On November 02 2014 10:28 Circumstance wrote:
Jjakji researched that about 10 minutes ago.
Jjakji researched that about 10 minutes ago.
still doesn't help hitting high ground without vision
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y0su
Finland7871 Posts
On November 02 2014 10:28 Circumstance wrote: Show nested quote + On November 02 2014 10:26 Vindicare605 wrote: On November 02 2014 10:25 PinheadXXXXXX wrote: PFs are so bad at actually defending a mineral line If you upgrade Hi-Sec Auto Tracking they are a lot better, but I can't remember the last time I saw that in a pro game. Jjakji researched that about 10 minutes ago. still doesn't help hitting high ground without vision | ||
KingofdaHipHop
United States25602 Posts
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Circumstance
United States11403 Posts
On November 02 2014 10:28 hansonslee wrote: Show nested quote + On November 02 2014 10:27 Deathstar wrote: On November 02 2014 10:26 hansonslee wrote: On November 02 2014 10:26 Penev wrote: San's bank certainly'll pass a stresstest Are you an engineer? banker economist I thought the "stress test" was term used for engineers because stress is one of the mechanical properties of materials. A stress test for a bank is to see whether or not they'd be able to pay out in the event of a mass withdrawl. | ||
Dreamer.T
United States3584 Posts
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Yorkie
United States12612 Posts
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Zealously
East Gorteau22261 Posts
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Deathstar
9150 Posts
On November 02 2014 10:28 hansonslee wrote: Show nested quote + On November 02 2014 10:27 Deathstar wrote: On November 02 2014 10:26 hansonslee wrote: On November 02 2014 10:26 Penev wrote: San's bank certainly'll pass a stresstest Are you an engineer? banker economist I thought the "stress test" was term used for engineers because stress is one of the mechanical properties of materials. yeah I just realizd that. but we were talking about san's bank -> $$$ you stress test a bank to see if it can handle scenarios like high unemployment, high oil prices, etc. | ||
imre
France9263 Posts
On November 02 2014 10:29 Exarl25 wrote: Ugh jjakji is just playing this completely wrong. Of course he doesn't have spectator vision but he should have some idea that San is rich as hell, right? He threw away so many units trying to kill economy when San is already sitting on thousands. you can't kill the army on king sejong anyway (san cannot either that's why he's starving jjakji out of this game) | ||
Gudge
542 Posts
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PinheadXXXXXX
United States897 Posts
On November 02 2014 10:29 y0su wrote: Show nested quote + On November 02 2014 10:28 Circumstance wrote: On November 02 2014 10:26 Vindicare605 wrote: On November 02 2014 10:25 PinheadXXXXXX wrote: PFs are so bad at actually defending a mineral line If you upgrade Hi-Sec Auto Tracking they are a lot better, but I can't remember the last time I saw that in a pro game. Jjakji researched that about 10 minutes ago. still doesn't help hitting high ground without vision Even if he had vision he still couldn't hit the stalkers above his fifth. | ||
y0su
Finland7871 Posts
On November 02 2014 10:30 Zealously wrote: Even the one-sided series are entertaining was just thinking that! | ||
FrostedMiniWheats
United States30730 Posts
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The_Templar
your Country52797 Posts
On November 02 2014 10:26 The_Templar wrote: Show nested quote + On November 02 2014 10:23 The_Templar wrote: On November 02 2014 10:20 The_Templar wrote: On November 02 2014 10:16 The_Templar wrote: On November 02 2014 10:12 The_Templar wrote: On November 02 2014 10:09 The_Templar wrote: On November 02 2014 10:05 The_Templar wrote: On November 02 2014 10:01 The_Templar wrote: Map: King Sejong Station ![]() ![]() 2:00 CC first for jjakji. San getting a gateway/gas. San scouting with a probe. Engineering bay block for jjakji. 3:00 San tries to kill an SCV but it doesn't die. Zealot running across the map. Zealot comes back. 4:00 San proxies a pylon. Proxy stargate. Engineering bay is cancelled due to the zealot/MSC. 5:00 San expands in front of an SCV scout. Engineering bay for jjakji. jjakji getting two refineries. Proxy oracle. Mothership core kills an SCV. Robotics facility for San. 7:00 ![]() ![]() San tries harassing with an oracle but turrets are already in position. Stim for jjakji. Factory for jjakji. Oracle harasses an SCV. 8:00 ![]() ![]() Twilight council and forge for San. Colossus for San. +1 attack for jjakji. jjakji getting a starport. 9:00 ![]() ![]() jjakji forces a photon overcharge. San gets a fresh MULE with his oracle. +1 armor, blink, extended thermal lance for San. Concussive shells and combat shields for San. 10:00 ![]() ![]() jjakji scouts no third. jjakji loading up his units into medivacs. San taking his third. 12:00 ![]() ![]() jjakji kills a forge but loses a medivac full of units with a drop. Two forges for San. Revelation on jjakji's units. Small drop in San's natural. Proxy stargate was found. 