part of the game, sure, and I make a lot of gross mistakes from tunnel visioning myself, but it's something pretty simple/obvious so I'd have been blown out against most of the regulars.
Lacking that, Tunnelers more MVP than at Helm's Deep (and because you can't get friggin' rid of elves, Emissary's Ploy was too, indirectly).


First pick went to Recruiter of the Guard (I'd have bought/traded with the guys who picked Diabolic Tutor and Ghostly Prison but I was too slow before they left), even if I don't play Legacy it'll fit EDH easily. Missed the Ancient but got Burgeoning next, Faith's Reward which can slot well into Ayli, and Duskmantle Seer. Don't think I have any rights to complain about that one, I won tables I probably shouldn't have, and got a bunch of value out of it.

Overall I had a fun evening, but I still feel ambivalent about it because of the people who looked like they didn't have as much, especially when it seemed caused by my shenanigans... different expectations sure, but I could be more mindful of that.
Cant take LMS hipsters serious.
red_
Profile Joined May 2010
United States8474 Posts
September 10 2016 01:09 GMT
#28624
On September 10 2016 07:34 Requizen wrote:
Show nested quote +
On September 10 2016 07:21 red_ wrote:
On September 10 2016 05:29 Cixah wrote:
On September 10 2016 03:26 Requizen wrote:
Cixah if you are here - We 5 mans this weekend?



Yea we can, I'm getting drinks and stuff with some highschool buddies who are in town for the weekend, but I'm free all day tomorrow.


I think I might actually get to hit 110 this weekend but aren't you guys alliance scum?

Bruh did you even do Stormheim yet?


All I did was Azsuna, the dungeon at the end, and my second artifact quest and I'm a bit into 104. I forget which zone I picked to go to second but I'll start it tonight.
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
Gahlo
Profile Joined February 2010
United States35174 Posts
September 10 2016 01:30 GMT
#28625
On September 10 2016 09:47 Requizen wrote:
Show nested quote +
On September 10 2016 08:58 Gahlo wrote:
On September 10 2016 05:16 Seuss wrote:
That is not the Gurren Lagann way.

Wasn't the Gurren Lagann way to believe in others that believe in you, not believing in yourself?

Someone didn't watch past episode 5, plz.

Someone hasn't watched it since it came out, when it was almost impossible to find the latter parts in non-engrish subtitles.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
September 10 2016 01:49 GMT
#28626
On September 10 2016 10:30 Gahlo wrote:
Show nested quote +
On September 10 2016 09:47 Requizen wrote:
On September 10 2016 08:58 Gahlo wrote:
On September 10 2016 05:16 Seuss wrote:
That is not the Gurren Lagann way.

Wasn't the Gurren Lagann way to believe in others that believe in you, not believing in yourself?

Someone didn't watch past episode 5, plz.

Someone hasn't watched it since it came out, when it was almost impossible to find the latter parts in non-engrish subtitles.

It's literally on Netflix
It's your boy Guzma!
Gahlo
Profile Joined February 2010
United States35174 Posts
September 10 2016 01:51 GMT
#28627
I literally don't have Netflix.

Besides, if I wanted to watch it again, obtaining it wouldn't be a problem.
zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2016-09-10 02:07:26
September 10 2016 01:52 GMT
#28628
On September 10 2016 09:45 Ketara wrote:
Show nested quote +
On September 10 2016 09:29 zer0das wrote:
Someone I knew in grad school drank himself to death- or close to, he's still alive but his liver failed I think, so he has on the order of days probably. He doesn't recognize people anymore.

Feels awful. I wasn't particularly close to him, but I would consider him a friend. He had alcohol problems before graduate school, but it probably didn't help either.


That happened to my brother in law and he recovered. He's not healthy, he needs meds and has to go to the hospital once a month or so for dialysis or whatever, and he does not really leave the house. But he is surviving with only like a 10% functional liver or whatever.

Dun lose hope.


I mean from what I know, it sounds like major organ failure... sooo his family is already talking as if he's pretty much dead already.
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
Last Edited: 2016-09-10 04:21:38
September 10 2016 04:13 GMT
#28629
On September 10 2016 10:06 Alaric wrote:
Check your rating this season Wave. Remember what you said about being shit and all. Gotta believe in yourself.

It's not that I think I'm a shit person, Numy (well, a bunch of my thoughts and patterns are super scummy, true), but when I try to analyse stuff I think or do, the result doesn't look very appealing to me. And I'd rather adopt a defensive PoV so that I can not miss egregious/harmful stuff, than be too light-hearted about things. Not wallowing in self-pity, but more being lucid/honest about "that one's shitty" and find ways to fix it, or what I could turn it into.

