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On October 08 2014 01:01 AsmodeusXI wrote:Show nested quote +On October 08 2014 00:57 jcarlsoniv wrote:On October 08 2014 00:55 AsmodeusXI wrote:On October 08 2014 00:37 jcarlsoniv wrote: Dear Asmo,
Please write Part 3 of Iris. Right now. Awww... someone actually reads my blog on my site. <3 Glad you're having fun. That campaign report was really enjoyable too btw. ^.^ ty - writing it was a nice distraction, and it helps me get my thoughts around where things are and where I might want them to go. I may or may not have been visiting n3rddimension regularly to see next Iris installments... Maybe I'll ramp up the schedule then. Part 2 was originally intended to be about all the people of Iris. Then it got huge so I thought "how about just Elves and Tieflings." Then THAT and the Anima description was too long, so I actually have a lot of Part 3 written already.  Asmo,
I'm beginning to form a character for Iris, but I have some questions about gods and their worshippers. Should I ask here or will it be addressed in later posts?
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On October 08 2014 01:02 GhandiEAGLE wrote: u guyz r qtpies
no need to be jelly
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I just want to play Archage, but it's down. WHY IS THIS SO HARD.
STAYCATION RUINED.
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On October 08 2014 01:26 Cixah wrote: I just want to play Archage, but it's down. WHY IS THIS SO HARD.
STAYCATION RUINED. Play the "binge watch a TV show until you can't remember how you lived before Netflix" game. It's what I use my PS3 for most times nowadays.
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United States15536 Posts
On October 08 2014 01:17 Requizen wrote:Show nested quote +On October 08 2014 01:01 AsmodeusXI wrote:On October 08 2014 00:57 jcarlsoniv wrote:On October 08 2014 00:55 AsmodeusXI wrote:On October 08 2014 00:37 jcarlsoniv wrote: Dear Asmo,
Please write Part 3 of Iris. Right now. Awww... someone actually reads my blog on my site. <3 Glad you're having fun. That campaign report was really enjoyable too btw. ^.^ ty - writing it was a nice distraction, and it helps me get my thoughts around where things are and where I might want them to go. I may or may not have been visiting n3rddimension regularly to see next Iris installments... Maybe I'll ramp up the schedule then. Part 2 was originally intended to be about all the people of Iris. Then it got huge so I thought "how about just Elves and Tieflings." Then THAT and the Anima description was too long, so I actually have a lot of Part 3 written already.  Asmo, I'm beginning to form a character for Iris, but I have some questions about gods and their worshippers. Should I ask here or will it be addressed in later posts?
Hit me up or something. I don't have a lot of the specifics nailed down just yet. Also, there may come a point where this deserves its own thread? idk, I don't want to flood with D&D questions if > 75% give 0 fucks.
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On October 08 2014 01:26 Cixah wrote: I just want to play Archage, but it's down. WHY IS THIS SO HARD.
STAYCATION RUINED.
FYI - I'm just about to enter Marianople quests if you get there and want to wait for me. Although, I can actually kill things on the Spellslinger, so I'm not nearly as dependent on having a quest friend.
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On the topic of new smash.. What do you guys think of Toon Link? He actually feels kinda decent, but the only kill moves I seem to be able to get is if I predict and they run into the second hit of my fsmash. I would like Link but his dash attack is awful. It's really powerful but really hard to hit with too. Also pikachu looks really good, and fun too.
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On October 08 2014 01:29 AsmodeusXI wrote:Show nested quote +On October 08 2014 01:17 Requizen wrote:On October 08 2014 01:01 AsmodeusXI wrote:On October 08 2014 00:57 jcarlsoniv wrote:On October 08 2014 00:55 AsmodeusXI wrote:On October 08 2014 00:37 jcarlsoniv wrote: Dear Asmo,
Please write Part 3 of Iris. Right now. Awww... someone actually reads my blog on my site. <3 Glad you're having fun. That campaign report was really enjoyable too btw. ^.^ ty - writing it was a nice distraction, and it helps me get my thoughts around where things are and where I might want them to go. I may or may not have been visiting n3rddimension regularly to see next Iris installments... Maybe I'll ramp up the schedule then. Part 2 was originally intended to be about all the people of Iris. Then it got huge so I thought "how about just Elves and Tieflings." Then THAT and the Anima description was too long, so I actually have a lot of Part 3 written already.  Asmo, I'm beginning to form a character for Iris, but I have some questions about gods and their worshippers. Should I ask here or will it be addressed in later posts? Hit me up or something. I don't have a lot of the specifics nailed down just yet. Also, there may come a point where this deserves its own thread? idk, I don't want to flood with D&D questions if > 75% give 0 fucks.
