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* = ace. Last player on team can be chosen from the entire lineup, even if the player was eliminated before.
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Poll: HeadMillenium (10) 71% Empire-Ence (4) 29% 14 total votes Your vote: Head (Vote): Empire-Ence (Vote): Millenium
Poll: HeartMillenium (13) 76% Empire-Ence (4) 24% 17 total votes Your vote: Heart (Vote): Empire-Ence (Vote): Millenium
This is my first LR and I did it in a hurry as nobody seemed motivated to advertise this match (no tweets, no calendar event). Please be nice !
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Millenium, you must win !
Thanks Boucot for the thread.
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United States23454 Posts
Elfi plays for Empire right? Millenium has no chance against the Finnish god.
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Isn't that for the CCL though ?
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The communication around this match has been a mess. Until 10 minutes ago I still didn't know if it was the ATC match or the CCL one (the teams meet twice in a week). It was not in ATC website's schedule nor in TL's, the Millenium TV schedule said it was the CCL match...
On October 05 2013 00:38 Otolia wrote: Isn't that for the CCL though ? No, first map on Yeonsu is ATC, 100% sure. Whirlwind will be the first map for CCL.
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is forgg streaming his own match?
apparently he is. with less delay even.
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Canada16217 Posts
On October 05 2013 00:52 Paljas wrote: is forgg streaming his own match?
apparently he is. with less delay even. yeah looks like it, he also doesn't seem to have any delay on his stream either.
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France7248 Posts
i was pretty sure this match was rescheduled for ATC... its not in schedule (it was but was removed last night...)
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Canada16217 Posts
On October 05 2013 00:57 Yhamm wrote: i was pretty sure this match was rescheduled for ATC... its not in schedule (it was but was removed last night...) seemed to be scheduled at the last minute.
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France7248 Posts
On October 05 2013 00:58 NovemberstOrm wrote:Show nested quote +On October 05 2013 00:57 Yhamm wrote: i was pretty sure this match was rescheduled for ATC... its not in schedule (it was but was removed last night...) seemed to be scheduled at the last minute. not really. it was scheduled 2 or 3 days ago on the official site. then last night it was removed, but they finally play it so its really weird
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Russian Federation40169 Posts
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Canada16217 Posts
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Wtf, that is going on now? :o
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oh blink stalkers you ambiguous fuckers you.
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Canada16217 Posts
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Well, after that early game Kas had one timing where there was only one colossi without range on the field. Babyknight won the moment he defended that, though Kas didn't really push hard enough imo.
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A CC First + an e-bay block is basically an invitation to attack. BBK played that well.
Please welcome the finnish god elfi !
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Canada16217 Posts
elfi next
On October 05 2013 01:22 shid0x wrote: No TL calendar guys... No one submitted it because it was supposed to be rescheduled but it was made to be played out today instead.
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France7248 Posts
On October 05 2013 01:22 shid0x wrote: No TL calendar guys... i asked for it to be removed as it wasnt supposed to be played today anymore... but they still do it :/
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On October 05 2013 01:25 Yhamm wrote:i asked for it to be removed as it wasnt supposed to be played today anymore... but they still do it :/ There was a Mill vs Liquid yesterday on the schedule too. What a mess...
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On October 05 2013 01:25 Yhamm wrote:i asked for it to be removed as it wasnt supposed to be played today anymore... but they still do it :/
According to Take on the German stream, both parties agreed to play at 5pm only a few minutes before 5pm. That is also why the German stream is unable to follow the whole event and Basetrade has to take it up from there.
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France7248 Posts
On October 05 2013 01:26 Boucot wrote:Show nested quote +On October 05 2013 01:25 Yhamm wrote:On October 05 2013 01:22 shid0x wrote: No TL calendar guys... i asked for it to be removed as it wasnt supposed to be played today anymore... but they still do it :/ There was a Mill vs Liquid yesterday on the schedule too. What a mess... yeah I saw.. I had to ask to remove or change hour 3 or 4 times on different ATC events in the last few days :s
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BBK's blink management <3
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Canada16217 Posts
On October 05 2013 01:35 goswser wrote: BBK blink micro so sick you gonna play today if you get the chance? :D
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Canada16217 Posts
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On October 05 2013 01:37 NovemberstOrm wrote:you gonna play today if you get the chance? :D Of course !
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Wow, the first time in quite some time I see a wise viking-landing vs protoss! :D
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Russian Federation40169 Posts
BK vs Happy on 4 player map? WHY DID I MISS IT T_T
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3 hatch before pool. against kas...risky.