In lighter mood, managed to convince people to draft CN2 instead of EMN tonight (or rather we did both, 6 each, woo!), and it doesn't interest many people so imma try to make it short.
That said, Wave, Yango or whoever else, if you've played CN2 I'm curious to read about your experiences since there are so many archetypes to try (and little opportunities to do so) and dynamics and stuff depending on players' groups, I'd find interesting to get more opinions/summaries if you don't mind.

+ Show Spoiler [draft] +
I think my 1st pick is something like Overrun, which is pretty absurd as a finisher especially if games don't just snipe people one by one but everyone gets kinda low. Meanwhile the 3 sits to my left P1P1 a Regicide. So, uh... look, I love B, and BW is probably my favourite archetype just because I use the protection and removal as bargain chips (I like this defensive and negociation style much more than playing around keeping the monarch tbh), but yeah let's forget about B.
I'm clearly in G although I'm not too sure about my 2nd colour, tho Ghostly Possession is a card I love in W and I get that + Palace Jailer, and an early Summoner's Bond. Ravenous Leucrocota with its Vigilance and a decent blocker that can grow, on top of being a common, would make a good target. R and U both look quite ignored, and W somewhat popular. I'm not comfortable playing UG tho, I prefer solid removal to card draw.
I also get a wheled Natural Unity.

Pack 2 gives me Emissary's Ploy and I start wondering about how to shore up my early game. A second Overrun, Custodi Peacekeeper for 3, but when my left neighbour takes it for 4 (to prevent me from getting it for 5) I assume he's in BW, meaning he may cut in in an already weak-ish colour. I see and pass Followed Footsteps, and U definitely looks more open than W but whatever. My right neighbour gets the "draft matters" fire elemental for X = 5, twice, 5/5 menace for 4R isn't bad uh.
Pack 3 gives me some more stuff, Adriana's Valor that wheeled twice, Goblin Tunnelers which I decide to use with Emissary's Ploy, so I let go of the Garrulous Sycophants despite them being serviceable cards.
I pass a Manaplasm twice, taking an early Forgotten Ancient over it, and I forgot what I took over Animus of Predation, another G, Domesticated Hydra or Nessian Asp I believe.

I end up with a weak-ish early game (Raise, Kill Shot, Ghostly Possessions, Tunnelers which are designed to last), and only one Raise and one Copperhorn Scout (Raise with Overrun would be great), despite seeing 3 of each. I'm bad at remembering what I did.

My biggest cut is the second Overrun (based on the advice of the owner helping me sleeve, I'd have taken both for consistency), and I end up with a 48 cards deck (28 spells, 20 lands), notably:
- 2x Ravenous Leucrocota (w/ Adriana's Valor) and 3x Lieutenants of the Guard (w/ Natural Unity) linked by Summoner's Bond
- 2x Goblin Tunneler "splashed" with Emissary's Ploy
- Juniper Order Ranger and Forgotten Ancient can grow my stuff, along with "monsters" Nessian Asp, Domesticated Hydra and Leucrocota
- Hollowhenge Spirit, Palace Jailer, Beast Within, Prey Upon, 2x Ghostly Possession, Kill Shot as removal/stall (bit sad there wasn't a Pariah, once you've let people run their burn the Possessed Pariah combo is great)
- Orchard Elemental could net me some life
- Kitesail, Possession and Asp's reach are my only anti-air defenses

It turns out people to my left were BR, BW, BG, to my right was RW (R was obvious, didn't think W) then UR. He must have taken so much good U stuff (and opened Weight Advantage for a copious choice of walls).

+ Show Spoiler [matches] +
Match 1: BW "aggro" vs BG fatties vs GW sneak attack
+ Show Spoiler +
BW goes first and drops first early, telling us he'll attack whoever attacks him (I missed him adding "or plays creatures") first, and my Tunneler earns me his ire. Since he's developing his board fast and also becomes the Monarch with a growing Palace Warden, we ally against him, both lacking air defense though. He reveals the conspiracy Boon to scry off of Gods Willing when my Palace Jailer tries to exile the Warden to reset its counters.
We make him burn some removal on our creatures, and force some blocks when he's short on mana, and my Tunneler helps BG get through.
She gets Flying Menace 4/4 Animus out and starts bashing, making life totals closer (since I took a lot of hits early, BW almost none, and Possessed Copperhorn + Asp stops the air force).

I used my mana badly and couldn't save Strength in Numbers or Beast Within early on (SiN doesn't say "attacking creatures you control which gives it flexibility, I liked it).
At some point I notice I'm one mana short to make Leucrocota unblockable, attack and make it monstruous to kill BG (Animus died to Kill Shot so the air force took her low)... tbh I don't think I'd have done it anyway, treasons are part of the game but I felt like she may have ressented it and fun comes first.
She ends suiciding to try and take out BW after he plays Knights of the Black Rose, seeing how she's at 1 life and I made one of her attackers unblockable. He has to block but something's small enough that Knights can block w/o dying so when she takes the Monarch it kills her, and it then floats down to me.
I prepare my defenses to prevent a retaking, and the following turn apply the "make Leucrocota unblockable then grow it" plan to win this table.

