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[Code S] Ro32 Group D Season 3 2014 - Page 29

Forum Index > StarCraft 2 Tournaments
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SatedSC2
Profile Blog Joined March 2014
England3012 Posts
August 13 2014 11:47 GMT
#561
--- Nuked ---
Ej_
Profile Blog Joined January 2013
47656 Posts
August 13 2014 11:47 GMT
#562
On August 13 2014 20:46 Xoronius wrote:
Show nested quote +
On August 13 2014 20:44 Ej_ wrote:
On August 13 2014 20:41 Xoronius wrote:
On August 13 2014 20:35 Arvendilin wrote:
Ohh okay, I thought it went through, still my point stands, around that time the Zergs stopped using the overly passive style vs Protoss (with SH), so Protoss has figured out how to beat it.

And the EU Protosses are at a lower level and that is the reason it works for EU Zergs.

My point didn't rely at all on the patch so it doesn't change anything.

(Although I always thought they did >.< I guess I was just underestimating the normal damage output of Tempests vs structures then xD)

Snute has won his last 2 series against Stork as well though. Ofc. winning 2 series is not a sample size, which says anything big, but it at least denies the thought of kespa-toss winning 100% against it.

Scarlett beat Stork 2-0 at HSC and didn't need any SH for it.

Scarlett beating Stork without SH doesn't have do anything with the viability of SH-style though, so I am not quite sure, what you want to say with that.

I'm saying that if he loses to non-SH as well it might not be "SH are viable" but rather "Stork is bad at dealing with foreign Zergs on weekend tournaments"
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Undead1993
Profile Joined January 2012
Germany17651 Posts
August 13 2014 11:48 GMT
#563
On August 13 2014 20:47 SatedSC2 wrote:
Two Stalkers can block a ramp. There's no reason for anything to get into his base there, even if the Hellions didn't really end up doing anything.

he had the natural up and needed to defend the natural as well. that's the reason for not standing at the ramp to block
SEKO SEKO SEKO SEKO SEKO
[PkF] Wire
Profile Joined March 2013
France24202 Posts
August 13 2014 11:49 GMT
#564
On August 13 2014 20:46 Arvendilin wrote:
Show nested quote +
On August 13 2014 20:41 Xoronius wrote:
On August 13 2014 20:35 Arvendilin wrote:
Ohh okay, I thought it went through, still my point stands, around that time the Zergs stopped using the overly passive style vs Protoss (with SH), so Protoss has figured out how to beat it.

And the EU Protosses are at a lower level and that is the reason it works for EU Zergs.

My point didn't rely at all on the patch so it doesn't change anything.

(Although I always thought they did >.< I guess I was just underestimating the normal damage output of Tempests vs structures then xD)

Snute has won his last 2 series against Stork as well though. Ofc. winning 2 series is not a sample size, which says anything big, but it at least denies the thought of kespa-toss winning 100% against it.


he also sadly (im a big Stork fan) isn't one of the top KeSPA Protosses in general now.


Assuming Rain-Zest-PartinG-sOs are tier 1, I would definitively put Stork in a tier 2. He played very well in the last GSL, barely losing in the ro16 to TRUE who would go on to upset Zest, beat Maru convincingly two times in Proleague. I consider him one of the Korean Protoss big guns and am looking forward to see him play against the likes of soO and DRG.
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
August 13 2014 11:49 GMT
#565
--- Nuked ---
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
August 13 2014 11:49 GMT
#566
On August 13 2014 20:45 Shellshock wrote:
Show nested quote +
On August 13 2014 20:42 Shellshock wrote:
[Code S] Ro32 Group D S3 2014
[image loading] (P)Terminator vs. [image loading] (T)Bbyong
Game 2 (0-1)
Map: King Sejong Station

0:00
Terminator spawns in the bottom right
Bbyong spawns in the top left

1:40
rax first for Bbyong
gateway first for Terminator
gas for Bbyong

2:00
gas for Terminator
cybernetics core for Terminator
reaper for Bbyong

3:00
zealot for Terminator
low ground CC for Bbyong
reactor for Bbyong
MSC for Terminator
stalker for Terminator
nexus for Terminator

4:00
reaper scout is denied from the main
factory for Bbyong
2nd gas for Terminator
MSC kills the CC building scv

5:00
robo for Terminator
reaper in the main of Terminator is killed after scouting the robo
reactored hellion production started for Bbyong
starport for Bbyong

6:00
forge for Terminator
medivac for Bbyong
2 hellions drive into the main of Terminator
cannon started in the main mineral line of Terminator
2 probes traded for 2 hellions

