[WCS KR] LR1 D1 - Page 27
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GolemMadness
Canada11044 Posts
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shabby
Norway6402 Posts
On August 14 2012 18:50 teddyoojo wrote: its funny that you ppl here are blaming it on the map xD Yeah terran on 3 base with only one defensive position is normal map design. | ||
Topdoller
United Kingdom3860 Posts
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neoghaleon55
United States7435 Posts
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Daray
6006 Posts
Lets drink energy drink! Even if i lose , it is better than forfeit ! Go hero! | ||
Leetley
1796 Posts
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massivez
Belgium653 Posts
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blade55555
United States17423 Posts
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ceaRshaf
Romania4926 Posts
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[F_]aths
Germany3947 Posts
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Kyuki
Sweden1867 Posts
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Vaftrudner
Sweden1185 Posts
On August 14 2012 18:50 BlindKill wrote: oh Antiga, what would we terrans do without you Probably write even more angry posts containing the word "OP" ![]() | ||
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Fionn
United States23455 Posts
And every move you make Every bond you break, every step you take I'll be watching you | ||
TheDwf
France19747 Posts
On August 14 2012 18:50 Assirra wrote: Because if terran maxes before zerg has a full bloodlord/infestor army its game over since you simply cannot win in a straight up fight. Oh really? Ever heard of catching the Terran army unsieged on creep from different sides? | ||
Kleinmuuhg
Vanuatu4091 Posts
All that fanboy/girl hate he is going to receive in case he wins it. | ||
DrakeFZX3
United States925 Posts
On August 14 2012 18:50 Assirra wrote: Because if terran maxes before zerg has a full bloodlord/infestor army its game over since you simply cannot win in a straight up fight. JD had map control. He should've waited until SC moved out to attack. Attacking into bunkers and tanks with a plethora of marines is never the answer. | ||
Wintex
Norway16835 Posts
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forsooth
United States3648 Posts
On August 14 2012 18:51 YyapSsap wrote: Such a hard map for a zerg that goes into late game. It's refreshing, isn't it? Ezmode hive tech games are super dull. | ||
Bayyne
United States1967 Posts
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Mackus
England1681 Posts
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