I was lucky that BG somehow didn't try to finish me (esp. after she used a 6/5 Menagerie Liberator to take Monarch from me and dropped me to 5). Since I wasn't attacking her I think she was confident she could kill BW, and in a 1v1 I was much less dangerous at first.
In round 2, she'll play some early stuff and then one of the other table's players will kill her before the 3rd one wipes the board with Subterranean Tremors. She died very fast so I think she didn't really enjoy the matches overall, sadly.

The winners' life total were used to determine which table was "closer" and will thus send 2 people in the finals. With my 5 life when the other apparently still had 20 when he killed both opponents, BW and me will face UR.
Knowing the sheer power of Weight Advantage, especially in U, and with that 20-0-0 anecdote, we get kinda scared, even after he adds that he won a friendly afterwards dropping to 8 this time.

Match 2: UR spellbutts vs BW aggro/monarch vs GW sneak attack
+ Show Spoiler +
I'm scared of Weight Advantage, and when he drops a 0/3 defender which freezes blocked creatures, a 1/3 for 1U bird and a Guttersnipe, it starts getting really scary. He plays a removal to get rid of a blocker, attacks us both, that's 4-5 life a turn, I end up at 15 and BW around 11 so we ally against him.

Copperhorn scout doesn't do anything obviously, but I force him to expend some burn when I ambush Guttersnipe with Raise the Alarm, and the next turn Hollowhenge Spirit removes the bird from combat and is poised to trade with Guttershot. Stunt Double is cast in reaction and here we make mistake (I only realised now checking the cards): BW casts Gods Willing on his own creature with Boon so he can copy it and give protection from U to my spirit, however since it's "creatures you control" it shouldn't have been possible... damn. Here, tho, Stunt Double dies from sba, and Guttersnipe is cleared too.

I next cast Palace Jailer to create a Monarch and remove the flyer from play. UR doesn't like too much the lengths to which we discuss our plays, starting when I point to BW that if he tries to take the Monarch from me, he'll get to drain with Garrulous Sycophant but the 3/3 flyer will outrace it and we have no antiair.
On one hand I can get how seeing people sync their plays against you can be frustrating, on the other I believe scheming is part of the game and finding weird plays to help one another can be fun (he's fine with us allying, less so with us discussing details of plays and what's available to us in hand and stuff—not "do you have X" but "do you have sth to deal with that?").
Especially when UR casts Followed Footsteps on my Jailer, and I then encourage BW to actually kill my creature, otherwise UR will always get the Monarch during his upkeep, and will be able to exile a creature even if we take it back afterwards. BW obliges and finds antiair so he takes back the Monarch too.
Next turn my Kill Shot gets rid of the bird.

BW starts to develop a board, even big enough creatures to force chumps/trades from the UR's walls, and while I stop hitting him once I realise his hand is way smaller than ours and he doesn't have the means to deal combat damage either, BW keeps going on him.
It actually gets a bit disheartening to see him draw either creature burn/exarch he holds to protect himself, or a land, and just pass each turn. I realise we probably overestimated how powerful he'd be, or he had a bad draw, but his lack of creatures makes itself felt (even a Jeering Homunculus would have helped a lot to divert a fatty) and we kinda ran his hand out with the 2v1. I'm not responsible for BW keeping hitting him till death instead of turning on me but the way it played out makes me feel a bit sad.
As long as UR looked very threatening it was like a fun puzzle, how can we combine our resources to survive him and put some pressure back, but it turned so fast that suddenly it felt like not letting him play.
Tbh if I see him next week I'll apologise to him about how we overreacted.

Meanwhile I didn't do much because BW's board was stronger (although Tunneler let me sneak a couple hits, or rather bait removal on the attackers) but my creatures in hand would make me the Monarch so I wanted to save them as long as I was it.
I played Forgotten Ancient and made a couple Lieutenants of the Guard bigger, also got some life through Orchard Elemental (I didn't notice it got 2 counters each time, that's better than it looks at first). Beast Within destroyed Hedron Matrix for the second time tonight, but UR still ended up dying despite what little help I could give him.
I started responding to the Ancient's upkeep trigger with a Tunneler activation to make a token unblockable then grow it, but I lost a couple to removal spells this way.

