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[Code A] RO48 Day 3 2012 GSL Season 5 - Page 16

Forum Index > StarCraft 2 Tournaments
Post a Reply
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Shellshock
Profile Blog Joined March 2011
United States97277 Posts
November 22 2012 06:39 GMT
#301
On November 22 2012 15:36 Shellshock1122 wrote:
GSL S5 Code A Ro48
Trap vs asd
Game 2
Map: Cloud Kingdom

0:00
Trap spawns in the top right
asd spawns in the bottom left

1:40
rax first for asd
gateway first for Trap
gas for Trap

2:00
zealot for Trap
Cybernetics core for Trap

3:00
2 more rax for asd
stalker for Trap
bunker at the natural for asd

4:00
Nexus for Trap

5:00
robo for Trap
2nd gate for Trap
CC on the low ground for asd
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
November 22 2012 06:40 GMT
#302
Trap... -_-;
http://na.op.gg/summoner/userName=FLABREZU
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
November 22 2012 06:41 GMT
#303
On November 22 2012 15:37 Weirdkid wrote:
Show nested quote +
On November 22 2012 15:36 Shellshock1122 wrote:
On November 22 2012 15:36 Weirdkid wrote:
0.o tonight's Code A is pretty imba. MMA Bomber and Rain

Flash?

Sorry I meant Flash not Bomber hahaha

Not Bomber?
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
November 22 2012 06:43 GMT
#304
On November 22 2012 15:39 Shellshock1122 wrote:
Show nested quote +
On November 22 2012 15:36 Shellshock1122 wrote:
GSL S5 Code A Ro48
Trap vs asd
Game 2
Map: Cloud Kingdom

0:00
Trap spawns in the top right
asd spawns in the bottom left

1:40
rax first for asd
gateway first for Trap
gas for Trap

2:00
zealot for Trap
Cybernetics core for Trap

3:00
2 more rax for asd
stalker for Trap
bunker at the natural for asd

4:00
Nexus for Trap

5:00
robo for Trap
2nd gate for Trap
CC on the low ground for asd

6:00
2nd gas for Trap
asd moving across the map with a small marine force
3rd gate finishes for Trap
stalker scouts the marines coming

7:00
Trap evacuates the probes at his natural
Trap loses 2 stalkers to plane marines
marines pick off a sentry now
additional stalker warp ins clean up the marines

8:00
Factory on the way for asd
forge finishes for Trap
twilight council for Trap
+1 attack started for asd
stim research started for asd
+1 armor for Trap
starport started for asd

9:00
Templar archives for Trap
Marauder production started for asd
2 more gates for Trap
charge started for Trap

10:00
double medivac production started for asd
missile turret going up for asd
2 more rax for asd
first HTs on the map
combat shields started for asd
+1 attack started for Trap
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
November 22 2012 06:46 GMT
#305
Hot damn
http://na.op.gg/summoner/userName=FLABREZU
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
November 22 2012 06:46 GMT
#306
That was disgusting :<
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
November 22 2012 06:46 GMT
#307
On November 22 2012 15:43 Shellshock1122 wrote:
Show nested quote +
On November 22 2012 15:39 Shellshock1122 wrote:
On November 22 2012 15:36 Shellshock1122 wrote:
GSL S5 Code A Ro48
Trap vs asd
Game 2
Map: Cloud Kingdom

0:00
Trap spawns in the top right
asd spawns in the bottom left

1:40
rax first for asd
gateway first for Trap
gas for Trap

2:00
zealot for Trap
Cybernetics core for Trap

3:00
2 more rax for asd
stalker for Trap
bunker at the natural for asd

4:00
Nexus for Trap

5:00
robo for Trap
2nd gate for Trap
CC on the low ground for asd

6:00
2nd gas for Trap
asd moving across the map with a small marine force
3rd gate finishes for Trap
stalker scouts the marines coming

7:00
Trap evacuates the probes at his natural
Trap loses 2 stalkers to plane marines
marines pick off a sentry now
additional stalker warp ins clean up the marines

8:00
Factory on the way for asd
forge finishes for Trap
twilight council for Trap
+1 attack started for asd
stim research started for asd
+1 armor for Trap
starport started for asd

9:00
Templar archives for Trap
Marauder production started for asd
2 more gates for Trap
charge started for Trap

10:00
double medivac production started for asd
missile turret going up for asd
2 more rax for asd
first HTs on the map
combat shields started for asd
+1 attack started for Trap

11:00
3rd CC started for asd
ghost academy started for asd
2 more gates for Trap
archon morphing in for Trap
drop in the main of Trap

12:00
bio runby attempt in the natural but zealots clean it up
drop in the main takes out the stalkers and a few harvesters but an archon and zealots clean it up
+1 armor started for asd
armory and 2nd ebay started for asd
storm research started for Trap
ghost production started for asd

