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[Code S] RO32 Group G WCS Korea Season 1 2013 - Page 15

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 13 14 15 16 17 85 Next
Big J
Profile Joined March 2011
Austria16289 Posts
April 23 2013 09:32 GMT
#281
On April 23 2013 18:30 neoghaleon55 wrote:
Show nested quote +
On April 23 2013 18:28 Big J wrote:
On April 23 2013 18:28 neoghaleon55 wrote:
On April 23 2013 18:26 RogerChillingworth wrote:
ok now if zerg had a tool like that to avoid widow mines...=_G


burrow


burrow still lets projectiles connect.


only the splash part.
Burrowed roaches with micro can negate widowmines as well (since they can heal from any splash damage rather quickly)


really? Because for blink all projectiles get dodged, while for burrow no projectile got dodged, as far as my WoL knowledge goes. Would be something widow mine specific then.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
April 23 2013 09:32 GMT
#282
On April 23 2013 18:31 paradoxOO9 wrote:
Show nested quote +
On April 23 2013 18:30 Kommander wrote:
lol Terrans always pick this map vP. :p

Because it is about as one sided as gang rape a lot of the time

antiga shipyard 2.0
ModeratorRetired LR Bonjwa
TL+ Member
Clefairy
Profile Joined September 2011
1570 Posts
April 23 2013 09:32 GMT
#283
lol Prime players on OGN Korean stream didn't know about the Widow Mine blink trick
Yello
Profile Blog Joined July 2010
Germany7411 Posts
April 23 2013 09:32 GMT
#284

(P)PartinG vs. (T)Last
Game 2: Star Station


Parting spawns in the top right
Last spawns in the bottom right

0:00-4:00min
Last goes for Rax, Refinery and Reaper
Parting goes for Gateway, single Assimilator and Cybernetics Core

scouting Probe for Parting sees the opening of Last and hides in the natural
Parting starts a Nexus in his natural without building Gateway units
Just ahead of time, know your addiction's not a crime. It's just a smaller part of who you want to become in the end.
Adreme
Profile Joined June 2011
United States5574 Posts
April 23 2013 09:32 GMT
#285
On April 23 2013 18:30 Nebuchad wrote:
Show nested quote +
On April 23 2013 18:30 HugzForL wrote:
On April 23 2013 18:28 TheDwf wrote:
What was that Last... Building a third on the spot without even confirming an expand first...


I guess that was a big gamble. Holding the all-in -> gg since he woulda been on 3 OC. But yeah he didnt go that far. :D


Holding the all-in is already gg without the 3rd cc... That's why it's called an all-in...


Depends on how well he holds it honestly and how much damage is done. In a lot of all ins you can wind up with a situation where they are alive but took a lot of damage so you basically just transition out of it and kill them later.
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
April 23 2013 09:33 GMT
#286
On April 23 2013 18:32 Clefairy wrote:
lol Prime players on OGN Korean stream didn't know about the Widow Mine blink trick

mh? just tuned in what was?
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
Kommander
Profile Joined March 2011
Philippines4950 Posts
April 23 2013 09:33 GMT
#287
If there is a map to all in vT, it's this map. :p
Nebuchad
Profile Blog Joined December 2012
Switzerland12501 Posts
Last Edited: 2013-04-23 09:35:36
April 23 2013 09:33 GMT
#288
On April 23 2013 18:32 Adreme wrote:
Show nested quote +
On April 23 2013 18:30 Nebuchad wrote:
On April 23 2013 18:30 HugzForL wrote:
On April 23 2013 18:28 TheDwf wrote:
What was that Last... Building a third on the spot without even confirming an expand first...


I guess that was a big gamble. Holding the all-in -> gg since he woulda been on 3 OC. But yeah he didnt go that far. :D


Holding the all-in is already gg without the 3rd cc... That's why it's called an all-in...


Depends on how well he holds it honestly and how much damage is done. In a lot of all ins you can wind up with a situation where they are alive but took a lot of damage so you basically just transition out of it and kill them later.


Lots of stalker and stalker tech vs bunch of stuff that laughs in the stalkers' face and with one more base.

EDIT: don't want to sound blunt, just annoyed that I get to see that, means PartinG agrees with me that it's the best bet to win against terran on one of the best protoss maps...
No will to live, no wish to die
dainbramage
Profile Joined August 2011
Australia1442 Posts
April 23 2013 09:34 GMT
#289
On April 23 2013 18:33 teddyoojo wrote:
Show nested quote +
On April 23 2013 18:32 Clefairy wrote:
lol Prime players on OGN Korean stream didn't know about the Widow Mine blink trick

mh? just tuned in what was?

If you blink after the widow mine shoots but before it hits, it whiffs.