It kinda looked like a board stall, although BW didn't want to attack for fear of a crackback I guess (he had more creatures so he could ensure he'd be the monarch and that'd drain me whenever I'd try to get it back). I drew a Leucrocota and noticed I'd forgotten to fetch one after my first Lieutenant and, well... it has 2 power, vigilance, and can grow.
I tried to force a chump/weaken him by attacking with my last token + Domesticated Hydra first... he blocks with Hundred-Hand One and open mana, I tap out for a 12/12 Monstruosity... Regicide. Welp.
This turn's Monarch draw gives me Overrun though.
He makes me chump a bit with an attack that can't take the Monarch back, and I stack Tunneler and Ancient to make Leucrocota unblockable and give it 4 counters, then cast Overrun, attack with several things to use the buff in case of trap or something (and to go over the Monstruous Hundred-Hand One too), check a reponse to Adriana's Valor making Leucrocota indestructible, then ask if he's got blocks or responses... and he shows me his last card: a plains.

Win!
Although now I think back about it, I probably should have lost that one (that's for the release one where I went 2nd because I didn't understand how the guy stacked Adriana's Valor triggers and would have won off Hail of Arrows otherwise I guess ^^' I keep making mistakes), even without the Gods Willing mistake.
When he used removal on my attacking unblockable tokens, he could just as easily have taken out Possessed Copperhorn Scout to get through the air/remove my pseudo-vigilance, or Forgotten Ancient to stop me from pumping my sneak attacks into sucker punches, or simply the Tunneler itself to stop my shenanigans altogether.
That's part of the game, sure, and I make a lot of gross mistakes from tunnel visioning myself, but it's something pretty simple/obvious so I'd have been blown out against most of the regulars.
Lacking that, Tunnelers more MVP than at Helm's Deep (and because you can't get friggin' rid of elves, Emissary's Ploy was too, indirectly).


First pick went to Recruiter of the Guard (I'd have bought/traded with the guys who picked Diabolic Tutor and Ghostly Prison but I was too slow before they left), even if I don't play Legacy it'll fit EDH easily. Missed the Ancient but got Burgeoning next, Faith's Reward which can slot well into Ayli, and Duskmantle Seer. Don't think I have any rights to complain about that one, I won tables I probably shouldn't have, and got a bunch of value out of it.

Overall I had a fun evening, but I still feel ambivalent about it because of the people who looked like they didn't have as much, especially when it seemed caused by my shenanigans... different expectations sure, but I could be more mindful of that.

Did 2 drafts of it last weekend, too lazy to do any sort of summary or overview. Trick seems to be to pick a crap ton of conspiracies and good cards. And none of it matters anyway if you're manipulative enough and can get people to win the game for you :D

UR doesn't like too much the lengths to which we discuss our plays, starting when I point to BW that if he tries to take the Monarch from me, he'll get to drain with Garrulous Sycophant but the 3/3 flyer will outrace it and we have no antiair.
On one hand I can get how seeing people sync their plays against you can be frustrating, on the other I believe scheming is part of the game and finding weird plays to help one another can be fun (he's fine with us allying, less so with us discussing details of plays and what's available to us in hand and stuff—not "do you have X" but "do you have sth to deal with that?").


This is absolutely part of the game and why it's so much more fun playing with friends. It's a little like Risk (or any of the other games you board game nerds nerd out with). Friendships and alliances will be challenged, heated words will be spoken, but in the end it's nothing but good fun. (One guy who ended up winning or second draft pod bitched that he hated multiplayer as we were all fucking around threatening each other and beating our chests. His reasoning was that he was too spiky and always needed to try to win as hard as he can in any game and doesn't like losing to shenanigans out of his control like teaming up---but then I would of course posit that multiplayer MTG is probably the wrong place for that).
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
September 10 2016 04:50 GMT
#28630
Am I the only one who plays risk without speaking. It's been a long time since I haven't won in turn 7. That game is pretty solvable right? Usually when people try to stop someone they end up losing as well, so everyone is incentivized to do their own thing and not cooperate.
phyvo
Profile Blog Joined April 2009
United States5635 Posts
Last Edited: 2016-09-10 05:05:25
September 10 2016 05:04 GMT
#28631
I don't see why that wouldn't incentivize some level of political dealing in the game. Last time I played one dude reached an agreement with another dude which doubled his forces at my border and which allowed him to knock me out of the game easily when we were evenly matched before. The incentive is there, it probably depends on your group.

I say probably because I haven't touched the game in ten years because of that incident. There weren't supposed to be alliances in that game and I quickly realized from it that I hate it when games revolve more around getting other people to do what you want them to do than whatever the particular rules are.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2016-09-10 08:26:52
September 10 2016 07:21 GMT
#28632
On September 10 2016 14:04 phyvo wrote:
I don't see why that wouldn't incentivize some level of political dealing in the game. Last time I played one dude reached an agreement with another dude which doubled his forces at my border and which allowed him to knock me out of the game easily when we were evenly matched before. The incentive is there, it probably depends on your group.

I say probably because I haven't touched the game in ten years because of that incident. There weren't supposed to be alliances in that game and I quickly realized from it that I hate it when games revolve more around getting other people to do what you want them to do than whatever the particular rules are.

