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[DreamHack] LOTV Championship - Day 3 - Page 108

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 106 107 108 109 110 142 Next
imre
Profile Blog Joined November 2011
France9263 Posts
November 28 2015 20:08 GMT
#2141
On November 29 2015 05:07 Mozdk wrote:
Snute said enhanced zealot charge. What has changed?


8 dmg on impact
Zest fanboy.
Elentos
Profile Blog Joined February 2015
55594 Posts
November 28 2015 20:08 GMT
#2142
On November 29 2015 05:07 Mozdk wrote:
Snute said enhanced zealot charge. What has changed?

They do extra damage on impact.
Every 60 seconds in Africa, a minute passes.
WombaT
Profile Blog Joined May 2010
Northern Ireland27463 Posts
November 28 2015 20:08 GMT
#2143
On November 29 2015 05:06 Elentos wrote:
Seriously who thought that a 4-player-map with 2 entrances to the main, no ramp between main and natural but instead a way too long flat part, a huge distance from any base to potential 3rds, gold bases and all spawns enabled would be a good idea?

One of the true mysteries of our times.

Also enjoying Snute's casting this tournament, hopefully he won't get too much action in future and will be playing such events, but he's definitely decent in the casting role.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
Pursuit_
Profile Blog Joined June 2012
United States1330 Posts
November 28 2015 20:08 GMT
#2144
On November 29 2015 05:06 Elentos wrote:
Seriously who thought that a 4-player-map with 2 entrances to the main, no ramp between main and natural but instead a way too long flat part, a huge distance from any base to potential 3rds, gold bases and all spawns enabled would be a good idea?


The new units and economy changes mean we do need to be experimenting with different types of maps compared to HotS...

...and what logically compliments the economy changes is greater base density and more easily defended mains / naturals.
In Somnis Veritas
imre
Profile Blog Joined November 2011
France9263 Posts
November 28 2015 20:08 GMT
#2145
Ok this build is like really strong xD
Zest fanboy.
PepperMintTea
Profile Joined November 2015
187 Posts
November 28 2015 20:09 GMT
#2146
That looked really hard to do
Fyzar
Profile Joined January 2011
Netherlands8010 Posts
November 28 2015 20:09 GMT
#2147
Parting Big Boyyyy!
It appears I have been chosen.
Carminedust
Profile Joined October 2014
487 Posts
November 28 2015 20:09 GMT
#2148
so much for zerg getting nerf am i right or am i right Kappa Kappa

User was warned for this post
Maybe was Zoun only Fan before he retired idk
Mozdk
Profile Joined October 2010
Denmark6989 Posts
November 28 2015 20:09 GMT
#2149
On November 29 2015 05:08 Elentos wrote:
Show nested quote +
On November 29 2015 05:07 Mozdk wrote:
Snute said enhanced zealot charge. What has changed?

They do extra damage on impact.


Well the guarenteed hit was added in Hots... I guess I need to look through patch notes.
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
HellHound
Profile Joined September 2014
Bulgaria5962 Posts
November 28 2015 20:09 GMT
#2150
On November 29 2015 05:07 HellHound wrote:
64 drones is sure loss vs hots version let's see the power of ravegers

Same as hots
Classic GosoO |sOs| Everyone has to give in, let Life win | Zest Is The Best | Roach Cultist | I recognize the might and wisdom of my Otherworldly overlord | Air vs Air 200/200 SC2 is best SC2 | PRIME has been robbed | Fuck prime go ST | ROACH ROACH ROACH
HeroMystic
Profile Joined March 2011
United States1217 Posts
November 28 2015 20:09 GMT
#2151
On November 29 2015 05:01 gingerfluffmuff wrote:
Show nested quote +
On November 29 2015 05:00 HolydaKing wrote:
On November 29 2015 05:00 HeroMystic wrote:
I BELIEVED GUYS!

DO YOU BELIEVE NOW!?

No, Solar just wanted to make it a little more exciting.

this :D


How about now? :D
Topdoller
Profile Joined March 2011
United Kingdom3860 Posts
November 28 2015 20:09 GMT
#2152
Some things never change hehe, well played Parting
[PkF] Wire
Profile Joined March 2013
France24239 Posts
November 28 2015 20:09 GMT
#2153
wow PartinG looking on point
achan1058
Profile Joined February 2012
1091 Posts
Last Edited: 2015-11-28 20:10:14
November 28 2015 20:09 GMT
#2154
Soul train 2.0. Choo choo.
OhThatDang
Profile Joined August 2004
United States4685 Posts
November 28 2015 20:10 GMT
#2155
nice build =D will see that on ladder a lot now :3
troi oi thang map nai!!!
Strela
Profile Joined October 2011
Netherlands1896 Posts
November 28 2015 20:10 GMT
#2156
White-Ra must be proud
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
Last Edited: 2015-11-28 20:10:12
November 28 2015 20:10 GMT
#2157
All-in scouted beforehand - still crushes opposition. Parting all-ins TM
Neosteel Enthusiast
royalroadweed
Profile Joined April 2013
United States8301 Posts
November 28 2015 20:10 GMT
#2158
Choo choo.
"Nerfing Toss can just make them stronger"
WombaT
Profile Blog Joined May 2010
Northern Ireland27463 Posts
November 28 2015 20:10 GMT
#2159
On November 29 2015 05:08 Pursuit_ wrote:
Show nested quote +
On November 29 2015 05:06 Elentos wrote:
Seriously who thought that a 4-player-map with 2 entrances to the main, no ramp between main and natural but instead a way too long flat part, a huge distance from any base to potential 3rds, gold bases and all spawns enabled would be a good idea?


The new units and economy changes mean we do need to be experimenting with different types of maps compared to HotS...

...and what logically compliments the economy changes is greater base density and more easily defended mains / naturals.

There are experimental/different maps, and there are maps that are just plain bad. Quite a few of the latter in the current pool.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
usopsama
Profile Joined April 2008
6502 Posts
November 28 2015 20:10 GMT
#2160
Shit. Please win, Solar.
Prev 1 106 107 108 109 110 142 Next
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