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On August 06 2016 10:31 sung_moon wrote: Suicide Squad is better than the reviews are saying it is imo. Really not sure why the reviews are so harsh. Could be because i went in with low expectations.
I enjoyed it at least, and I'll watch practically anything with Margot Robbie. People like to cite Rotten Tomatoes, but few actually know that if is a compilation of binary viewpoints.
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On August 06 2016 12:49 Gahlo wrote:Show nested quote +On August 06 2016 10:31 sung_moon wrote: Suicide Squad is better than the reviews are saying it is imo. Really not sure why the reviews are so harsh. Could be because i went in with low expectations.
I enjoyed it at least, and I'll watch practically anything with Margot Robbie. People like to cite Rotten Tomatoes, but few actually know that if is a compilation of binary viewpoints. I think everyone understands that, and you can't just assume you won't enjoy it because critics don't like it - critics don't like a lot of movies. But 28% out of 226 different reviewers is pretty telling of something.
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Rotten tomatoes has some issues and critics tend to be harder on certain types of movies. I still find it pretty useful generally anything below 30 is pretty consistently bad.
there's also the average out of 10 which can be a lot more useful then just x percentage of critics liked it.
certainly not the end all but I find it to be a good guide since I'm familiar with it
suicide squad had an average of 4.7 out of 10 which isn't that bad all things considered.
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LOL priest are getting shafted in Kara.
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Czech Republic11293 Posts
On August 06 2016 16:42 Eppa! wrote: LOL priest are getting shafted in Kara. B E N B R O D E the search continues
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Rogue got shafted way worse than priest. Idk why everyone raging about Priest, did they just give up on rogue?
edit: Ok I just realized the 2 mana card is common. Get fucked priest lol. This HS team may be the worst devs I've ever played a game with.
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Rogue isn't a crappy class, Priest is.
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Rainbow 6 Siege PC finals are today. :D
Kix gonna bring the US to the Grand Finals!
also that Moat neutral card is going to be used a lot.
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On August 06 2016 22:24 Eppa! wrote: Rogue isn't a crappy class, Priest is. Rogue is still one of the worst classes in the game, it's just not priest tier. Check out http://www.vicioussyndicate.com/vs-data-reaper-report-12/
Apart from the class performance there is just a mismatch of terrible cards they get every expansion. The only real deck that works at high level is miracle and that power is all based from the basic set with 2-4 cards added over the years. Blizzard just seems to have no fucking clue what to do with the class. Now they pushing this "get opponent class cards" which sucks giant turtle dick. Rogue used to have a cool identity of flinging spells around that noone else in hearthstone did. Now they they just barely clinging on with the strength of their beta cards while the devs shovel bullshit down their throats. If I wanted to play my opponents cards I would play that fucking class.
I'm tilted again. FFS.
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On August 06 2016 22:39 Numy wrote: Apart from the class performance there is just a mismatch of terrible cards they get every expansion. The only real deck that works at high level is miracle and that power is all based from the basic set with 2-4 cards added over the years. Blizzard just seems to have no fucking clue what to do with the class. Now they pushing this "get opponent class cards" which sucks giant turtle dick. Rogue used to have a cool identity of flinging spells around that noone else in hearthstone did. Now they they just barely clinging on with the strength of their beta cards while the devs shovel bullshit down their throats. If I wanted to play my opponents cards I would play that fucking class.
I'm tilted again. FFS. I've been doing a hand rogue lately. but the biggest thing i'm lacking is healing that keeps me winning the most. Healbot would have solved that deck entirely. and my burglar rogue is a lot of fun but again, reliant on getting heal from my theft.
New Burglar card bumps the deck up to 17 Stealing cards, including early game ones, so maybe we'll hit the point it's feasible.
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United States47024 Posts
On August 06 2016 18:25 Numy wrote: Rogue got shafted way worse than priest. Idk why everyone raging about Priest, did they just give up on rogue?
Rogue is great in limited and shit in constructed. Priest is shit in both limited and constructed.
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Sure there can be some bad cards that people find fun to play around in their weird little decks that'll never really be good but when the vast majority of the cards a class gets over the years is that then it gets a bit frustrating for people that want the original identify to be good.
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Priest of the Feast doesn't look that bad. It's essentially a 4 mana 3/6 taunt against most decks.
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On August 06 2016 22:50 Numy wrote: Sure there can be some bad cards that people find fun to play around in their weird little decks that'll never really be good but when the vast majority of the cards a class gets over the years is that then it gets a bit frustrating for people that want the original identify to be good. The original identity of miracle rogue was super obnoxious. I'm glad it's gone, IT was so similar to the freeze mage BS of, refuse to play any interactive game and then hit the mana level and proper cards in hand to just auto win.
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France45622 Posts
On August 06 2016 22:49 TheYango wrote:Show nested quote +On August 06 2016 18:25 Numy wrote: Rogue got shafted way worse than priest. Idk why everyone raging about Priest, did they just give up on rogue?
Rogue is great in limited and shit in constructed. Priest is shit in both limited and constructed. But limited is shit in hearthstone.