I enjoy reading what you guys post about it even if everyone in my crew absolutely refuses to play DnD. We're playing Shadowrun 5th Ed right now. It's amazing to throw 15 dice and watch something not die.
On October 08 2014 01:30 RagequitBM wrote: On the topic of new smash.. What do you guys think of Toon Link? He actually feels kinda decent, but the only kill moves I seem to be able to get is if I predict and they run into the second hit of my fsmash. Also pikachu looks really good, and fun too.
Sadly, Everything Toon Link does, Link does better with the exception of have speed. If you need a kill move as TLink, try a charged Grounded UpB. Usually gets pretty good damage or kills from 75%+. Other than that, Just play the neutral grab game, get them off the edge and gimp them with Boomerangs, Arrows, and bombs. Sideb, Tapb, Downb over and over usually kills everyone except people who have double dash UpB's (like Greninja and Pikachu.)
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NBA2k15 out today but I don't have a nexgen console to play on, considering getting for PC. By far my favorite sports sim franchise.
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On October 08 2014 01:29 AsmodeusXI wrote:Show nested quote +On October 08 2014 01:17 Requizen wrote:On October 08 2014 01:01 AsmodeusXI wrote:On October 08 2014 00:57 jcarlsoniv wrote:On October 08 2014 00:55 AsmodeusXI wrote:On October 08 2014 00:37 jcarlsoniv wrote: Dear Asmo,
Please write Part 3 of Iris. Right now. Awww... someone actually reads my blog on my site. <3 Glad you're having fun. That campaign report was really enjoyable too btw. ^.^ ty - writing it was a nice distraction, and it helps me get my thoughts around where things are and where I might want them to go. I may or may not have been visiting n3rddimension regularly to see next Iris installments... Maybe I'll ramp up the schedule then. Part 2 was originally intended to be about all the people of Iris. Then it got huge so I thought "how about just Elves and Tieflings." Then THAT and the Anima description was too long, so I actually have a lot of Part 3 written already.  Asmo, I'm beginning to form a character for Iris, but I have some questions about gods and their worshippers. Should I ask here or will it be addressed in later posts? Hit me up or something. I don't have a lot of the specifics nailed down just yet. Also, there may come a point where this deserves its own thread? idk, I don't want to flood with D&D questions if > 75% give 0 fucks. You've noted that lesser gods can be worshipped and even championed by a Cleric, gods such as spirit of a town's community or of a specific forest/river/mountain/etc. However, unlike the greater gods, these ones would logically be limited to their domain. Does this effect a Cleric (or other worshipper) when they leave that domain? Or are their powers simply stronger when closer to their patron?
@Sm4sh discussion - I have yet to decide on a main. In Brawl, I played Wolf (RIP), and I have trouble figuring out who is most like him. Fox doesn't feel quite right, I liked how Wolf was slightly heavier and stronger than the other spacies (of course with his own downsides).
