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On January 13 2018 14:23 Solar424 wrote: How is Zerg supposed to win the late game when all of their effective late game units are countered by Ghosts? Fungal should drain energy, because right now Zerg has no way to counter spell casters, like Toss has with Feedback and Terran with EMP. Fungal makes Ghosts useless
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i am a terran fan.. when terran wins i think to myself "yes"
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On January 13 2018 14:24 pvsnp wrote:Show nested quote +On January 13 2018 14:23 Solar424 wrote: How is Zerg supposed to win the late game when all of their effective late game units are countered by Ghosts? Fungal should drain energy, because right now Zerg has no way to counter spell casters, like Toss has with Feedback and Terran with EMP. Army had nothing to do with that game, eco won aLive the game. Scarlett cut drones to 36 to get a bigger army, and when the dust settled she had literally 9 drones to aLive's 37
A bit of overextension too I think. Pulling back after crushing aLive's army would've been really counterintuitive, but would also have won her the game, since the ghosts wouldn't have able to reap all that value in the follow-through.
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On January 13 2018 14:25 starkiller123 wrote:Show nested quote +On January 13 2018 14:23 Solar424 wrote: How is Zerg supposed to win the late game when all of their effective late game units are countered by Ghosts? Fungal should drain energy, because right now Zerg has no way to counter spell casters, like Toss has with Feedback and Terran with EMP. oh no! for the first time in LOTV zerg dosent have a free win vs terran in late game Terran was absolutely favored after they nerfed Parasitic Bomb to 60 energy. Terran could just mass Liberators and a-move to win vs Zerg mass air.
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On January 13 2018 14:26 Charoisaur wrote:Show nested quote +On January 13 2018 14:23 Solar424 wrote: How is Zerg supposed to win the late game when all of their effective late game units are countered by Ghosts? Fungal should drain energy, because right now Zerg has no way to counter spell casters, like Toss has with Feedback and Terran with EMP. Fungal makes Ghosts useless EMP makes Fungal non-existent more instantly
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Scarlett lost a drone, might as well gg now
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On January 13 2018 14:24 ZigguratOfUr wrote:Show nested quote +On January 13 2018 14:21 Boggyb wrote: aLive taking so long to remake medivacs could have lost him the game. Did he not think he could use snipes to kill ultras? It looks like he took a while to notice how far ahead he was. He didn't realize that he'd killed 2/3 of Scarlett's economy during the push up top, and was probably a bit shaken by the loss of his production. Yeah, I understand why he took so long to push, but with his loss of production, ghosts were his path to victory and only one medivac to keep them alive was super scary.
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Gogogogogogogogo SCarlett !
: D
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Complaints about ghost whenever a terran manage to win a TvZlate game ...
Scarlett was allin with his attacks.
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Canada8988 Posts
Scarlett is basicly dead with those build right?
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thanks for all the answers, hopefully she wins the third or the rematch with aLive
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On January 13 2018 14:26 SetGuitarsToKill wrote:Show nested quote +On January 13 2018 14:26 Charoisaur wrote:On January 13 2018 14:23 Solar424 wrote: How is Zerg supposed to win the late game when all of their effective late game units are countered by Ghosts? Fungal should drain energy, because right now Zerg has no way to counter spell casters, like Toss has with Feedback and Terran with EMP. Fungal makes Ghosts useless EMP makes Fungal non-existent more instantly Doesn't fungal have more range than emp? Given perfect control Zerg should get fungals off first and then ghosts can't get in range to EMP anymore.
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On January 13 2018 14:28 Charoisaur wrote:Show nested quote +On January 13 2018 14:26 SetGuitarsToKill wrote:On January 13 2018 14:26 Charoisaur wrote:On January 13 2018 14:23 Solar424 wrote: How is Zerg supposed to win the late game when all of their effective late game units are countered by Ghosts? Fungal should drain energy, because right now Zerg has no way to counter spell casters, like Toss has with Feedback and Terran with EMP. Fungal makes Ghosts useless EMP makes Fungal non-existent more instantly Doesn't fungal have more range than emp? Given perfect control Zerg should get fungals off first and then ghosts can't get in range to EMP anymore. Same range, 10 on both
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On January 13 2018 14:26 ZigguratOfUr wrote:Show nested quote +On January 13 2018 14:24 pvsnp wrote:On January 13 2018 14:23 Solar424 wrote: How is Zerg supposed to win the late game when all of their effective late game units are countered by Ghosts? Fungal should drain energy, because right now Zerg has no way to counter spell casters, like Toss has with Feedback and Terran with EMP. Army had nothing to do with that game, eco won aLive the game. Scarlett cut drones to 36 to get a bigger army, and when the dust settled she had literally 9 drones to aLive's 37 A bit of overextension too I think. Pulling back after crushing aLive's army would've been really counterintuitive, but would also have won her the game, since the ghosts wouldn't have able to reap all that value in the follow-through.
I was just thinking this. She killed a ton of aLive's army and just went into the main when she should have just gone back, regrouped, and made a death push. Also, cutting all of those drones so early in hindsight was not the greatest idea.
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aLive really doesn't like mech.
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On January 13 2018 14:26 Boggyb wrote:Show nested quote +On January 13 2018 14:24 ZigguratOfUr wrote:On January 13 2018 14:21 Boggyb wrote: aLive taking so long to remake medivacs could have lost him the game. Did he not think he could use snipes to kill ultras? It looks like he took a while to notice how far ahead he was. He didn't realize that he'd killed 2/3 of Scarlett's economy during the push up top, and was probably a bit shaken by the loss of his production. Yeah, I understand why he took so long to push, but with his loss of production, ghosts were his path to victory and only one medivac to keep them alive was super scary.
Might've been intentional when I think of it. Even before the big fight aLive had very few medivacs favouring liberators heavily, so while medivacs could have been good afterwards he didn't re-evalute his composition.
That game was very interesting from a theoretical standpoint.
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Feels like she is tilted
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On January 13 2018 14:28 Charoisaur wrote:Show nested quote +On January 13 2018 14:26 SetGuitarsToKill wrote:On January 13 2018 14:26 Charoisaur wrote:On January 13 2018 14:23 Solar424 wrote: How is Zerg supposed to win the late game when all of their effective late game units are countered by Ghosts? Fungal should drain energy, because right now Zerg has no way to counter spell casters, like Toss has with Feedback and Terran with EMP. Fungal makes Ghosts useless EMP makes Fungal non-existent more instantly Doesn't fungal have more range than emp? Given perfect control Zerg should get fungals off first and then ghosts can't get in range to EMP anymore. No, both Fungal and EMP have 10 range
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On January 13 2018 14:29 SetGuitarsToKill wrote:Show nested quote +On January 13 2018 14:28 Charoisaur wrote:On January 13 2018 14:26 SetGuitarsToKill wrote:On January 13 2018 14:26 Charoisaur wrote:On January 13 2018 14:23 Solar424 wrote: How is Zerg supposed to win the late game when all of their effective late game units are countered by Ghosts? Fungal should drain energy, because right now Zerg has no way to counter spell casters, like Toss has with Feedback and Terran with EMP. Fungal makes Ghosts useless EMP makes Fungal non-existent more instantly Doesn't fungal have more range than emp? Given perfect control Zerg should get fungals off first and then ghosts can't get in range to EMP anymore. Same range, 10 on both EMP is basically instant though.
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United States97274 Posts
On January 13 2018 14:29 Boggyb wrote: aLive really doesn't like mech. needs to watch more avilo like the good terrans
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