|
United States23745 Posts
Kinda surprised they aren't adding any "new " mechanics in this expansion. I honestly expected a flying equivalent in the first expansion.
|
Flying is redundant in a game where you can choose either to target the hero or minions imo.
So are those neutral weapons? If so that's real interesting. I also like the neutral secret removal card. Way past Due.
|
United States23745 Posts
Well not when there's taunt :p
|
On December 03 2014 03:30 Alzadar wrote:Show nested quote +On December 03 2014 03:29 WaveofShadow wrote: Anima golem is terrible unless you silence it since there's a destroy check on EACH turn. You need to give it a stealthed battle-buddy. Also apparently Tree of Life + Auchenai Soulpriest = Everyone dies.
"restore to full health" is different than a heal, and so wouldn't be affected by auchenai
|
I think with so many new cards introducing a new mechanic would be a bit too much. Maybe they'll do another expansion that has a lot fewer cards(Maybe only a handful of neuts) and a new mechanic.
|
On December 03 2014 03:34 jcarlsoniv wrote:Show nested quote +On December 03 2014 03:30 Alzadar wrote:On December 03 2014 03:29 WaveofShadow wrote: Anima golem is terrible unless you silence it since there's a destroy check on EACH turn. You need to give it a stealthed battle-buddy. Also apparently Tree of Life + Auchenai Soulpriest = Everyone dies. "restore to full health" is different than a heal, and so wouldn't be affected by auchenai
Not true. Restore to full health -> heal for a character's total health. This interaction is confirmed by Brode btw.
|
On December 03 2014 03:32 WaveofShadow wrote: Flying is redundant in a game where you can choose either to target the hero or minions imo.
So are those neutral weapons? If so that's real interesting. I also like the neutral secret removal card. Way past Due. I don't think they're neutral weapons, the border around the text seems to be the class. Coghammer has yellow for Paladin, Glaivezooka has green for Hunter, Powermace has blue for Shaman. Can't tell what the Cogmaster's Wrench is, though.
|
On December 03 2014 03:36 Alzadar wrote:Show nested quote +On December 03 2014 03:34 jcarlsoniv wrote:On December 03 2014 03:30 Alzadar wrote:On December 03 2014 03:29 WaveofShadow wrote: Anima golem is terrible unless you silence it since there's a destroy check on EACH turn. You need to give it a stealthed battle-buddy. Also apparently Tree of Life + Auchenai Soulpriest = Everyone dies. "restore to full health" is different than a heal, and so wouldn't be affected by auchenai Not true. Restore to full health -> heal for a character's total health. This interaction is confirmed by Brode btw. https://twitter.com/bdbrode/status/539843584170532864
Well that's dumb and I disagree with the wording of the cards...
edit - I'm fine with the interaction, but it should be more explicit
|
On December 03 2014 03:36 Alzadar wrote:Show nested quote +On December 03 2014 03:34 jcarlsoniv wrote:On December 03 2014 03:30 Alzadar wrote:On December 03 2014 03:29 WaveofShadow wrote: Anima golem is terrible unless you silence it since there's a destroy check on EACH turn. You need to give it a stealthed battle-buddy. Also apparently Tree of Life + Auchenai Soulpriest = Everyone dies. "restore to full health" is different than a heal, and so wouldn't be affected by auchenai Not true. Restore to full health -> heal for a character's total health. This interaction is confirmed by Brode btw. https://twitter.com/bdbrode/status/539843584170532864 Can't tell if serious or trolling...
|
United States23745 Posts
On December 03 2014 03:37 jcarlsoniv wrote:Show nested quote +On December 03 2014 03:36 Alzadar wrote:On December 03 2014 03:34 jcarlsoniv wrote:On December 03 2014 03:30 Alzadar wrote:On December 03 2014 03:29 WaveofShadow wrote: Anima golem is terrible unless you silence it since there's a destroy check on EACH turn. You need to give it a stealthed battle-buddy. Also apparently Tree of Life + Auchenai Soulpriest = Everyone dies. "restore to full health" is different than a heal, and so wouldn't be affected by auchenai Not true. Restore to full health -> heal for a character's total health. This interaction is confirmed by Brode btw. https://twitter.com/bdbrode/status/539843584170532864 Well that's dumb and I disagree with the wording of the cards... edit - I'm fine with the interaction, but it should be more explicit Yeah, that's a dumb semantic difference, should be worded more clearly.
|
On December 03 2014 03:37 jcarlsoniv wrote:Show nested quote +On December 03 2014 03:36 Alzadar wrote:On December 03 2014 03:34 jcarlsoniv wrote:On December 03 2014 03:30 Alzadar wrote:On December 03 2014 03:29 WaveofShadow wrote: Anima golem is terrible unless you silence it since there's a destroy check on EACH turn. You need to give it a stealthed battle-buddy. Also apparently Tree of Life + Auchenai Soulpriest = Everyone dies. "restore to full health" is different than a heal, and so wouldn't be affected by auchenai Not true. Restore to full health -> heal for a character's total health. This interaction is confirmed by Brode btw. https://twitter.com/bdbrode/status/539843584170532864 Well that's dumb and I disagree with the wording of the cards... edit - I'm fine with the interaction, but it should be more explicit
Hearthstone favors simplicity over precision, it's a bit annoying but you just need to learn the rules.