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On October 08 2014 01:41 Requizen wrote:Show nested quote +On October 08 2014 01:29 AsmodeusXI wrote:On October 08 2014 01:17 Requizen wrote:On October 08 2014 01:01 AsmodeusXI wrote:On October 08 2014 00:57 jcarlsoniv wrote:On October 08 2014 00:55 AsmodeusXI wrote:On October 08 2014 00:37 jcarlsoniv wrote: Dear Asmo,
Please write Part 3 of Iris. Right now. Awww... someone actually reads my blog on my site. <3 Glad you're having fun. That campaign report was really enjoyable too btw. ^.^ ty - writing it was a nice distraction, and it helps me get my thoughts around where things are and where I might want them to go. I may or may not have been visiting n3rddimension regularly to see next Iris installments... Maybe I'll ramp up the schedule then. Part 2 was originally intended to be about all the people of Iris. Then it got huge so I thought "how about just Elves and Tieflings." Then THAT and the Anima description was too long, so I actually have a lot of Part 3 written already.  Asmo, I'm beginning to form a character for Iris, but I have some questions about gods and their worshippers. Should I ask here or will it be addressed in later posts? Hit me up or something. I don't have a lot of the specifics nailed down just yet. Also, there may come a point where this deserves its own thread? idk, I don't want to flood with D&D questions if > 75% give 0 fucks. You've noted that lesser gods can be worshipped and even championed by a Cleric, gods such as spirit of a town's community or of a specific forest/river/mountain/etc. However, unlike the greater gods, these ones would logically be limited to their domain. Does this effect a Cleric (or other worshipper) when they leave that domain? Or are their powers simply stronger when closer to their patron?
** It should be noted that a cleric of a lesser god will develop the same in-game strength as any other adventurer, in spite of their deities’ “comparative power.” An argument could be made that a lesser god would not be able to grant the powers a level 20 cleric should possess, but, if a player has a level 20 cleric, there’s reason to assume that their influence has drawn more worshippers to their god, providing the god itself with greater power.
Doesn't completely answer your question, but I think it would be assumed that their powers would only be marginally affected, if at all.
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On October 08 2014 01:32 red_ wrote: NBA2k15 out today but I don't have a nexgen console to play on, considering getting for PC. By far my favorite sports sim franchise. Been playing them since 2k12, they're really excellent. I've spent way more time playing the game than I really should. It's a great game to play while watching a tv show on the side, who needs to play D anyways?
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Oh is Link really considered better? I didn't really like Link that much, but maybe I need to play around with him more. I was going to main Toon Link, but Robin feels really smooth, and he's fun. But I think he's one of the more popular characters, and I can't take the hipster hit.
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On October 08 2014 01:44 jcarlsoniv wrote:Show nested quote +On October 08 2014 01:41 Requizen wrote:On October 08 2014 01:29 AsmodeusXI wrote:On October 08 2014 01:17 Requizen wrote:On October 08 2014 01:01 AsmodeusXI wrote:On October 08 2014 00:57 jcarlsoniv wrote:On October 08 2014 00:55 AsmodeusXI wrote:On October 08 2014 00:37 jcarlsoniv wrote: Dear Asmo,
Please write Part 3 of Iris. Right now. Awww... someone actually reads my blog on my site. <3 Glad you're having fun. That campaign report was really enjoyable too btw. ^.^ ty - writing it was a nice distraction, and it helps me get my thoughts around where things are and where I might want them to go. I may or may not have been visiting n3rddimension regularly to see next Iris installments... Maybe I'll ramp up the schedule then. Part 2 was originally intended to be about all the people of Iris. Then it got huge so I thought "how about just Elves and Tieflings." Then THAT and the Anima description was too long, so I actually have a lot of Part 3 written already.  Asmo, I'm beginning to form a character for Iris, but I have some questions about gods and their worshippers. Should I ask here or will it be addressed in later posts? Hit me up or something. I don't have a lot of the specifics nailed down just yet. Also, there may come a point where this deserves its own thread? idk, I don't want to flood with D&D questions if > 75% give 0 fucks. You've noted that lesser gods can be worshipped and even championed by a Cleric, gods such as spirit of a town's community or of a specific forest/river/mountain/etc. However, unlike the greater gods, these ones would logically be limited to their domain. Does this effect a Cleric (or other worshipper) when they leave that domain? Or are their powers simply stronger when closer to their patron? Show nested quote +** It should be noted that a cleric of a lesser god will develop the same in-game strength as any other adventurer, in spite of their deities’ “comparative power.” An argument could be made that a lesser god would not be able to grant the powers a level 20 cleric should possess, but, if a player has a level 20 cleric, there’s reason to assume that their influence has drawn more worshippers to their god, providing the god itself with greater power. Doesn't completely answer your question, but I think it would be assumed that their powers would only be marginally effected, if at all. Well obviously from a gameplay perspective, it wouldn't be very fair to limit a Cleric for adventuring. But from an RP perspective, what would happen? Would they feel the distance? Unlike gods with domains like "Law" or "War", a spirit tied to a lake can't really be "accessed" everywhere in the world, right? Is the Cleric's power based on their faith in their deity, or do they carry around a piece of the spirit with them? Can they contact their god across great distances, even though it's a different sort of deity than standard D&D?
