It's called a surprise soniv. Jezz. Coma understood. You can make one too though. I'll take best one
Off-Topic General Discussion - Page 3270
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Shelke14
Canada6655 Posts
It's called a surprise soniv. Jezz. Coma understood. You can make one too though. I'll take best one | ||
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Cixah
United States11285 Posts
I'll just bug you when I get home then. I was hoping to read it a bit during my lunch but I have tomorrow off so I can delve through it then. | ||
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Gahlo
United States35174 Posts
On October 28 2014 23:59 Requizen wrote: So what did everyone make for characters so far? Or are we going to do them separately and see if we can make a coherent group out of it? I'm waiting for more setting docs, personally. On October 29 2014 01:05 GhandiEAGLE wrote: I've never done this before, someone wanna hop on tonight and help me out? I can pay with sexual favors if needed. I got you Jerf. When you free tonight? | ||
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Requizen
United States33802 Posts
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GhandiEAGLE
United States20754 Posts
On October 29 2014 01:15 Gahlo wrote: I'm waiting for more setting docs, personally. I got you Jerf. When you free tonight? Basically any time after 5 | ||
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ComaDose
Canada10357 Posts
On October 29 2014 01:07 Shelke14 wrote: You think im worried about having this class? You jest Coma!! I would rock the hell out of DnD with this character. What is my HP, strength, etc... Need to know how badass on the front lines I can be when shit goes down You mistake me shelke! I knew you would like it that's why I made it for you. We will have to roll the details together but we can make sure to put big numbers in your strength and con if you are gonna be an up in your face kinda gal. I'm assuming we are rolling it like it says in the book asmo? Roll four 6-sided dice and record the total of the highest three dice on a piece of scratch paper. Do this five more times, so that you have six numbers.... Now take your six numbers and write each number beside one of your character’s six abilities | ||
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AsmodeusXI
United States15536 Posts
I actually don't have the 5E PBE pdf, but I know soniv does. I'm sure he'll do it after work if you ask nice. This sucks. I know I can't do more than a 5 person campaign, but I want all y'all to participate. ![]() | ||
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Requizen
United States33802 Posts
On October 29 2014 01:28 AsmodeusXI wrote: Yeah, just like that. I actually don't have the 5E PBE pdf, but I know soniv does. I'm sure he'll do it after work if you ask nice. This sucks. I know I can't do more than a 5 person campaign, but I want all y'all to participate. ![]() I'm probably going to pick up the book at the game store tonight before 40k :D I'd like to see everyone play too, but big games == problems in my experience. | ||
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Cixah
United States11285 Posts
that way when people die, because all good DND campaigns have people die, you can easily replace them with the next person. That's what I'd do anyway. | ||
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PrinceXizor
United States17713 Posts
On October 29 2014 01:24 ComaDose wrote: You mistake me shelke! I knew you would like it that's why I made it for you. We will have to roll the details together but we can make sure to put big numbers in your strength and con if you are gonna be an up in your face kinda gal. I'm assuming we are rolling it like it says in the book asmo? give her high str and dex and moderate con. it'll be better if she can war dance as a fertility icon than just bash skulls. | ||
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jcarlsoniv
United States27922 Posts
On October 29 2014 01:28 AsmodeusXI wrote: Yeah, just like that. I actually don't have the 5E PBE pdf, but I know soniv does. I'm sure he'll do it after work if you ask nice. This sucks. I know I can't do more than a 5 person campaign, but I want all y'all to participate. ![]() I would not suggest anything larger than 5. One of my biggest qualms with the group I play in is that it's usually anywhere from 8-10 people. And while it's fun to have all of our friends included, it really sucks getting talked over and makes any semblance of role playing very difficult. It also makes things take foreeeeevvvveeeeeerrrrrrrr. On October 29 2014 01:31 Cixah wrote: THATS WHY YOU PICK AT RANDOM MAKE THE CAMPAIGN STUPID HARD. that way when people die, because all good DND campaigns have people die, you can easily replace them with the next person. That's what I'd do anyway. I mean, that's a solution, but not a very good one I don't think. Character death happens, sure, but going in with everything stacked against you in an attempt to kill everyone really sucks. There's no story there, it's just a murder house. | ||
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GhandiEAGLE
United States20754 Posts
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jcarlsoniv
United States27922 Posts
ultimately it's up to Asmo - he's making his story, he can decide who plays edit - there's clearly enough interest here for multiple campaigns, just need DMs | ||
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PrinceXizor
United States17713 Posts
On October 29 2014 01:34 jcarlsoniv wrote: I would not suggest anything larger than 5. One of my biggest qualms with the group I play in is that it's usually anywhere from 8-10 people. And while it's fun to have all of our friends included, it really sucks getting talked over and makes any semblance of role playing very difficult. It also makes things take foreeeeevvvveeeeeerrrrrrrr. I mean, that's a solution, but not a very good one I don't think. Character death happens, sure, but going in with everything stacked against you in an attempt to kill everyone really sucks. There's no story there, it's just a murder house. the best way to handle huge groups i've seen is to create situations the group need to split up. then reconvene just in time for a big fight or plot point and then find they need to split up again. The hard part is it puts stress on the DM to make things interesting and not contrived. i mean there is split the party up in order to get more done, and there is "oh no there are two paths in the big canyon and its never stopped us before but lets make 2 parties to get through just in time to fight a giant version of the main antagonist from two sides, even though everyones just gonna use one party anyway and never switch". | ||
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ComaDose
Canada10357 Posts
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PrinceXizor
United States17713 Posts
On October 29 2014 01:42 ComaDose wrote: but then half the time half the people arn't playing too. like more so than usual. usually those situations have the group meet on different days. Friday party A saturday party B Sunday both parties. or some sort of thing. that sort of arrangement also creates conversations and role playing on its own, someone references something that happened when split up and the other characters need it explained. or when they finally get together they sit in a pub and chat about what happened. | ||
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Requizen
United States33802 Posts
On October 29 2014 01:43 PrinceXizor wrote: usually those situations have the group meet on different days. Friday party A saturday party B Sunday both parties. or some sort of thing. that sort of arrangement also creates conversations and role playing on its own, someone references something that happened when split up and the other characters need it explained. or when they finally get together they sit in a pub and chat about what happened. Doubling (or more) the amount of work that the DM has to do, though. | ||
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jcarlsoniv
United States27922 Posts
On October 29 2014 01:45 Requizen wrote: Doubling (or more) the amount of work that the DM has to do, though. and that's basically just 2 separate adventures in that case... | ||
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Dandel Ion
Austria17960 Posts
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Requizen
United States33802 Posts
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