7:00 45 vs 45
Terminator taking his natural gas
+1 armor for Terminator
tech labs for Bbyong
2 more rax for Bbyong
2 more gas for Bbyong
observer for Terminator

8:00
lost internet for a min so I missed some stuff
robo bay for Terminator
marine drop in the main of Terminator
stim research for Bbyong
hellions in the natural of terminator
photon overcharge stalkers and a cannon to defend
13 probes were killed

9:00 56 vs 61
Bbyong up to 5 rax
medivac production underway for Bbyong
+1 attack for Terminator
+1 attack for Bbyong
combat shields for Bbyong

10:00 73 vs 79
double widow mine production for Bbyong
double drop in the natural of Terminator
Terminator uses a photon overcharge in the natural and cleans up the drop
immortal for Terminator after 1 colossus
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
[PkF] Wire
Profile Joined March 2013
France24202 Posts
August 13 2014 11:50 GMT
#567
At least you have to give Bbyong a special prize for originality.
Undead1993
Profile Joined January 2012
Germany17651 Posts
August 13 2014 11:50 GMT
#568
On August 13 2014 20:49 SatedSC2 wrote:
Show nested quote +
On August 13 2014 20:48 Undead1993 wrote:
On August 13 2014 20:47 SatedSC2 wrote:
Two Stalkers can block a ramp. There's no reason for anything to get into his base there, even if the Hellions didn't really end up doing anything.

he had the natural up and needed to defend the natural as well. that's the reason for not standing at the ramp to block

With correct positioning you can deny the Hellions getting in by moving the Stalkers back in time, or moving them to defend the natural if that's where the Hellions go. Just sloppy play.

i don't think so. it was the correct play losing one probe for 2 hellions is completely ok. he did a good job there and overall he is defending way better than he did last game
SEKO SEKO SEKO SEKO SEKO
Arvendilin
Profile Joined February 2013
Germany1878 Posts
August 13 2014 11:51 GMT
#569
On August 13 2014 20:49 SatedSC2 wrote:
Show nested quote +
On August 13 2014 20:48 Undead1993 wrote:
On August 13 2014 20:47 SatedSC2 wrote:
Two Stalkers can block a ramp. There's no reason for anything to get into his base there, even if the Hellions didn't really end up doing anything.

he had the natural up and needed to defend the natural as well. that's the reason for not standing at the ramp to block

With correct positioning you can deny the Hellions getting in by moving the Stalkers back in time, or moving them to defend the natural if that's where the Hellions go. Just sloppy play.


Currently I would put, Rain, Zest, herO, Parting, Classic and sOs above him with Rain Zest and posssibly herO beeing tier1.

He is talented, and his style reminds me of BW and at times looks really really impressiv, but he just isn't quite there yet, there are still a few holes in his builds and his desicion making is not up to his non-final standard :/
My heroes: Jangbi, Bisu, Stork and BeSt for BW, Rain, Zest and Stats for SC2! Need a better Signature tbh...
[PkF] Wire
Profile Joined March 2013
France24202 Posts
August 13 2014 11:51 GMT
#570
I don't understand Terminator build like at all. It may end up working but it makes no sense to me.
[PkF] Wire
Profile Joined March 2013
France24202 Posts
August 13 2014 11:53 GMT
#571
OK, when you take so much damage from drop/harass on two bases, something is going wrong. Terminator was really playing subpar SC II today.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
August 13 2014 11:53 GMT
#572
On August 13 2014 20:49 Shellshock wrote:
Show nested quote +
On August 13 2014 20:45 Shellshock wrote:
On August 13 2014 20:42 Shellshock wrote:
[Code S] Ro32 Group D S3 2014
[image loading] (P)Terminator vs. [image loading] (T)Bbyong
Game 2 (0-1)
Map: King Sejong Station

0:00
Terminator spawns in the bottom right
Bbyong spawns in the top left

1:40
rax first for Bbyong
gateway first for Terminator
gas for Bbyong

2:00
gas for Terminator
cybernetics core for Terminator
reaper for Bbyong

3:00
zealot for Terminator
low ground CC for Bbyong
reactor for Bbyong
MSC for Terminator
stalker for Terminator
nexus for Terminator

4:00
reaper scout is denied from the main
factory for Bbyong
2nd gas for Terminator
MSC kills the CC building scv

5:00
robo for Terminator
reaper in the main of Terminator is killed after scouting the robo
reactored hellion production started for Bbyong
starport for Bbyong