These are the sort of things that help creating a character, especially if you're creating a Cleric or faithful worshipper in this setting.
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On October 08 2014 01:53 Requizen wrote:Show nested quote +On October 08 2014 01:44 jcarlsoniv wrote:On October 08 2014 01:41 Requizen wrote:On October 08 2014 01:29 AsmodeusXI wrote:On October 08 2014 01:17 Requizen wrote:On October 08 2014 01:01 AsmodeusXI wrote:On October 08 2014 00:57 jcarlsoniv wrote:On October 08 2014 00:55 AsmodeusXI wrote:On October 08 2014 00:37 jcarlsoniv wrote: Dear Asmo,
Please write Part 3 of Iris. Right now. Awww... someone actually reads my blog on my site. <3 Glad you're having fun. That campaign report was really enjoyable too btw. ^.^ ty - writing it was a nice distraction, and it helps me get my thoughts around where things are and where I might want them to go. I may or may not have been visiting n3rddimension regularly to see next Iris installments... Maybe I'll ramp up the schedule then. Part 2 was originally intended to be about all the people of Iris. Then it got huge so I thought "how about just Elves and Tieflings." Then THAT and the Anima description was too long, so I actually have a lot of Part 3 written already.  Asmo, I'm beginning to form a character for Iris, but I have some questions about gods and their worshippers. Should I ask here or will it be addressed in later posts? Hit me up or something. I don't have a lot of the specifics nailed down just yet. Also, there may come a point where this deserves its own thread? idk, I don't want to flood with D&D questions if > 75% give 0 fucks. You've noted that lesser gods can be worshipped and even championed by a Cleric, gods such as spirit of a town's community or of a specific forest/river/mountain/etc. However, unlike the greater gods, these ones would logically be limited to their domain. Does this effect a Cleric (or other worshipper) when they leave that domain? Or are their powers simply stronger when closer to their patron? ** It should be noted that a cleric of a lesser god will develop the same in-game strength as any other adventurer, in spite of their deities’ “comparative power.” An argument could be made that a lesser god would not be able to grant the powers a level 20 cleric should possess, but, if a player has a level 20 cleric, there’s reason to assume that their influence has drawn more worshippers to their god, providing the god itself with greater power. Doesn't completely answer your question, but I think it would be assumed that their powers would only be marginally effected, if at all. Well obviously from a gameplay perspective, it wouldn't be very fair to limit a Cleric for adventuring. But from an RP perspective, what would happen? Would they feel the distance? Unlike gods with domains like "Law" or "War", a spirit tied to a lake can't really be "accessed" everywhere in the world, right? Is the Cleric's power based on their faith in their deity, or do they carry around a piece of the spirit with them? Can they contact their god across great distances, even though it's a different sort of deity than standard D&D? These are the sort of things that help creating a character, especially if you're creating a Cleric or faithful worshipper in this setting.
Fair questions. I'm not looking to create a Cleric, so I haven't thought too much about that kind of stuff.
On October 08 2014 01:50 RagequitBM wrote: Oh is Link really considered better? I didn't really like Link that much, but maybe I need to play around with him more. I was going to main Toon Link, but Robin feels really smooth, and he's fun. But I think he's one of the more popular characters, and I can't take the hipster hit.
I'm surprised you dislike Link's dash attack. I've found it to be quite strong, albeit a bit odd to get used to. Feel free to add my friend code (it's in the OP), I'm enjoying having a way to play smash with people rather than wishing my friends that play (melee/PM) weren't an hour away.
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Oh great, I added you. My code is 2423-3913-4478. I'll definitely put more time into Link because it feels like he's the best he's ever been in smash other than Project M, and he's pretty fun too. Maybe it just takes some practice to get used to his dash attack.