13:00
warp prism started for Trap
+2 armor started for Trap
+2 attack started for asd

14:00
2 more gates for Trap
Warp prism loaded with 1 HT and 3 zealots
factory scouts warp prism moving out
asd lands his 3rd

15:00
concussive shells started for asd
warp prism moves into the main of asd
quick scv pull avoids any storm
zealots warped in to kill the ghost academy
when scvs come back to repair they all get stormed
3 zealots saved
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
November 22 2012 06:50 GMT
#308
On November 22 2012 15:46 Shellshock1122 wrote:
Show nested quote +
On November 22 2012 15:43 Shellshock1122 wrote:
On November 22 2012 15:39 Shellshock1122 wrote:
On November 22 2012 15:36 Shellshock1122 wrote:
GSL S5 Code A Ro48
Trap vs asd
Game 2
Map: Cloud Kingdom

0:00
Trap spawns in the top right
asd spawns in the bottom left

1:40
rax first for asd
gateway first for Trap
gas for Trap

2:00
zealot for Trap
Cybernetics core for Trap

3:00
2 more rax for asd
stalker for Trap
bunker at the natural for asd

4:00
Nexus for Trap

5:00
robo for Trap
2nd gate for Trap
CC on the low ground for asd

6:00
2nd gas for Trap
asd moving across the map with a small marine force
3rd gate finishes for Trap
stalker scouts the marines coming

7:00
Trap evacuates the probes at his natural
Trap loses 2 stalkers to plane marines
marines pick off a sentry now
additional stalker warp ins clean up the marines

8:00
Factory on the way for asd
forge finishes for Trap
twilight council for Trap
+1 attack started for asd
stim research started for asd
+1 armor for Trap
starport started for asd

9:00
Templar archives for Trap
Marauder production started for asd
2 more gates for Trap
charge started for Trap

10:00
double medivac production started for asd
missile turret going up for asd
2 more rax for asd
first HTs on the map
combat shields started for asd
+1 attack started for Trap

11:00
3rd CC started for asd
ghost academy started for asd
2 more gates for Trap
archon morphing in for Trap
drop in the main of Trap

12:00
bio runby attempt in the natural but zealots clean it up
drop in the main takes out the stalkers and a few harvesters but an archon and zealots clean it up
+1 armor started for asd
armory and 2nd ebay started for asd
storm research started for Trap
ghost production started for asd

13:00
warp prism started for Trap
+2 armor started for Trap
+2 attack started for asd

14:00
2 more gates for Trap
Warp prism loaded with 1 HT and 3 zealots
factory scouts warp prism moving out
asd lands his 3rd

15:00
concussive shells started for asd
warp prism moves into the main of asd
quick scv pull avoids any storm
zealots warped in to kill the ghost academy
when scvs come back to repair they all get stormed
3 zealots saved

16:00
Trap tries to poke into the natural but asd is ready to defend so Trap backs off
3rd base finishing up for trap
robotics bay on the way for trap
+3 armor started for Trap
+2 armor started for asd
storm drop at the 3rd of asd kills 5 more workers

17:00
HTs flank in and try to storm asd's army but they miss
Colossus production started for Trap
Extended thermal lance started for Trap
ghost academy rebuilt and moebius reactor startedf or asd

18:00
turrets going up for asd
more rax added on for asd
asd pushing towards the 3rd of Trap
emp hits quite a few sentries
+3 attack started for asd
storms are thrown out but a lot of them miss the army

19:00
preemptive storm on the ramp hits quite a bit of the army
ghost cloak research started
asd pushes into the 3rd
storms and zealots push him back
asd in full retreat

20:00
double viking production started for asd
+2 attack started for Trap
2nd starport started for asd
storm drop at the 3rd of asd does a lot of damage
4th base started for Trap
blink started for Trap
2nd forge started for Trap
warp prism speed started for Trap
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
November 22 2012 06:51 GMT
#309
If Trap loses this, I will be surprised.
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
November 22 2012 06:52 GMT
#310
On November 22 2012 15:51 KristofferAG wrote:
If Trap loses this, I will be surprised.

Strike those, the EMPs were badass.
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
November 22 2012 06:52 GMT
#311
No observer for a couple of seconds = GG
http://na.op.gg/summoner/userName=FLABREZU
Just_a_Moth
Profile Joined March 2012
Canada1971 Posts
November 22 2012 06:53 GMT
#312
Harass? No problem I got mules!
bittman
Profile Joined February 2011
Australia8759 Posts
November 22 2012 06:53 GMT
#313
Asd probably retreating to figure out why Trap hasn't left.