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Russian Federation40169 Posts
On October 05 2013 02:26 shid0x wrote: 3 hatch before pool. against kas...risky. You mean abusing?
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On October 05 2013 02:40 JustPassingBy wrote: What was said? :o Kas complained about the lag, Goswser said "Stop bitching".
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On October 05 2013 02:41 Boucot wrote:Kas complained about the lag, Goswser said "Stop bitching".
Ah, okay. But why was the game played on NA anyways? Either way, final bo3 for 1000$ incoming!!!
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On October 05 2013 02:42 JustPassingBy wrote:Show nested quote +On October 05 2013 02:41 Boucot wrote:On October 05 2013 02:40 JustPassingBy wrote: What was said? :o Kas complained about the lag, Goswser said "Stop bitching". Ah, okay. But why was the game played on NA anyways? Either way, final bo3 for 1000$ incoming!!! Goswser is in the US.
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Even though I am rooting for Kas, I hope ForGG is feeling better today... edit: screw my words, I am rooting for the mech player!
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Hahaha ForGG ! 35 hellions
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was there ever an interview where someone asked to forGG what was his favorite unit ? Would be surprised if he didn't answer hellion...
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Russian Federation40169 Posts
On October 05 2013 02:55 Boucot wrote: Hahaha ForGG ! 35 hellions He must research transformation servos IMO
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Canada16217 Posts
gg's congrats to Millenium!
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I really hope Millenium won't have to regret the defeat against Quantic.
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Can anybody explain to me how ForGG won that final game? Mech isn't suppose to win by a-moving like ForGG did... :o
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France7248 Posts
On October 05 2013 03:12 Boucot wrote: I really hope Millenium won't have to regret the defeat against Quantic. except for WW and Empire so far, it's crazy how close it is :o
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Russian Federation40169 Posts
On October 05 2013 03:20 JustPassingBy wrote: Can anybody explain to me how ForGG won that final game? Mech isn't suppose to win by a-moving like ForGG did... :o Shh. mech in SC2 so bad, it can win games by a-moving /s
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On October 05 2013 03:21 Yhamm wrote:Show nested quote +On October 05 2013 03:12 Boucot wrote: I really hope Millenium won't have to regret the defeat against Quantic. except for WW and Empire so far, it's crazy how close it is :o Yeah, every map will count in the end.
On October 05 2013 03:20 JustPassingBy wrote: Can anybody explain to me how ForGG won that final game? Mech isn't suppose to win by a-moving like ForGG did... :o When you have as many hellions as your opponent has marines, mech is good I guess.
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Russian Federation40169 Posts
On October 05 2013 04:09 Boucot wrote:Show nested quote +On October 05 2013 03:20 JustPassingBy wrote: Can anybody explain to me how ForGG won that final game? Mech isn't suppose to win by a-moving like ForGG did... :o When you have as many hellions as your opponent has marines, mech is good I guess. Thinking about ForGG ever getting transformation servos scares me now :O
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On October 05 2013 04:17 lolfail9001 wrote:Show nested quote +On October 05 2013 04:09 Boucot wrote:On October 05 2013 03:20 JustPassingBy wrote: Can anybody explain to me how ForGG won that final game? Mech isn't suppose to win by a-moving like ForGG did... :o When you have as many hellions as your opponent has marines, mech is good I guess. Thinking about ForGG ever getting transformation servos scares me now :O It's like thinking that Dayshi could get blue flames in his famous hellion build in TvP.