Edit: I do prefer Melee to sm4sh so far, but it's so much easier to find games for me, and it's fun enough that I want to put the time into it.
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United States15536 Posts
On October 08 2014 01:53 Requizen wrote:Show nested quote +On October 08 2014 01:44 jcarlsoniv wrote:On October 08 2014 01:41 Requizen wrote:On October 08 2014 01:29 AsmodeusXI wrote:On October 08 2014 01:17 Requizen wrote:On October 08 2014 01:01 AsmodeusXI wrote:On October 08 2014 00:57 jcarlsoniv wrote:On October 08 2014 00:55 AsmodeusXI wrote:On October 08 2014 00:37 jcarlsoniv wrote: Dear Asmo,
Please write Part 3 of Iris. Right now. Awww... someone actually reads my blog on my site. <3 Glad you're having fun. That campaign report was really enjoyable too btw. ^.^ ty - writing it was a nice distraction, and it helps me get my thoughts around where things are and where I might want them to go. I may or may not have been visiting n3rddimension regularly to see next Iris installments... Maybe I'll ramp up the schedule then. Part 2 was originally intended to be about all the people of Iris. Then it got huge so I thought "how about just Elves and Tieflings." Then THAT and the Anima description was too long, so I actually have a lot of Part 3 written already.  Asmo, I'm beginning to form a character for Iris, but I have some questions about gods and their worshippers. Should I ask here or will it be addressed in later posts? Hit me up or something. I don't have a lot of the specifics nailed down just yet. Also, there may come a point where this deserves its own thread? idk, I don't want to flood with D&D questions if > 75% give 0 fucks. You've noted that lesser gods can be worshipped and even championed by a Cleric, gods such as spirit of a town's community or of a specific forest/river/mountain/etc. However, unlike the greater gods, these ones would logically be limited to their domain. Does this effect a Cleric (or other worshipper) when they leave that domain? Or are their powers simply stronger when closer to their patron? ** It should be noted that a cleric of a lesser god will develop the same in-game strength as any other adventurer, in spite of their deities’ “comparative power.” An argument could be made that a lesser god would not be able to grant the powers a level 20 cleric should possess, but, if a player has a level 20 cleric, there’s reason to assume that their influence has drawn more worshippers to their god, providing the god itself with greater power. Doesn't completely answer your question, but I think it would be assumed that their powers would only be marginally effected, if at all. Well obviously from a gameplay perspective, it wouldn't be very fair to limit a Cleric for adventuring. But from an RP perspective, what would happen? Would they feel the distance? Unlike gods with domains like "Law" or "War", a spirit tied to a lake can't really be "accessed" everywhere in the world, right? Is the Cleric's power based on their faith in their deity, or do they carry around a piece of the spirit with them? Can they contact their god across great distances, even though it's a different sort of deity than standard D&D? These are the sort of things that help creating a character, especially if you're creating a Cleric or faithful worshipper in this setting.
Right, so from a gameplay perspective, obviously a Cleric won't be affected by distance from their god or its domain. If anything, that Cleric would just be STRONGER within the domain (like an evil-aligned Cleric visiting Hell, or something). RP-wise it depends on the god. I like the idea of a location-based god requiring a holy talisman: a vial of water from a river, a particular stone from a mountain, maybe even a familiar (why not worship the god of chipmunks?). Perhaps a Cleric of the Northern Winds would need a fan to "summon" their god wherever they are. For something a bit more abstract, like a spirit of song, the Cleric might start with a music proficiency (this would likely replace the favored weapon... possibly) and need to sing a verse or play a tune when invoke their god's power. For something like the gods of pride or reason, their connection with their deities would be maintained through an actual RP element (though now that I'm thinking about it, that might make worshipping a god of PRIDE rather difficult, but you get what I mean).
Obviously this still varies from case to case, but I hope it helps guide your thoughts.