When he realises there's no reason he'll be back haha.
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
November 22 2012 06:53 GMT
#314
Trap has no minerals left.
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
November 22 2012 06:53 GMT
#315
On November 22 2012 15:50 Shellshock1122 wrote:
Show nested quote +
On November 22 2012 15:46 Shellshock1122 wrote:
On November 22 2012 15:43 Shellshock1122 wrote:
On November 22 2012 15:39 Shellshock1122 wrote:
On November 22 2012 15:36 Shellshock1122 wrote:
GSL S5 Code A Ro48
Trap vs asd
Game 2
Map: Cloud Kingdom

0:00
Trap spawns in the top right
asd spawns in the bottom left

1:40
rax first for asd
gateway first for Trap
gas for Trap

2:00
zealot for Trap
Cybernetics core for Trap

3:00
2 more rax for asd
stalker for Trap
bunker at the natural for asd

4:00
Nexus for Trap

5:00
robo for Trap
2nd gate for Trap
CC on the low ground for asd

6:00
2nd gas for Trap
asd moving across the map with a small marine force
3rd gate finishes for Trap
stalker scouts the marines coming

7:00
Trap evacuates the probes at his natural
Trap loses 2 stalkers to plane marines
marines pick off a sentry now
additional stalker warp ins clean up the marines

8:00
Factory on the way for asd
forge finishes for Trap
twilight council for Trap
+1 attack started for asd
stim research started for asd
+1 armor for Trap
starport started for asd

9:00
Templar archives for Trap
Marauder production started for asd
2 more gates for Trap
charge started for Trap

10:00
double medivac production started for asd
missile turret going up for asd
2 more rax for asd
first HTs on the map
combat shields started for asd
+1 attack started for Trap

11:00
3rd CC started for asd
ghost academy started for asd
2 more gates for Trap
archon morphing in for Trap
drop in the main of Trap

12:00
bio runby attempt in the natural but zealots clean it up
drop in the main takes out the stalkers and a few harvesters but an archon and zealots clean it up
+1 armor started for asd
armory and 2nd ebay started for asd
storm research started for Trap
ghost production started for asd

13:00
warp prism started for Trap
+2 armor started for Trap
+2 attack started for asd

14:00
2 more gates for Trap
Warp prism loaded with 1 HT and 3 zealots
factory scouts warp prism moving out
asd lands his 3rd

15:00
concussive shells started for asd
warp prism moves into the main of asd
quick scv pull avoids any storm
zealots warped in to kill the ghost academy
when scvs come back to repair they all get stormed
3 zealots saved

16:00
Trap tries to poke into the natural but asd is ready to defend so Trap backs off
3rd base finishing up for trap
robotics bay on the way for trap
+3 armor started for Trap
+2 armor started for asd
storm drop at the 3rd of asd kills 5 more workers

17:00
HTs flank in and try to storm asd's army but they miss
Colossus production started for Trap
Extended thermal lance started for Trap
ghost academy rebuilt and moebius reactor startedf or asd

18:00
turrets going up for asd
more rax added on for asd
asd pushing towards the 3rd of Trap
emp hits quite a few sentries
+3 attack started for asd
storms are thrown out but a lot of them miss the army

19:00
preemptive storm on the ramp hits quite a bit of the army
ghost cloak research started
asd pushes into the 3rd
storms and zealots push him back
asd in full retreat

20:00
double viking production started for asd
+2 attack started for Trap
2nd starport started for asd
storm drop at the 3rd of asd does a lot of damage
4th base started for Trap
blink started for Trap
2nd forge started for Trap
warp prism speed started for Trap

21:00
both armies posturing around the middle of the map
asd floats out a 4th base
double storm drop on the natural of asd

22:00
zealot runby at the 3rd of asd
storm on the scvs at the 3rd
asd down to 47 workers
+1 plasma shields started for Trap

23:00
+3 attack started for Trap
PF morphing at the 4th of asd
ghosts cloak and move in
EMP on the archons of Trap
EMPs all over the zealots
army of Trap just gets crushed without their shields

24:00
the 4th base of Trap falls
asd pushes into the 3rd
colossus falls before the engagement starts
vikings land and start dpsing
3rd base of Trap falls
asd takes a 70 supply lead
Trap trying a runby at asd's 3rd

25:00
asd pushing into the natural of Trap
2 colossi come out but asd gives no fucks and is just randomly shooting stuff without any target firing
asd decides to lift up his army and regroup on second thought
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
November 22 2012 06:54 GMT
#316
On November 22 2012 15:53 Shellshock1122 wrote:
Show nested quote +
On November 22 2012 15:50 Shellshock1122 wrote:
On November 22 2012 15:46 Shellshock1122 wrote:
On November 22 2012 15:43 Shellshock1122 wrote:
On November 22 2012 15:39 Shellshock1122 wrote:
On November 22 2012 15:36 Shellshock1122 wrote:
GSL S5 Code A Ro48
Trap vs asd
Game 2
Map: Cloud Kingdom