Generally in risk when you team up to beat someone it ends up making the people who teamed up lose to another person who isn't part of that team.because of the way that you have to move your forces. so unless it's a 3 player game (and the two people gang up very early to kill the third) then it hurts the people who grouped together.Provided their goal is to win. But I havent played it much lately. usually just when someone doesn't believe i can win in 7 turns, and then i do and i go back to not playing the game. It's very much in that monopoly territory of not fun.

EDIT: also i don't know how they did it. but they made hearthstone fun again. Soggy priest is the best deck to play. I love this.
Alaric
Profile Joined November 2009
France45622 Posts
September 10 2016 12:00 GMT
#28633
On September 10 2016 13:13 WaveofShadow wrote:
Show nested quote +
On September 10 2016 10:06 Alaric wrote:
Check your rating this season Wave. Remember what you said about being shit and all. Gotta believe in yourself.

It's not that I think I'm a shit person, Numy (well, a bunch of my thoughts and patterns are super scummy, true), but when I try to analyse stuff I think or do, the result doesn't look very appealing to me. And I'd rather adopt a defensive PoV so that I can not miss egregious/harmful stuff, than be too light-hearted about things. Not wallowing in self-pity, but more being lucid/honest about "that one's shitty" and find ways to fix it, or what I could turn it into.

In lighter mood, managed to convince people to draft CN2 instead of EMN tonight (or rather we did both, 6 each, woo!), and it doesn't interest many people so imma try to make it short.
That said, Wave, Yango or whoever else, if you've played CN2 I'm curious to read about your experiences since there are so many archetypes to try (and little opportunities to do so) and dynamics and stuff depending on players' groups, I'd find interesting to get more opinions/summaries if you don't mind.

+ Show Spoiler [draft] +
I think my 1st pick is something like Overrun, which is pretty absurd as a finisher especially if games don't just snipe people one by one but everyone gets kinda low. Meanwhile the 3 sits to my left P1P1 a Regicide. So, uh... look, I love B, and BW is probably my favourite archetype just because I use the protection and removal as bargain chips (I like this defensive and negociation style much more than playing around keeping the monarch tbh), but yeah let's forget about B.
I'm clearly in G although I'm not too sure about my 2nd colour, tho Ghostly Possession is a card I love in W and I get that + Palace Jailer, and an early Summoner's Bond. Ravenous Leucrocota with its Vigilance and a decent blocker that can grow, on top of being a common, would make a good target. R and U both look quite ignored, and W somewhat popular. I'm not comfortable playing UG tho, I prefer solid removal to card draw.
I also get a wheled Natural Unity.

Pack 2 gives me Emissary's Ploy and I start wondering about how to shore up my early game. A second Overrun, Custodi Peacekeeper for 3, but when my left neighbour takes it for 4 (to prevent me from getting it for 5) I assume he's in BW, meaning he may cut in in an already weak-ish colour. I see and pass Followed Footsteps, and U definitely looks more open than W but whatever. My right neighbour gets the "draft matters" fire elemental for X = 5, twice, 5/5 menace for 4R isn't bad uh.
Pack 3 gives me some more stuff, Adriana's Valor that wheeled twice, Goblin Tunnelers which I decide to use with Emissary's Ploy, so I let go of the Garrulous Sycophants despite them being serviceable cards.
I pass a Manaplasm twice, taking an early Forgotten Ancient over it, and I forgot what I took over Animus of Predation, another G, Domesticated Hydra or Nessian Asp I believe.

I end up with a weak-ish early game (Raise, Kill Shot, Ghostly Possessions, Tunnelers which are designed to last), and only one Raise and one Copperhorn Scout (Raise with Overrun would be great), despite seeing 3 of each. I'm bad at remembering what I did.

My biggest cut is the second Overrun (based on the advice of the owner helping me sleeve, I'd have taken both for consistency), and I end up with a 48 cards deck (28 spells, 20 lands), notably:
- 2x Ravenous Leucrocota (w/ Adriana's Valor) and 3x Lieutenants of the Guard (w/ Natural Unity) linked by Summoner's Bond
- 2x Goblin Tunneler "splashed" with Emissary's Ploy
- Juniper Order Ranger and Forgotten Ancient can grow my stuff, along with "monsters" Nessian Asp, Domesticated Hydra and Leucrocota
- Hollowhenge Spirit, Palace Jailer, Beast Within, Prey Upon, 2x Ghostly Possession, Kill Shot as removal/stall (bit sad there wasn't a Pariah, once you've let people run their burn the Possessed Pariah combo is great)
- Orchard Elemental could net me some life
- Kitesail, Possession and Asp's reach are my only anti-air defenses

It turns out people to my left were BR, BW, BG, to my right was RW (R was obvious, didn't think W) then UR. He must have taken so much good U stuff (and opened Weight Advantage for a copious choice of walls).