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On August 06 2016 23:03 PrinceXizor wrote:Show nested quote +On August 06 2016 22:50 Numy wrote: Sure there can be some bad cards that people find fun to play around in their weird little decks that'll never really be good but when the vast majority of the cards a class gets over the years is that then it gets a bit frustrating for people that want the original identify to be good. The original identity of miracle rogue was super obnoxious. I'm glad it's gone, IT was so similar to the freeze mage BS of, refuse to play any interactive game and then hit the mana level and proper cards in hand to just auto win. Yea so let's just instead have everyone playing the exact same creature on creature combat.
What on earth does "refuse to play any interactive game" mean. They still deal with your threats, you still pressure them. They even printed cards to help deal with it and the deck went away many years ago. Is that so evil? I find it super obnoxious when a deck just curve out minions constantly and refills it's hand with it's hero power. Why is that allowed to be a thing over playing lots of spells and combos?
It wouldn't even be that bad if they had any idea what they wanted to do with the class. Cards like Tomb Pillager, Xavil are only good for miracle style decks yet they seemingly hate that kind of deck so why are they printing that? What is up with the deathrattle cards? What's up with the thief cards? Just pick an achetype you want to push and actually support it for once. Hell what is up with Blade Flurry nerf then never printing good weapons or weapon buffs?
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On August 06 2016 23:18 Numy wrote: It wouldn't even be that bad if they had any idea what they wanted to do with the class. Cards like Tomb Pillager, Xavil are only good for miracle style decks yet they seemingly hate that kind of deck so why are they printing that? What is up with the deathrattle cards? What's up with the thief cards? Just pick an achetype you want to push and actually support it for once. Hell what is up with Blade Flurry nerf then never printing good weapons or weapon buffs? My guess is they are trying to branch the classes out based on the WoW specializations.
The noninteractive stuff is like freeze mage and bouncing, where you don't fight threats you just ignore them until your hand says "i win and you can't interact with me" because you win with spells.
in MTG you can counterspell or flash, but it's not a thing in Hearthstone, secrets don't particularly count.
My CCG experience is pretty one sided though. i played SWCCG for years and years. and that game there just are not many non interactive ways to win, at least that didnt get errata immediately and hard countered out with future sets.
Orbit is pushing to map three most likely! This finals is 10x better than Season 1.
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The thief cards annoy me in so many different ways. Firstly, they don't actually steal anything. Only priest actually gets to steal things and dedicated thief priest is relegated to Wild. Secondly, they're all RNG, so what you're actually doing is playing casino rogue. Thirdly, because of the RNG and the fact they're from your opponent's class, they will rarely have any cool interaction with stuff you can put in your deck, and if the archetype did somehow become good it would be yogg-esque competitive clown fiesta. Fourthly, every thief card they print is another card that doesn't help another archetype.
I'm finding it hard to be excited about this expansion. There aren't really any new mechanics and there isn't really much of a theme either. Which sucks because I like the guaranteed nature of getting adventure cards a lot more than the snoozefest of opening 40 dust packs.
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On August 07 2016 00:11 phyvo wrote: The thief cards annoy me in so many different ways. Firstly, they don't actually steal anything. Only priest actually gets to steal things and dedicated thief priest is relegated to Wild. Secondly, they're all RNG, so what you're actually doing is playing casino rogue. Thirdly, because of the RNG and the fact they're from your opponent's class, they will rarely have any cool interaction with stuff you can put in your deck, and if the archetype did somehow become good it would be yogg-esque competitive clown fiesta. Fourthly, every thief card they print is another card that doesn't help another archetype.
I'm finding it hard to be excited about this expansion. There aren't really any new mechanics and there isn't really much of a theme either. Which sucks because I like the guaranteed nature of getting adventure cards a lot more than the snoozefest of opening 40 dust packs. I tend to use the Burglar cards as a way to put stuff down while also keeping card advantage in hand, for stuff like mountain giant or twilights. Which means you are always getting STUFF out of the theft, even if you steal a card that is only kind of okay (which happens more vs rogue than vs any other class)
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On August 07 2016 00:14 PrinceXizor wrote:Show nested quote +On August 07 2016 00:11 phyvo wrote: The thief cards annoy me in so many different ways. Firstly, they don't actually steal anything. Only priest actually gets to steal things and dedicated thief priest is relegated to Wild. Secondly, they're all RNG, so what you're actually doing is playing casino rogue. Thirdly, because of the RNG and the fact they're from your opponent's class, they will rarely have any cool interaction with stuff you can put in your deck, and if the archetype did somehow become good it would be yogg-esque competitive clown fiesta. Fourthly, every thief card they print is another card that doesn't help another archetype.
I'm finding it hard to be excited about this expansion. There aren't really any new mechanics and there isn't really much of a theme either. Which sucks because I like the guaranteed nature of getting adventure cards a lot more than the snoozefest of opening 40 dust packs. I tend to use the Burglar cards as a way to put stuff down while also keeping card advantage in hand, for stuff like mountain giant or twilights. Which means you are always getting STUFF out of the theft, even if you steal a card that is only kind of okay (which happens more vs rogue than vs any other class) Playing a fatigue style card advantage with a class that has zero defensive options is bad.
As I said earlier. Sure you can try your fun cute decks and having cards for them is nice and all but when they only print those kind of cards it's really frustrating for the other kind of player.
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