0:00
Trap spawns in the top right
asd spawns in the bottom left

1:40
rax first for asd
gateway first for Trap
gas for Trap

2:00
zealot for Trap
Cybernetics core for Trap

3:00
2 more rax for asd
stalker for Trap
bunker at the natural for asd

4:00
Nexus for Trap

5:00
robo for Trap
2nd gate for Trap
CC on the low ground for asd

6:00
2nd gas for Trap
asd moving across the map with a small marine force
3rd gate finishes for Trap
stalker scouts the marines coming

7:00
Trap evacuates the probes at his natural
Trap loses 2 stalkers to plane marines
marines pick off a sentry now
additional stalker warp ins clean up the marines

8:00
Factory on the way for asd
forge finishes for Trap
twilight council for Trap
+1 attack started for asd
stim research started for asd
+1 armor for Trap
starport started for asd

9:00
Templar archives for Trap
Marauder production started for asd
2 more gates for Trap
charge started for Trap

10:00
double medivac production started for asd
missile turret going up for asd
2 more rax for asd
first HTs on the map
combat shields started for asd
+1 attack started for Trap

11:00
3rd CC started for asd
ghost academy started for asd
2 more gates for Trap
archon morphing in for Trap
drop in the main of Trap

12:00
bio runby attempt in the natural but zealots clean it up
drop in the main takes out the stalkers and a few harvesters but an archon and zealots clean it up
+1 armor started for asd
armory and 2nd ebay started for asd
storm research started for Trap
ghost production started for asd

13:00
warp prism started for Trap
+2 armor started for Trap
+2 attack started for asd

14:00
2 more gates for Trap
Warp prism loaded with 1 HT and 3 zealots
factory scouts warp prism moving out
asd lands his 3rd

15:00
concussive shells started for asd
warp prism moves into the main of asd
quick scv pull avoids any storm
zealots warped in to kill the ghost academy
when scvs come back to repair they all get stormed
3 zealots saved

16:00
Trap tries to poke into the natural but asd is ready to defend so Trap backs off
3rd base finishing up for trap
robotics bay on the way for trap
+3 armor started for Trap
+2 armor started for asd
storm drop at the 3rd of asd kills 5 more workers

17:00
HTs flank in and try to storm asd's army but they miss
Colossus production started for Trap
Extended thermal lance started for Trap
ghost academy rebuilt and moebius reactor startedf or asd

18:00
turrets going up for asd
more rax added on for asd
asd pushing towards the 3rd of Trap
emp hits quite a few sentries
+3 attack started for asd
storms are thrown out but a lot of them miss the army

19:00
preemptive storm on the ramp hits quite a bit of the army
ghost cloak research started
asd pushes into the 3rd
storms and zealots push him back
asd in full retreat

20:00
double viking production started for asd
+2 attack started for Trap
2nd starport started for asd
storm drop at the 3rd of asd does a lot of damage
4th base started for Trap
blink started for Trap
2nd forge started for Trap
warp prism speed started for Trap

21:00
both armies posturing around the middle of the map
asd floats out a 4th base
double storm drop on the natural of asd

22:00
zealot runby at the 3rd of asd
storm on the scvs at the 3rd
asd down to 47 workers
+1 plasma shields started for Trap

23:00
+3 attack started for Trap
PF morphing at the 4th of asd
ghosts cloak and move in
EMP on the archons of Trap
EMPs all over the zealots
army of Trap just gets crushed without their shields

24:00
the 4th base of Trap falls
asd pushes into the 3rd
colossus falls before the engagement starts
vikings land and start dpsing
3rd base of Trap falls
asd takes a 70 supply lead
Trap trying a runby at asd's 3rd

25:00
asd pushing into the natural of Trap
2 colossi come out but asd gives no fucks and is just randomly shooting stuff without any target firing
asd decides to lift up his army and regroup on second thought

26:00
asd regroups his army
Trap looks at it
gg!
asd ties it up 1-1!
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
November 22 2012 06:54 GMT
#317
Poll: Recommend Trap vs asd Game 2?

Yes (7)
 
88%

No (1)
 
13%

If you have time (0)
 
0%

8 total votes

Your vote: Recommend Trap vs asd Game 2?

(Vote): Yes
(Vote): No
(Vote): If you have time

openbox1
Profile Joined March 2011
1393 Posts
November 22 2012 06:55 GMT
#318
oh crap. Another nerf to Terran on the way. 4 wins in GSL Code A R48.
Dustin and David will prob remove Ghost cloak and give marines 40HP to start out.
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
November 22 2012 06:56 GMT
#319
GSL S5 Code A Ro48
Trap vs asd
Game 3
Map: Abyssal City

0:00
Trap spawns to the right
asd spawns to the left
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
November 22 2012 06:56 GMT
#320
That was a pretty cool game, tbh.
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
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