[WCS] Global Finals - Day 1 2015 - Page 129
Forum Index > StarCraft 2 Tournaments |
The first match is scheduled to begin at 18:30 GMT (+00:00) | ||
Solar424
United States4001 Posts
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TheLordofAwesome
Korea (South)2655 Posts
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REyeM
2674 Posts
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Wrath
3174 Posts
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Die4Ever
United States17676 Posts
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Musicus
Germany23576 Posts
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Makro
France16890 Posts
On November 02 2015 03:31 Seeker wrote: Just remember: All 8 player interviews that you are about to view today, MAL and I shed blood, sweat, and tears, to get those looking so damn sexy. We didn´t just translate what the players said, we actually cut, edited, and revised along with the prodcution crew. It was so tiring but also super sick!!! nice | ||
jalstar
United States8198 Posts
On November 02 2015 03:38 KingofdaHipHop wrote: what's with the worker count bug? So confused they're playing on 3.0, so there will be some bugs | ||
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The_Templar
your Country52797 Posts
On November 02 2015 03:35 The_Templar wrote: 7:00 ![]() ![]() Raven + tank for FanTaSy. herO building a colossus. FanTaSy notices an observer in his base. Extended thermal lance is being researched. Twilight council + forge for herO. 8:00 ![]() ![]() Stalkers poke at the front and get two SCVs. Two more gateways for herO. FanTaSy adding two engineering bays and some barracks while getting stim. herO adding another two gateways. Charge begins researching. 9:00 ![]() ![]() +1 armor begins upgrading for herO. +1/1 for FanTaSy. FanTaSy has a third command center and is landing it. herO is getting a third base. Concussive shells for FanTaSy. 11:00 ![]() ![]() There are no vikings on the field. herO moving towards FanTaSy's base. FanTaSy moving out with a drop. herO has 45 probes vs 66. herO attacking and easily crushing FanTaSy's army. The mine drop got 8 workers but herO is crushing through into the natural. Lots of zealots/stalker are killed by FanTaSy's defense. FanTaSy drops and kills the third. 14:00 ![]() ![]() FanTaSy goes into the natural and forces a recall. FanTaSy still has his third. herO moves out again. FanTaSy lands all of his units in herO's natural and forces another recall. herO restarts his third nexus. | ||
[PkF] Wire
France24203 Posts
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Lorning
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Belgica34432 Posts
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FrostedMiniWheats
United States30730 Posts
yay Fanta | ||
FueledUpAndReadyToGo
Netherlands30548 Posts
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Wintex
Norway16838 Posts
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herMan
Japan2053 Posts
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PinheadXXXXXX
United States897 Posts
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Psychonian
United States2322 Posts
hahahahaa what | ||
[PkF] Wire
France24203 Posts
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Yorkie
United States12612 Posts
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Die4Ever
United States17676 Posts
On November 02 2015 03:38 KingofdaHipHop wrote: what's with the worker count bug? So confused I'm guessing that the game internally counts mules as a mining worker, so to counter that they manually subtract 1 for each mule the new patch seems to either be doing the subtraction twice, or they fixed the internal counting without removing the manual subtraction and the counter is unsigned, so when you subtract past 0 the number loops around | ||
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