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Synwave
United States2803 Posts
June 20 2012 13:22 GMT
#1241
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Sumahi
Guam5609 Posts
June 20 2012 13:22 GMT
#1242
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mith652
Australia151 Posts
June 20 2012 13:22 GMT
#1243
On June 20 2012 22:19 pdd wrote: Show nested quote + On June 20 2012 22:17 KonohaFlash wrote: On June 20 2012 22:12 ZenithM wrote: Mech will be viable when we have firebats and mecharauders, don't worry guys. Warhounds are only good against Mechanical units. Not sure why you would make them against zerg when they are all biological units ![]() Widow mines would probably be the thing which makes Mech viable vs Zerg. That and Speed Battlecruisers for late game transition. Still the Raven needs to be buffed. Increase HSM range so you can cast it without suiciding your ravens. Either that or decrease the energy cost. Or both ![]() | ||
Fragile51
Netherlands15767 Posts
June 20 2012 13:23 GMT
#1244
On June 20 2012 22:22 pdd wrote: Show nested quote + On June 20 2012 22:20 ZenithM wrote: On June 20 2012 22:17 KonohaFlash wrote: On June 20 2012 22:12 ZenithM wrote: Mech will be viable when we have firebats and mecharauders, don't worry guys. Warhounds are only good against Mechanical units. Not sure why you would make them against zerg when they are all biological units ![]() They're only great against mech units. They're kinda good against the rest :D You'll go full mech with double armory and shit, so when you have the need for a mobile good all purpose ground-to-ground unit, you'll have to make mecharauders. You're not going to make siege tanks in HotS, are you? Let's face it. Siege tanks will probably get a buff given how much less utility they'll have given the new units in HotS. 70 damage siege tanks ho! | ||
torm3ntin
Brazil2534 Posts
June 20 2012 13:23 GMT
#1245
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Fragile51
Netherlands15767 Posts
June 20 2012 13:23 GMT
#1246
On June 20 2012 22:22 mith652 wrote: Show nested quote + On June 20 2012 22:19 pdd wrote: On June 20 2012 22:17 KonohaFlash wrote: On June 20 2012 22:12 ZenithM wrote: Mech will be viable when we have firebats and mecharauders, don't worry guys. Warhounds are only good against Mechanical units. Not sure why you would make them against zerg when they are all biological units ![]() Widow mines would probably be the thing which makes Mech viable vs Zerg. That and Speed Battlecruisers for late game transition. Still the Raven needs to be buffed. Increase HSM range so you can cast it without suiciding your ravens. Either that or decrease the energy cost. Or both ![]() I think the HSM range is a buff that just needs to happen. The energy cost decrease i'm on the fence about, i think that would make it too strong. | ||
Asha
United Kingdom38255 Posts
June 20 2012 13:23 GMT
#1247
On June 20 2012 22:22 Sumahi wrote: The phrase "Finish him" keeps running through my mind watching this match. Eh, if viOlet attacks in again he'll get behind. Maru isn't in a good position but he's not too far behind at this point. | ||
zezamer
Finland5701 Posts
June 20 2012 13:24 GMT
#1248
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torm3ntin
Brazil2534 Posts
June 20 2012 13:24 GMT
#1249
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AxionSteel
United States7754 Posts
June 20 2012 13:25 GMT
#1250
On June 20 2012 22:22 mith652 wrote: Show nested quote + On June 20 2012 22:19 pdd wrote: On June 20 2012 22:17 KonohaFlash wrote: On June 20 2012 22:12 ZenithM wrote: Mech will be viable when we have firebats and mecharauders, don't worry guys. Warhounds are only good against Mechanical units. Not sure why you would make them against zerg when they are all biological units ![]() Widow mines would probably be the thing which makes Mech viable vs Zerg. That and Speed Battlecruisers for late game transition. Still the Raven needs to be buffed. Increase HSM range so you can cast it without suiciding your ravens. Either that or decrease the energy cost. Or both ![]() Both would help ![]() | ||
mith652
Australia151 Posts
June 20 2012 13:25 GMT
#1251
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anonymitylol
Canada4477 Posts
June 20 2012 13:25 GMT
#1252
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zefreak
United States2731 Posts
June 20 2012 13:25 GMT
#1253
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anonymitylol
Canada4477 Posts
June 20 2012 13:25 GMT
#1254
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pdd
Australia9933 Posts
June 20 2012 13:26 GMT
#1255
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Roxor9999
Netherlands771 Posts
June 20 2012 13:26 GMT
#1256
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Dodgin
Canada39254 Posts
June 20 2012 13:26 GMT
#1257
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Azzur
Australia6259 Posts
June 20 2012 13:26 GMT
#1258
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ZenithM
France15952 Posts
June 20 2012 13:26 GMT
#1259
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torm3ntin
Brazil2534 Posts
June 20 2012 13:26 GMT
#1260
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