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Fission
Canada1184 Posts
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Aeromi
France14461 Posts
On December 16 2013 05:51 forsooth wrote: Show nested quote + On December 16 2013 05:49 Aeromi wrote: On December 16 2013 05:48 sudete wrote: MMA now? That doesn't seem a great choice. He's pretty bad against cheese and loses to proxy oracles / blink all-ins all the time Yeah, but he's MMA. That hasn't meant much since like 2011. Really ? Iron Squid 1 ? RO4 WCS Europe season 2 ? Winner of WCS Europe season 3 ? ![]() | ||
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Godwrath
Spain10131 Posts
On December 16 2013 05:51 forsooth wrote: Show nested quote + On December 16 2013 05:49 Aeromi wrote: On December 16 2013 05:48 sudete wrote: MMA now? That doesn't seem a great choice. He's pretty bad against cheese and loses to proxy oracles / blink all-ins all the time Yeah, but he's MMA. That hasn't meant much since like 2011. I heard he has been doing quite great lately. | ||
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Fyzar
Netherlands8010 Posts
On December 16 2013 05:51 sitromit wrote: TL got all killed by Impact? LOL He played pretty sick though, his game vs Taeja was god =D | ||
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Big J
Austria16289 Posts
On December 16 2013 05:48 sudete wrote: MMA now? That doesn't seem a great choice. He's pretty bad against cheese and loses to proxy oracles / blink all-ins all the time Well, Acer has to donate their players in a way that it doesn't look like a made up double finals with their favorite buddies from Axiom. ![]() | ||
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Qwerty85
Croatia5536 Posts
On December 16 2013 05:50 Bagration wrote: Show nested quote + On December 16 2013 05:49 Qwerty85 wrote: On December 16 2013 05:46 Bagration wrote: On December 16 2013 05:45 SxP wrote: That game made me sick. The casters made a good point about 2 barracks production vs. 7 gate production. Well they have to make some kind of analysis but the fact remains that Innovation scouted perfectly, had bunkers in the right place but he basically still had 2 options 1. hold his natural and probably die (as he did) 2. lift his natural cc and be contained long enough for protoss to be back in the game, making it no longer an all in The problem with build like that blink is that you can easily over defend and still be behind even though blink does no damage. I've seen that a couple of times on Jjakji's and Taeja's stream. What if he used his factory for tank or mine production? It seems to me that the production gap could be made up a bit. Also, Innovation got caught in his main by FFs and timewarps while Cranked killed the natural. He didnt get caught. You cant send your army down to the natural because protoss will blink in the main and those stalkers will finish off bunkers so quickly. You also don't have enough bio to split your forces. Only way is to evacuate natural but than you are not really in that situation "if I defend, I win" as it should be. | ||
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TheDwf
France19747 Posts
On December 16 2013 05:50 Bagration wrote: Show nested quote + On December 16 2013 05:49 Qwerty85 wrote: On December 16 2013 05:46 Bagration wrote: On December 16 2013 05:45 SxP wrote: That game made me sick. The casters made a good point about 2 barracks production vs. 7 gate production. Well they have to make some kind of analysis but the fact remains that Innovation scouted perfectly, had bunkers in the right place but he basically still had 2 options 1. hold his natural and probably die (as he did) 2. lift his natural cc and be contained long enough for protoss to be back in the game, making it no longer an all in The problem with build like that blink is that you can easily over defend and still be behind even though blink does no damage. I've seen that a couple of times on Jjakji's and Taeja's stream. What if he used his factory for tank or mine production? It seems to me that the production gap could be made up a bit. Also, Innovation got caught in his main by FFs and timewarps while Cranked killed the natural. 2 rax + Medivacs > 3 rax without Medivacs. Mines are generally rather useless as they're stationary against a mobile attack. Not getting caught by Time warp is impossible since the MSC has 14 sight range + you have only way to go from main to natural, the ramp. | ||
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Lochland
Italy26 Posts
On December 16 2013 05:49 Qwerty85 wrote: Show nested quote + On December 16 2013 05:46 Bagration wrote: On December 16 2013 05:45 SxP wrote: That game made me sick. The casters made a good point about 2 barracks production vs. 7 gate production. Well they have to make some kind of analysis but the fact remains that Innovation scouted perfectly,. He didn't. He saw only 3-4 gates, not 7 | ||
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Heartland
Sweden24591 Posts
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BlackCompany
Germany8388 Posts
Thank god oracle arrived before the medivac was out ![]() | ||
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Aeromi
France14461 Posts
On December 16 2013 05:52 Heartland wrote: Oh, 1-1-1? I did not know that Puma joined Acer. | ||
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FueledUpAndReadyToGo
Netherlands30548 Posts
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NovaMB
Germany9534 Posts
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Kasaraki
Denmark7115 Posts
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Heartland
Sweden24591 Posts
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Qwerty85
Croatia5536 Posts
On December 16 2013 05:52 Lochland wrote: Show nested quote + On December 16 2013 05:49 Qwerty85 wrote: On December 16 2013 05:46 Bagration wrote: On December 16 2013 05:45 SxP wrote: That game made me sick. The casters made a good point about 2 barracks production vs. 7 gate production. Well they have to make some kind of analysis but the fact remains that Innovation scouted perfectly,. He didn't. He saw only 3-4 gates, not 7 That wouldn't change anything. He did right amount of bunkers, didn't underestimate the attack, he knew exactly what was going on. It is just that there is too much space to cover on star station. | ||
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Squat
Sweden7978 Posts
On December 16 2013 05:53 Heartland wrote: So sad :/ It's called justice, it can sometimes leave a sour aftertaste. | ||
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Godwrath
Spain10131 Posts
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BlackCompany
Germany8388 Posts
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FueledUpAndReadyToGo
Netherlands30548 Posts
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