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Russian Federation40169 Posts
On October 05 2013 04:41 Otolia wrote:Show nested quote +On October 05 2013 04:17 lolfail9001 wrote:On October 05 2013 04:09 Boucot wrote:On October 05 2013 03:20 JustPassingBy wrote: Can anybody explain to me how ForGG won that final game? Mech isn't suppose to win by a-moving like ForGG did... :o When you have as many hellions as your opponent has marines, mech is good I guess. Thinking about ForGG ever getting transformation servos scares me now :O It's like thinking that Dayshi could get blue flames in his famous hellion build in TvP. You mean blue flame before 30 minute mark
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On October 05 2013 04:17 lolfail9001 wrote:Show nested quote +On October 05 2013 04:09 Boucot wrote:On October 05 2013 03:20 JustPassingBy wrote: Can anybody explain to me how ForGG won that final game? Mech isn't suppose to win by a-moving like ForGG did... :o When you have as many hellions as your opponent has marines, mech is good I guess. Thinking about ForGG ever getting transformation servos scares me now :O
I might be wrong, but non-transformed hellions are a viable option in TvT, at least in gold league where I play in. They are so mobile that you can chase down retreating units if you win an engagement, retreat yourself if you lose an engagement and obv. for fast runbys. But perhaps I am still playing it wrong, I've never a-moved into gg by my opponent. :/
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Russian Federation40169 Posts
On October 05 2013 05:36 JustPassingBy wrote:Show nested quote +On October 05 2013 04:17 lolfail9001 wrote:On October 05 2013 04:09 Boucot wrote:On October 05 2013 03:20 JustPassingBy wrote: Can anybody explain to me how ForGG won that final game? Mech isn't suppose to win by a-moving like ForGG did... :o When you have as many hellions as your opponent has marines, mech is good I guess. Thinking about ForGG ever getting transformation servos scares me now :O I might be wrong, but non-transformed hellions are a viable option in TvT, at least in gold league where I play in. They are so mobile that you can chase down retreating units if you win an engagement, retreat yourself if you lose an engagement and obv. for fast runbys. But perhaps I am still playing it wrong, I've never a-moved into gg by my opponent. :/ I mean, ForGG loves ALOT of hellions. See, once some tanks and hellbats are out, those hellions become dead weight. Now imagine 35 hellbats against anything.
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On October 05 2013 05:44 lolfail9001 wrote:Show nested quote +On October 05 2013 05:36 JustPassingBy wrote:On October 05 2013 04:17 lolfail9001 wrote:On October 05 2013 04:09 Boucot wrote:On October 05 2013 03:20 JustPassingBy wrote: Can anybody explain to me how ForGG won that final game? Mech isn't suppose to win by a-moving like ForGG did... :o When you have as many hellions as your opponent has marines, mech is good I guess. Thinking about ForGG ever getting transformation servos scares me now :O I might be wrong, but non-transformed hellions are a viable option in TvT, at least in gold league where I play in. They are so mobile that you can chase down retreating units if you win an engagement, retreat yourself if you lose an engagement and obv. for fast runbys. But perhaps I am still playing it wrong, I've never a-moved into gg by my opponent. :/ I mean, ForGG loves ALOT of hellions. See, once some tanks and hellbats are out, those hellions become dead weight. Now imagine 35 hellbats against anything. Hellions are good against hellbats because they are very mobile, ForGG developped this strategy to counter hellbats when they were popular. However, when the opponent gets more than 3 tanks, it becomes a disaster as we have seen in his game vs MMA at DH Bucharest.
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Russian Federation40169 Posts
On October 05 2013 05:51 Boucot wrote:Show nested quote +On October 05 2013 05:44 lolfail9001 wrote:On October 05 2013 05:36 JustPassingBy wrote:On October 05 2013 04:17 lolfail9001 wrote:On October 05 2013 04:09 Boucot wrote:On October 05 2013 03:20 JustPassingBy wrote: Can anybody explain to me how ForGG won that final game? Mech isn't suppose to win by a-moving like ForGG did... :o When you have as many hellions as your opponent has marines, mech is good I guess. Thinking about ForGG ever getting transformation servos scares me now :O I might be wrong, but non-transformed hellions are a viable option in TvT, at least in gold league where I play in. They are so mobile that you can chase down retreating units if you win an engagement, retreat yourself if you lose an engagement and obv. for fast runbys. But perhaps I am still playing it wrong, I've never a-moved into gg by my opponent. :/ I mean, ForGG loves ALOT of hellions. See, once some tanks and hellbats are out, those hellions become dead weight. Now imagine 35 hellbats against anything. Hellions are good against hellbats because they are very mobile, ForGG developped this strategy to counter hellbats when they were popular. However, when the opponent gets more than 3 tanks, it becomes a disaster as we have seen in his game vs MMA at DH Bucharest. I mean when hellions lose their utility IMO it is good idea to just get transformation servos and transform that ridiculous mass of hellions into hellbats.