I thought it was kind of obvious personally... (and I tested it first day I was in the beta).
Yello
Profile Blog Joined July 2010
Germany7411 Posts
April 23 2013 09:34 GMT
#290
On April 23 2013 18:32 Yello wrote:

(P)PartinG vs. (T)Last
Game 2: Star Station


Parting spawns in the top right
Last spawns in the bottom right

0:00-4:00min
Last goes for Rax, Refinery and Reaper
Parting goes for Gateway, single Assimilator and Cybernetics Core

scouting Probe for Parting sees the opening of Last and hides in the natural
Parting starts a Nexus in his natural without building Gateway units


4:00-6:00min
Reaper jumps into the main of Parting but the MommaCore is out in time to push it back
CC in the main and 2nd Rax for Last

The Reaper jumps back in and gets killed by Stalker and MommaCore
Last takes his natural and starts a defensive Bunker

E-Bay for Last, Forge for Parting
Stim started for Last

6:00-8:00min
+1 attack started for Last, +1 Armor for Parting
Last builds a 2nd Reaper, Parting builds Robotics Facility and Observers

The Reaper scouts Parting's main before getting killed
Factory in production for Last, 2nd Forge and Robotics Support Bay for Parting
Just ahead of time, know your addiction's not a crime. It's just a smaller part of who you want to become in the end.
Crisco
Profile Joined March 2011
1170 Posts
April 23 2013 09:35 GMT
#291
parting micro... needs a patent
WhiteSatin
Profile Joined December 2012
United States308 Posts
April 23 2013 09:35 GMT
#292
ahaha tasteless dropped the ball but artosis picked it up in less than a fraction of a second. what a good partner
Deleted User 137586
Profile Joined January 2011
7859 Posts
April 23 2013 09:35 GMT
#293
Legend making fun of an observer having a disappearing shadow ^^
Cry 'havoc' and let slip the dogs of war
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
April 23 2013 09:35 GMT
#294
On April 23 2013 18:34 dainbramage wrote:
Show nested quote +
On April 23 2013 18:33 teddyoojo wrote:
On April 23 2013 18:32 Clefairy wrote:
lol Prime players on OGN Korean stream didn't know about the Widow Mine blink trick

mh? just tuned in what was?

If you blink after the widow mine shoots but before it hits, it whiffs.

I thought it was kind of obvious personally... (and I tested it first day I was in the beta).

I believe that applies for all projectiles with blink. Anyone care to fill me in on what happened first game please?
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
gedatsu
Profile Joined December 2011
1286 Posts
April 23 2013 09:35 GMT
#295
More like Squirtle's teammate was Parting.
Kamate
Profile Joined May 2010
Romania580 Posts
April 23 2013 09:35 GMT
#296
Haha, the shadow of the Observer
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
April 23 2013 09:37 GMT
#297
Last should make hellbats
AdministratorBreak the chains
Yello
Profile Blog Joined July 2010
Germany7411 Posts
April 23 2013 09:37 GMT
#298
On April 23 2013 18:34 Yello wrote:
Show nested quote +
On April 23 2013 18:32 Yello wrote:

(P)PartinG vs. (T)Last
Game 2: Star Station


Parting spawns in the top right
Last spawns in the bottom right

0:00-4:00min
Last goes for Rax, Refinery and Reaper
Parting goes for Gateway, single Assimilator and Cybernetics Core

scouting Probe for Parting sees the opening of Last and hides in the natural
Parting starts a Nexus in his natural without building Gateway units


4:00-6:00min
Reaper jumps into the main of Parting but the MommaCore is out in time to push it back
CC in the main and 2nd Rax for Last

The Reaper jumps back in and gets killed by Stalker and MommaCore
Last takes his natural and starts a defensive Bunker

E-Bay for Last, Forge for Parting
Stim started for Last

6:00-8:00min
+1 attack started for Last, +1 Armor for Parting
Last builds a 2nd Reaper, Parting builds Robotics Facility and Observers

The Reaper scouts Parting's main before getting killed
Factory in production for Last, 2nd Forge and Robotics Support Bay for Parting


8:00-10:00min
Parting starts his Twilight Council and goes up to 3 Gateways
Last starts a 3rd CC in the bottom middle base

Starport and Medivacs for Last, Blink and Thermal Lance for Parting
Last also starts Combat Shields and adds 3 Barracks

10:00-12:00min
Last moves out with a bunch of Marines and 2 Medivacs and takes map control and Watchtowers
Parting adds more Colossai, Gateways and Gateway units and has +2 armor and attackl in production

Armory and Vikings in production for Last
Parting takes back a little bit of map control with 2 Colossai, Last backs offf
Parting starts his 3rd base
Just ahead of time, know your addiction's not a crime. It's just a smaller part of who you want to become in the end.
Meiya
Profile Joined August 2007
Australia1169 Posts
April 23 2013 09:38 GMT
#299
I don't feel confident but I have high hopes for Parting, nowhere near enough toss in this ro16.
Perhaps there is a universal, absolute truth. Perhaps it justifies every question. But that's beyond the reach of these small hands.
umelbumel
Profile Joined January 2011
2026 Posts
Last Edited: 2013-04-23 09:39:39
April 23 2013 09:38 GMT
#300
parting only on one forge?
edit: no. :-)
Prev 1 13 14 15 16 17 85 Next
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