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[SPL] EG-Liquid vs Samsung KHAN R2 - Page 44

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 42 43 44 45 46 92 Next
zerglingrodeo
Profile Joined September 2010
United States910 Posts
January 14 2013 10:26 GMT
#861
These casters are draining all the fun from the air, leaving only lifeless shittiness in their wake.

User was warned for this post
"This is how philosophers should salute one another: 'Take your time!'' - Wittgenstein
Corrupted
Profile Joined April 2010
United States1255 Posts
January 14 2013 10:26 GMT
#862
Damnit, Hero! I need some sleep!
"MarineKing rolling double sevens there" -Artosis
Malinor
Profile Joined November 2008
Germany4755 Posts
January 14 2013 10:26 GMT
#863
Jangbi :-)
"Withstand. Suffer. Live as you must now live. There will, one day, be answer to this." ||| "A life, Jimmy, you know what that is? It's the shit that happens while you're waiting for moments that never come."
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
January 14 2013 10:26 GMT
#864
What a fucking shite way to lose an all kill in SPL. Fucking 4gated on Arkanoid, such a joke. Jangbi should hang his head in shame.
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
January 14 2013 10:26 GMT
#865
JANGBANG
AdministratorBreak the chains
Heartland
Profile Blog Joined May 2012
Sweden24604 Posts
January 14 2013 10:26 GMT
#866
This is also hilarious.
Olli
Profile Blog Joined February 2012
Austria24422 Posts
January 14 2013 10:26 GMT
#867
Well, I'm not gonna bitch about Arkanoid again. People seem to like randomness
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
silverstyle
Profile Joined May 2011
Singapore1108 Posts
January 14 2013 10:26 GMT
#868
lol its kinda ridiculous how people are losing to 4 gates on this build =S
Liquid`HerO!!!
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 14 2013 10:26 GMT
#869
On January 14 2013 19:09 Random_Guy09 wrote:
Show nested quote +
On January 14 2013 19:08 Shellshock1122 wrote:
They should just send JangBi out to 4gate


JangBi vs HerO in a micro fight... I think HerO would destroy the poor soul....

muahahahaha 2-0 4gating on arkanoid
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Captain Mayhem
Profile Blog Joined August 2009
Sweden774 Posts
January 14 2013 10:26 GMT
#870
Well that map looked way slower than Jangbi made it.
Gravity is just a theory anyway.
hifriend
Profile Blog Joined June 2009
China7935 Posts
January 14 2013 10:26 GMT
#871
revival go
Amui
Profile Blog Joined August 2010
Canada10567 Posts
January 14 2013 10:26 GMT
#872
TBH PvP is really dumb on Arkanoid. You have zero way of knowing what the other guy is doing until like 7-8 minutes in at the earliest.
Porouscloud - NA LoL
Squide
Profile Joined December 2009
Sweden141 Posts
January 14 2013 10:27 GMT
#873
So all that Jangbi can do in PvP is 4gate? :C
Swedish | Diamond | Squide.606 | EU
Dr.Sin
Profile Joined October 2010
Canada1126 Posts
January 14 2013 10:27 GMT
#874
I can't believe that worked
Proseat
Profile Blog Joined February 2012
Germany5113 Posts
Last Edited: 2013-01-14 10:28:15
January 14 2013 10:27 GMT
#875
I think HerO didn't specifically prepare for this map and did not watch JangBi's previous game on it.

Oh well. Someone else in EG-TL to close it. Wish it was TaeJa...
The Rise and Fall of SlayerS -- a timeline: http://www.teamliquid.net/blogs/viewblog.php?id=378097
Maesy
Profile Joined November 2011
United States1444 Posts
January 14 2013 10:27 GMT
#876
On January 14 2013 19:26 Pandemona wrote:
What a fucking shite way to lose an all kill in SPL. Fucking 4gated on Arkanoid, such a joke. Jangbi should hang his head in shame.



... you mad?

User was temp banned for this post.
Official Nathanias Fanclub Manager! http://www.teamliquid.net/forum/viewmessage.php?topic_id=401880
Clefairy
Profile Joined September 2011
1570 Posts
January 14 2013 10:27 GMT
#877
EG-TL will probably give another free win with Huk or Thorzain next
ZachFreeman
Profile Joined November 2010
Australia484 Posts
January 14 2013 10:27 GMT
#878
On January 14 2013 19:25 DarkLordOlli wrote:
Show nested quote +
On January 14 2013 19:23 ZachFreeman wrote:
On January 14 2013 19:18 Cottelli wrote:
On January 14 2013 19:17 Dosey wrote:
On January 14 2013 19:13 Ksquared wrote:
This series is over now. Even if Jangbi beats Hero there is no way he takes out 2 other EGTL guys

EG-TL proceeds to send out HuK, ThorZain and JYP as ace.

JangBi all-kills.

It wouldn't be an all-kill as Stephano has already been out...

IM RETARDED EDIT


LOL, so bm towards yourself

What's going on guys? Is HerO winning yet?

One is allowed to be BM toward themself
GIVE ME COMMAND
Geiko
Profile Blog Joined June 2010
France2011 Posts
Last Edited: 2013-01-23 13:06:01
January 14 2013 10:27 GMT
#879
In this post, I will demonstrate how to effectively gain vision over any ramp that has been forcefielded once with the help of only one low energy sentry. Practically, this means that any Blink all-in build in PvP will be able to blink in your main at 7:00-7:10 provided that you only used one forcefield.

Good Protoss players know that there is only one way to correctly place an FF on your ramp when dealing with a blink all-in.

(1) too high...+ Show Spoiler +
[image loading]

(2) too low ...+ Show Spoiler +
[image loading]

(3) just right !+ Show Spoiler +
[image loading]


  • If placed too high (1), a single zealot or probe moved to a corner of the FF will gain high ground vision (trying this with a stalker will cause the vision to glitch on and off and you will be unable to blink in)
  • If placed too low (2), stalkers are able to blink over and provide vision
  • (3) is the only correct way to place your FF to deny vision up the ramp


After extensive testing, I have figured out a way to gain vision, even if the FF is in position (3).


I use a zealot in this video but it also works with a stalker


  • Place your zealot or stalker in the corner of the FF and hold position (so he doesn't move back when units shoot at him)
  • Forcefield right behind him so the border of your own forcefield reaches the middle of the ramp while still trapping your zealot
  • Wait for his first FF to wear off and blink up the ramp


This technique works as long as your zealot/stalker doesn't get killed by the units on top of the ramp (send your zealot 8-10 seconds after the initial FF to minimize exposed time). It works even if your opponent stacks his FF. Seemingly, earlier FFs have priority over later FFs when deciding by which FF the zealot is going to be pushed.

Practical uses include improved 4 gating if your opponent uses positions (1) or (3) to FF his ramp, or improved blink all-ins against Stargate builds or greedy tech builds.

Example of pro games (SPL) where this could have been used to change the outcome of the game:
HerO vs Rain @7:15 ingame time
Mini vs Wookie @7:10 ingame time

4 gate considerations: This technique can also be used to 4 gate in PvP, however this will not work if opponent places his FF as in (2) or lower.
geiko.813 (EU)
Wunder
Profile Blog Joined April 2010
United Kingdom2950 Posts
January 14 2013 10:27 GMT
#880
Jangbi ^_^-v
Writer@joonjoewong
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