+ Show Spoiler [matches] +
Match 1: BW "aggro" vs BG fatties vs GW sneak attack
+ Show Spoiler +
BW goes first and drops first early, telling us he'll attack whoever attacks him (I missed him adding "or plays creatures") first, and my Tunneler earns me his ire. Since he's developing his board fast and also becomes the Monarch with a growing Palace Warden, we ally against him, both lacking air defense though. He reveals the conspiracy Boon to scry off of Gods Willing when my Palace Jailer tries to exile the Warden to reset its counters.
We make him burn some removal on our creatures, and force some blocks when he's short on mana, and my Tunneler helps BG get through.
She gets Flying Menace 4/4 Animus out and starts bashing, making life totals closer (since I took a lot of hits early, BW almost none, and Possessed Copperhorn + Asp stops the air force).

I used my mana badly and couldn't save Strength in Numbers or Beast Within early on (SiN doesn't say "attacking creatures you control which gives it flexibility, I liked it).
At some point I notice I'm one mana short to make Leucrocota unblockable, attack and make it monstruous to kill BG (Animus died to Kill Shot so the air force took her low)... tbh I don't think I'd have done it anyway, treasons are part of the game but I felt like she may have ressented it and fun comes first.
She ends suiciding to try and take out BW after he plays Knights of the Black Rose, seeing how she's at 1 life and I made one of her attackers unblockable. He has to block but something's small enough that Knights can block w/o dying so when she takes the Monarch it kills her, and it then floats down to me.
I prepare my defenses to prevent a retaking, and the following turn apply the "make Leucrocota unblockable then grow it" plan to win this table.

I was lucky that BG somehow didn't try to finish me (esp. after she used a 6/5 Menagerie Liberator to take Monarch from me and dropped me to 5). Since I wasn't attacking her I think she was confident she could kill BW, and in a 1v1 I was much less dangerous at first.
In round 2, she'll play some early stuff and then one of the other table's players will kill her before the 3rd one wipes the board with Subterranean Tremors. She died very fast so I think she didn't really enjoy the matches overall, sadly.

The winners' life total were used to determine which table was "closer" and will thus send 2 people in the finals. With my 5 life when the other apparently still had 20 when he killed both opponents, BW and me will face UR.
Knowing the sheer power of Weight Advantage, especially in U, and with that 20-0-0 anecdote, we get kinda scared, even after he adds that he won a friendly afterwards dropping to 8 this time.

Match 2: UR spellbutts vs BW aggro/monarch vs GW sneak attack
+ Show Spoiler +
I'm scared of Weight Advantage, and when he drops a 0/3 defender which freezes blocked creatures, a 1/3 for 1U bird and a Guttersnipe, it starts getting really scary. He plays a removal to get rid of a blocker, attacks us both, that's 4-5 life a turn, I end up at 15 and BW around 11 so we ally against him.

Copperhorn scout doesn't do anything obviously, but I force him to expend some burn when I ambush Guttersnipe with Raise the Alarm, and the next turn Hollowhenge Spirit removes the bird from combat and is poised to trade with Guttershot. Stunt Double is cast in reaction and here we make mistake (I only realised now checking the cards): BW casts Gods Willing on his own creature with Boon so he can copy it and give protection from U to my spirit, however since it's "creatures you control" it shouldn't have been possible... damn. Here, tho, Stunt Double dies from sba, and Guttersnipe is cleared too.

I next cast Palace Jailer to create a Monarch and remove the flyer from play. UR doesn't like too much the lengths to which we discuss our plays, starting when I point to BW that if he tries to take the Monarch from me, he'll get to drain with Garrulous Sycophant but the 3/3 flyer will outrace it and we have no antiair.
On one hand I can get how seeing people sync their plays against you can be frustrating, on the other I believe scheming is part of the game and finding weird plays to help one another can be fun (he's fine with us allying, less so with us discussing details of plays and what's available to us in hand and stuff—not "do you have X" but "do you have sth to deal with that?").
Especially when UR casts Followed Footsteps on my Jailer, and I then encourage BW to actually kill my creature, otherwise UR will always get the Monarch during his upkeep, and will be able to exile a creature even if we take it back afterwards. BW obliges and finds antiair so he takes back the Monarch too.
Next turn my Kill Shot gets rid of the bird.

BW starts to develop a board, even big enough creatures to force chumps/trades from the UR's walls, and while I stop hitting him once I realise his hand is way smaller than ours and he doesn't have the means to deal combat damage either, BW keeps going on him.
It actually gets a bit disheartening to see him draw either creature burn/exarch he holds to protect himself, or a land, and just pass each turn. I realise we probably overestimated how powerful he'd be, or he had a bad draw, but his lack of creatures makes itself felt (even a Jeering Homunculus would have helped a lot to divert a fatty) and we kinda ran his hand out with the 2v1. I'm not responsible for BW keeping hitting him till death instead of turning on me but the way it played out makes me feel a bit sad.
As long as UR looked very threatening it was like a fun puzzle, how can we combine our resources to survive him and put some pressure back, but it turned so fast that suddenly it felt like not letting him play.
Tbh if I see him next week I'll apologise to him about how we overreacted.