13:00 ![]() ![]() San has three colossi but halted production. Charge, +2/1 for San. San resuming colossus production. Second starport for jjakji. Templar archives for San. 15:00 ![]() ![]() jjakji tries a two-pronged attack but San is well defended. Immortals for San. Storm on the way. Both players are still on three bases. 17:00 ![]() ![]() jjakji getting cloak + ghosts. Fourth CC for jjakji. jjakji getting +3/3. Jjakji trying to drop somewhere. Oracle from San dies. jjakji getting more vikings. San going for the natural. jjakji lost a triple drop to feedbacks for free. 19:00 ![]() ![]() San has a 2000 mineral bank. Dark shrine for San. jjakji gets flanked with storms but doesn't lose much. jjakji taking the center position but San's fourth base is in the center as well. jjakji snipes the observer with a scan. Some HTs get sniped. 20:00 ![]() ![]() Robotics facility for San. +3 attack finishing for San, and he's getting +1 shields. Sensor tower for jjakji. jjakji getting a nuke! 21:00 ![]() ![]() Both players ended up taking the forward fourth. San only has 5 HTs. jjakji sacrificing some SCVs. Nuke on the cannons kills a few, but jjakji damages his own army. 23:00 ![]() ![]() jjakji building his own cannons. More CCs for jjakji. San has a 5700/1700 bank compared to a 400/1000 bank. 24:00 ![]() ![]() Another nuke kills 15 probes and more cannons. jjakji snipes the 5th base of San. Another nuke damages San's fourth. Building armor, more nukes, and +3 mechanical weapons for jjakji. 25:00 ![]() ![]() DT starts slicing at SCVs at jjakji's new fifth base. Pylon blocks the base, though. San still has a large bank. DT and pylon are blocking the fifth of jjakji for quite a long time. jjakji has a ghost on the upper left area of the map. San sacrifices some zealots. More HTs on the way. San going for the backdoor of jjakji's natural. DT/zealot harass on jjakji's fifth. Zealot harass in jjakji's natural. Nuke in San's natural! 28:00 ![]() ![]() More DT/zealot harass on the 5th, where there's 1 turret and a PF. Suddenly it dies. Archon harass at the fourth of jjakji. 29:00 ![]() ![]() jjakji drops some marauders in the fifth of San. Another nuke in San's natural kills a few more probes and a cannon. San continues to deny jjakji's 5th. Another drop in the main of San. Another nuke in San's third base! 31:00 ![]() ![]() jjakji double-nuking the fifth, but probes get away in time. San taking a 6th base. jjakji still has no bank. San has 11 observers, 11 stalkers, and 11 HTs. jjakji going for a four-medivac drop. San sees this and tries to run into the fourth. Defensive nuke forces a retreat. San tries nuking the 6th but the ghost dies. 33:00 ![]() ![]() jjakji drops the main base and kills some buildings. jjakji trades ghosts for DTs in the center. San cleans up the drop. San still has a 5900/4500 bank and is maxed... 35:00 ![]() ![]() jjakji nuking the 6th but the DT kills it. jjakji trying another drop. Another zealot/DT harass in jjakji's natural. 36:00 ![]() ![]() jjakji nukes the 5th base again. San kills the fourth base and backs off due to good EMPs. jjakji can't make a huge dent in the army of San. Ghost attacking probes in the 5th of San. jjakji slowly building back up but San is still looking to kill jjakji outright and has an even bigger bank. 39:00 ![]() ![]() jjakji continuing to build nukes. Stalker harass on the fifth of jjakji. A lot of jjakji's vikings are on low health. San kills 6 workers. 41:00 ![]() ![]() jjakji's nuke on San's 5th base kills a bunch of probes and a few buildings. | ||
hansonslee
United States2027 Posts
On November 02 2014 10:27 Penev wrote: Show nested quote + On November 02 2014 10:26 hansonslee wrote: On November 02 2014 10:26 Penev wrote: San's bank certainly'll pass a stresstest Are you an engineer? ? I am actually :o Edit: But yeah; I meant a banking stress test It's okay. I majored in Bioengineering at university, which is why I thought of stress test as a mechanical property test. Btw, I suck with business (I only know basic micro/macro economics). | ||
Yorkie
United States12612 Posts
On November 02 2014 10:29 Circumstance wrote: Show nested quote + On November 02 2014 10:28 hansonslee wrote: On November 02 2014 10:27 Deathstar wrote: On November 02 2014 10:26 hansonslee wrote: On November 02 2014 10:26 Penev wrote: San's bank certainly'll pass a stresstest Are you an engineer? banker economist I thought the "stress test" was term used for engineers because stress is one of the mechanical properties of materials. A stress test for a bank is to see whether or not they'd be able to pay out in the event of a mass withdrawl. I know what a non-stress test is in a medical context! I know nothing about banking though | ||
Talionis
Scotland4085 Posts
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Zenbrez
Canada5973 Posts
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KingofdaHipHop
United States25602 Posts
On November 02 2014 10:30 Gudge wrote: salt the wounds XMG's least accomplished player. | ||
Deathstar
9150 Posts
On November 02 2014 10:28 Whitewing wrote: Machiavelli? young Life Machivelli Life | ||
TheDwf
France19747 Posts
On November 02 2014 10:30 Talionis wrote: how many nukes does it take to kill a nexus? 5 | ||
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