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Russian Federation40186 Posts
On September 27 2013 01:33 Darkhoarse wrote: Whew, double upgrades/pre 9 minute third. Showtime going for some greed here. When playing against greedy, go even more greedy (c) HotS
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Was that targetfire to keep the mine from shooting or just pure luck?
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Lol really? What a defense ...
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On September 27 2013 01:35 rasnj wrote: Was that targetfire to keep the mine from shooting or just pure luck?
I think so.
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Russian Federation40186 Posts
On September 27 2013 01:35 rasnj wrote: Was that targetfire to keep the mine from shooting or just pure luck? Probably pure luck :D
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ouhhh apollo right in the feels
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United States23455 Posts
On September 27 2013 01:34 lolfail9001 wrote:Show nested quote +On September 27 2013 01:33 Darkhoarse wrote: Whew, double upgrades/pre 9 minute third. Showtime going for some greed here. When playing against greedy, go even more greedy (c) HotS Like the old saying goes, greed>safe>aggressive>greed
And then as a sidenote, moar greed>regular greed.
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You don't need SCV pull when you are ForGG.
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60 supply ahaed just because of....building units. what am i seeing ?!?
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United States32932 Posts
marauders say fuck your everything
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Apollo owes Show'Time a beer now. For the record
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how does showtime always do this? what kind of magic is this?
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On September 27 2013 01:37 fishb00n wrote: 60 supply ahaed just because of....building units. what am i seeing ?!? still not enough though =)
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9 marauders at a time. I don't see showtime doing a counter before forgg has caught up with his econ.
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Once again, you cannot engage Colossi without Vikings. Can not.
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On September 27 2013 01:38 Undead1993 wrote: how does showtime always do this? what kind of magic is this?
ForGG didn't scv pull. If he scv pulled there Showtime was dead 100%.
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ForGG with 1-1 vs 3-3, storm, colossi. How is he behind? : P
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