Meanwhile I didn't do much because BW's board was stronger (although Tunneler let me sneak a couple hits, or rather bait removal on the attackers) but my creatures in hand would make me the Monarch so I wanted to save them as long as I was it.
I played Forgotten Ancient and made a couple Lieutenants of the Guard bigger, also got some life through Orchard Elemental (I didn't notice it got 2 counters each time, that's better than it looks at first). Beast Within destroyed Hedron Matrix for the second time tonight, but UR still ended up dying despite what little help I could give him.
I started responding to the Ancient's upkeep trigger with a Tunneler activation to make a token unblockable then grow it, but I lost a couple to removal spells this way.

It kinda looked like a board stall, although BW didn't want to attack for fear of a crackback I guess (he had more creatures so he could ensure he'd be the monarch and that'd drain me whenever I'd try to get it back). I drew a Leucrocota and noticed I'd forgotten to fetch one after my first Lieutenant and, well... it has 2 power, vigilance, and can grow.
I tried to force a chump/weaken him by attacking with my last token + Domesticated Hydra first... he blocks with Hundred-Hand One and open mana, I tap out for a 12/12 Monstruosity... Regicide. Welp.
This turn's Monarch draw gives me Overrun though.
He makes me chump a bit with an attack that can't take the Monarch back, and I stack Tunneler and Ancient to make Leucrocota unblockable and give it 4 counters, then cast Overrun, attack with several things to use the buff in case of trap or something (and to go over the Monstruous Hundred-Hand One too), check a reponse to Adriana's Valor making Leucrocota indestructible, then ask if he's got blocks or responses... and he shows me his last card: a plains.

Win!
Although now I think back about it, I probably should have lost that one (that's for the release one where I went 2nd because I didn't understand how the guy stacked Adriana's Valor triggers and would have won off Hail of Arrows otherwise I guess ^^' I keep making mistakes), even without the Gods Willing mistake.
When he used removal on my attacking unblockable tokens, he could just as easily have taken out Possessed Copperhorn Scout to get through the air/remove my pseudo-vigilance, or Forgotten Ancient to stop me from pumping my sneak attacks into sucker punches, or simply the Tunneler itself to stop my shenanigans altogether.
That's part of the game, sure, and I make a lot of gross mistakes from tunnel visioning myself, but it's something pretty simple/obvious so I'd have been blown out against most of the regulars.
Lacking that, Tunnelers more MVP than at Helm's Deep (and because you can't get friggin' rid of elves, Emissary's Ploy was too, indirectly).


First pick went to Recruiter of the Guard (I'd have bought/traded with the guys who picked Diabolic Tutor and Ghostly Prison but I was too slow before they left), even if I don't play Legacy it'll fit EDH easily. Missed the Ancient but got Burgeoning next, Faith's Reward which can slot well into Ayli, and Duskmantle Seer. Don't think I have any rights to complain about that one, I won tables I probably shouldn't have, and got a bunch of value out of it.

Overall I had a fun evening, but I still feel ambivalent about it because of the people who looked like they didn't have as much, especially when it seemed caused by my shenanigans... different expectations sure, but I could be more mindful of that.

Did 2 drafts of it last weekend, too lazy to do any sort of summary or overview. Trick seems to be to pick a crap ton of conspiracies and good cards. And none of it matters anyway if you're manipulative enough and can get people to win the game for you :D

Gee, you could at least mention which colour pairs you played/impressed you, for example. I think I'm taking W as a crutch everytime, because it's good defensively and also it's murdery/protective in general, so it helps in negociating.
But for example UB could prob be pretty interesting (plenty of fun tools for Mnemonic Wall, Public Execution is super fun and flavourful, and I really love the design of Shipwreck Singer even if without Goad it's double edged), but I feel like it's very fragile and can't really play the long game, especially against G (creatures too small to protect oneself) so I'd be afraid to go for it. I'm curious what BR plays like too, I haven't even pegged what the archetype is.
Or how properly played aggro (RW or RG, somebody opened Adriana yesterday but I didn't play him) can look like. I know it can be successful (esp. with smaller pods) but everyone who tried fumbled here, too all-in and drawing everybody against them.