This was already in place btw, Ancestral Healing + Auchenai kills anything.
What I wonder is how Armor affects this. If a Druid has 30 health +1 armor, will they survive Auchenai Tree of Life with 1 health?
|
There's no neutral weapon, it's just that Rogue's colour is black.
|
On December 03 2014 03:39 Alzadar wrote:Show nested quote +On December 03 2014 03:37 jcarlsoniv wrote:On December 03 2014 03:36 Alzadar wrote:On December 03 2014 03:34 jcarlsoniv wrote:On December 03 2014 03:30 Alzadar wrote:On December 03 2014 03:29 WaveofShadow wrote: Anima golem is terrible unless you silence it since there's a destroy check on EACH turn. You need to give it a stealthed battle-buddy. Also apparently Tree of Life + Auchenai Soulpriest = Everyone dies. "restore to full health" is different than a heal, and so wouldn't be affected by auchenai Not true. Restore to full health -> heal for a character's total health. This interaction is confirmed by Brode btw. https://twitter.com/bdbrode/status/539843584170532864 Well that's dumb and I disagree with the wording of the cards... edit - I'm fine with the interaction, but it should be more explicit Hearthstone favors simplicity over precision, it's a bit annoying but you just need to learn the rules. This was already in place btw, Ancestral Healing + Auchenai kills anything. What I wonder is how Armor affects this. If a Druid has 30 health +1 armor, will they survive Auchenai Tree of Life with 1 health?
It's not even about simplicity - just clarity. There's no reason not to word the card (and Ancestral Healing - I was unaware of this one) to say "Heal all characters to full health". The interaction still obviously applies, and it's straightforward.
It's just nitpicking, sure. But there's a reason Wizards defined and standardized key words in MtG
|
On December 03 2014 03:43 jcarlsoniv wrote:Show nested quote +On December 03 2014 03:39 Alzadar wrote:On December 03 2014 03:37 jcarlsoniv wrote:On December 03 2014 03:36 Alzadar wrote:On December 03 2014 03:34 jcarlsoniv wrote:On December 03 2014 03:30 Alzadar wrote:On December 03 2014 03:29 WaveofShadow wrote: Anima golem is terrible unless you silence it since there's a destroy check on EACH turn. You need to give it a stealthed battle-buddy. Also apparently Tree of Life + Auchenai Soulpriest = Everyone dies. "restore to full health" is different than a heal, and so wouldn't be affected by auchenai Not true. Restore to full health -> heal for a character's total health. This interaction is confirmed by Brode btw. https://twitter.com/bdbrode/status/539843584170532864 Well that's dumb and I disagree with the wording of the cards... edit - I'm fine with the interaction, but it should be more explicit Hearthstone favors simplicity over precision, it's a bit annoying but you just need to learn the rules. This was already in place btw, Ancestral Healing + Auchenai kills anything. What I wonder is how Armor affects this. If a Druid has 30 health +1 armor, will they survive Auchenai Tree of Life with 1 health? It's not even about simplicity - just clarity. There's no reason not to word the card ( and Ancestral Healing - I was unaware of this one) to say "Heal all characters to full health". The interaction still obviously applies, and it's straightforward. It's just nitpicking, sure. But there's a reason Wizards defined and standardized key words in MtG
I'm not sure I understand what you're saying. The word "heal" isn't ever used in Hearthstone, it's always "restore".
|
On December 03 2014 03:46 Alzadar wrote:Show nested quote +On December 03 2014 03:43 jcarlsoniv wrote:On December 03 2014 03:39 Alzadar wrote:On December 03 2014 03:37 jcarlsoniv wrote:On December 03 2014 03:36 Alzadar wrote:On December 03 2014 03:34 jcarlsoniv wrote:On December 03 2014 03:30 Alzadar wrote:On December 03 2014 03:29 WaveofShadow wrote: Anima golem is terrible unless you silence it since there's a destroy check on EACH turn. You need to give it a stealthed battle-buddy. Also apparently Tree of Life + Auchenai Soulpriest = Everyone dies. "restore to full health" is different than a heal, and so wouldn't be affected by auchenai Not true. Restore to full health -> heal for a character's total health. This interaction is confirmed by Brode btw. https://twitter.com/bdbrode/status/539843584170532864 Well that's dumb and I disagree with the wording of the cards... edit - I'm fine with the interaction, but it should be more explicit Hearthstone favors simplicity over precision, it's a bit annoying but you just need to learn the rules. This was already in place btw, Ancestral Healing + Auchenai kills anything. What I wonder is how Armor affects this. If a Druid has 30 health +1 armor, will they survive Auchenai Tree of Life with 1 health? It's not even about simplicity - just clarity. There's no reason not to word the card ( and Ancestral Healing - I was unaware of this one) to say "Heal all characters to full health". The interaction still obviously applies, and it's straightforward. It's just nitpicking, sure. But there's a reason Wizards defined and standardized key words in MtG I'm not sure I understand what you're saying. The word "heal" isn't ever used in Hearthstone, it's always "restore".
