[Up/Down] Group D 2012 GSL Season 4 - Page 35
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FeyFey
Germany10114 Posts
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stipe145
764 Posts
On August 30 2012 22:04 AxionSteel wrote: Creator is basically eliminated now right? since Supernova and yugioh both have to play each other and both beat Creator.... ffs But if Creator beats Vampire who beat SNova and Yugioh then he closes the three way tie. | ||
Leetley
1796 Posts
On August 30 2012 22:03 waxypants wrote: what a fail defense Yeah, but I think he didn't have enough sentry energy to properly FF @ the large ramp. | ||
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Porcelina
United Kingdom3249 Posts
On August 30 2012 22:05 00Visor wrote: Happy is in now. Vampire wins => Vampire is in Vampire loses, Yugioh wins => 3way tie between Vampire, Creator, Yugioh Vampire loses, Supernova wins => 3way tie between Vampire, Creator, Supernova Yep. | ||
Dodgin
Canada39254 Posts
The fight between Yoda and Happy for the title of minivp begins now... | ||
Infernal Knight
United States557 Posts
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opterown
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Australia54784 Posts
On August 30 2012 22:04 Vaftrudner wrote: + Show Spoiler + Taking a break from my messed up life to LR some ![]() ![]() ![]() Antiga Shipyard 00:00 Happy spawning 5 o clock, Killer spawning 11 o clock 01:40 Killer opening standard gateway, Happy building rax at ramp 02:15 Happy takes 1 gas 02:45 Probe gets into main, sees gas 03:10 Happy following up with second rax after pushing probe out, building bunker and reactor 04:00 SCV scouting killer's bas, sees gateway cybercore zealot and stalker making 04:50 killer takes natural nexus, Happy has a tech lab rax, starting marauder production and concussive shells, probe has seen reactored rax 05:30 killer adding 2 more gates 06:00 stim in production, marines and marauder push out and take center 06:30 marines marauder and a few scvs push natural while warpgate finishes, stim not close to done 06:50 bunker building in killer's natural, scv killed by stalkers, bunker canceled 07:10 happy pulling SCVs 07:30 happy attacking natural without stim 07:40 happy taking out sentries, micro battle between stalkers and marine marauder, building bunker at natural nexus 08:20 bunker finishes, stim finishes as happy pushes into the main 08:50 still micro battle between stalkers and happys troops, he has taken out 21 probes, retreats to natural bunker 09:30 an immortal is out but it dies in the natural, bunker strong in natural and taking down the nexus 10:00 last stand from killer, reinforcements take down all but two stalkers, killer GGs tyty! | ||
AxionSteel
United States7754 Posts
On August 30 2012 22:06 stipe145 wrote: But if Creator beats Vampire who beat SNova and Yugioh then he closes the three way tie. ahh nice! | ||
Frex
Finland888 Posts
I want to see another season of GSL with Terran overpopulation. With 2 terrans advancing it would make the count already at 12 terrans, with players like Maru, aLive, TheStC and Ryung left. | ||
DJHelium
Sweden13480 Posts
*edit* not bashing on the system, just saying that it's more fun to watch as a viewer ![]() | ||
Dodgin
Canada39254 Posts
On August 30 2012 22:09 DJHelium wrote: I really prefer these 6 person groups over the ones with 5 players. It's that much harder to get a spot, and really feels that the ones that do get them deserves it. agreed :D they should increase the number of code A spots to get every group with 6 players. add another bracket in code A or something. | ||
Sumahi
Guam5609 Posts
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Vaftrudner
Sweden1185 Posts
![]() ![]() Ohana 00:00 YugiOh spawning top left, SuperNoVa spawning bottom right 01:40 SuperNoVa building rax at ramp, YugiOh goes for 15 hatch 03:00 SuperNoVa building second CC at high ground, no gas, no one has scouted yet, pool building for YugiOh, YugiOh has taken early gas 03:50 SuperNoVa now taken gas 04:10 YugiOh starts off with 6 lings 04:30 Factory starts 05:00 lings poke up the ramp, see factory behind rax, YugiOh starts speed, still building gas 05:40 starport is building, natural CC lands, YugiOh has taken third 06:20 two hellions push up no map to clean up watchtowers, overlord sacrifices into main to scout 06:50 overlord goes down, hellions have confirmed third but done no damage, cloak for banshees starting, zerglings sneak by and take out a few scvs | ||
AxionSteel
United States7754 Posts
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Tsubbi
Germany7967 Posts
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Jellikit
Sweden258 Posts
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Djagulingu
Germany3605 Posts
On August 30 2012 22:12 Jellikit wrote: yessssss i love mech on this map :D But why? Bio is a lot more dynamic. | ||
Infernal Knight
United States557 Posts
On August 30 2012 22:09 DJHelium wrote: I really prefer these 6 person groups over the ones with 5 players. It's that much harder to get a spot, and really feels that the ones that do get them deserves it. *edit* not bashing on the system, just saying that it's more fun to watch as a viewer ![]() I think there were supposed to be more 6-person groups, but things happened (like Thorzain's illness) and several of them ended up being 5-person. | ||
Derez
Netherlands6068 Posts
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Yello
Germany7411 Posts
He isn't even consistent enough to play the same level on a single day Oo | ||
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