[SPL] STX Soul VS KeSPA Team 8 R1 - Page 8
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KyoRai
United States134 Posts
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Dosey
United States4505 Posts
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TommyP
United States6231 Posts
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Irre
United States646 Posts
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polgas
Canada1763 Posts
![]() Door 1 - Baby 0 | ||
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Maghetti
United States2429 Posts
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glzElectromaster
Japan2474 Posts
On December 23 2012 16:07 Irre wrote: sorry to be debbie downer, but even though that was an enjoyable match and i really like the map, cant help but feeling that this play is not really the best..Code A level tops. Its not bad or anything I still enjoy, but its not like watching Code S level players yet If all games in Proleague were Code S, then Code S would lose its meaning lol. | ||
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Arceus
Vietnam8333 Posts
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ladyumbra
Canada1699 Posts
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Necro)Phagist(
Canada6660 Posts
On December 23 2012 16:07 Irre wrote: sorry to be debbie downer, but even though that was an enjoyable match and i really like the map, cant help but feeling that this play is not really the best..Code A level tops. Its not bad or anything I still enjoy, but its not like watching Code S level players yet If every game is Code S level... How could we even tell what Code S level is? Also what part of that game wasn't Code S level? They both macro'd very well, good army movement and unit control mind games and great decision making etc. I'd say that was pretty damn close to Code S level. | ||
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StarStruck
25339 Posts
On December 23 2012 16:07 Irre wrote: sorry to be debbie downer, but even though that was an enjoyable match and i really like the map, cant help but feeling that this play is not really the best..Code A level tops. Its not bad or anything I still enjoy, but its not like watching Code S level players yet Well aware man, but Code A? Even Code A is pretty good atm lol. I'm not going to talk about last season and this season isn't completely tickling my fancy either. Going to take more time and patience. | ||
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forsooth
United States3648 Posts
On December 23 2012 16:07 Irre wrote: sorry to be debbie downer, but even though that was an enjoyable match and i really like the map, cant help but feeling that this play is not really the best..Code A level tops. Its not bad or anything I still enjoy, but its not like watching Code S level players yet It's to be expected, the ESF guys have a lot more games under their belt. There's a higher level of refinement there that's absent from the play of the Kespa players, though some of them are catching up pretty quickly and a few are already elite SC2 players. | ||
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Hier
2391 Posts
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andaylin
United States10830 Posts
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Dodgin
Canada39254 Posts
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Wolfswood
United States349 Posts
On December 23 2012 16:10 andaylin wrote: pure unadulterated malevolenceherO's reaction to beating Taeja is so awesome. | ||
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Hier
2391 Posts
Probably only matched by Ryul2's. | ||
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Fionn
United States23455 Posts
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Irre
United States646 Posts
On December 23 2012 16:09 Necro)Phagist( wrote: If every game is Code S level... How could we even tell what Code S level is? Also what part of that game wasn't Code S level? They both macro'd very well, good army movement and unit control mind games and great decision making etc. I'd say that was pretty damn close to Code S level. well a few things would be: Both players were fairly blind going into the mid game compositions, but they seemed to guess each others styles ? The air mech thing was strange but cool Lasts play was definitely worse than Babys. Last had 3 base for so long never tried to expand, never was active with hellions evne though they werent needed so much on the front lines a majority of the time. He also took ridiculous amounts of damage from bio harass at his 3rd. Never really got a great unit mix on top. Not going to nitpick everything but there are definitely a decent amount of weak parts you wouldnt see in a Code S TvT in GSL, at least not in their mid-lategame play. Again, not saying the games are bad or boring. I actually really enjoy watching it and its a fun map. Just kind of hard to be amazed at the play right now bc its just not that top level so far. | ||
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Hier
2391 Posts
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