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On October 08 2014 02:33 AsmodeusXI wrote:Show nested quote +On October 08 2014 01:53 Requizen wrote:On October 08 2014 01:44 jcarlsoniv wrote:On October 08 2014 01:41 Requizen wrote:On October 08 2014 01:29 AsmodeusXI wrote:On October 08 2014 01:17 Requizen wrote:On October 08 2014 01:01 AsmodeusXI wrote:On October 08 2014 00:57 jcarlsoniv wrote:On October 08 2014 00:55 AsmodeusXI wrote:On October 08 2014 00:37 jcarlsoniv wrote: Dear Asmo,
Please write Part 3 of Iris. Right now. Awww... someone actually reads my blog on my site. <3 Glad you're having fun. That campaign report was really enjoyable too btw. ^.^ ty - writing it was a nice distraction, and it helps me get my thoughts around where things are and where I might want them to go. I may or may not have been visiting n3rddimension regularly to see next Iris installments... Maybe I'll ramp up the schedule then. Part 2 was originally intended to be about all the people of Iris. Then it got huge so I thought "how about just Elves and Tieflings." Then THAT and the Anima description was too long, so I actually have a lot of Part 3 written already.  Asmo, I'm beginning to form a character for Iris, but I have some questions about gods and their worshippers. Should I ask here or will it be addressed in later posts? Hit me up or something. I don't have a lot of the specifics nailed down just yet. Also, there may come a point where this deserves its own thread? idk, I don't want to flood with D&D questions if > 75% give 0 fucks. You've noted that lesser gods can be worshipped and even championed by a Cleric, gods such as spirit of a town's community or of a specific forest/river/mountain/etc. However, unlike the greater gods, these ones would logically be limited to their domain. Does this effect a Cleric (or other worshipper) when they leave that domain? Or are their powers simply stronger when closer to their patron? ** It should be noted that a cleric of a lesser god will develop the same in-game strength as any other adventurer, in spite of their deities’ “comparative power.” An argument could be made that a lesser god would not be able to grant the powers a level 20 cleric should possess, but, if a player has a level 20 cleric, there’s reason to assume that their influence has drawn more worshippers to their god, providing the god itself with greater power. Doesn't completely answer your question, but I think it would be assumed that their powers would only be marginally effected, if at all. Well obviously from a gameplay perspective, it wouldn't be very fair to limit a Cleric for adventuring. But from an RP perspective, what would happen? Would they feel the distance? Unlike gods with domains like "Law" or "War", a spirit tied to a lake can't really be "accessed" everywhere in the world, right? Is the Cleric's power based on their faith in their deity, or do they carry around a piece of the spirit with them? Can they contact their god across great distances, even though it's a different sort of deity than standard D&D? These are the sort of things that help creating a character, especially if you're creating a Cleric or faithful worshipper in this setting. Right, so from a gameplay perspective, obviously a Cleric won't be affected by distance from their god or its domain. If anything, that Cleric would just be STRONGER within the domain (like an evil-aligned Cleric visiting Hell, or something). RP-wise it depends on the god. I like the idea of a location-based god requiring a holy talisman: a vial of water from a river, a particular stone from a mountain, maybe even a familiar (why not worship the god of chipmunks?). Perhaps a Cleric of the Northern Winds would need a fan to "summon" their god wherever they are. For something a bit more abstract, like a spirit of song, the Cleric might start with a music proficiency (this would likely replace the favored weapon... possibly) and need to sing a verse or play a tune when invoke their god's power. For something like the gods of pride or reason, their connection with their deities would be maintained through an actual RP element (though now that I'm thinking about it, that might make worshipping a god of PRIDE rather difficult, but you get what I mean). Obviously this still varies from case to case, but I hope it helps guide your thoughts. Fantastic, thanks. I'm formulating a character at the moment, hopefully she'll be interesting once all is said and done.
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On a more Sm4sh related note: what do people think about Mii Fighters and custom movesets? I don't think 4 will have as big of a scene as Melee or P:M, but do you think they'll be usable in whatever competitive situation appears?
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I've barely looked at Mii fighters/custom sets, but with only understanding the concept, I hope they're not allowed in any type of competitive anything. They're probably super fun to play around with, but when it comes down to it, that much customizability doesn't have much of a place in a competitive atmosphere.
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