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[SPL] KHAN vs. SKT R1 Playoffs - Page 71

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 69 70 71 72 73 201 Next
y0su
Profile Blog Joined September 2011
Finland7871 Posts
February 10 2014 11:48 GMT
#1401
hahah random fan finally gets it!
Schelim
Profile Blog Joined January 2011
Austria11528 Posts
February 10 2014 11:48 GMT
#1402
that was a really good game for about an hour... but now it's just embarassing.
TY <3 Cure <3 Inno <3 Special <3
xM(Z
Profile Joined November 2006
Romania5296 Posts
February 10 2014 11:48 GMT
#1403
SK should creep then camp Realitys bases until it kills all of them. what's the point of sittin' in the middle?.
And my fury stands ready. I bring all your plans to nought. My bleak heart beats steady. 'Tis you whom I have sought.
MangoMountain
Profile Joined June 2011
Norway2044 Posts
February 10 2014 11:48 GMT
#1404
i blame this shit-tier map
Firebolt145
Profile Blog Joined May 2010
Lalalaland34495 Posts
February 10 2014 11:48 GMT
#1405
On February 10 2014 20:47 Quakie wrote:
Am I blind, or where do you see gametime?

Top left of the minimap.
Moderator
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
Last Edited: 2014-02-10 11:49:15
February 10 2014 11:48 GMT
#1406
I just tuned in thinking "shit maybe it went to ace match and i get to watch some proleague". Then saw the game time.

I really don't think i like Reality. Or sh. Or mech.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
gingerfluffmuff
Profile Joined January 2011
Austria4570 Posts
February 10 2014 11:49 GMT
#1407
On February 10 2014 20:48 opterown wrote:
i might have to go soon lolol, are there any people around who would be happy to take over the LR? this is getting kinda late lol

Low Pashun levels detected.
・゚✧:・゚+..。✧・゚:・..。 ✧・゚ :・゚ ゜・:・ ✧・゚:・゚:.。 ✧・゚ SPARKULING *・゜・:・゚✧:・゚✧。゚+..。 ✧・゚: ✧・゚:・゜・:・゚✧::・・:・゚・゚
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
February 10 2014 11:49 GMT
#1408
game is so balanced it will never end. david kim is god of balance
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
VisonKai
Profile Joined May 2012
United States2203 Posts
February 10 2014 11:49 GMT
#1409
God dammit SK, move command your locusts.
Ufnal
Profile Joined September 2013
Poland1435 Posts
February 10 2014 11:49 GMT
#1410
Well, a few more minutes and soulkey can park in terran's base and start destroying his structures. And then the structures can lift and go to zerg's old base. <3
OG | Secret | Liquid | Nigma | Alliance | VP | Fnatic | EG | T1 | LGD
NovaMB
Profile Joined February 2013
Germany9534 Posts
February 10 2014 11:49 GMT
#1411
On February 10 2014 20:48 opterown wrote:
i might have to go soon lolol, are there any people around who would be happy to take over the LR? this is getting kinda late lol

Yeah, I can do it
WGT-Baal
Profile Blog Joined June 2008
France3413 Posts
February 10 2014 11:49 GMT
#1412
Poll: What should FFW_Rude get for this LR?

A special icon (31)
 
54%

None of the above, those are the risks of LRing (12)
 
21%

Some sleep... (8)
 
14%

A dedicated fanclub (6)
 
11%

57 total votes

Your vote: What should FFW_Rude get for this LR?

(Vote): A special icon
(Vote): A dedicated fanclub
(Vote): Some sleep...
(Vote): None of the above, those are the risks of LRing

Horang2 fan
anatase
Profile Joined May 2010
France532 Posts
February 10 2014 11:49 GMT
#1413
On February 10 2014 20:46 Qikz wrote:
Show nested quote +
On February 10 2014 20:45 boxerfred wrote:
Easy thing though - make PDD's die after 20-40 seconds instead of lasting like 2 minutes or so


Or make swarmhosts not work like this haha.


As many stated before,

Soulkey tried more than enough to trade vs mech before SH.
Did not matter, reality turtling with ravens/tanks was already unkillable.
I would not blame SH alone for the game we are watching.
Cuce
Profile Joined March 2011
Turkey1127 Posts
February 10 2014 11:49 GMT
#1414
ok that fan gets it
64K RAM SYSTEM 38911 BASIC BYTES FREE
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
February 10 2014 11:49 GMT
#1415
On February 10 2014 20:47 bittman wrote:
....soulkey gonna win this....


Reality can still float one building to a corner with his ravens and vikings.. he can beat those 15 mutas that are left and force a draw... Soulkey can just wear down ground units but terran buildings can fly
AxionSteel
Profile Joined January 2011
United States7754 Posts
February 10 2014 11:49 GMT
#1416
On February 10 2014 20:48 Morbidius wrote:
Show nested quote +
On February 10 2014 20:46 FueledUpAndReadyToGo wrote:
Only 2 terrans in GSL but this game will still get them nerfed XD

David Kim has been contemplating a raven nerf, i'd take it if we got mines or hellbats back.


I'd take it if they removed the swarmhost from the game entirely.

Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
February 10 2014 11:49 GMT
#1417
On February 10 2014 20:48 Teoita wrote:
I just tuned in thinking "shit maybe it went to ace match and i get to watch some proleague". Then saw the game time.

I really don't think i like Reality. Or sh. Or mech.


Or Timeless isle...... you don't like much
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Azurues
Profile Joined March 2011
Malaysia5612 Posts
February 10 2014 11:49 GMT
#1418
can we have some lava start spilling on the ground randomly with warning pls?
robson1
Profile Joined March 2013
3632 Posts
February 10 2014 11:49 GMT
#1419
On February 10 2014 20:48 boxerfred wrote:
Show nested quote +
On February 10 2014 20:47 Naphal wrote:
On February 10 2014 20:45 boxerfred wrote:
Easy thing though - make PDD's die after 20-40 seconds instead of lasting like 2 minutes or so

they'd be a great tool still but they wouldn't make such mech play possible. Also, if the swarm host gets changed a lil bit, mech would be a doable thing against zerg. (simplifying a bit, sorry)


implying the imbalance is on terrans side... xD


What? No! I'm not talking about balance, I'm talking about making Mech vs. Swarmhosts somehow exiting. Sorry for trying.


how about we're not trying to talk about the PDD and instead about the GIANT PINK ELEPHANT in the room that spawns free units every 30 seconds.
Genius is that funny scientist who no one takes seriously until he kills you with a flame throwing trumpet. - stuchiu 2013
sparklyresidue
Profile Joined August 2011
United States5523 Posts
February 10 2014 11:49 GMT
#1420
On February 10 2014 20:48 boxerfred wrote:
Show nested quote +
On February 10 2014 20:47 Naphal wrote:
On February 10 2014 20:45 boxerfred wrote:
Easy thing though - make PDD's die after 20-40 seconds instead of lasting like 2 minutes or so

they'd be a great tool still but they wouldn't make such mech play possible. Also, if the swarm host gets changed a lil bit, mech would be a doable thing against zerg. (simplifying a bit, sorry)


implying the imbalance is on terrans side... xD


What? No! I'm not talking about balance, I'm talking about making Mech vs. Swarmhosts somehow exiting. Sorry for trying.

you have offended a terran player, kill thineself or be killed by a flood of defensive tears
Like Tinkerbelle, I leave behind a sparkly residue.
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