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On October 05 2013 06:05 lolfail9001 wrote:Show nested quote +On October 05 2013 05:51 Boucot wrote:On October 05 2013 05:44 lolfail9001 wrote:On October 05 2013 05:36 JustPassingBy wrote:On October 05 2013 04:17 lolfail9001 wrote:On October 05 2013 04:09 Boucot wrote:On October 05 2013 03:20 JustPassingBy wrote: Can anybody explain to me how ForGG won that final game? Mech isn't suppose to win by a-moving like ForGG did... :o When you have as many hellions as your opponent has marines, mech is good I guess. Thinking about ForGG ever getting transformation servos scares me now :O I might be wrong, but non-transformed hellions are a viable option in TvT, at least in gold league where I play in. They are so mobile that you can chase down retreating units if you win an engagement, retreat yourself if you lose an engagement and obv. for fast runbys. But perhaps I am still playing it wrong, I've never a-moved into gg by my opponent. :/ I mean, ForGG loves ALOT of hellions. See, once some tanks and hellbats are out, those hellions become dead weight. Now imagine 35 hellbats against anything. Hellions are good against hellbats because they are very mobile, ForGG developped this strategy to counter hellbats when they were popular. However, when the opponent gets more than 3 tanks, it becomes a disaster as we have seen in his game vs MMA at DH Bucharest. I mean when hellions lose their utility IMO it is good idea to just get transformation servos and transform that ridiculous mass of hellions into hellbats. Ah yes, it would be a giant barbecue. But I think ForGG loves hellions only vs Protoss.
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Russian Federation40169 Posts
On October 05 2013 06:11 Boucot wrote:Show nested quote +On October 05 2013 06:05 lolfail9001 wrote:On October 05 2013 05:51 Boucot wrote:On October 05 2013 05:44 lolfail9001 wrote:On October 05 2013 05:36 JustPassingBy wrote:On October 05 2013 04:17 lolfail9001 wrote:On October 05 2013 04:09 Boucot wrote:On October 05 2013 03:20 JustPassingBy wrote: Can anybody explain to me how ForGG won that final game? Mech isn't suppose to win by a-moving like ForGG did... :o When you have as many hellions as your opponent has marines, mech is good I guess. Thinking about ForGG ever getting transformation servos scares me now :O I might be wrong, but non-transformed hellions are a viable option in TvT, at least in gold league where I play in. They are so mobile that you can chase down retreating units if you win an engagement, retreat yourself if you lose an engagement and obv. for fast runbys. But perhaps I am still playing it wrong, I've never a-moved into gg by my opponent. :/ I mean, ForGG loves ALOT of hellions. See, once some tanks and hellbats are out, those hellions become dead weight. Now imagine 35 hellbats against anything. Hellions are good against hellbats because they are very mobile, ForGG developped this strategy to counter hellbats when they were popular. However, when the opponent gets more than 3 tanks, it becomes a disaster as we have seen in his game vs MMA at DH Bucharest. I mean when hellions lose their utility IMO it is good idea to just get transformation servos and transform that ridiculous mass of hellions into hellbats. Ah yes, it would be a giant barbecue. But I think ForGG loves hellions only vs Protoss. ForGG vs Bunny, that game on Akilon.
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On October 05 2013 06:12 lolfail9001 wrote:Show nested quote +On October 05 2013 06:11 Boucot wrote:On October 05 2013 06:05 lolfail9001 wrote:On October 05 2013 05:51 Boucot wrote:On October 05 2013 05:44 lolfail9001 wrote:On October 05 2013 05:36 JustPassingBy wrote:On October 05 2013 04:17 lolfail9001 wrote:On October 05 2013 04:09 Boucot wrote:On October 05 2013 03:20 JustPassingBy wrote: Can anybody explain to me how ForGG won that final game? Mech isn't suppose to win by a-moving like ForGG did... :o When you have as many hellions as your opponent has marines, mech is good I guess. Thinking about ForGG ever getting transformation servos scares me now :O I might be wrong, but non-transformed hellions are a viable option in TvT, at least in gold league where I play in. They are so mobile that you can chase down retreating units if you win an engagement, retreat yourself if you lose an engagement and obv. for fast runbys. But perhaps I am still playing it wrong, I've never a-moved into gg by my opponent. :/ I mean, ForGG loves ALOT of hellions. See, once some tanks and hellbats are out, those hellions become dead weight. Now imagine 35 hellbats against anything. Hellions are good against hellbats because they are very mobile, ForGG developped this strategy to counter hellbats when they were popular. However, when the opponent gets more than 3 tanks, it becomes a disaster as we have seen in his game vs MMA at DH Bucharest. I mean when hellions lose their utility IMO it is good idea to just get transformation servos and transform that ridiculous mass of hellions into hellbats. Ah yes, it would be a giant barbecue. But I think ForGG loves hellions only vs Protoss. ForGG vs Bunny, that game on Akilon. That never happened.
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