6:00
forge for Terminator
medivac for Bbyong
2 hellions drive into the main of Terminator
cannon started in the main mineral line of Terminator
2 probes traded for 2 hellions

7:00 45 vs 45
Terminator taking his natural gas
+1 armor for Terminator
tech labs for Bbyong
2 more rax for Bbyong
2 more gas for Bbyong
observer for Terminator

8:00
lost internet for a min so I missed some stuff
robo bay for Terminator
marine drop in the main of Terminator
stim research for Bbyong
hellions in the natural of terminator
photon overcharge stalkers and a cannon to defend
13 probes were killed

9:00 56 vs 61
Bbyong up to 5 rax
medivac production underway for Bbyong
+1 attack for Terminator
+1 attack for Bbyong
combat shields for Bbyong

10:00 73 vs 79
double widow mine production for Bbyong
double drop in the natural of Terminator
Terminator uses a photon overcharge in the natural and cleans up the drop
immortal for Terminator after 1 colossus

11:00 82 vs 95
3rd base for Bbyong
3 more gates for Terminator
templar archives for Terminator
Bbyong moving across the map again
Bbyong breaking down the natural ramp rocks at Terminator's base

12:00 92 vs 110
+2 armor for terminator
concussive shells for Bbyong
warp prism for Terminator

13:00 106 vs 136
Bbyong attacking into the natural of Terminator
photon overcharge on the natural nexus
Bbyong scouts with a 2nd army that there is no 3rd base yet
storm research for Terminator
Terminator adding in archons
+1 armor for Bbyong
2 more gates for Terminator

14:00 115 vs 145
double drop in the main of Terminator
attack in the natural of Terminator
drop in the main is chased off
natural nexus is destroyed
drop again in the main kills off the cannon
photon overcharge in the main cleans up the drop

15:00 104 vs 144
2nd ebay for Bbyong
armory for Bbyong
natural nexus rebuilding for Terminator
3rd base for Terminator
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Topdoller
Profile Joined March 2011
United Kingdom3860 Posts
August 13 2014 11:53 GMT
#573
Bbyong is murdering this Protoss
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
August 13 2014 11:53 GMT
#574
On August 13 2014 20:53 Shellshock wrote:
Show nested quote +
On August 13 2014 20:49 Shellshock wrote:
On August 13 2014 20:45 Shellshock wrote:
On August 13 2014 20:42 Shellshock wrote:
[Code S] Ro32 Group D S3 2014
[image loading] (P)Terminator vs. [image loading] (T)Bbyong
Game 2 (0-1)
Map: King Sejong Station

0:00
Terminator spawns in the bottom right
Bbyong spawns in the top left

1:40
rax first for Bbyong
gateway first for Terminator
gas for Bbyong

2:00
gas for Terminator
cybernetics core for Terminator
reaper for Bbyong

3:00
zealot for Terminator
low ground CC for Bbyong
reactor for Bbyong
MSC for Terminator
stalker for Terminator
nexus for Terminator

4:00
reaper scout is denied from the main
factory for Bbyong
2nd gas for Terminator
MSC kills the CC building scv

5:00
robo for Terminator
reaper in the main of Terminator is killed after scouting the robo
reactored hellion production started for Bbyong
starport for Bbyong

6:00
forge for Terminator
medivac for Bbyong
2 hellions drive into the main of Terminator
cannon started in the main mineral line of Terminator
2 probes traded for 2 hellions

7:00 45 vs 45
Terminator taking his natural gas
+1 armor for Terminator
tech labs for Bbyong
2 more rax for Bbyong
2 more gas for Bbyong
observer for Terminator

8:00
lost internet for a min so I missed some stuff
robo bay for Terminator
marine drop in the main of Terminator
stim research for Bbyong
hellions in the natural of terminator
photon overcharge stalkers and a cannon to defend
13 probes were killed

9:00 56 vs 61
Bbyong up to 5 rax
medivac production underway for Bbyong
+1 attack for Terminator
+1 attack for Bbyong
combat shields for Bbyong

10:00 73 vs 79
double widow mine production for Bbyong
double drop in the natural of Terminator
Terminator uses a photon overcharge in the natural and cleans up the drop
immortal for Terminator after 1 colossus

11:00 82 vs 95
3rd base for Bbyong
3 more gates for Terminator
templar archives for Terminator
Bbyong moving across the map again
Bbyong breaking down the natural ramp rocks at Terminator's base

12:00 92 vs 110
+2 armor for terminator
concussive shells for Bbyong
warp prism for Terminator