Is it? Well then disregard. I've had a bad day lol
|
United States23745 Posts
On December 03 2014 03:47 jcarlsoniv wrote:Show nested quote +On December 03 2014 03:46 Alzadar wrote:On December 03 2014 03:43 jcarlsoniv wrote:On December 03 2014 03:39 Alzadar wrote:On December 03 2014 03:37 jcarlsoniv wrote:On December 03 2014 03:36 Alzadar wrote:On December 03 2014 03:34 jcarlsoniv wrote:On December 03 2014 03:30 Alzadar wrote:On December 03 2014 03:29 WaveofShadow wrote: Anima golem is terrible unless you silence it since there's a destroy check on EACH turn. You need to give it a stealthed battle-buddy. Also apparently Tree of Life + Auchenai Soulpriest = Everyone dies. "restore to full health" is different than a heal, and so wouldn't be affected by auchenai Not true. Restore to full health -> heal for a character's total health. This interaction is confirmed by Brode btw. https://twitter.com/bdbrode/status/539843584170532864 Well that's dumb and I disagree with the wording of the cards... edit - I'm fine with the interaction, but it should be more explicit Hearthstone favors simplicity over precision, it's a bit annoying but you just need to learn the rules. This was already in place btw, Ancestral Healing + Auchenai kills anything. What I wonder is how Armor affects this. If a Druid has 30 health +1 armor, will they survive Auchenai Tree of Life with 1 health? It's not even about simplicity - just clarity. There's no reason not to word the card ( and Ancestral Healing - I was unaware of this one) to say "Heal all characters to full health". The interaction still obviously applies, and it's straightforward. It's just nitpicking, sure. But there's a reason Wizards defined and standardized key words in MtG I'm not sure I understand what you're saying. The word "heal" isn't ever used in Hearthstone, it's always "restore". Is it? Well then disregard. I've had a bad day lol Oh wow, I didn't realize this either.
|
Cheer up, you can possibly play a somewhat effective Pirate deck now!
|
On December 03 2014 03:49 Alzadar wrote: Cheer up, you can possibly play a somewhat effective Pirate deck now!
hopefully it will make getting a parrot from webspinner less painful!
|
United States15536 Posts
On December 03 2014 03:39 Alzadar wrote:Show nested quote +On December 03 2014 03:37 jcarlsoniv wrote:On December 03 2014 03:36 Alzadar wrote:On December 03 2014 03:34 jcarlsoniv wrote:On December 03 2014 03:30 Alzadar wrote:On December 03 2014 03:29 WaveofShadow wrote: Anima golem is terrible unless you silence it since there's a destroy check on EACH turn. You need to give it a stealthed battle-buddy. Also apparently Tree of Life + Auchenai Soulpriest = Everyone dies. "restore to full health" is different than a heal, and so wouldn't be affected by auchenai Not true. Restore to full health -> heal for a character's total health. This interaction is confirmed by Brode btw. https://twitter.com/bdbrode/status/539843584170532864 Well that's dumb and I disagree with the wording of the cards... edit - I'm fine with the interaction, but it should be more explicit Hearthstone favors simplicity over precision, it's a bit annoying but you just need to learn the rules. This was already in place btw, Ancestral Healing + Auchenai kills anything. What I wonder is how Armor affects this. If a Druid has 30 health +1 armor, will they survive Auchenai Tree of Life with 1 health?
I'm fairly certain that if you go to 0 health you die regardless of armor. It's rare that that happens but I think that's how it works.
|
On December 02 2014 23:25 Alaric wrote:Show nested quote +On December 02 2014 22:00 Eppa! wrote:On December 02 2014 09:56 Alaric wrote: I still can't consistently get my steaks medium-rare, despite liking it more than rare. Prob has to do with timing, not sure what else I could be doing wrong (I could get them medium-rare, but by then the exterior would end up crispy). I also need to find a better may to dry my mushrooms without making my omelette more liquid than it needs to. It's not as good when it's basically mush brought together and cooked compared to when I can get it to solidify in a few blocks and cook it more uniformly, and it's always harder when I put shrooms in, even after I cook them a bit to dry them. Flipping it every 30 seconds should let it get a higher temp while not burning it. Either you add the mushrooms raw at the end when you fold the omelette or you saute them before/separately so you get most of the moisture out of the mushrooms. YupI saute them beforehand. But there's probably some moisture remaining (or falling back to the pan) and that's why it has a harder time solidifying. The thing is I can't really flip it before it starts solidifying, and that's where I have trouble when I put mushrooms in (it barely solidifies and does so in small chunks, hence the "mush"-thing). Moisture shouldn't be an issue you stir the eggs when you put it into the pan right?
|
|
|
|
|
|