How far do your shenanigans go (iirc you utterly love them yourself)? Usually in my pods I ally with/against someone, commit as little as I can while surviving, and because others don't hold back as much I'm not dominating but well positioned after the threat is neutralised. Several times they didn't pile up, but looked at my board and told each other "yeah, that's too much for me."
Looks like your group is much more willing to ally amongst themselves, betray when the tides turn, etc. (and especially not find it abnormal/offensive when someone turns coat)? Kinda wish I'd see that, I'd prob lose early but I think with people who don't mind politic-ing it'd be more fun than the typical "slow start/later bump gets eaten without a word."

I think the main difference between how me and the others play is that rather than play silently or tacitly ally against the strongest for example, I voice it, offer an alliance, tell a player "I can protect you from crackbacks if you use these creatures bigger than all mines to pressure the strongest guy at the table" (direct example when I had Hail of Arrows, or when one guy was turtling with GW Juniper Order Ranger and flyers, behind Ghostly Prison, and I straight said "I somebody wants to go at him, I got a Disenchant in hand and open to help you").
It's not the fact that people ally (although a 3v1 to destroy the guy who missed his 3rd land drop is obviously not fun for anyone) but rather how far the planning is sometimes taken that annoys them, apparently. Which is something I can understand (plus you know how good I am with words so in my personal case light banter may come across differently when I jokingly say "I hope you'll remember that" after helping).
Cant take LMS hipsters serious.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
September 11 2016 03:24 GMT
#28634
Hooray my new laptop is here!

First time I've ever had a computer with a dedicated graphics card :>
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
September 11 2016 03:50 GMT
#28635
Finished Stranger Things waaaaaaaaaaaay too fast. Such a damn good series.

A good mixture of so much sweet shit (ET/Akira/Stephen King/LoTR/etc.)
Forever Young
Ketara
Profile Blog Joined August 2010
United States15065 Posts
September 11 2016 10:56 GMT
#28636
I'm actually kind of enjoying watching Dota games.

Even though I have no fucking clue what's going on and everything is the same goddamn color so I can't tell anybody apart.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2016-09-11 14:54:45
September 11 2016 14:53 GMT
#28637
I was wrong about hearthstone it's still RNG nonsense every match. Hopefully a lot of this BS gets rotated out quickly.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
September 11 2016 15:35 GMT
#28638
On September 11 2016 23:53 PrinceXizor wrote:
I was wrong about hearthstone it's still RNG nonsense every match. Hopefully a lot of this BS gets rotated out quickly.

Poor naive child. They added more RNG when they rotated out the last BS RNG.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
September 11 2016 15:39 GMT
#28639
On September 12 2016 00:35 Numy wrote:
Show nested quote +
On September 11 2016 23:53 PrinceXizor wrote:
I was wrong about hearthstone it's still RNG nonsense every match. Hopefully a lot of this BS gets rotated out quickly.

Poor naive child. They added more RNG when they rotated out the last BS RNG.

I thought the meta settled down a bit. but it was just low ranks i guess that was less total BS. Deckbuilding RNG is one thing. but i had 8 games in a row decided by random BS. including a desperation Forbidden shaping, that gave me rag, which hit him in the face for lethal. like wtf.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
September 11 2016 15:40 GMT
#28640
They want RNG to be part of the game. So either you like that or you don't enjoy HS.
It's your boy Guzma!
Prev 1 1430 1431 1432 1433 1434 1885 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 46m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nathanias 49
EmSc Tv 26
StarCraft: Brood War
Britney 11325
Dewaltoss 118
Barracks 52
Dota 2
Gorgc7936
Counter-Strike
zeus585
gobbtv220
Heroes of the Storm
Liquid`Hasu588
Other Games
gofns5189
tarik_tv5078
Grubby3293
ToD268
QueenE99
C9.Mang090
Mew2King55
UpATreeSC49
Chillindude24
Railgan11
shahzam2
Organizations
Other Games
BasetradeTV163
StarCraft 2
EmSc Tv 26
EmSc2Tv 26
[ Show 13 non-featured ]
StarCraft 2
• Adnapsc2 17
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• blackmanpl 14
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade928
Other Games
• imaqtpie1145
• Shiphtur462
Upcoming Events
OSC
1h 46m
ArT vs MindelVK
MiniZergUA vs TBD
Shameless vs TBD
Ultimate Battle
14h 46m
OSC
16h 46m
OSC
1d 2h
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
CranKy Ducklings
1d 12h
WardiTV Invitational
1d 14h
IPSL
1d 19h
TerrOr vs IJ_Terran
rasowy vs Hazorath
BSL
1d 22h
TerrOr vs OyAji
UltrA vs Gosudark
Sparkling Tuna Cup
2 days
WardiTV Invitational
2 days
[ Show More ]
IPSL
2 days
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
2 days
Artosis vs Dewalt
Ret vs Tech
WardiTV Weekly
3 days
PiGosaur Cup
5 days
The PondCast
5 days
GSL
6 days
Liquipedia Results

Completed

Proleague 2026-11-11
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 591
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.