13:00 106 vs 136
Bbyong attacking into the natural of Terminator
photon overcharge on the natural nexus
Bbyong scouts with a 2nd army that there is no 3rd base yet
storm research for Terminator
Terminator adding in archons
+1 armor for Bbyong
2 more gates for Terminator

14:00 115 vs 145
double drop in the main of Terminator
attack in the natural of Terminator
drop in the main is chased off
natural nexus is destroyed
drop again in the main kills off the cannon
photon overcharge in the main cleans up the drop

15:00 104 vs 144
2nd ebay for Bbyong
armory for Bbyong
natural nexus rebuilding for Terminator
3rd base for Terminator

16:00 104 vs 167
large drop in the main base of Terminator
2nd force cancels Terminator's 3rd
Terminator ggs!
Bbyong wins 2-0!
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Larkin
Profile Blog Joined January 2012
United Kingdom7161 Posts
August 13 2014 11:53 GMT
#575
Terminator just outclassed
https://www.twitch.tv/ttalarkin - streams random stuff, high level teamleague, maybe even heroleague
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
August 13 2014 11:53 GMT
#576
Poll: Recommend Losers' Match Game 2?

★- Do not see this game no matter what (2)
 
18%

★★- Not recommended unless you have nothing better to do (4)
 
36%

★★★- Good game (2)
 
18%

★★★★- Highly recommended game (1)
 
9%

★★★★★- One of the best games this season (2)
 
18%

11 total votes

Your vote: Recommend Losers' Match Game 2?

(Vote): ★- Do not see this game no matter what
(Vote): ★★- Not recommended unless you have nothing better to do
(Vote): ★★★- Good game
(Vote): ★★★★- Highly recommended game
(Vote): ★★★★★- One of the best games this season


Poll: Recommend Losers' Match Game 3?

★- Do not see this game no matter what (5)
 
45%

★★- Not recommended unless you have nothing better to do (1)
 
9%

★★★- Good game (0)
 
0%

★★★★- Highly recommended game (0)
 
0%

★★★★★- One of the best games this season (5)
 
45%

11 total votes

Your vote: Recommend Losers' Match Game 3?

(Vote): ★- Do not see this game no matter what
(Vote): ★★- Not recommended unless you have nothing better to do
(Vote): ★★★- Good game
(Vote): ★★★★- Highly recommended game
(Vote): ★★★★★- One of the best games this season


Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Xoronius
Profile Joined July 2011
Germany6362 Posts
August 13 2014 11:53 GMT
#577
On August 13 2014 20:47 Ej_ wrote:
Show nested quote +
On August 13 2014 20:46 Xoronius wrote:
On August 13 2014 20:44 Ej_ wrote:
On August 13 2014 20:41 Xoronius wrote:
On August 13 2014 20:35 Arvendilin wrote:
Ohh okay, I thought it went through, still my point stands, around that time the Zergs stopped using the overly passive style vs Protoss (with SH), so Protoss has figured out how to beat it.

And the EU Protosses are at a lower level and that is the reason it works for EU Zergs.

My point didn't rely at all on the patch so it doesn't change anything.

(Although I always thought they did >.< I guess I was just underestimating the normal damage output of Tempests vs structures then xD)

Snute has won his last 2 series against Stork as well though. Ofc. winning 2 series is not a sample size, which says anything big, but it at least denies the thought of kespa-toss winning 100% against it.

Scarlett beat Stork 2-0 at HSC and didn't need any SH for it.

Scarlett beating Stork without SH doesn't have do anything with the viability of SH-style though, so I am not quite sure, what you want to say with that.

I'm saying that if he loses to non-SH as well it might not be "SH are viable" but rather "Stork is bad at dealing with foreign Zergs on weekend tournaments"

I wouldn't neccesarily agree, since he also 2-0ed Scarlett in the first series, took 3 maps of TRUE the week before (which doesn't adress your point directly, but still says something abou his vZ in general), but going into that is probably arguing off topic with a very small smaple size, so I'd suggest, we just agree to disagree here.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
August 13 2014 11:53 GMT
#578
CjInnovation vs Soulkey!!!!!
Mura Ma Man, Dark Da Dude, Super Shot Sos!
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
August 13 2014 11:53 GMT
#579
reCJ
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
Penev
Profile Joined October 2012
28478 Posts
August 13 2014 11:53 GMT
#580
Finally. Now for the main event! HYYYYYYYYYYYPE!!
I Protoss winner, could it be?
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